Stop the war!
Остановите войну!
for scientists:
default search action
CHI Extended Abstracts 2008: Florence, Italy
- Mary Czerwinski, Arnold M. Lund, Desney S. Tan:
Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, CHI 2008, Florence, Italy, April 5-10, 2008. ACM 2008, ISBN 978-1-60558-012-8
Case studies
- Kevin Singley, Jennifer Lai, Lei Kuang, Jung-Mu Tang:
Bluereach: harnessing synchronous chat to support expertise sharing in a large organization. 2001-2008 - Erin Friess:
Defending design decisions with usability evidence: a case study. 2009-2016 - Stella Boess:
First steps in role playing. 2017-2024 - Susanna Nilsson, Björn J. E. Johansson:
Acceptance of augmented reality instructions in a real work setting. 2025-2032 - Tony Tulathimutte, Nate Bolt:
The science of fun: one-to-many moderated game research. 2033-2038 - Sheena Lewis:
Using online communities to drive commercial product development. 2039-2044 - Amy Tan, Ahmet M. Kondoz:
Barriers to virtual collaboration. 2045-2052 - Ashwini Asokan, Michael J. Payne:
Healthy technology. 2053-2066 - Satya Viswanathan:
Increasing design buy-in among software developer communities. 2067-2070 - Julie A. Kientz, Gregory D. Abowd:
When the designer becomes the user: designing a system for therapists by becoming a therapist. 2071-2078 - Indrani Medhi, Geeta Menon, Kentaro Toyama:
Challenges in computerized job search for the developing world. 2079-2094 - Christel Dehaes, Lore Nuyens:
Cutting edge usability design and smashing graphics: the perfect recipe for firing up a sophisticated pharmaceutical touch screen application. 2095-2108 - Jeremy Yuille, Laurene Vaughan, Markus Rittenbruch, Stephen Viller, Ian MacColl:
Spontaneous scenarios: an approach to user engagement. 2109-2112 - Christine Anderson, Sandra G. Hirsh, Andre Mohr:
Wheels around the world: windows live mobile interface design. 2113-2128 - Ivan Poupyrev, Haruo Oba, Takuo Ikeda, Eriko Iwabuchi:
Designing embodied interfaces for casual sound recording devices. 2129-2134 - Fuminori Tsunoda, Go Yanagisawa, Koichi Wakasugi, Katsushi Nagumo, Takayuki Matsumoto, Takeshi Nakagawa, Mariko Utsunomiya:
Development of information terminal 'it scarecrow' for rural station. 2135-2142 - Matteo Fiorani, Michele Mariani, Luca Minin, Roberto Montanari:
Monitoring time-headway in car-following task. 2143-2146 - Luca Minin, Roberto Montanari, Cesare Corbelli, Cristina Iani:
Force feedback: new frontier as the innovative driving comfort tool. 2147-2150 - Peter Wolkerstorfer, Manfred Tscheligi, Reinhard Sefelin, Harald Milchrahm, Zahid Hussain, Martin Lechner, Sara Shahzad:
Probing an agile usability process. 2151-2158 - Hartmut Obendorf, Matthias Finck:
Scenario-based usability engineering techniques in agile development processes. 2159-2166 - Jim Ungar, Jeff White:
Agile user centered design: enter the design studio - a case study. 2167-2178 - John C. Tang, Eric Wilcox, Julian A. Cerruti, Hernan Badenes, Stefan Nusser, Jerald Schoudt:
Tag-it, snag-it, or bag-it: combining tags, threads, and folders in e-mail. 2179-2194 - Rachel Hinman, Mirjana Spasojevic, Pekka Isomursu:
They call it surfing for a reason: identifying mobile internet needs through pc internet deprivation. 2195-2208 - Evangeline Haughney:
Using comics to communicate qualitative user research findings. 2209-2212 - Jarinee Chattratichart, Gitte Lindgaard:
A comparative evaluation of heuristic-based usability inspection methods. 2213-2220 - Jens Riegelsberger, Yelena Nakhimovsky:
Seeing the bigger picture: a multi-method field trial of google maps for mobile. 2221-2228 - Todd Zazelenchuk, Kari Sortland, Alex Genov, Sara Sazegari, Mark Keavney:
Using participants' real data in usability testing: lessons learned. 2229-2236
Panels
- Matthew Hockenberry, Leonardo Bonanni:
Renaissance panel: the roles of creative synthesis in innovation. 2237-2240 - Christian Rohrer, Irene Au, Elissa Darnell, Nancy Dickenson, Shelley Evenson, Klaus Kaasgaard:
Design, marketing, strategy: where does user research belong? 2241-2244 - Ronald Baecker, Steve R. Harrison, William Buxton, Steven E. Poltrock, Elizabeth F. Churchill:
Media spaces: past visions, current realities, future promise. 2245-2248 - Luke Kowalski, Carola Thompson, Tom Chi, Darren Mc Cormick, Omar Vasnaik, Peter Heller:
What would you do with a 1 million dollar user experience marketing budget?: internal vs. external user experience evangelism. 2249-2252 - Mary Lukanuski, Michel Milano, Jeroen S. de Bruin, Miles Rochford, Reinoud Bosman:
Agile or awkward: surviving and flourishing in an agile/scrum project. 2253-2256 - Joerg Beringer, Gerhard Fischer, Piero Mussio, Brad A. Myers, Fabio Paternò, Boris E. R. de Ruyter:
The next challenge: from easy-to-use to easy-to-develop. are you ready? 2257-2260 - Misha W. Vaughan, Catherine Courage, Stephanie Rosenbaum, Jhilmil Jain, Monty L. Hammontree, Russell Beale, Dan Welsh:
Longitudinal usability data collection: art versus science? 2261-2264 - C. Mohini Wettasinghe:
Branding the feel: applying standards to enable a uniform user experience. 2265-2268 - Melissa Federoff, Craig Villamor, Lynn Miller, Jeff Patton, Aviva Rosenstein, Kathy K. Baxter, Kuldeep Kelkar:
Extreme usability: adapting research approaches for agile development. 2269-2272 - Lisa P. Nathan, Eli Blevis, Batya Friedman, Jay Hasbrouck, Phoebe Sengers:
Beyond the hype: sustainability & HCI. 2273-2276 - Jonathan Lazar, Harry Hochheiser, Jeff A. Johnson, Clare-Marie Karat, Benjamin B. Bederson:
CHI policy issues around the world. 2277-2280
Interactivity
- Pietro Polotti, Stefano Delle Monache, Stefano Papetti, Davide Rocchesso:
Gamelunch: forging a dining experience through sound. 2281-2286 - Pamela Jennings, Paul Cunningham:
Interactivity: constructed narratives. 2287-2290 - Florian Mueller, Stefan Agamanolis, Martin R. Gibbs, Frank Vetere:
Remote impact: shadowboxing over a distance. 2291-2296 - Abigail Durrant, Alex S. Taylor, Stuart Taylor, Mike Molloy, Abigail Sellen, David M. Frohlich, Phil Gosset, Laurel M. Swan:
Speculative devices for photo display. 2297-2302 - Takao Abe, Takuya Ogawa, Masanori Ogawara, Mitsunori Hirano, Kazuhiko Tanaka:
Tangible-3d: hand shaking model. 2303-2308 - Fabian Hemmert, Gesche Joost, André Knörig, Reto Wettach:
Dynamic knobs: shape change as a means of interaction on a mobile phone. 2309-2314 - Alessandro Valli, Lorenzo Linari:
Natural interaction sensitivetable. 2315-2318 - Andrew J. Maunder, Gary Marsden, Richard Harper:
SnapAndGrab: accessing and sharing contextual multi-media content using bluetooth enabled camera phones and large situated displays. 2319-2324 - Fabian Hemmert, Danijela Djokic, Reto Wettach:
Spoken words: activating text-to-speech through eye closure. 2325-2330 - Daniela Karin Rosner, Kimiko Ryokai:
Weaving memories into handcrafted artifacts with Spyn. 2331-2336 - Hyunjung Kim, Seoktae Kim, Boram Lee, Jinhee Pak, Minjung Sohn, Geehyuk Lee, Woohun Lee:
Digital rubbing: playful and intuitive interaction technique for transferring a graphic image onto paper with pen-based computing. 2337-2342 - Jamey Graham, Jonathan J. Hull:
Icandy: a tangible user interface for itunes. 2343-2348 - Nadir Weibel, Adriana Ispas, Beat Signer, Moira C. Norrie:
Paperproof: a paper-digital proof-editing system. 2349-2354 - Roderick Murray-Smith, John Williamson, Stephen Hughes, Torben Quaade, Steven Strachan:
Rub the stane. 2355-2360 - Ivan Poupyrev, Karl D. D. Willis:
Twelvepixels: drawing & creativity on a mobile phone. 2361-2366
Special interest groups
- Wei Zhou, Velynda Prakhantree, Kelly Braun, Shannon Farrington:
International user research in product development cycle. 2367-2370 - Brad A. Myers, Margaret M. Burnett, Mary Beth Rosson, Amy J. Ko, Alan F. Blackwell:
End user software engineering: chi'2008 special interest group meeting. 2371-2374 - Anja Naumann, Anna Elisabeth Pohlmeyer, Steffi Hußlein, Martin Christof Kindsmüller, Carsten Mohs, Johann Habakuk Israel:
Design for intuitive use: beyond usability. 2375-2378 - Rolf Molich, Chauncey E. Wilson:
Tips and tricks for avoiding common problems in usability test facilitation. 2379-2382 - Ashwini Asokan:
Culture calling: where is CHI? 2383-2386 - David M. Krum, Jens Faenger, Brian Lathrop, Jo Ann G. Sison, Annie Lien:
All roads lead to CHI: interaction in the automobile. 2387-2390 - Marianna Obrist, David Geerts, Petter Bae Brandtzæg, Manfred Tscheligi:
Design for creating, uploading and sharing user generated content. 2391-2394 - Effie Lai-Chong Law, Virpi Roto, Arnold P. O. S. Vermeeren, Joke Kort, Marc Hassenzahl:
Towards a shared definition of user experience. 2395-2398 - Stephanie Rosenbaum, Judith Ramey:
Current issues in assessing and improving information usability. 2403-2406 - Sri Hastuti Kurniawan, Adam J. Sporka:
Vocal interaction. 2407-2410 - Anker Helms Jørgensen, Brad A. Myers:
User interface history. 2415-2418 - Janet C. Read, Panos Markopoulos, Narcís Parés, Juan Pablo Hourcade, Alissa Nicole Antle:
Child computer interaction. 2419-2422
alt.chi
- Pamela Briggs, Patrick L. Olivier:
Biometric daemons: authentication via electronic pets. 2423-2432 - Noam Tractinsky, David Shinar:
Chi'08 alt.chi / do we bump into things more while speaking on a cell phone? 2433-2442 - Les Nelson, Diana K. Smetters, Elizabeth F. Churchill:
Keyholes: selective sharing in close collaboration. 2443-2452 - Frank Bentley, Crysta J. Metcalf:
Location and activity sharing in everyday mobile communication. 2453-2462 - Jeffrey Bardzell, Shaowen Bardzell:
Interaction criticism: a proposal and framework for a new discipline of hci. 2463-2472 - Gilbert Cockton:
Revisiting usability's three key principles. 2473-2484 - Christoph Bartneck:
What is good?: a comparison between the quality criteria used in design and science. 2485-2492 - Tyler Pace:
Can an orc catch a cab in stormwind?: cybertype preference in the world of warcraft character creation interface. 2493-2502 - Juan Pablo Hourcade, Daiana Beitler, Fernando Cormenzana, Pablo Flores:
Early olpc experiences in a rural uruguayan school. 2503-2512 - Marije Kanis, Mark J. Perry, Willem-Paul Brinkman:
minimal connectedness: exploring the effects of positive messaging using mobile technology. 2513-2522 - Janet Vertesi:
"Seeing like a rover": embodied experience on the mars exploration rover mission. 2523-2532 - Anijo Punnen Mathew, Justin Taylor:
Chi'08 alt.chi / auralscapes: engaging ludic ambiguity in the design of a spatial system. 2533-2542 - Carla Diana:
Fragile: a case study for evoking specific emotional responses. 2543-2552 - Leonardo Bonanni, Amanda J. Parkes, Hiroshi Ishii:
Future craft: how digital media is transforming product design. 2553-2564 - Jamie Zigelbaum, Adam Kumpf, Alejandro Vazquez, Hiroshi Ishii:
Slurp: tangibility spatiality and an eyedropper. 2565-2574
Design theater
- Stella Boess:
Do that again? 2575-2578 - Gilbert Cockton:
Sketch worth, catch dreams, be fruity. 2579-2582 - Jakita Owensby Thomas, Lisa Kreeger:
Unhelpful helpers: when scaffolding structures veil collaborative interactions. 2583-2586 - Cecily Morrison, Alan F. Blackwell:
Co-located group interaction design. 2587-2590 - Ann Hsieh, Todd Hausman, Nerija Titus, Jennifer Miller:
If you build it, they will come ... if they can: pitfalls of releasing the same product globally. 2591-2596 - Maggie Morgan, Christopher Martin, Marilyn Rose McGee-Lennon, Julia S. Clark, Nick A. Hine, Maria Klara Wolters, John L. Arnott:
Requirements gathering with diverse user groups and stakeholders. 2597-2600 - Chia-Hsun Jackie Lee, Yi-Hsiang Daniel Chao, Edward Yu-Te Shen, Anna Huang, Wu-Hsi Li, Marisa Jahn:
Nightmarket workshops: art & science in action. 2601-2604 - Apala Lahiri Chavan:
What about a local wrapper around an universal core? 2605-2608
Design community
- Maggie Morgan, Vicki L. Hanson, Christopher Martin, Janet M. Hughes, Alan F. Newell:
Accessibility Challenge - a Game Show Investigating the Accessibility of Computer Systems for Disabled People. 2609-2610 - Scott Pobiner, Anijo Punnen Mathew, Justin Taylor:
What is a chi portfolio? 2611-2612
Doctoral consortium
- Lucy T. Gunawan:
Collaboration-oriented design of disaster response system. 2613-2616 - Danielle M. Lottridge:
Emotional response as a measure of human performance. 2617-2620 - Teppei Nakano:
Flexible shortcuts: designing a new speech user interface for command execution. 2621-2624 - Karyn Moffatt:
Increasing the accessibility of pen-based technology: an investigation of age-related target acquisition difficulties. 2625-2628 - Joshua B. Gross:
Intelligent interactions in email using social networks and ai. 2629-2632 - Sukeshini A. Grandhi:
Interpersonal interruptibility: a framework and research program. 2633-2636 - Wendy Moncur:
Invoking emotional support in a health crisis. 2637-2640 - Björn-M. Braun:
Methodological advancements of cross-cultural user-analysis. 2641-2644 - Gahgene Gweon:
Providing insight into group process. 2645-2648 - Pradipta Biswas:
Simulating hci for all. 2649-2652 - Cristen Torrey:
Social and psychological reactions to receiving help from a robot. 2653-2656 - Brian M. Landry:
Storytelling with digital photographs: supporting the practice, understanding the benefit. 2657-2660 - Bilge Mutlu:
The design of gaze behavior for embodied social interfaces. 2661-2664 - Angela Chang:
Touch proxy interaction. 2665-2668 - Aino Ahtinen:
Wellness applications -- ui design to support long-term usage motivation. 2669-2672
Works in progress
- Marco de Sá, Luís Carriço, Luís Duarte, Tiago Reis:
A framework for mobile evaluation. 2673-2678 - Carol A. Taylor, Ona Anicello, Scott Somohano, Nancy Samuels, Lori Whitaker, Judith Ramey:
A framework for understanding mobile internet motivations and behaviors. 2679-2684 - Duarte Gonçalves, Rui Jesus, Nuno Correia:
A gesture based game for image tagging. 2685-2690 - Achim Ebert, Peter Dannenmann, Matthias Deller, Daniel Steffen, Nahum D. Gershon:
A large 2d+3d focus+context screen. 2691-2696 - Cristian Bernareggi, Christian Comaschi, Andrea Marcante, Piero Mussio, Loredana Parasiliti Provenza, Sara Vanzi:
A multimodal interactive system to create and explore graph structures. 2697-2702 - Yuki Hashimoto, Hiroyuki Kajimoto:
A novel interface to present emotional tactile sensation to a palm using air pressure. 2703-2708 - Kevin Walker, Joshua Underwood, Timothy Mwololo Waema, Lynne Dunckley, José L. Abdelnour-Nocera, Rosemary Luckin, Cecilia Oyugi, Souleymane Camara:
A resource kit for participatory socio-technical design in rural Kenya. 2709-2714 - Bruno Merlin, Christophe Hurter, Raïlane Benhacène:
A solution to interface evolution issues: the multi-layer interface. 2715-2720 - Takuya Nojima, Hiroyuki Kajimoto:
A study on a flight display using retro-reflective projection technology and a propeller. 2721-2726 - Shari Trewin, Mark Laff, Anna Cavender, Vicki L. Hanson:
Accessibility in virtual worlds. 2727-2732 - Bruno Norberto da Silva, Lucia H. da Silva, Ana Cristina Bicharra Garcia:
Achieving accessibility with self-interested designers: a strategic knowledge-acquisition approach. 2733-2738 - Rajiv Arjan, Ulrike Pfeil, Panayiotis Zaphiris:
Age differences in online social networking. 2739-2744 - Jing Feng, Ian Spence:
Attending to large dynamic displays. 2745-2750 - Drew Harry, Dan Gutierrez, Joshua Green, Judith S. Donath:
Backchan.nl: integrating backchannels with physical space. 2751-2756 - Anne Aula, Sasha Lubomirsky:
Blocked sites and offensive videos: the challenges of teen computer use. 2757-2762 - Shruti Bhandari, Shaowen Bardzell:
Bridging gaps: affective communication in long distance relationships. 2763-2768 - Jun Rekimoto:
Brightshadow: shadow sensing with synchronous illuminations for robust gesture recognition. 2769-2774