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CHI 2013: Paris, France
- Wendy E. Mackay, Stephen A. Brewster, Susanne Bødker:
2013 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI '13, Paris, France, April 27 - May 2, 2013, Extended Abstracts. ACM 2013, ISBN 978-1-4503-1952-2
Accessibility
- Zhen Bai, Alan F. Blackwell, George Coulouris:
Can we augment reality with "mental images" to elicit pretend play?: a usability study. 1-6 - Cristina Manresa-Yee, Joan Jordi Muntaner, Diana Arellano:
A motion-based interface to control environmental stimulation for children with severe to profound disabilities. 7-12 - Matthew J. Murphy, Christopher D. Miller, Walter S. Lasecki, Jeffrey P. Bigham:
Adaptive time windows for real-time crowd captioning. 13-18 - Stephen Vickers, Howell O. Istance, Michael J. Heron:
Accessible gaming for people with physical and cognitive disabilities: a framework for dynamic adaptation. 19-24 - Kristin Dew, Muna Haddadin, Carin Fishel, Apurva Dawale:
Karaoke: an assistive alternative interface for illiterate users. 25-30 - Lourdes Morales, Sonia M. Arteaga, Sri Kurniawan:
Design guidelines of a tool to help blind authors independently format their word documents. 31-36 - Nazatul Naquiah Abd Hamid, Alistair D. N. Edwards:
Facilitating route learning using interactive audio-tactile maps for blind and visually impaired people. 37-42 - Karim Said, Shaun K. Kane:
Button blender: remixing input to improve video game accessibility. 43-48 - Martin Petzold, Francesco Barbabella, Jan Bobeth, Dagmar Kern, Christopher C. Mayer, Martin Morandell:
Towards an ambient assisted living user interaction taxonomy. 49-54 - Muhanad S. Manshad, Enrico Pontelli, Shakir J. Manshad:
Exploring tangible collaborative distance learning environments for the blind and visually impaired. 55-60 - Grégoire Denis, Christophe Jouffrais, Victor Vergnieux, Marc J.-M. Macé:
Human faces detection and localization with simulated prosthetic vision. 61-66
CSCW
- Azadeh Forghani, Carman Neustaedter, Thecla Schiphorst:
Investigating the communication patterns of distance-separated grandparents and grandchildren. 67-72 - Julie R. Williamson, Marilyn Rose McGee-Lennon, Euan Freeman, Stephen A. Brewster:
Designing a smartpen reminder system for older adults. 73-78 - Kathrin Probst, David Lindlbauer, Patrick Greindl, Markus Trapp, Michael Haller, Bernhard Schwartz, Andreas Schrempf:
Rotating, tilting, bouncing: using an interactive chair to promote activity in office environments. 79-84 - Hana Vrzakova, Roman Bednarik:
That's not norma(n/l): a detailed analysis of midas touch in gaze-based problem-solving. 85-90 - Antonio Diaz Tula, Andrew T. N. Kurauchi, Carlos H. Morimoto:
Facilitating gaze interaction using the gap and overlap effects. 91-96 - Dongwook Yoon, Huaishu Peng, Bin Xu:
Let me show you what i read: exploring referencing strategies for e-books. 97-102 - David Socha, Josh Tenenberg:
Navigating constraints: the design work of professional software developers. 103-108 - Florian Frische, Andreas Lüdtke:
Supervisory guide part I: detecting gaps in UAV swarm operator situation awareness. 109-114 - Kevin Hoff, Masooda N. Bashir:
A theoretical model for trust in automated systems. 115-120 - Alain Giboin:
Emphasizing dysfunctional group dynamics in collaboration personas: specification of an approach. 121-126 - Katja Neureiter, Martin Murer, Verena Fuchsberger, Manfred Tscheligi:
Hand and eyes: how eye contact is linked to gestures in video conferencing. 127-132 - Michael Jongseon Lee, Bruce Ferwerda, Junghong Choi, Jungpil Hahn, Jae Yun Moon, Jinwoo Kim:
GitHub developers use rockstars to overcome overflow of news. 133-138 - Nora McDonald, Sean P. Goggins:
Performance and participation in open source software on GitHub. 139-144 - Koustuv Dasgupta, Vaibhav Rajan, Saraschandra Karanam, Kovendhan Ponnavaikko, Chithralekha Balamurugan, Nischal M. Piratla:
CrowdUtility: know the crowd that works for you. 145-150 - Shawn Nikkila, Daragh Byrne, Hari Sundaram, Aisling Kelliher, Silvan Linn:
Taskville: visualizing tasks and raising awareness in the workplace. 151-156 - Ligia Maria Batrinca, Muhammad Tahir Khan, Dorrit Billman, Basak Aydemir, Gregorio Convertino:
A timeline visualization for multi-team collaborative planning. 157-162 - Markus Krause, Robert Porzel:
It is about time: time aware quality management for interactive systems with humans in the loop. 163-168 - Jifei Ou, Sheng Kai Tang, Hiroshi Ishii:
synchroLight: three-dimensional pointing system for remote video communication. 169-174 - Roelof Anne Jelle de Vries, Manja Lohse, Andi Winterboer, Frans C. A. Groen, Vanessa Evers:
Combining social strategies and workload: a new design to reduce the negative effects of task interruptions. 175-180 - Daniel Holliday, Stephanie M. Wilson, Simone Stumpf:
The effect of explanations on perceived control and behaviors in intelligent systems. 181-186
Evaluation and design methods
- Janet C. Read, Matthew Horton, Gavin Sim, Peggy Gregory, Daniel Fitton, Brendan Cassidy:
CHECk: a tool to inform and encourage ethical practice in participatory design with children. 187-192 - Wolmet Barendregt, Tilde Bekker:
Exploring the potential of the drawing intervention method for design and evaluation by young children. 193-198 - Lucas Paletta, Katrin Santner, Gerald Fritz, Heinz Mayer, Johann Schrammel:
3D attention: measurement of visual saliency using eye tracking glasses. 199-204 - Daniel Fitton, Janet C. Read, Matthew Horton:
The challenge of working with teens as participants in interaction design. 205-210 - Viktoria Pammer, Marina Bratic:
Surprise, surprise: activity log based time analytics for time management. 211-216 - Kai Kunze, Hitoshi Kawaichi, Kazuyo Yoshimura, Koichi Kise:
Towards inferring language expertise using eye tracking. 217-222 - Jarmo Palviainen, Kaisa Väänänen-Vainio-Mattila, Heikki Peltola:
Social devices: a laboratory study on user preferences of device proactivity. 223-228 - Sin-Hwa Kang, Jacquelyn Ford Morie:
Users' socially desirable responding with computer interviewers. 229-234 - Emma Thom, Matt Jones:
Give and take: audio gift giving to support research practices. 235-240 - Kangwook Lee, Sangtae Kim, Sung-Hyon Myaeng:
Measuring touch bias of one thumb posture on direct touch-based mobile devices. 241-246 - Galena Kostoska, Denise Fezzi, Beatrice Valeri, Marcos Báez, Fabio Casati, Samuela Caliari, Stefania Tarter:
Collecting memories of the museum experience. 247-252 - Holly C. Miller, Sébastien Kubicki, Christophe Kolski, Janick Naveteur:
Implementation of the stroop task using an interactive table: an experimental study. 253-258 - Kathleen Weaver, Anita Komlodi, Brian Duffy:
Using an intelligent interviewer to perform cognitive assessments. 259-264 - Talya Porat, Alon Schclar, Bracha Shapira:
MATE: a mobile analysis tool for usability experts. 265-270 - Matthew Higgs, Alistair Morrison, Mark A. Girolami, Matthew Chalmers:
Analysing user behaviour through dynamic population models. 271-276 - Myroslav Bachynskyi, Antti Oulasvirta, Gregorio Palmas, Tino Weinkauf:
Biomechanical simulation in the analysis of aimed movements. 277-282 - Michael Nebeling, Christoph Zimmerli, Moira C. Norrie:
Informing the design of new mobile development methods and tools. 283-288 - Lesley J. McIntyre, Vicki L. Hanson:
BESIDE: the built environment for social inclusion in the digital economy. 289-294 - Corey Holland, Atenas Garza, Elena Kurtova, Jose Cruz, Oleg Komogortsev:
Usability evaluation of eye tracking on an unmodified common tablet. 295-300 - Rolf Molich, Jennifer McGinn, Nigel Bevan:
You say "disaster", i say "no problem": unusable problem rating scales. 301-306 - Fabrizio Bracco, Carlo Chiorri, Donald Glowinski, Beatrice Hosseini Nia, Gianni Viardo Vercelli:
Investigating visual discomfort with 3D displays: the stereoscopic discomfort scale. 307-312 - Evangelos Niforatos, Evangelos Karapanos, Rui Alves, Maria Clara Correia Martins, Monchu Chen, Nuno Jardim Nunes:
Enwildering the lab: merging field evaluation with in-lab experience sampling. 313-318 - Atman Kendira, Thierry Gidel, Alistair Jones, Dominique Lenne:
Verbal and nonverbal communication for evaluating interactive spaces. 319-324 - Jan-Niklas Antons, Sebastian Arndt, Julia Seebode, Robert Schleicher, Sebastian Möller:
Did you notice?: neuronal processing of multimodal mobile phone feedback. 325-330 - Wenn-Chieh Tsai, Hung-Chi Lee, Joey Chiao-Yin Hsiao, Rung-Huei Liang, Jane Yung-jen Hsu:
Framing design of reminiscence aids with transactive memory theory. 331-336 - Oge Marques, Justyn Snyder, Mathias Lux:
How well do you know Tom Hanks?: using a game to learn about face recognition. 337-342 - Tim Coughlan, Michael A. Brown, Glyn Lawson, Richard Mortier, Robert J. Houghton, Murray Goulden:
Tailored scenarios: a low-cost online method to elicit perceptions on designs using real relationships. 343-348 - Jieun Kim, Hokyoung Ryu, Hyeonah Kim:
To be biased or not to be: choosing between design fixation and design intentionality. 349-354 - Bonnie E. John, Calvin Swart, Rachel K. E. Bellamy, Marilyn Hughes Blackmon, Richard Brown:
An open source approach to information scent. 355-360 - Philip Fawcett, Karen E. Fisher, Ann Peterson Bishop, Lassana Magassa:
Using design thinking to empower ethnic minority immigrant youth in their roles as technology and information mediaries. 361-366 - Jan Derboven, David Geerts, Dirk De Grooff:
Researching user interpretation beyond designer intentions. 367-372 - Lizzie Coles-Kemp, Alice Angus, Freya Stang:
Letting go: working with the rhythm of participants. 373-378 - André O. Bueno, Júnia Coutinho Anacleto:
Allowing software developers to develop culture-sensitive applications by providing them the omcs-br cultural knowledgebase. 379-384
Health
- Sitwat Langrial, Harri Oinas-Kukkonen, Päivi Lappalainen, Raimo Lappalainen:
Rehearsing to control depressive symptoms through a behavior change support system. 385-390 - Cynthia Putnam, Jinghui Cheng, Doris C. Rusch, André Berthiaume, Robin Burke:
Supporting therapists in motion-based gaming for brain injury rehabilitation. 391-396 - Andrea Taylor, Jeni Lennox, Alasdair Mort, David Heaney, Sarah-Anne Muñoz, Margaret Currie, Gill Hubbard, Kenny Steele, Jeremy Keen:
Developing hospice care over a distance in highland Scotland: a knowledge exchange process. 397-402 - Ryo Watanabe, Naoki Saito, Yuichiro Mori, Taku Hachisu, Michi Sato, Shogo Fukushima, Hiroyuki Kajimoto:
Evaluation of roller-type itch-relief device employing hot and cold alternating stimuli. 403-408 - Elizabeth H. Ehleringer, Si-Jung Kim:
The wearable lullaby: improving sleep quality of caregivers of dementia patients. 409-414 - Ard Jacobs, Annick Timmermans, Marc Michielsen, Maaiken Vander Plaetse, Panos Markopoulos:
CONTRAST: gamification of arm-hand training for stroke survivors. 415-420 - Rupa A. Patel, Andrea L. Hartzler, Mary Czerwinski, Wanda Pratt, Anthony L. Back, Asta Roseway:
Leveraging visual feedback from social signal processing to enhance clinicians' nonverbal skills. 421-426 - Amy Jang, Diana L. MacLean, Jeffrey Heer:
Designing a prototype interface for visual communication of pain. 427-432 - Yin-Leng Theng, Owen Noel Newton Fernando, Chamika Deshan, Lynette Ying Qin Goh, Jeffrey Hong, Ajanta Sen, Ravi Poovaiah, Schubert Shou-Boon Foo:
CuePBox: an integrated physical and virtual pillbox for patient care. 433-438 - Adam Perer, David Gotz:
Data-driven exploration of care plans for patients. 439-444 - Markus Krause, Jan D. Smeddinck, Ronald Meyer:
A digital game to support voice treatment for parkinson's disease. 445-450 - Marikken Høiseth, Michail N. Giannakos, Letizia Jaccheri:
Research-derived guidelines for designing toddlers' healthcare games. 451-456 - Kara Rennert, Evangelos Karapanos:
Faceit: supporting reflection upon social anxiety events with lifelogging. 457-462 - Susanne Mäkelä, Roman Bednarik, Markku Tukiainen:
Evaluating user experience of autistic children through video observation. 463-468 - Sebastian Marwecki, Roman Rädle, Harald Reiterer:
Encouraging collaboration in hybrid therapy games for autistic children. 469-474 - Karin Slegers, Andrea Wilkinson, Niels Hendriks:
Active collaboration in healthcare design: participatory design to develop a dementia care app. 475-480 - Tamara Peyton, Erika Shehan Poole:
"My Mobile Health, My Mobile Life": methods for designing health interventions with adolescents. 481-486 - Tobias Sonne, Kaj Grønbæk:
Exploring new potentials in preventing unhealthy computer habits. 487-492 - Jane Li, Leila Alem:
Supporting distributed collaborations between mobile health workers and expert clinicians in home care. 493-498 - Tracy L. Mitzner, Charles C. Kemp, Wendy A. Rogers, Lorenza Tiberio:
Investigating healthcare providers' acceptance of personal robots for assisting with daily caregiving tasks. 499-504 - Andrea Alessandrini, Alessandro Cappelletti, Massimo Zancanaro:
Audio-augmented paper for the therapy of low-functioning autism children. 505-510 - Adrian Laurenzi, Megumu Brownstein, Anne M. Turner, Katrin Kirchhoff, Julie A. Kientz:
A web-based collaborative translation management system for public health workers. 511-516 - Roberto Calderon, Sidney S. Fels, Júnia Coutinho Anacleto, Jônatas Leite de Oliveira:
Towards supporting informal information and communication practices within a Brazilian healthcare environment. 517-522 - Chen Zhao, Chih-Pin Hsiao, Nicholas M. Davis, Ellen Yi-Luen Do:
Tangible games for stroke rehabilitation with digital box and blocks test. 523-528 - Kuo-Chen Wang, Ming-Tung Hong, Hsin-Liu Cindy Kao, Allen C. Lin, Chi-An Wang, Chuang-Wen You, Chun-Hung Pan, Ming-Chyi Huang, Chun-Mao Liang, Hao-Hua Chu:
A phone-based support system to assist alcohol recovery. 529-534
Interaction and experience design
- Marianna Obrist, Daniela Wurhofer, Alina Krischkowsky, Evangelos Karapanos, David Wilfinger, Nicole Perterer, Manfred Tscheligi:
Experiential perspectives on road congestions. 535-540 - Clinton Jorge, Valentina Nisi, Nuno Jardim Nunes, Giovanni Innella, Miguel Caldeira, Duarte L. Sousa:
Ambiguity in design: an airport split-flap display storytelling installation. 541-546 - Maria Roussou, Akrivi Katifori, Laia Pujol, Maria Vayanou, Stefan Rennick Egglestone:
A life of their own: museum visitor personas penetrating the design lifecycle of a mobile experience. 547-552 - Yuichiro Kinoshita, Satoshi Tsukanaka, Kentaro Go:
Strolling with street atmosphere visualization: development of a tourist support system. 553-558 - Sari Kujala, Marlene Vogel, Anna Elisabeth Pohlmeyer, Marianna Obrist:
Lost in time: the meaning of temporal aspects in user experience. 559-564 - Martin Knobel, Marc Hassenzahl, Josef Schumann, Melanie Lamara, Kai Eckoldt, Andreas Butz:
A trip into the countryside: an experience design for explorative car cruises. 565-570 - Katina Hazelden, Matthew Yee-King, Roberto Confalonieri, Carles Sierra, Fiammetta Ghedini, Dave de Jonge, Nardine Osman, Mark d'Inverno:
WeCurate: multiuser museum interactives for shared cultural experiences. 571-576 - Eike Kleiner, Roman Rädle, Harald Reiterer:
Blended shelf: reality-based presentation and exploration of library collections. 577-582 - Hyosun Kwon, Jo Briggs, Ben Freeth, Karim Ladha, James Thomas, Mark Blythe, Patrick Olivier:
Wet pixels: from digital to analogue originals. 583-588 - Élton Gouveia, Francisco Azevedo, Luís Ferreira, Paulo Caldeira, Vítor Almeida, Rúben Gouveia, Evangelos Karapanos:
Look what i found!: augmenting phone calls with memories of the past. 589-594 - Jelle Stienstra, Patrizia Marti, Michele Tittarelli:
Dreamy eyes: exploring dynamic expression in human-system interaction. 595-600 - Soh Masuko, Yasuyuki Hayashi:
KiTeMiROOM: a fashion-coordination system for mobile devices. 601-606 - Sarah Diefenbach, Eva Lenz, Marc Hassenzahl:
An interaction vocabulary. describing the how of interaction. 607-612 - Loraine Clarke, Eva Hornecker:
Experience, engagement and social interaction at a steam locomotive multimodal interactive museum exhibit. 613-618
Learning
- Tiffany Tseng, Coram Bryant:
Design, reflect, explore: encouraging children's reflections with mechanix. 619-624 - David Bertolo, Robin Vivian, Jérôme Dinet:
A set of interactions to rotate solids in 3D geometry context. 625-630 - Ricardo Gómez, Ivette Bayo, Philip J. Reed, Cong Wang, Marisol Silva:
Fearless cards: addressing emotional barriers to computer learning among extremely marginalized populations. 631-636 - Yuhang Zhao, Alexis Hope, Jin Huang, Yoel Sumitro, James A. Landay, Yuanchun Shi:
Hero: designing learning tools to increase parental involvement in elementary education in china. 637-642 - Priscilla Jimenez Pazmino, Brenda López Silva, Brian Slattery, Leilah Lyons:
Teachable mo[bil]ment: capitalizing on teachable moments with mobile technology in zoos. 643-648 - Sridhar Chimalakonda, Kesav V. Nori:
EasyAuthor: supporting low computer proficiency teachers in the design of educational content for adult illiterates. 649-654 - Yugo Hayashi:
Pedagogical conversational agents for supporting collaborative learning: effects of communication channels. 655-660 - Ewald Strasser, Astrid Weiss, Roland Buchner, Manfred Tscheligi:
Alert in the cleanroom: testing alerting modalities for a task guiding interface. 661-666 - Rina R. Wehbe, Dennis L. Kappen, David Rojas, Matthias Klauser, Bill Kapralos, Lennart E. Nacke:
EEG-based assessment of video and in-game learning. 667-672 - Marina Louise Ciccarelli, Courtenay-Jane Campbell Harris:
Children's computer interaction in schools: a case study for promoting healthy computer use. 673-678 - Jodi Asbell-Clarke, Elizabeth Rowe, Elisabeth Sylvan:
Assessment design for emergent game-based learning. 679-684 - Juho Kim, Robert C. Miller, Krzysztof Z. Gajos:
Learnersourcing subgoal labeling to support learning from how-to videos. 685-690 - Elham Beheshti, Colin Fitzpatrick, Alexis Hope, Anne Marie Piper, Michael S. Horn:
Circuit in pieces: understanding electricity from electrons to light bulbs. 691-696