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@article{DBLP:journals/ijgbl/BarataGJ014,
  author       = {Gabriel Barata and
                  Sandra Gama and
                  Joaquim A. Jorge and
                  Daniel Gon{\c{c}}alves},
  title        = {Identifying Student Types in a Gamified Learning Experience},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {4},
  pages        = {19--36},
  year         = {2014},
  url          = {https://doi.org/10.4018/ijgbl.2014100102},
  doi          = {10.4018/IJGBL.2014100102},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/BarataGJ014.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/BottinoOT14,
  author       = {Rosa Maria Bottino and
                  Michela Ott and
                  Mauro Tavella},
  title        = {Serious Gaming at School: Reflections on Students' Performance, Engagement
                  and Motivation},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {1},
  pages        = {21--36},
  year         = {2014},
  url          = {https://doi.org/10.4018/IJGBL.2014010102},
  doi          = {10.4018/IJGBL.2014010102},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/BottinoOT14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/CatonG14,
  author       = {Hope Caton and
                  Darrel Greenhill},
  title        = {Rewards and Penalties: {A} Gamification Approach for Increasing Attendance
                  and Engagement in an Undergraduate Computing Module},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {3},
  pages        = {1--12},
  year         = {2014},
  url          = {https://doi.org/10.4018/ijgbl.2014070101},
  doi          = {10.4018/IJGBL.2014070101},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/CatonG14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/CipolloneSM14,
  author       = {Maria Cipollone and
                  Catherine C. Schifter and
                  Rick A. Moffat},
  title        = {Minecraft as a Creative Tool: {A} Case Study},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {2},
  pages        = {1--14},
  year         = {2014},
  url          = {https://doi.org/10.4018/ijgbl.2014040101},
  doi          = {10.4018/IJGBL.2014040101},
  timestamp    = {Wed, 16 Mar 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/CipolloneSM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/ConradCK14,
  author       = {Shawn Conrad and
                  Jody Clarke{-}Midura and
                  Eric Klopfer},
  title        = {A Framework for Structuring Learning Assessment in a Massively Multiplayer
                  Online Educational Game: Experiment Centered Design},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {1},
  pages        = {37--59},
  year         = {2014},
  url          = {https://doi.org/10.4018/IJGBL.2014010103},
  doi          = {10.4018/IJGBL.2014010103},
  timestamp    = {Fri, 27 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/ConradCK14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/DennerWCO14,
  author       = {Jill Denner and
                  Linda L. Werner and
                  Shannon Campe and
                  Eloy Ortiz},
  title        = {Using Game Mechanics to Measure What Students Learn from Programming
                  Games},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {3},
  pages        = {13--22},
  year         = {2014},
  url          = {https://doi.org/10.4018/ijgbl.2014070102},
  doi          = {10.4018/IJGBL.2014070102},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/DennerWCO14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/DunwellLFPHAS14,
  author       = {Ian Dunwell and
                  Petros Lameras and
                  Sara de Freitas and
                  Panos Petridis and
                  Maurice Hendrix and
                  Sylvester Arnab and
                  Kam Star},
  title        = {Providing Career Guidance to Adolescents through Digital Games: {A}
                  Case Study},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {4},
  pages        = {58--70},
  year         = {2014},
  url          = {https://doi.org/10.4018/ijgbl.2014100104},
  doi          = {10.4018/IJGBL.2014100104},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/DunwellLFPHAS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/FarrellM14,
  author       = {David Farrell and
                  David C. Moffat},
  title        = {Adapting Cognitive Walkthrough to Support Game Based Learning Design},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {3},
  pages        = {23--34},
  year         = {2014},
  url          = {https://doi.org/10.4018/ijgbl.2014070103},
  doi          = {10.4018/IJGBL.2014070103},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/FarrellM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/FranzwaTJB14,
  author       = {Christopher Franzwa and
                  Ying Tang and
                  Aaron Johnson and
                  Talbot Bielefeldt},
  title        = {Balancing Fun and Learning in a Serious Game Design},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {4},
  pages        = {37--57},
  year         = {2014},
  url          = {https://doi.org/10.4018/ijgbl.2014100103},
  doi          = {10.4018/IJGBL.2014100103},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/FranzwaTJB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/GerkushenkoG14,
  author       = {Svetlana Gerkushenko and
                  Georgy Gerkushenko},
  title        = {The Play Theory and Computer Games Using in Early Childhood Education},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {3},
  pages        = {47--60},
  year         = {2014},
  url          = {https://doi.org/10.4018/ijgbl.2014070105},
  doi          = {10.4018/IJGBL.2014070105},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgbl/GerkushenkoG14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/GhergulescuM14,
  author       = {Ioana Ghergulescu and
                  Cristina Hava Muntean},
  title        = {Motivation Monitoring and Assessment Extension for Input-Process-Outcome
                  Game Model},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {2},
  pages        = {15--35},
  year         = {2014},
  url          = {https://doi.org/10.4018/ijgbl.2014040102},
  doi          = {10.4018/IJGBL.2014040102},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/GhergulescuM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/HendrixBV14,
  author       = {Maurice Hendrix and
                  Per Backlund and
                  Boris Vampula},
  title        = {A Rating Tool for Sharing Experiences with Serious Games},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {4},
  pages        = {1--18},
  year         = {2014},
  url          = {https://doi.org/10.4018/ijgbl.2014100101},
  doi          = {10.4018/IJGBL.2014100101},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/HendrixBV14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/Kickmeier-RustHA14,
  author       = {Michael D. Kickmeier{-}Rust and
                  Eva{-}Catherine Hillemann and
                  Dietrich Albert},
  title        = {Gamification and Smart Feedback: Experiences with a Primary School
                  Level Math App},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {3},
  pages        = {35--46},
  year         = {2014},
  url          = {https://doi.org/10.4018/ijgbl.2014070104},
  doi          = {10.4018/IJGBL.2014070104},
  timestamp    = {Fri, 25 Dec 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/Kickmeier-RustHA14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/KiiliKKF14,
  author       = {Kristian Kiili and
                  Harri Ketamo and
                  Antti Koivisto and
                  Enda Finn},
  title        = {Studying the User Experience of a Tablet Based Math Game},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {1},
  pages        = {60--77},
  year         = {2014},
  url          = {https://doi.org/10.4018/IJGBL.2014010104},
  doi          = {10.4018/IJGBL.2014010104},
  timestamp    = {Fri, 25 Dec 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/KiiliKKF14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/KonertGGS14,
  author       = {Johannes Konert and
                  Michael Gutjahr and
                  Stefan G{\"{o}}bel and
                  Ralf Steinmetz},
  title        = {Modeling the Player: Predictability of the Models of Bartle and Kolb
                  Based on {NEO-FFI} (Big5) and the Implications for Game Based Learning},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {2},
  pages        = {36--50},
  year         = {2014},
  url          = {https://doi.org/10.4018/ijgbl.2014040103},
  doi          = {10.4018/IJGBL.2014040103},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgbl/KonertGGS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/Manessis14,
  author       = {Dionysios Manessis},
  title        = {The Importance of Future Kindergarten Teachers' Beliefs about the
                  Usefulness of Games Based Learning},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {1},
  pages        = {78--90},
  year         = {2014},
  url          = {https://doi.org/10.4018/IJGBL.2014010105},
  doi          = {10.4018/IJGBL.2014010105},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/Manessis14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/MarklundBDEW14,
  author       = {Bj{\"{o}}rn Berg Marklund and
                  Per Backlund and
                  Carl{-}Johan Dahlin and
                  Henrik Engstr{\"{o}}m and
                  Ulf Wilhelmsson},
  title        = {A Game-Based Approach to Support Social Presence and Awareness in
                  Distributed Project-Based Learning},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {1},
  pages        = {1--20},
  year         = {2014},
  url          = {https://doi.org/10.4018/IJGBL.2014010101},
  doi          = {10.4018/IJGBL.2014010101},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgbl/MarklundBDEW14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/QuickA14,
  author       = {John M. Quick and
                  Robert K. Atkinson},
  title        = {Modeling Gameplay Enjoyment, Goal Orientations, and Individual Characteristics},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {2},
  pages        = {51--77},
  year         = {2014},
  url          = {https://doi.org/10.4018/ijgbl.2014040104},
  doi          = {10.4018/IJGBL.2014040104},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/QuickA14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/RibeiroAPM14,
  author       = {Cl{\'{a}}udia Sofia Ribeiro and
                  Tiago Antunes and
                  Jo{\~{a}}o Madeiras Pereira and
                  Micaela Monteiro},
  title        = {Critical Transport: {A} Serious Game to Teach the Recommendations
                  for the Transport of Critically Ill Patients},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {4},
  pages        = {71--93},
  year         = {2014},
  url          = {https://doi.org/10.4018/ijgbl.2014100105},
  doi          = {10.4018/IJGBL.2014100105},
  timestamp    = {Sat, 20 Apr 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgbl/RibeiroAPM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/Tornqvist14,
  author       = {Dominicus Tornqvist},
  title        = {Exploratory Play in Simulation Sandbox Games: {A} Review of What We
                  Know About Why Players Act Crazy},
  journal      = {Int. J. Game Based Learn.},
  volume       = {4},
  number       = {2},
  pages        = {78--95},
  year         = {2014},
  url          = {https://doi.org/10.4018/ijgbl.2014040105},
  doi          = {10.4018/IJGBL.2014040105},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/Tornqvist14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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