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@article{DBLP:journals/ijgbl/AnagnostouP11,
  author       = {Kostas Anagnostou and
                  Anastasia Pappa},
  title        = {Video Game Genre Affordances for Physics Education},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {1},
  pages        = {59--74},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011010105},
  doi          = {10.4018/IJGBL.2011010105},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/AnagnostouP11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/BatesBCL11,
  author       = {Matthew Ian Bates and
                  David J. Brown and
                  Wayne Cranton and
                  James Lewis},
  title        = {Formulating a Serious-Games Design Project for Adult Offenders with
                  the Probation Service},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {4},
  pages        = {1--10},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011100101},
  doi          = {10.4018/IJGBL.2011100101},
  timestamp    = {Sun, 12 Nov 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/BatesBCL11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/Becker11,
  author       = {Katrin Becker},
  title        = {The Magic Bullet: {A} Tool for Assessing and Evaluating Learning Potential
                  in Games},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {1},
  pages        = {19--31},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011010102},
  doi          = {10.4018/IJGBL.2011010102},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/Becker11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/BerlandL11,
  author       = {Matthew Berland and
                  Victor R. Lee},
  title        = {Collaborative Strategic Board Games as a Site for Distributed Computational
                  Thinking},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {2},
  pages        = {65--81},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011040105},
  doi          = {10.4018/IJGBL.2011040105},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgbl/BerlandL11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/BlackR11,
  author       = {Rebecca W. Black and
                  Stephanie M. Reich},
  title        = {Affordances and Constraints of Scaffolded Learning in a Virtual World
                  for Young Children},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {2},
  pages        = {52--64},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011040104},
  doi          = {10.4018/IJGBL.2011040104},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/BlackR11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/BoscheK11,
  author       = {Wolfgang B{\"{o}}sche and
                  Florian Kattner},
  title        = {Fear of (Serious) Digital Games and Game-Based Learning?: Causes,
                  Consequences and a Possible Countermeasure},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {3},
  pages        = {1--15},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011070101},
  doi          = {10.4018/IJGBL.2011070101},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/BoscheK11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/BurtonLBBSSW11,
  author       = {Andrew M. Burton and
                  Hao Liu and
                  Steven Battersby and
                  David J. Brown and
                  Nasser Sherkat and
                  Penny J. Standen and
                  Marion Walker},
  title        = {The Use of Motion Tracking Technologies in Serious Games to Enhance
                  Rehabilitation in Stroke Patients},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {4},
  pages        = {60--73},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011100106},
  doi          = {10.4018/IJGBL.2011100106},
  timestamp    = {Sun, 12 Nov 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/BurtonLBBSSW11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/EllcessorD11,
  author       = {Elizabeth Ellcessor and
                  Sean C. Duncan},
  title        = {Forming The Guild: Star Power and Rethinking Projective Identity In
                  Affinity Spaces},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {2},
  pages        = {82--95},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011040106},
  doi          = {10.4018/IJGBL.2011040106},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/EllcessorD11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/EvansJA11,
  author       = {Monica J. Evans and
                  Erin B. Jennings and
                  Michael Andreen},
  title        = {Assessment through Achievement Systems: {A} Framework for Educational
                  Game Design},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {3},
  pages        = {16--29},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011070102},
  doi          = {10.4018/IJGBL.2011070102},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/EvansJA11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/EvettRKMSB11,
  author       = {Lindsay J. Evett and
                  Allan Ridley and
                  Liz Keating and
                  Patrick Merritt and
                  Nick Shopland and
                  David J. Brown},
  title        = {Designing Serious Games for People with Disabilities: Game, Set and
                  Match to the Wii{\texttrademark}},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {4},
  pages        = {11--19},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011100102},
  doi          = {10.4018/IJGBL.2011100102},
  timestamp    = {Sun, 12 Nov 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/EvettRKMSB11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/GriffithsHGTCDC11,
  author       = {Mark Griffiths and
                  Zaheer Hussain and
                  Sabine M. Gr{\"{u}}sser and
                  Ralf Thalemann and
                  Helena Cole and
                  Mark N. O. Davies and
                  Darren Chappell},
  title        = {Social Interactions in Online Gaming},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {4},
  pages        = {20--36},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011100103},
  doi          = {10.4018/IJGBL.2011100103},
  timestamp    = {Fri, 21 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgbl/GriffithsHGTCDC11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/HoldenS11,
  author       = {Christopher L. Holden and
                  Julie M. Sykes},
  title        = {Leveraging Mobile Games for Place-Based Language Learning},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {2},
  pages        = {1--18},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011040101},
  doi          = {10.4018/IJGBL.2011040101},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/HoldenS11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/KazimogluKBM11,
  author       = {Cagin Kazimoglu and
                  Mary Kiernan and
                  Liz Bacon and
                  Lachlan M. MacKinnon},
  title        = {Understanding Computational Thinking before Programming: Developing
                  Guidelines for the Design of Games to Learn Introductory Programming
                  through Game-Play},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {3},
  pages        = {30--52},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011070103},
  doi          = {10.4018/IJGBL.2011070103},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/KazimogluKBM11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/Kickmeier-RustMSA11,
  author       = {Michael D. Kickmeier{-}Rust and
                  Elke E. Mattheiss and
                  Christina M. Steiner and
                  Dietrich Albert},
  title        = {A Psycho-Pedagogical Framework for Multi-Adaptive Educational Games},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {1},
  pages        = {45--58},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011010104},
  doi          = {10.4018/IJGBL.2011010104},
  timestamp    = {Mon, 28 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgbl/Kickmeier-RustMSA11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/King11,
  author       = {Elizabeth King},
  title        = {Possibility Spaces: Using The Sims 2 as a Sandbox to Explore Possible
                  Selves with At-Risk Teenage Males},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {2},
  pages        = {34--51},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011040103},
  doi          = {10.4018/IJGBL.2011040103},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/King11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/LinekMA11,
  author       = {Stephanie B. Linek and
                  Birgit Marte and
                  Dietrich Albert},
  title        = {Background Music in Educational Games: Motivational Appeal and Cognitive
                  Impact},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {3},
  pages        = {53--64},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011070104},
  doi          = {10.4018/IJGBL.2011070104},
  timestamp    = {Mon, 15 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgbl/LinekMA11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/MaciuszekLM11,
  author       = {Dennis Maciuszek and
                  Sebastian Ladhoff and
                  Alke Martens},
  title        = {Content Design Patterns for Game-Based Learning},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {3},
  pages        = {65--82},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011070105},
  doi          = {10.4018/IJGBL.2011070105},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/MaciuszekLM11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/Macklin11,
  author       = {Colleen Macklin},
  title        = {DataPlay: Experiments in the Ludic Age},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {2},
  pages        = {19--33},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011040102},
  doi          = {10.4018/IJGBL.2011040102},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/Macklin11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/PetleyPA11,
  author       = {Rebecca Petley and
                  Guy Parker and
                  Jill Attewell},
  title        = {The Mobile Learning Network: Getting Serious about Games Technologies
                  for Learning},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {4},
  pages        = {37--48},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011100104},
  doi          = {10.4018/IJGBL.2011100104},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/PetleyPA11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/PivecP11,
  author       = {Paul Pivec and
                  Maja Pivec},
  title        = {Digital Games: Changing Education, One Raid at a Time},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {1},
  pages        = {1--18},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011010101},
  doi          = {10.4018/IJGBL.2011010101},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/PivecP11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/Raybourn11,
  author       = {Elaine M. Raybourn},
  title        = {Honing Emotional Intelligence with Game-Based Crucible Experiences},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {1},
  pages        = {32--44},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011010103},
  doi          = {10.4018/IJGBL.2011010103},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/Raybourn11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/SaridakiM11,
  author       = {Maria Saridaki and
                  Constantinos Mourlas},
  title        = {Motivational Aspects of Gaming for Students with Intellectual Disabilities},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {4},
  pages        = {49--59},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011100105},
  doi          = {10.4018/IJGBL.2011100105},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/SaridakiM11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/SheltonSC11,
  author       = {Brett E. Shelton and
                  Tom Satwicz and
                  Tom Caswell},
  title        = {Historical Perspectives on Games and Education from the Learning Sciences},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {3},
  pages        = {83--106},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011070106},
  doi          = {10.4018/IJGBL.2011070106},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/SheltonSC11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/Whitton11,
  author       = {Nicola Whitton},
  title        = {Encouraging Engagement in Game-Based Learning},
  journal      = {Int. J. Game Based Learn.},
  volume       = {1},
  number       = {1},
  pages        = {75--84},
  year         = {2011},
  url          = {https://doi.org/10.4018/ijgbl.2011010106},
  doi          = {10.4018/IJGBL.2011010106},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/Whitton11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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