


default search action
Graphics Interface 2002: Calgary, Alberta, Canada
- Proceedings of the Graphics Interface 2002 Conference, Calgary, Alberta, Canada, May 27-29, 2002. Canadian Human-Computer Communications Society 2002

- Saul Greenberg:

Rapid Prototyping of Physical User Interfaces. - Stefan Jeschke, Michael Wimmer, Heidrun Schumann:

Layered Environment-Map Impostors for Arbitrary Scenes. 1-8 - Oleg Veryovka:

Animation with Threshold Textures. 9-16 - Karan Singh:

A Fresh Perspective. 17-24 - Ken Xu, James Stewart, Eugene Fiume:

Constraint-Based Automatic Placement for Scene Composition. 25-34 - Michael J. McGuffin, Nicholas Burtnyk, Gordon Kurtenbach:

FaST Sliders: Integrating Marking Menus and the Adjustment. 35-42 - Carl Gutwin:

Traces: Visualizing the Immediate Past to Support Group Interaction. 43-50 - Stéphane Grabli, François X. Sillion, Stephen R. Marschner, Jerome Edward Lengyel:

Image-Based Hair Capture by Inverse Lighting. 51-58 - Eric Paquette, Pierre Poulin, George Drettakis:

The Simulation of Paint Cracking and Peeling. 59-68 - Brendan Lane, Przemyslaw Prusinkiewicz:

Generating Spatial Distributions for Multilevel Models of Plant Communities. 69-80 - Hendrik Kück, Christian Vogelgsang, Günther Greiner:

Simulation and Rendering of Liquid Foams. 81-88 - Marco Tarini, Hitoshi Yamauchi, Jörg Haber, Hans-Peter Seidel:

Texturing Faces. 89-98 - John McDonald, Karen Alkoby, Roymieco Carter, Juliet Christopher, Mary Jo Davidson, Dan Ethridge, Jacob D. Furst, Damien Hinkle, Glenn Lancaster, Lori Smallwood, Nedjla Ougouag-Tiouririne, Jorge Toro, Shuang Xu, Rosalee J. Wolfe:

A Direct Method for Positioning the Arms of a Human Model. 99-106 - Victor Ng-Thow-Hing, Eugene Fiume:

Application-Specific Muscle Representations. 107-116 - I. Scott MacKenzie, R. William Soukoreff:

A Model of Two-Thumb Text Entry. 117-124 - Robert Jagnow, Julie Dorsey:

Virtual Sculpting with Haptic Displacement Maps. 125-132 - Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hinton:

A Desktop Input Device and Interface for Interactive 3D Character Animation. 133-140 - Ji-Young Oh, Wolfgang Stürzlinger:

Laser Pointers as Collaborative Pointing Devices. 141-150 - Yefei He, James F. Cremer, Yiannis E. Papelis:

Real-Time Extendible-Resolution Display of On-line Dynamic Terrain. 151-160 - Martin Isenburg:

Compressing Polygon Mesh Connectivity with Degree Duality Prediction. 161-170 - Kevin Moule, Michael D. McCool:

Efficient Bounded Adaptive Tessellation of Displacement Maps. 171-180 - Won-Ki Jeong, Kolja Kähler, Jörg Haber, Hans-Peter Seidel:

Automatic Generation of Subdivision Surface Head Models from Point Cloud Data. 181-188 - Harold B. Westlund, Gary W. Meyer:

A BRDF Database Employing the Beard-Maxwell Reflection Model. 189-201 - Jean-Michel Dischler, Karl Maritaud, Djamchid Ghazanfarpour:

Coherent Bump Map Recovery from a Single Texture Image. 201-208 - Michael Meißner, Stefan Guthe, Wolfgang Straßer:

Interactive Lighting Models and Pre-Integration for Volume Rendering on PC Graphics Accelerators. 209-218 - Stefan Brabec, Hans-Peter Seidel:

Single Sample Soft Shadows Using Depth Maps. 219-228

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.


Google
Google Scholar
Semantic Scholar
Internet Archive Scholar
CiteSeerX
ORCID














