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@article{DBLP:journals/ijgbl/AnagnostouP11, author = {Kostas Anagnostou and Anastasia Pappa}, title = {Video Game Genre Affordances for Physics Education}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {1}, pages = {59--74}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011010105}, doi = {10.4018/IJGBL.2011010105}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/AnagnostouP11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/BatesBCL11, author = {Matthew Ian Bates and David J. Brown and Wayne Cranton and James Lewis}, title = {Formulating a Serious-Games Design Project for Adult Offenders with the Probation Service}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {4}, pages = {1--10}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011100101}, doi = {10.4018/IJGBL.2011100101}, timestamp = {Sun, 12 Nov 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/BatesBCL11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/Becker11, author = {Katrin Becker}, title = {The Magic Bullet: {A} Tool for Assessing and Evaluating Learning Potential in Games}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {1}, pages = {19--31}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011010102}, doi = {10.4018/IJGBL.2011010102}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/Becker11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/BerlandL11, author = {Matthew Berland and Victor R. Lee}, title = {Collaborative Strategic Board Games as a Site for Distributed Computational Thinking}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {2}, pages = {65--81}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011040105}, doi = {10.4018/IJGBL.2011040105}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgbl/BerlandL11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/BlackR11, author = {Rebecca W. Black and Stephanie M. Reich}, title = {Affordances and Constraints of Scaffolded Learning in a Virtual World for Young Children}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {2}, pages = {52--64}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011040104}, doi = {10.4018/IJGBL.2011040104}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/BlackR11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/BoscheK11, author = {Wolfgang B{\"{o}}sche and Florian Kattner}, title = {Fear of (Serious) Digital Games and Game-Based Learning?: Causes, Consequences and a Possible Countermeasure}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {3}, pages = {1--15}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011070101}, doi = {10.4018/IJGBL.2011070101}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/BoscheK11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/BurtonLBBSSW11, author = {Andrew M. Burton and Hao Liu and Steven Battersby and David J. Brown and Nasser Sherkat and Penny J. Standen and Marion Walker}, title = {The Use of Motion Tracking Technologies in Serious Games to Enhance Rehabilitation in Stroke Patients}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {4}, pages = {60--73}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011100106}, doi = {10.4018/IJGBL.2011100106}, timestamp = {Sun, 12 Nov 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/BurtonLBBSSW11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/EllcessorD11, author = {Elizabeth Ellcessor and Sean C. Duncan}, title = {Forming The Guild: Star Power and Rethinking Projective Identity In Affinity Spaces}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {2}, pages = {82--95}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011040106}, doi = {10.4018/IJGBL.2011040106}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/EllcessorD11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/EvansJA11, author = {Monica J. Evans and Erin B. Jennings and Michael Andreen}, title = {Assessment through Achievement Systems: {A} Framework for Educational Game Design}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {3}, pages = {16--29}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011070102}, doi = {10.4018/IJGBL.2011070102}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/EvansJA11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/EvettRKMSB11, author = {Lindsay J. Evett and Allan Ridley and Liz Keating and Patrick Merritt and Nick Shopland and David J. Brown}, title = {Designing Serious Games for People with Disabilities: Game, Set and Match to the Wii{\texttrademark}}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {4}, pages = {11--19}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011100102}, doi = {10.4018/IJGBL.2011100102}, timestamp = {Sun, 12 Nov 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/EvettRKMSB11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/GriffithsHGTCDC11, author = {Mark Griffiths and Zaheer Hussain and Sabine M. Gr{\"{u}}sser and Ralf Thalemann and Helena Cole and Mark N. O. Davies and Darren Chappell}, title = {Social Interactions in Online Gaming}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {4}, pages = {20--36}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011100103}, doi = {10.4018/IJGBL.2011100103}, timestamp = {Fri, 21 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgbl/GriffithsHGTCDC11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/HoldenS11, author = {Christopher L. Holden and Julie M. Sykes}, title = {Leveraging Mobile Games for Place-Based Language Learning}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {2}, pages = {1--18}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011040101}, doi = {10.4018/IJGBL.2011040101}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/HoldenS11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/KazimogluKBM11, author = {Cagin Kazimoglu and Mary Kiernan and Liz Bacon and Lachlan M. MacKinnon}, title = {Understanding Computational Thinking before Programming: Developing Guidelines for the Design of Games to Learn Introductory Programming through Game-Play}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {3}, pages = {30--52}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011070103}, doi = {10.4018/IJGBL.2011070103}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/KazimogluKBM11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/Kickmeier-RustMSA11, author = {Michael D. Kickmeier{-}Rust and Elke E. Mattheiss and Christina M. Steiner and Dietrich Albert}, title = {A Psycho-Pedagogical Framework for Multi-Adaptive Educational Games}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {1}, pages = {45--58}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011010104}, doi = {10.4018/IJGBL.2011010104}, timestamp = {Mon, 28 Aug 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgbl/Kickmeier-RustMSA11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/King11, author = {Elizabeth King}, title = {Possibility Spaces: Using The Sims 2 as a Sandbox to Explore Possible Selves with At-Risk Teenage Males}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {2}, pages = {34--51}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011040103}, doi = {10.4018/IJGBL.2011040103}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/King11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/LinekMA11, author = {Stephanie B. Linek and Birgit Marte and Dietrich Albert}, title = {Background Music in Educational Games: Motivational Appeal and Cognitive Impact}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {3}, pages = {53--64}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011070104}, doi = {10.4018/IJGBL.2011070104}, timestamp = {Mon, 15 Jun 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgbl/LinekMA11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/MaciuszekLM11, author = {Dennis Maciuszek and Sebastian Ladhoff and Alke Martens}, title = {Content Design Patterns for Game-Based Learning}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {3}, pages = {65--82}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011070105}, doi = {10.4018/IJGBL.2011070105}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/MaciuszekLM11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/Macklin11, author = {Colleen Macklin}, title = {DataPlay: Experiments in the Ludic Age}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {2}, pages = {19--33}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011040102}, doi = {10.4018/IJGBL.2011040102}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/Macklin11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/PetleyPA11, author = {Rebecca Petley and Guy Parker and Jill Attewell}, title = {The Mobile Learning Network: Getting Serious about Games Technologies for Learning}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {4}, pages = {37--48}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011100104}, doi = {10.4018/IJGBL.2011100104}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/PetleyPA11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/PivecP11, author = {Paul Pivec and Maja Pivec}, title = {Digital Games: Changing Education, One Raid at a Time}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {1}, pages = {1--18}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011010101}, doi = {10.4018/IJGBL.2011010101}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/PivecP11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/Raybourn11, author = {Elaine M. Raybourn}, title = {Honing Emotional Intelligence with Game-Based Crucible Experiences}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {1}, pages = {32--44}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011010103}, doi = {10.4018/IJGBL.2011010103}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/Raybourn11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/SaridakiM11, author = {Maria Saridaki and Constantinos Mourlas}, title = {Motivational Aspects of Gaming for Students with Intellectual Disabilities}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {4}, pages = {49--59}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011100105}, doi = {10.4018/IJGBL.2011100105}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/SaridakiM11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/SheltonSC11, author = {Brett E. Shelton and Tom Satwicz and Tom Caswell}, title = {Historical Perspectives on Games and Education from the Learning Sciences}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {3}, pages = {83--106}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011070106}, doi = {10.4018/IJGBL.2011070106}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/SheltonSC11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/Whitton11, author = {Nicola Whitton}, title = {Encouraging Engagement in Game-Based Learning}, journal = {Int. J. Game Based Learn.}, volume = {1}, number = {1}, pages = {75--84}, year = {2011}, url = {https://doi.org/10.4018/ijgbl.2011010106}, doi = {10.4018/IJGBL.2011010106}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/Whitton11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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