Christian Sandor
Person information
- affiliation: Nara Institute of Science and Technology (NAIST), Japan
- affiliation (former): Technical University Munich, Germany
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2010 – today
- 2018
- [j13]Max Krichenbauer, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, Hirokazu Kato:
Augmented Reality versus Virtual Reality for 3D Object Manipulation. IEEE Trans. Vis. Comput. Graph. 24(2): 1038-1048 (2018) - [c60]Geert Lugtenberg, Wolfgang Hürst, Nina Rosa, Christian Sandor, Alexander Plopski, Takafumi Taketomi, Hirokazu Kato:
Multimodal Augmented Reality - Augmenting Auditory-Tactile Feedback to Change the Perception of Thickness. MMM (1) 2018: 369-380 - [c59]Gary Ng, Joon Gi Shin, Alexander Plopski, Christian Sandor, Daniel Saakes:
Situated Game Level Editing in Augmented Reality. Tangible and Embedded Interaction 2018: 409-418 - 2017
- [j12]Max Krichenbauer, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, Hirokazu Kato, Steven Feiner:
Evaluating the effect of positional head-tracking on task performance in 3D modeling user interfaces. Computers & Graphics 65: 22-30 (2017) - [j11]Goshiro Yamamoto, Luiz Sampaio, Takafumi Taketomi, Christian Sandor, Hirokazu Kato, Tomohiro Kuroda:
Imperceptible On-Screen Markers for Mobile Interaction on Public Large Displays. IEICE Transactions 100-D(9): 2027-2036 (2017) - [j10]J. Edward Swan II, Liisa Kuparinen, Scott Rapson, Christian Sandor:
Visually Perceived Distance Judgments: Tablet-Based Augmented Reality Versus the Real World. Int. J. Hum. Comput. Interaction 33(7): 576-591 (2017) - [c58]Oral Kaplan, Goshiro Yamamoto, Takafumi Taketomi, Yasuhide Yoshitake, Alexander Plopski, Christian Sandor, Hirokazu Kato:
Promoting Short-Term Gains in Physical Exercise Through Digital Media Creation. ACE 2017: 272-277 - [c57]Felix Bork, Roghayeh Barmaki, Ulrich Eck, Kevin Yu, Christian Sandor, Nassir Navab:
Empirical Study of Non-Reversing Magic Mirrors for Augmented Reality Anatomy Learning. ISMAR 2017: 169-176 - [c56]Shohei Mori, Sei Ikeda, Christian Sandor, Alexander Plopski:
BrightView: Increasing Perceived Brightness in Optical See-Through Head-Mounted Displays. ISMAR Adjunct 2017: 202-203 - [c55]Sungchul Jung, Christian Sandor, Pamela J. Wisniewski, Charles E. Hughes:
RealME: the influence of body and hand representations on body ownership and presence. SUI 2017: 3-11 - [e3]Adalberto L. Simeone, Kyle Johnsen, Robert J. Teather, Christian Sandor:
Proceedings of the 5th Symposium on Spatial User Interaction, SUI 2017, Brighton, United Kingdom, October 16 - 17, 2017. ACM 2017, ISBN 978-1-4503-5486-8 [contents] - 2016
- [j9]Jarkko Polvi, Takafumi Taketomi, Goshiro Yamamoto, Arindam Dey, Christian Sandor, Hirokazu Kato:
SlidAR: A 3D positioning method for SLAM-based handheld augmented reality. Computers & Graphics 55: 33-43 (2016) - [j8]Marc Ericson C. Santos, Igor de Souza Almeida, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, Hirokazu Kato:
Exploring legibility of augmented reality X-ray. Multimedia Tools Appl. 75(16): 9563-9585 (2016) - [c54]Koheiushima, Kenneth R. Moser, Damien Constantine Rompapas, J. Edward Swan II, Sei Ikeda, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, Hirokazu Kato:
SharpView: Improved clarity of defocused content on optical see-through head-mounted displays. 3DUI 2016: 173-181 - [c53]Marc Ericson C. Santos, Damien Constantine Rompapas, Yoshinari Nishiki, Takafumi Taketomi, Goshiro Yamamoto, Christian Sandor, Hirokazu Kato:
The COMPASS Framework for Digital Entertainment: Discussing Augmented Reality Activities for Scouts. ACE 2016: 28:1-28:6 - [c52]Geert Lugtenberg, Christian Sandor, Wolfgang Hürst, Alexander Plopski, Takafumi Taketomi, Hirokazu Kato:
Changing perception of physical properties using multimodal augmented reality: position paper. MVAR@ICMI 2016: 8:1-8:4 - [c51]Aitor Rovira, Takafumi Taketomi, Damien Constantine Rompapas, Hirokazu Kato, Christian Sandor, Sei Ikeda:
EyeAR: Empiric Evaluation of a Refocusable Augmented Reality System. ISMAR Adjunct 2016: 11-12 - [c50]Max Krichenbauer, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, Hirokazu Kato, Steven Feiner:
Evaluating Positional Head-Tracking in Immersive VR for 3D Designers. ISMAR Adjunct 2016: 192-193 - [c49]Damien Constantine Rompapas, Aitor Rovira, Sei Ikeda, Alexander Plopski, Takafumi Taketomi, Christian Sandor, Hirokazu Kato:
EyeAR: Refocusable Augmented Reality Content through Eye Measurements. ISMAR Adjunct 2016: 334-335 - [c48]Ulrich Eck, Philipp Stefan, Hamid Laga, Christian Sandor, Pascal Fallavollita, Nassir Navab:
Exploring Visuo-Haptic Augmented Reality User Interfaces for Stereo-Tactic Neurosurgery Planning. MIAR 2016: 208-220 - [c47]Oral Kaplan, Goshiro Yamamoto, Yasuhide Yoshitake, Takafumi Taketomi, Christian Sandor, Hirokazu Kato:
In-situ visualization of pedaling forces on cycling training videos. SMC 2016: 994-999 - [c46]Ulrich Eck, Liem Hoang, Christian Sandor, Goshiro Yamamoto, Takafumi Taketomi, Hirokazu Kato, Hamid Laga:
Exploring the perception of co-location errors during tool interaction in visuo-haptic augmented reality. VR 2016: 171-172 - [c45]Kohei Oshima, Kenneth R. Moser, Damien Constantine Rompapas, J. Edward Swan II, Sei Ikeda, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, Hirokazu Kato:
SharpView: Improved clarity of defocussed content on optical see-through head-mounted displays. VR 2016: 253-254 - [e2]Christian Sandor, Robert J. Teather, Evan A. Suma, Kyle Johnsen:
Proceedings of the 2016 Symposium on Spatial User Interaction, SUI 2016, Tokyo, Japan, October 15-16, 2016. ACM 2016, ISBN 978-1-4503-4068-7 [contents] - 2015
- [j7]Marc Ericson C. Santos, Jarkko Polvi, Takafumi Taketomi, Goshiro Yamamoto, Christian Sandor, Hirokazu Kato:
Toward Standard Usability Questionnaires for Handheld Augmented Reality. IEEE Computer Graphics and Applications 35(5): 66-75 (2015) - [j6]Kenneth R. Moser, Yuta Itoh, Kohei Oshima, J. Edward Swan II, Gudrun Klinker, Christian Sandor:
Subjective Evaluation of a Semi-Automatic Optical See-Through Head-Mounted Display Calibration Technique. IEEE Trans. Vis. Comput. Graph. 21(4): 491-500 (2015) - [j5]Simon Julier, Robert W. Lindeman, Christian Sandor:
Guest Editor's Introduction to the Special Section on the IEEE International Symposium on Mixed and Augmented Reality 2014. IEEE Trans. Vis. Comput. Graph. 21(12): 1321-1322 (2015) - [j4]Ulrich Eck, Frieder Pankratz, Christian Sandor, Gudrun Klinker, Hamid Laga:
Precise Haptic Device Co-Location for Visuo-Haptic Augmented Reality. IEEE Trans. Vis. Comput. Graph. 21(12): 1427-1441 (2015) - [c44]Yuichiro Fujimoto, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, Hirokazu Kato:
Pseudo Printed Fabrics through Projection Mapping. ISMAR 2015: 174-175 - [c43]Marc Ericson C. Santos, Takafumi Taketomi, Goshiro Yamamoto, Gudrun Klinker, Christian Sandor, Hirokazu Kato:
Towards Estimating Usability Ratings of Handheld Augmented Reality Using Accelerometer Data. ISMAR 2015: 196-197 - [e1]Christian Sandor, Robert W. Lindeman, Walterio W. Mayol-Cuevas, Nobuchika Sakata, Richard A. Newcombe, Veronica Teichrieb:
2015 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2015, Fukuoka, Japan, September 29 - Oct. 3, 2015. IEEE Computer Society 2015, ISBN 978-1-4673-7660-0 [contents] - [i1]Christian Sandor, Martin Fuchs, Álvaro Cassinelli, Hao Li, Richard A. Newcombe, Goshiro Yamamoto, Steven K. Feiner:
Breaking the Barriers to True Augmented Reality. CoRR abs/1512.05471 (2015) - 2014
- [j3]Arindam Dey, Christian Sandor:
Lessons learned: Evaluating visualizations for occluded objects in handheld augmented reality. Int. J. Hum.-Comput. Stud. 72(10-11): 704-716 (2014) - [c42]Max Krichenbauer, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, Hirokazu Kato:
Towards Augmented Reality user interfaces in 3D media production. ISMAR 2014: 23-28 - [c41]Ulrich Eck, Frieder Pankratz, Christian Sandor, Gudrun Klinker, Hamid Laga:
Comprehensive workspace calibration for visuo-haptic augmented reality. ISMAR 2014: 123-128 - [c40]Ulrich Eck, Frieder Pankratz, Christian Sandor, Gudrun Klinker, Hamid Laga:
Comprehensive workspace calibration for visuo-haptic augmented reality. ISMAR 2014: 333-334 - [c39]Max Krichenbauer, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, Hirokazu Kato:
Towards augmented reality user interfaces in 3D media production. ISMAR 2014: 351 - [c38]Damien Constantine Rompapas, Nicholas Sorokin, Arno in Wolde Lübke, Takafumi Taketomi, Goshiro Yamamoto, Christian Sandor, Hirokazu Kato:
Dynamic augmented reality X-Ray on Google Glass. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2014: 20:1 - [c37]Jarkko Polvi, Takafumi Taketomi, Goshiro Yamamoto, Mark Billinghurst, Christian Sandor, Hirokazu Kato:
Evaluating a SLAM-based handheld augmented reality guidance system. SUI 2014: 147 - [c36]Michael Csongei, Liem Hoang, Christian Sandor, Yong-Beom Lee:
Global illumination for Augmented Reality on mobile phones. VR 2014: 69-70 - [c35]Marc Ericson C. Santos, Takafumi Taketomi, Christian Sandor, Jarkko Polvi, Goshiro Yamamoto, Hirokazu Kato:
A usability scale for handheld augmented reality. VRST 2014: 167-176 - 2013
- [c34]Liisa Kuparinen, J. Edward Swan II, Scott Rapson, Christian Sandor:
Depth perception in tablet-based augmented reality at medium- and far-field distances. SAP 2013: 121 - [c33]Ulrich Eck, Christian Sandor, Hamid Laga:
Visuo-Haptic Augmented Reality runtime environment for medical training. ISMAR 2013: 1-4 - [c32]Neven A. M. ElSayed, Christian Sandor, Hamid Laga:
Visual analytics in Augmented Reality. ISMAR 2013: 1-4 - [c31]Meng Ma, Pascal Fallavollita, Tobias Blum, Ulrich Eck, Christian Sandor, Simon Weidert, Jens Waschke, Nassir Navab:
Kinect for interactive AR anatomy learning. ISMAR 2013: 277-278 - [c30]Peter Weir, Christian Sandor, Matt Swoboda, Thanh Nguyen, Ulrich Eck, Gerhard Reitmayr, Arindam Dey:
Burnar: Involuntary heat sensations in augmented reality. VR 2013: 43-46 - [c29]Ulrich Eck, Christian Sandor:
HARP: A framework for visuo-haptic augmented reality. VR 2013: 145-146 - 2012
- [c28]Patrick Maier, Arindam Dey, Christian A. L. Waechter, Christian Sandor, Marcus Tönnis, Gudrun Klinker:
An Empiric Evaluation of Confirmation Methods for Optical See-Through Head-Mounted Display Calibration. ICAT/EGVE/EuroVR 2012: 73-80 - [c27]Arindam Dey, Graeme Jarvis, Christian Sandor, Gerhard Reitmayr:
Tablet versus phone: Depth perception in handheld augmented reality. ISMAR 2012: 187-196 - [c26]Michael Csongei, Liem Hoang, Ulrich Eck, Christian Sandor:
ClonAR: Rapid redesign of real-world objects. ISMAR 2012: 277-278 - [c25]Peter Weir, Christian Sandor, Matt Swoboda, Thanh Nguyen, Ulrich Eck, Gerhard Reitmayr, Arindam Dey:
BurnAR: Feel the heat. ISMAR 2012: 331-332 - [c24]Andrei Sherstyuk, Arindam Dey, Christian Sandor, Andrei State:
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments. I3D 2012: 23-30 - [c23]Andrei Sherstyuk, Arindam Dey, Christian Sandor:
Head-turning approach to eye-tracking in immersive virtual environments. VR 2012: 137-138 - 2011
- [c22]Sean White, Denis Kalkofen, Christian Sandor:
Visualization in mixed reality environments. ISMAR 2011: 1 - [c21]Brad Cameron, Christian Sandor, Peter Mickan:
Social semiotic analysis of the design space of augmented reality. ISMAR-AMH 2011: 105-106 - [c20]Patrick Maier, Arindam Dey, Christian A. L. Waechter, Christian Sandor, Marcus Tönnis, Gudrun Klinker:
An empiric evaluation of confirmation methods for optical see-through head-mounted display calibration. ISMAR 2011: 267-268 - [p1]Denis Kalkofen, Christian Sandor, Sean White, Dieter Schmalstieg:
Visualization Techniques for Augmented Reality. Handbook of Augmented Reality 2011: 65-98 - 2010
- [c19]Arindam Dey, Andrew Cunningham, Christian Sandor:
Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments. 3DUI 2010: 127-128 - [c18]Christian Sandor, Andrew Cunningham, Arindam Dey, Ville-Veikko Mattila:
An Augmented Reality X-Ray system based on visual saliency. ISMAR 2010: 27-36 - [c17]Christian Sandor, Arindam Dey, Andrew Cunningham, Sebastien Barbier, Ulrich Eck, Donald Urquhart, Michael R. Marner, Graeme Jarvis, Sang Rhee:
Egocentric space-distorting visualizations for rapid environment exploration in mobile mixed reality. VR 2010: 47-50 - [c16]Arindam Dey, Andrew Cunningham, Christian Sandor:
Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments. VRST 2010: 211-218
2000 – 2009
- 2009
- [j2]Bruce H. Thomas, Christian Sandor:
What Wearable Augmented Reality Can Do for You. IEEE Pervasive Computing 8(2): 8-11 (2009) - [c15]Shane Porter, Michael R. Marner, Ulrich Eck, Christian Sandor, Bruce H. Thomas:
Rundle Lantern in miniature: simulating large scale non-planar displays. Advances in Computer Entertainment Technology 2009: 311-314 - [c14]Michael R. Marner, Bruce H. Thomas, Christian Sandor:
Physical-virtual tools for spatial augmented reality user interfaces. ISMAR 2009: 205-206 - [c13]Christian Sandor, Andrew Cunningham, Ulrich Eck, Donald Urquhart, Graeme Jarvis, Arindam Dey, Sebastien Barbier, Michael R. Marner, Sang Rhee:
Egocentric space-distorting visualizations for rapid environment exploration in mobile mixed reality. ISMAR 2009: 211-212 - [c12]Christian Sandor, Itaru Kitahara, Gerhard Reitmayr, Steven Feiner, Yuichi Ohta:
Lets go out: Research in outdoor mixed and augmented reality. ISMAR 2009: 229 - [c11]Ben Avery, Christian Sandor, Bruce H. Thomas:
Improving Spatial Perception for Augmented Reality X-Ray Vision. VR 2009: 79-82 - 2008
- [c10]Marko Heinrich, Bruce H. Thomas, Stefan Müller, Christian Sandor:
An augmented reality weather system. Advances in Computer Entertainment Technology 2008: 170-173 - 2007
- [c9]Christian Sandor, Shinji Uchiyama, Hiroyuki Yamamoto:
Visuo-Haptic Systems: Half-Mirrors Considered Harmful. WHC 2007: 292-297 - 2006
- [c8]Otmar Hilliges, Christian Sandor, Gudrun Klinker:
Interactive prototyping for ubiquitous augmented reality user interfaces. IUI 2006: 285-287 - 2005
- [b1]Christian Sandor:
A software toolkit and authoring tools for user interfaces in ubiquitous augmented reality. Technical University Munich, Germany 2005, pp. 1-159 - [j1]Christian Sandor, Gudrun Klinker:
A rapid prototyping software infrastructure for user interfaces in ubiquitous augmented reality. Personal and Ubiquitous Computing 9(3): 169-185 (2005) - [c7]Marcus Tönnis, Christian Sandor, Christian Lange, Heiner Bubb:
Experimental Evaluation of an Augmented Reality Visualization for Directing a Car Driver's Attention. ISMAR 2005: 56-59 - [c6]Christian Sandor, Alex Olwal, Blaine Bell, Steven Feiner:
Immersive Mixed-Reality Configuration of Hybrid User Interfaces. ISMAR 2005: 110-113 - 2004
- [c5]Vinko Novak, Christian Sandor, Gudrun Klinker:
An AR Workbench for Experimenting with Attentive User Interfaces. ISMAR 2004: 284-285 - [c4]Christian Kulas, Christian Sandor, Gudrun Klinker:
Towards a Development Methodology for Augmented Reality User Interfaces. MIXER 2004 - 2003
- [c3]Asa MacWilliams, Christian Sandor, Martin O. Wagner, Martin Bauer, Gudrun Klinker, Bernd Brügge:
Herding Sheep: Live System Development for Distributed Augmented Reality. ISMAR 2003: 123-132 - 2002
- [c2]Martin Bauer, Bernd Brügge, Gudrun Klinker, Asa MacWilliams, Thomas Reicher, Christian Sandor, Martin O. Wagner:
An Architecture Concept for Ubiquitous Computing Aware Wearable Computers. ICDCS Workshops 2002: 785-790 - 2001
- [c1]Martin Bauer, Bernd Brügge, Gudrun Klinker, Asa MacWilliams, Thomas Reicher, Stefan Riß, Christian Sandor, Martin O. Wagner:
Design of a Component-Based Augmented Reality Framework. ISAR 2001: 45-54
Coauthor Index
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last updated on 2018-04-12 21:37 CEST by the dblp team