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HCI 2024: Washington, DC, USA - Volume 58
- Constantine Stephanidis, Margherita Antona, Stavroula Ntoa, Gavriel Salvendy:
HCI International 2024 Posters - 26th International Conference on Human-Computer Interaction, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024, Proceedings, Part III. Communications in Computer and Information Science 2116, Springer 2024, ISBN 978-3-031-61949-6
eXtended Reality and the Metaverse
- Michelle Aros, Colton L. Tyger, Barbara S. Chaparro:
Unraveling the Meta Quest 3: An Out-of-Box Experience of the Future of Mixed Reality Headsets. 3-8 - Zijie Ding, Yan Gan, Yukun Xia:
Exploring the Influences of Virtual Reality Experiences from the Perspective of Children's Cognition. 9-21 - Aaron L. Gardony, Kana Okano, Andrew B. Whitig, Marisa Smith:
Selection in Stride: Comparing Button- and Head-Based Augmented Reality Interaction During Locomotion. 22-32 - Ryan Garrett, Justin Gast, Spencer Henry, Kalli Mellili, Seung Hyuk Jang, Markus Santoso, Angelos Barmpoutis:
Investigating How Interaction with Physical Objects Within Virtual Environments Affects Knowledge Acquisition and Recall. 33-40 - Jan Gemeinhardt, Michael Zöllner, Celina Jahn:
Generative AI Tool Pipeline for Creating Artificial Historical Characters for Cultural Heritage XR. 41-46 - Manabu Ishihara:
Force Characteristics to Reproduce Writing Pressure Introduction of Writing Task Characteristics into Virtual Reality. 47-57 - Judith Josupeit, Leonore Greim:
The Optokinetic Nystagmus as a Physiological Indicator of Cybersickness - A Vergence-Based Evaluation. 58-66 - Ruyi Li, Chunrong Liu:
SongScape: A Song Dynasty-Style Architectural Scene Design System Based on CGA Rules and Virtual Reality. 67-74 - Jing Liang, Siqi Fan, Fan Chen:
XR Empowers a New City Landmark in Qingdao: Hi Metaverse. 75-81 - George Margetis, Stavroula Ntoa, Eirini Sykianaki, Konstantinos C. Apostolakis, Eleni Papadaki, Georgios Mathioudakis, Maria Bouhli:
ColorIt: An Augmented Reality Application for Object Recoloring. 82-91 - Sang Jun Park, Min Joo Kim, Yu Gyeong Son, Donggun Park, Yushin Lee:
A Comparative Study on Methods to Interact with Close-Distance Objects in Mixed Reality Environment: Direct Method vs. Raycasting Method. 92-101 - Katja Pott, Doris Agotai:
Spatial Computing Through an HCI Lens - UX Evaluation Based on Situatedness. 102-113 - Soo-Min Seo, Ju Young Lim:
Exploring the Impact of Virtual Reality on Viewer Experience: A Cognitive and Emotional Response Analysis. 114-118 - Juanjuan Shi, KaiXiang Wang, Jie Hao:
Research on Interactive Design of AR Books. 119-127 - Kaixiang Wang, Juanjuan Shi, Chunpeng Wang:
Research on Human-Computer Re-Interaction in AR Books. 128-136 - Oliver Wang, Simon Smaczny, Gabriel Unmüßig, Florian van de Camp:
A Comparative Analysis of Spectator Placement Methods in Virtual Reality Environments. 137-146 - Hongrun Wang, Wenjun Hou, Yucheng Cao, Benzhi Yang:
Exploring the Relationship Between the Interactive Range of Objects and the Performance of Freehand Grasping Interaction in Glasses-Free 3D Scenes. 147-158 - Weilong Wu, Liyang Ling:
Virtual Reality: A Window into the Future of Journalism. 159-168 - Arisa Yasuda:
Does the Metaverse Conflict with Social Goods? Challenges at the Intersection of the Metaverse and SDGs. 169-179
Interacting with Cultural Heritage, Art and Creativity
- Daniel Badro, Olayele Adelakun, Xiaowen Fang:
Exploring Relationships Between Personality and Creativity. 183-189 - Lijian Chen, Xinru Zhang, Yuanfang Zhao:
Study on the Vivification Pathway of Lingnan Cantonese Opera in the Virtual Reality Interaction: A Case Study of Cantonese Opera "Di Nv Hua (The Emperor's Daughter)". 190-199 - Xingyu Chen, Xiang Liu, Hongtao Zhou:
"Landscape-Drama": Innovative Applications of Digital Projection Art in the Renewal of Chinese Old City Communities. 200-210 - Daoxin Chen:
The Interaction Between Architectural Heritage and the Public: Augmented Reality in Preservation Interpretation. 211-219 - Xinyi Huang, Jie Xu:
Han Opera Interactive Exhibition and App Design Based on the Theory of Cultural Three Factors. 220-227 - Minori Jonoo, Miwa Rokudo, Harumi Kawamura, Naoko Tosa, Ryohei Nakatsu:
Realization of Kimono Fashion by Fusing Digital Art and Digital Textile Printing. 228-236 - Aki Kishimoto, Yasuhiro Oikawa:
The Relationship Between Sound of VR Concert and Motion Activity of Audience. 237-244 - Chang-Gyu Lee, Ohung Kwon:
Prediction of a Musical Show Liking Using Bio-signals of an Audience. 245-250 - Jing Liang, Yiheng Zhong, Yancheng Cao, Fan Chen:
RAR (Reality-Augmented Reality) Experience Awakening Urban Influence - "Fu Metaverse" in Fuzhou, China. 251-257 - Lin Lin, Lang Lu:
Research on Interactive Experience Design of Culture-Themed Exhibition Based on Environmental Psychology - Take the "Wu Yun Jiangnan" Theme Exhibition as an Example. 258-265 - Muqing Liu, Zhuxuan Chen, Qingyi Li, Xinlin Li:
Suzhou Garden Dynamic Image Design Based on Digital Media Programming and Sound Visualization. 266-275 - Zhiming Liu, Han Sun, Zhijun Peng:
Research on the Digital Exploration and Inheritance of Tibetan Cultural Landscapes - Take the Mani Heap as an Example. 276-284 - Xiaolei Mi, Bailu Guo, Xiang Li:
The Information Visualization Design Research on Turquoise Along the Silk Road. 285-291 - Li Ou Yang, Han Li:
Translation and Visual Presentation of Cultural Symbols of Chaoshan Mid Autumn Festival Sacrifice. 292-302 - Li Ou Yang, Ying Guo, Jinrong Liu, Jie Ling:
The Cross-Cultural Application of Cantonese Opera Costume Elements in 3D Pop-Up Card Design: Focusing on Youth and Intangible Cultural Heritage Elements. 303-311 - Ke Qian, Yuanfang Zhao:
Research on Public Identification and Influencing Factors of Public Art in Urban Subway: A Case Study of Shenzhen Subway. 312-324 - Yudan Shen, Zhihong Wu, Xiawei Fang, Wei Yue:
Enhancing Digital Interaction with Intangible Cultural Heritage: A Study on User Experience and Acceptance of the Zhuhai Intangible Cultural Heritage Database. 325-334 - Weilin Su, Jie Ling, ZhongCheng Luo, QiShan Ye:
Reviving He Xiangning's Artistry in the Digital Age: An Exploration of Music Visualization and Interactive Design Techniques. 335-342 - Linxi Xu, Haoyuan Yang, Lin Lin:
Constructing a New Interactive Visual Narrative of Contemporary Digital Wooden Carving Window Decorations. 343-353 - Xingqiao Yang, Ren Long, Tianyue Zhang, Xiaoran Yang, Wanlin Yang:
Research on the Application of Shangri-La Regional Color Extraction in the Design of Cultural and Creative Products. 354-364 - LiJia Yun:
Design of NiNiGou Cultural and Creative Products Based on KANO-AHP-QFD. 365-377 - Jiayi Zhang, Weiqi Li, Kunhe Li, Shichao Zhang:
A Study on the Dissemination of Xiamen's Urban Image Through the BiliBili Platform. 378-386 - Xinru Zhang, Lijian Chen, Yuanfang Zhao:
Between Mountains and Rivers, Reality and Virtuality: Empowering Traditional Intangible Cultural Heritage Plant-Dye Apparel Design and Display Through Virtual Digital Technology. 387-396 - Yue Zhao, Rui Tang:
Immersive Virtual Reality Embodied Interaction Design for the Ephemeral Monument of Tengwang Pavilion. 397-404 - Qinqin Zhao, Shisi Wang:
Visualization and Interactive Design of Cultural Heritage Information. 405-414 - Jie Zhou, Xinyue Liu:
Digitization of Cultural Relics: Augmented Reality Display of Ru Ware. 415-425 - Hongtao Zhu, Xiaoxuan Zhou, Huiwen Liu:
Human-AI Co-creation for Intangible Cultural Heritage Dance: Cultural Genes Retaining and Innovation. 426-433 - Mengyao Zhu, Kaizhong Cao:
Immersion in Theatre: The Emergence of Immersive Theatre Spaces. 434-444
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