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CHI 2013: Paris, France
- Wendy E. Mackay, Stephen A. Brewster, Susanne Bødker:
2013 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI '13, Paris, France, April 27 - May 2, 2013. ACM 2013, ISBN 978-1-4503-1899-0
Papers: managing social media
- Xuan Zhao, Niloufar Salehi, Sasha Naranjit, Sara Alwaalan, Stephen Voida, Dan Cosley:
The many faces of facebook: experiencing social media as performance, exhibition, and personal archive. 1-10 - Yumi Jung, Rebecca Gray, Cliff Lampe, Nicole B. Ellison:
Favors from facebook friends: unpacking dimensions of social capital. 11-20 - Michael S. Bernstein, Eytan Bakshy, Moira Burke, Brian Karrer:
Quantifying the invisible audience in social networks. 21-30 - Yi-Chia Wang, Moira Burke, Robert E. Kraut:
Gender, topic, and audience response: an analysis of user-generated content on facebook. 31-34 - Pan Shi, Heng Xu, Yunan Chen:
Using contextual integrity to examine interpersonal information boundary on social network sites. 35-38
Papers: enhancing access
- Jenny Waycott, Frank Vetere, Sonja Pedell, Lars Kulik, Elizabeth Ozanne, Alan Gruner, John Downs:
Older adults as digital content producers. 39-48 - Leslie S. Liu, Jina Huh, Tina Neogi, Kori Inkpen, Wanda Pratt:
Health vlogger-viewer interaction in chronic illness management. 49-58 - Katie Kuksenok, Michael Brooks, Jennifer Mankoff:
Accessible online content creation by end users. 59-68 - Yuki Ban, Takuji Narumi, Tatsuya Fujii, Sho Sakurai, Jun Imura, Tomohiro Tanikawa, Michitaka Hirose:
Augmented endurance: controlling fatigue while handling objects by affecting weight perception using augmented reality. 69-78
Papers: learning
- Erik Harpstead, Brad A. Myers, Vincent Aleven:
In search of learning: facilitating data analysis in educational games. 79-88 - Derek Lomas, Kishan Patel, Jodi Forlizzi, Kenneth R. Koedinger:
Optimizing challenge in an educational game using large-scale design experiments. 89-98 - Stephen R. Foster, Sarah Esper, William G. Griswold:
From competition to metacognition: designing diverse, sustainable educational games. 99-108 - Martina A. Rau, Vincent Aleven, Nikol Rummel, Stacie Rohrbach:
Why interactive learning environments can have it all: resolving design conflicts between competing goals. 109-118
Papers: interaction in the wild
- James Pierce, Eric Paulos:
Electric materialities and interactive technology. 119-128 - Rachel Jacobs, Steve Benford, Mark Selby, Michael Golembewski, Dominic Price, Gabriella Giannachi:
A conversation between trees: what data feels like in the forest. 129-138 - Mark Blythe, Jo Briggs, Jonathan Hook, Peter C. Wright, Patrick Olivier:
Unlimited editions: three approaches to the dissemination and display of digital art. 139-148 - Lesley Fosh, Steve Benford, Stuart Reeves, Boriana Koleva, Patrick Brundell:
see me, feel me, touch me, hear me: trajectories and interpretation in a sculpture garden. 149-158
Papers: 3D user interfaces
- Robert J. Teather, Wolfgang Stuerzlinger:
Pointing at 3d target projections with one-eyed and stereo cursors. 159-168 - Jonas Schild, Liane Bölicke, Joseph J. LaViola Jr., Maic Masuch:
Creating and analyzing stereoscopic 3D graphical user interfaces in digital games. 169-178 - Rajinder Sodhi, Brett R. Jones, David A. Forsyth, Brian P. Bailey, Giuliano Maciocci:
BeThere: 3D mobile collaboration with spatial input. 179-188 - Jinha Lee, Alex Olwal, Hiroshi Ishii, Cati N. Boulanger:
SpaceTop: integrating 2D and spatial 3D interactions in a see-through desktop environment. 189-192 - Michael Ortega:
3D object position using automatic viewpoint transitions. 193-196
Papers: crowdsourcing: people power
- Jacki O'Neill, Shourya Roy, Antonietta Grasso, David B. Martin:
Form digitization in BPO: from outsourcing to crowdsourcing? 197-206 - Steven Komarov, Katharina Reinecke, Krzysztof Z. Gajos:
Crowdsourcing performance evaluations of user interfaces. 207-216 - Parmit K. Chilana, Amy J. Ko, Jacob O. Wobbrock, Tovi Grossman:
A multi-site field study of crowdsourced contextual help: usage and perspectives of end users and software teams. 217-226 - Steven Dow, Elizabeth Gerber, Audris Wong:
A pilot study of using crowds in the classroom. 227-236
Papers: multitouch and gesture
- Jürgen Steimle, Andreas Jordt, Pattie Maes:
Flexpad: highly flexible bending interactions for projected handheld displays. 237-246 - Qian Sun, Juncong Lin, Chi-Wing Fu, Sawako Kaijima, Ying He:
A multi-touch interface for fast architectural sketching and massing. 247-256 - Hao Lü, Yang Li:
Gesture studio: authoring multi-touch interactions through demonstration and declaration. 257-266 - Ju-Whan Kim, Tek-Jin Nam:
EventHurdle: supporting designers' exploratory interaction prototyping with gesture-based sensors. 267-276 - Radu-Daniel Vatavu, Géry Casiez, Laurent Grisoni:
Small, medium, or large?: estimating the user-perceived scale of stroke gestures. 277-280 - Seongkook Heo, Geehyuk Lee:
Indirect shear force estimation for multi-point shear force operations. 281-284
Papers: gaze
- Sophie Stellmach, Raimund Dachselt:
Still looking: investigating seamless gaze-supported selection, positioning, and manipulation of distant targets. 285-294 - Dereck Toker, Cristina Conati, Ben Steichen, Giuseppe Carenini:
Individual user characteristics and information visualization: connecting the dots through eye tracking. 295-304 - Andreas Bulling, Christian Weichel, Hans Gellersen:
EyeContext: recognition of high-level contextual cues from human visual behaviour. 305-308 - Joong-Ho Lee, Sei-Young Kim, Hae Cheol Yoon, Bo Kyung Huh, Ji-Hyung Park:
A preliminary investigation of human adaptations for various virtual eyes in video see-through HMDS. 309-312
Papers: technologies for life 1
- Lorna Gibson, Vicki L. Hanson:
Digital motherhood: how does technology help new mothers? 313-322 - James Nicholson, Lynne M. Coventry, Pamela Briggs:
Age-related performance issues for PIN and face-based authentication systems. 323-332 - Carolyn Lauckner, Gary Hsieh:
The presentation of health-related search results and its impact on negative emotional outcomes. 333-342 - Leah Findlater, Jon Froehlich, Kays Fattal, Jacob O. Wobbrock, Tanya Dastyar:
Age-related differences in performance with touchscreens compared to traditional mouse input. 343-346 - Shaun K. Kane, Brian Frey, Jacob O. Wobbrock:
Access lens: a gesture-based screen reader for real-world documents. 347-350
Papers: evaluation methods 1
- Gijs Huisman, Marco van Hout, Elisabeth van Dijk, Thea van der Geest, Dirk Heylen:
LEMtool: measuring emotions in visual interfaces. 351-360 - Oded Nov, Ofer Arazy, Claudia A. López, Peter Brusilovsky:
Exploring personality-targeted UI design in online social participation systems. 361-370 - Elaine Massung, David Coyle, Kirsten F. Cater, Marc Jay, Chris Preist:
Using crowdsourcing to support pro-environmental community activism. 371-380 - Thomas Reitmaier, Pierre Benz, Gary Marsden:
Designing and theorizing co-located interactions. 381-390 - Koki Kusano, Momoko Nakatani, Takehiko Ohno:
Scenario-based interactive UI design. 391-394 - Yan Qu, Jun Zhang:
Regularly visited patches in human mobility. 395-398
Papers: co-design with users
- Peter Dalsgård, Eva Eriksson:
Large-scale participation: a case study of a participatory approach to developing a new public library. 399-408 - Daisy Yoo, John Zimmerman, Tad Hirsch:
Probing bus stop for insights on transit co-design. 409-418 - Daisy Yoo, Alina Huldtgren, Jill Palzkill Woelfer, David G. Hendry, Batya Friedman:
A value sensitive action-reflection model: evolving a co-design space with stakeholder and designer prompts. 419-428 - John Vines, Rachel Clarke, Peter C. Wright, John C. McCarthy, Patrick Olivier:
Configuring participation: on how we involve people in design. 429-438
Papers: language and translation
- Spence Green, Jeffrey Heer, Christopher D. Manning:
The efficacy of human post-editing for language translation. 439-448 - Ge Gao, Hao-Chuan Wang, Dan Cosley, Susan R. Fussell:
Same translation but different experience: the effects of highlighting on machine-translated conversations. 449-458 - Yla R. Tausczik, James W. Pennebaker:
Improving teamwork using real-time language feedback. 459-468 - Darren Edge, Kai-Yin Cheng, Michael Whitney:
SpatialEase: learning language through body motion. 469-472
Papers: brain sensing and analysis
- Evan M. Peck, Beste F. Yuksel, Alvitta Ottley, Robert J. K. Jacob, Remco Chang:
Using fNIRS brain sensing to evaluate information visualization interfaces. 473-482 - Basak Alper, Benjamin Bach, Nathalie Henry Riche, Tobias Isenberg, Jean-Daniel Fekete:
Weighted graph comparison techniques for brain connectivity analysis. 483-492 - Alex S. Taylor, Nir Piterman, Samin Ishtiaq, Jasmin Fisher, Byron Cook, Caitlin Cockerton, Sam Bourton, David Benqué:
At the interface of biology and computation. 493-502
Papers: crowdwork and online communities
- Michael J. Muller, Werner Geyer, Todd Soule, Steven D. Daniels, Li-Te Cheng:
Crowdfunding inside the enterprise: employee-initiatives for innovation and collaboration. 503-512 - Tara Matthews, Steve Whittaker, Hernan Badenes, Barton A. Smith, Michael J. Muller, Kate Ehrlich, Michelle X. Zhou, Tessa Lau:
Community insights: helping community leaders enhance the value of enterprise online communities. 513-522 - Anbang Xu, Jilin Chen, Tara Matthews, Michael J. Muller, Hernan Badenes:
CommunityCompare: visually comparing communities for online community leaders in the enterprise. 523-532 - Uichin Lee, Jihyoung Kim, Eunhee Yi, Juyup Sung, Mario Gerla:
Analyzing crowd workers in mobile pay-for-answer q&a. 533-542
Papers: keyboards and hotkeys
- Xiaojun Bi, Shiri Azenkot, Kurt Partridge, Shumin Zhai:
Octopus: evaluating touchscreen keyboard correction and recognition algorithms via. 543-552 - Sunjun Kim, Jeongmin Son, Geehyuk Lee, Hwan Kim, Woohun Lee:
TapBoard: making a touch screen keyboard more touchable. 553-562 - Gilles Bailly, Thomas Pietrzak, Jonathan Deber, Daniel J. Wigdor:
Métamorphe: augmenting hotkey usage with actuated keys. 563-572 - Sylvain Malacria, Gilles Bailly, Joel Harrison, Andy Cockburn, Carl Gutwin:
Promoting Hotkey use through rehearsal with ExposeHK. 573-582
Papers: flexible displays
- Antonio Gomes, Andrea Nesbitt, Roel Vertegaal:
MorePhone: a study of actuated shape deformations for flexible thin-film smartphone notifications. 583-592 - Anne Roudaut, Abhijit Karnik, Markus Löchtefeld, Sriram Subramanian:
Morphees: toward high "shape resolution" in self-actuated flexible mobile devices. 593-602 - Sunao Hashimoto, Ryohei Suzuki, Yoichi Kamiyama, Masahiko Inami, Takeo Igarashi:
LightCloth: senseable illuminating optical fiber cloth for creating interactive surfaces. 603-606 - Kristen Warren, Jessica Lo, Vaibhav Vadgama, Audrey Girouard:
Bending the rules: bend gesture classification for flexible displays. 607-610
Papers: smart tools, smart work
- Lilly Irani, M. Six Silberman:
Turkopticon: interrupting worker invisibility in amazon mechanical turk. 611-620 - Shih-Wen Huang, Wai-Tat Fu:
Don't hide in the crowd!: increasing social transparency between peer workers improves crowdsourcing outcomes. 621-630 - Kotaro Hara, Vicki Le, Jon Froehlich:
Combining crowdsourcing and google street view to identify street-level accessibility problems. 631-640 - Mohamed Musthag, Deepak Ganesan:
Labor dynamics in a mobile micro-task market. 641-650
Papers: creating and authoring
- Nicholas M. Davis, Alexander Zook, Brian O'Neill, Brandon Headrick, Mark O. Riedl, Ashton Grosz, Michael Nitsche:
Creativity support for novice digital filmmaking. 651-660 - Kening Zhu, Shengdong Zhao:
AutoGami: a low-cost rapid prototyping toolkit for automated movable paper craft. 661-670 - Darren Edge, Joan Savage, Koji Yatani:
HyperSlides: dynamic presentation prototyping. 671-680 - Yefeng Liu, Darren Edge, Koji Yatani:
SidePoint: a peripheral knowledge panel for presentation slide authoring. 681-684
Papers: exploring games
- Max Birk, Regan L. Mandryk:
Control your game-self: effects of controller type on enjoyment, motivation, and personality in game. 685-694 - Jeff Huang, Thomas Zimmermann, Nachiappan Nagappan, Charles Harrison, Bruce C. Phillips:
Mastering the art of war: how patterns of gameplay influence skill in Halo. 695-704 - T. C. Nicholas Graham, Irina Schumann, Mrunal Patel, Quentin Bellay, Raimund Dachselt:
Villains, architects and micro-managers: what tabula rasa teaches us about game orchestration. 705-714 - Tamara Peyton, Alyson Leigh Young, Wayne G. Lutters:
Playing with leadership and expertise: military tropes and teamwork in an arg. 715-724
Papers: tables and floors
- Alan Bränzel, Christian Holz, Daniel Hoffmann, Dominik Schmidt, Marius Knaust, Patrick Lühne, René Meusel, Stephan Richter, Patrick Baudisch:
GravitySpace: tracking users and their poses in a smart room using a pressure-sensing floor. 725-734 - Steven W. T. Sutcliffe, Zenja Ivkovic, David R. Flatla, Andriy Pavlovych, Ian Stavness, Carl Gutwin:
Improving digital handoff using the space above the table. 735-744 - Simon Voelker, Chat Wacharamanotham, Jan O. Borchers:
An evaluation of state switching methods for indirect touch systems. 745-754 - Max Möllers, Norbert Dumont, Stefan Ladwig, Jan O. Borchers:
Improving touch accuracy on large tabletops using predecessor and successor. 755-758 - Diana Nowacka, Karim Ladha, Nils Y. Hammerla, Daniel Jackson, Cassim Ladha, Enrico Rukzio, Patrick Olivier:
Touchbugs: actuated tangibles on multi-touch tables. 759-762
Papers: design for classrooms 1
- Paul Denny:
The effect of virtual achievements on student engagement. 763-772 - Erik Andersen, Sumit Gulwani, Zoran Popovic:
A trace-based framework for analyzing and synthesizing educational progressions. 773-782 - Rosta Farzan, Robert E. Kraut:
Wikipedia classroom experiment: bidirectional benefits of students' engagement in online production communities. 783-792 - Andrew Cross, Mydhili Bayyapunedi, Edward Cutrell, Anant Agarwal, William Thies:
TypeRighting: combining the benefits of handwriting and typeface in online educational videos. 793-796 - Jeremy P. Birnholtz, Jeffrey T. Hancock, Daniela Retelny:
Tweeting for class: co-construction as a means for engaging students in lectures. 797-800
Papers: crowds and activism
- Kate Starbird:
Delivering patients to sacré coeur: collective intelligence in digital volunteer communities. 801-810 - Yu-Hao Lee, Gary Hsieh:
Does slacktivism hurt activism?: the effects of moral balancing and consistency in online activism. 811-820 - Clayton J. Hutto, Sarita Yardi, Eric Gilbert:
A longitudinal study of follow predictors on twitter. 821-830
Papers: large and public displays
- Mathieu Nancel, Olivier Chapuis, Emmanuel Pietriga, Xing-Dong Yang, Pourang P. Irani, Michel Beaudouin-Lafon:
High-precision pointing on large wall displays using small handheld devices. 831-840 - Robert Walter, Gilles Bailly, Jörg Müller:
StrikeAPose: revealing mid-air gestures on public displays. 841-850 - Yanxia Zhang, Andreas Bulling, Hans Gellersen:
SideWays: a gaze interface for spontaneous interaction with situated displays. 851-860
Papers: interacting around devices
- Brett R. Jones, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson:
IllumiRoom: peripheral projected illusions for interactive experiences. 869-878 - Robert Xiao, Chris Harrison, Scott E. Hudson:
WorldKit: rapid and easy creation of ad-hoc interactive applications on everyday surfaces. 879-888 - Sean Gustafson, Bernhard Rabe, Patrick Baudisch:
Understanding palm-based imaginary interfaces: the role of visual and tactile cues when browsing. 889-898 - Khalad Hasan, David Ahlström, Pourang Irani:
Ad-binning: leveraging around device space for storing, browsing and retrieving mobile device content. 899-908
Papers: design for the home
- Salu Ylirisku, Siân E. Lindley, Giulio Jacucci, Richard Banks, Craig D. Stewart, Abigail Sellen, Richard H. R. Harper, Tim Regan:
Designing web-connected physical artefacts for the 'aesthetic' of the home. 909-918 - Oskar Juhlin, Elin Önnevall:
On the relation of ordinary gestures to TV screens: general lessons for the design of collaborative interactive techniques. 919-930 - Rupert Meese, Shakir Ali, Emily-Clare Thorne, Steve Benford, Anthony Quinn, Richard Mortier, Boriana Koleva, Tony P. Pridmore, Sharon Baurley:
From codes to patterns: designing interactive decoration for tableware. 931-940 - Nicola Yuill, Yvonne Rogers, Jochen Rick:
Pass the iPad: collaborative creating and sharing in family groups. 941-950
Papers: social creativity
- Tuck Wah Leong, Peter C. Wright:
Revisiting social practices surrounding music. 951-960 - Jeremy P. Birnholtz, Stephanie B. Steinhardt, Antonella Pavese:
Write here, write now!: an experimental study of group maintenance in collaborative writing. 961-970 - Shad Gross, Tyler Pace, Jeffrey Bardzell, Shaowen Bardzell:
Machinima production tools: a vernacular history of a creative medium. 971-980 - Yanqing Cui, Jari Kangas, Jukka Holm, Guido Grassel:
Front-camera video recordings as emotion responses to mobile photos shared within close-knit groups. 981-990
Papers: design for classrooms 2
- Tim Coughlan, Rebecca Pitt, Patrick McAndrew:
Building open bridges: collaborative remixing and reuse of open educational resources across organisations. 991-1000 - Daniel Szafir, Bilge Mutlu:
ARTFul: adaptive review technology for flipped learning. 1001-1010 - Katie Kuksenok, Michael Brooks, Qian Wang, Charlotte P. Lee:
Challenges and opportunities for technology in foreign language classrooms. 1011-1020 - Ahmed Kharrufa, Madeline Balaam, Phil Heslop, David Leat, Paul Dolan, Patrick Olivier:
Tables in the wild: lessons learned from a large-scale multi-tabletop deployment. 1021-1030
Papers: reflecting on phones
- Barry A. T. Brown, Moira McGregor, Eric Laurier:
iPhone in vivo: video analysis of mobile device use. 1031-1040 - Laura Devendorf, Kimiko Ryokai:
AnyType: provoking reflection and exploration with aesthetic interaction. 1041-1050 - Ellie Harmon, Melissa Mazmanian:
Stories of the Smartphone in everyday discourse: conflict, tension & instability. 1051-1060