


default search action
GRAPP 2010: Angers, France
- Paul Richard, José Braz, Adrian Hilton:

GRAPP 2010 - Proceedings of the International Conference on Computer Graphics Theory and Applications, Angers, France, May 17-21, 2010. INSTICC Press 2010, ISBN 978-989-674-026-9
Geometry and Modeling
Full Papers
- Gabriel Cirio, Guillaume Lavoué, Florent Dupont:

A Framework for Data-driven Progressive Mesh Compression. GRAPP 2010: 5-12 - Thiago Pereira, Luiz Velho:

Normal Synthesis on RGBN Images. GRAPP 2010: 13-20 - Leila De Floriani, Laura Papaleo, Annie Hui:

TopMesh - A Tool for Extracting Topological Information from Non-manifold Objects. GRAPP 2010: 21-29 - Carlos González, Pascual Castelló, Miguel Chover, Mateu Sbert, Miquel Feixas:

Viewpoint Entropy-driven Simplification Method for Textured Triangle Meshes. GRAPP 2010: 30-37 - Morten Silcowitz-Hansen, Sarah Niebe, Kenny Erleben:

Projected Gauss-Seidel Subspace Minimization Method for Interactive Rigid Body Dynamics - Improving Animation Quality using a Projected Gauss-Seidel Subspace Minimization Method. GRAPP 2010: 38-45 - Athanasios Vogiannou, Michael G. Strintzis, Konstantinos Moustakas, Dimitrios Tzovaras:

A Practical Approach for Applying Non-linear Dynamics to Particle Systems. GRAPP 2010: 46-53 - Lars Schjøth, Jeppe Revall Frisvad, Kenny Erleben, Jon Sporring:

Temporal Photon Differentials. GRAPP 2010: 54-61
Short Papers
- Lars H. Wendt, André Stork, Arjan Kuijper, Dieter W. Fellner:

3D Reconstruction from Line Drawings. GRAPP 2010: 65-71 - Sang Min Yoon, Arjan Kuijper:

3D Volume Data Segmentation from Superquadric Tensor Analysis. GRAPP 2010: 72-77 - Lihua You, Hassan Ugail, B. P. Tang, X. Y. You, Jian J. Zhang:

Sweeping based Controllable Surface Blending. GRAPP 2010: 78-83 - Lihua You, Hassan Ugail, X. Y. You, Ehtzaz Chaudhry, Jian J. Zhang:

Manipulation of Parametric Surfaces through a Simple Deformation Algorithm. GRAPP 2010: 84-89 - Mohammed Mostefa Mesmoudi, Leila De Floriani, Paola Magillo:

A Geometric Approach to Curvature Estimation on Triangulated 3D Shapes. GRAPP 2010: 90-95 - Roseline Bénière, Gérard Subsol, William Puech, Gilles Gesquière, François Le Breton:

Decomposition of a 3D Triangular Mesh into Quadrangulated Patches. GRAPP 2010: 96-103 - Stefano Marras, Fabio Ganovelli, Paolo Cignoni, Riccardo Scateni, Roberto Scopigno:

Controlled and Adaptive Mesh Zippering. GRAPP 2010: 104-109 - Raquel Concheiro, Margarita Amor, Montserrat Bóo:

Synthesis of Bézier Surfaces on the GPU. GRAPP 2010: 110-115 - Amit Joshi, Glen Robertson, Burkhard Wünsche, Beryl Plimmer:

Bubbleworld Builder - 3D Modeling using Two-touch and Sketch Interaction. GRAPP 2010: 116-122
Posters
- Dimitri Bulatov, John E. Lavery:

Comparison in the Hausdorff Metric of Reconstruction of 3D Urban Terrain by Four Procedures. GRAPP 2010: 125-129 - Roberto Rodrigues, António Coelho, Luís Paulo Reis:

Procedural Modelling of Monumental Buildings from Textual Descriptions. GRAPP 2010: 130-133 - Michal Spanel, Premysl Krsek, Miroslav Svub, Vít Stancl:

Vector Segmentation of Volumetric Image Data - Tetrahedral Meshing Constrained by Image Edges. GRAPP 2010: 134-138 - Haroun Djaghloul, Mohammed Batouche, Jean-Pierre Jessel:

Calibration-free Markerless Augmented Reality in Monocular Laparoscopic Cholecystectomy. GRAPP 2010: 139-142 - John Congote, Aitor Moreno, Iñigo Barandiaran, Javier Barandiarán, Jorge Posada, Oscar E. Ruiz:

Marching Cubes in an Unsigned Distance Field for Surface Reconstruction from Unorganized Point Sets. GRAPP 2010: 143-147 - Ana Arnal, Ana Lluch:

Coons Triangular Bézier Surfaces. GRAPP 2010: 148-153 - Baruch E. Karlin:

Explicit Solution for the Minimum Distance between Two Solid Semi-infinite Circular Cones. GRAPP 2010: 154-159
Rendering
Full Papers
- Karsten Schwenk, Arjan Kuijper, Ulrich Bockholt:

Modeling Wavelength-dependent BRDFs as Factored Tensors for Real-time Spectral Rendering. GRAPP 2010: 165-172 - Jörg Koch, Niklas Henrich, Stefan Müller:

Spatial Color Confidence for Physically based Rendering Settings on LC Displays. GRAPP 2010: 173-180 - Karl Apaza, Carlos Andújar:

Relief Mapping on Cubic Cell Complexes. GRAPP 2010: 181-189 - Jörg Mensmann, Timo Ropinski, Klaus H. Hinrichs:

An Advanced Volume Raycasting Technique using GPU Stream Processing. GRAPP 2010: 190-198 - Oleg Fryazinov, Alexander A. Pasko, Peter Comninos:

Extending Revised Affine Arithmetic for Fast Reliable Ray-tracing of Procedurally Defined Implicit Surfaces. GRAPP 2010: 199-207
Short Papers
- Nicholas Schwarz, Jason Leigh:

Distributed Volume Rendering for Scalable High-resolution Display Arrays. GRAPP 2010: 211-218 - Vasco S. Costa, João Madeiras Pereira:

Multi-level Grid Strategies for Ray Tracing - Improving Render Time Performance for Row Displacement Compressed Grids. GRAPP 2010: 219-224 - Guenter Wallner:

An Empirical Evaluation of a GPU Radiosity Solver. GRAPP 2010: 225-232 - Falko Löffler, Sebastian Schwanke, Heidrun Schumann:

A Hybrid Approach for High Quality Real-time Terrain Rendering and Optimized A-priori Error Estimation. GRAPP 2010: 233-238 - Jennis Meyer-Spradow, Timo Ropinski, Jörg Mensmann, Klaus H. Hinrichs:

Interactive Design and Debugging of GPU-based Volume Visualizations. GRAPP 2010: 239-245 - Martin Knuth, Jörn Kohlhammer, Arjan Kuijper:

Embedding Hierachical Deformation within a Realtime Scene Graph - A Simple Approach for Embedding GPU-based Realtime Deformations using Trilinear Transformations Embedded in a Scene Graph. GRAPP 2010: 246-253 - Bingchen Liu, Burkhard Wünsche, Timo Ropinski:

Visualization by Example - A Constructive Visual Component-based Interface for Direct Volume Rendering. GRAPP 2010: 254-259
Posters
- Germán Arroyo, Domingo Martín:

Automatic Computer Generation of Stippling Illustrations with Felt-tip Coloured Pens. GRAPP 2010: 263-266 - Giuseppe Marino, Paolo Simone Gasparello, Davide Vercelli, Franco Tecchia, Massimo Bergamasco:

A Compression Scheme for Efficient Remote Streaming of Dynamic 3D Content. GRAPP 2010: 267-270
Animation and Simulation
Full Papers
- Luis F. Gutiérrez, Félix Ramos:

XFEM Framework for Cutting Soft Tissue - Including Topological Changes in a Surgery Simulation. GRAPP 2010: 275-283 - Loic Merckel, Toyoaki Nishida:

Change-point Detection on the Lie Group SE(3) for Segmenting Gesture-defined Spatial Rigid Motion. GRAPP 2010: 284-295 - Micky Kelager, Kenny Erleben:

A Nonlinear Vertex-based Model for Animation of Two-dimensional Dry Foam. GRAPP 2010: 296-303
Short Papers
- Seyed Ali Etemad, Ali Arya:

Modeling and Transformation of 3D Human Motion. GRAPP 2010: 307-315
Posters
- Anna Puig-Centelles, J. Francisco Ramos, Miguel Chover, Oscar Ripolles, Mateu Sbert:

Tessellating Ocean Surfaces. GRAPP 2010: 319-322 - Anis Korchi, Aitor Moreno, Alvaro Segura:

Real Time Forest Fire Simulation with Extinguishment Support. GRAPP 2010: 323-326
Interactive Environments
Full Papers
- Ian Yen-Hung Chen, Bruce A. MacDonald, Burkhard Wünsche:

Designing a Mixed Reality Framework for Enriching Interactions in Robot Simulation. GRAPP 2010: 331-338
Short Papers
- Anastasiia Beznosyk, Chris Raymaekers, Karin Coninx, Peter Quax, Wim Lamotte:

Investigating the Influence of Communication and Input Devices on Collaboration in Virtual Environments. GRAPP 2010: 341-346 - Christos Bouras, K. Kartsakalis, Vasileios Triglianos, Thrasyvoulos Tsiatsos:

HanimE - An H-Anim Compliant Avatar Editor for NVEs. GRAPP 2010: 347-352 - Tom Banwell, Andrew Calway:

Combining Absolute Positioning and Vision for Wide Area Augmented Reality. GRAPP 2010: 353-357 - Felix Dingeldey, Karsten Isakovic, Ilja Teiche:

Using PhysX for Simulation-based Endoscopic Hardware Design. GRAPP 2010: 358-363 - Björn Zehner:

Mixing Virtual Reality and 2D Visualization - Using Virtual Environments as Visual 3D Information Systems for Discussion of Data from Geo- and Environmental Sciences. GRAPP 2010: 364-369 - Ludovic Hamon, Emmanuelle Richard, Paul Richard, Jean-Louis Ferrier:

Real-time Interactive L-system - A Virtual Plant and Fractal Generator. GRAPP 2010: 370-377 - Paul Richard, Lisa Massenot, Jeremy Besnard, Emmanuelle Richard, Didier Le Gall, Philippe Allain:

A Virtual Kitchen to Assess the Activities of Daily Life in Alzheimer's Disease. GRAPP 2010: 378-383 - Marouene Kefi, Paul Richard, Vincent Barichard:

Interactive Configuration of Restricted Spaces using Virtual Reality and Constraint Programming Techniques. GRAPP 2010: 384-389
Posters
- Cheng Cheng, Jia Lu:

3D Interaction Oriented Object Model. GRAPP 2010: 393-396

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.


Google
Google Scholar
Semantic Scholar
Internet Archive Scholar
CiteSeerX
ORCID














