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22. Mensch und Computer 2022: Darmstadt, Germany
- Max Mühlhäuser, Christian Reuter, Bastian Pfleging, Thomas Kosch, Andrii Matviienko, Kathrin Gerling, Sven Mayer, Wilko Heuten, Tanja Döring, Florian Müller, Martin Schmitz: 
 MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4 - 7, 2022. ACM 2022, ISBN 978-1-4503-9690-5
Session 1: Privacy, Security, and Safety
- Robert Luzsa  , Susanne Mayr, Emmanuel Syrmoudis, Jens Grossklags, Sophie Kuebler-Wachendorff, Johann Kranz: , Susanne Mayr, Emmanuel Syrmoudis, Jens Grossklags, Sophie Kuebler-Wachendorff, Johann Kranz:
 Online Service Switching Intentions and Attitudes towards Data Portability - The Role of Technology-related Attitudes and Privacy. 1-13
- Andreas Renz, Matthias Baldauf, Edith Maier, Florian Alt  : :
 Alexa, It's Me! An Online Survey on the User Experience of Smart Speaker Authentication. 14-24
- Jasmin Haunschild, Marc-André Kaufhold, Christian Reuter: 
 Perceptions and Use of Warning Apps - Did Recent Crises Lead to Changes in Germany? 25-40
- Philipp Hein, Dursune Gönültas, Max Bernhagen, André Dettmann, Angelika C. Bullinger: 
 Mid-Air Haptic Cues for Safety-Critical Communication: (Re-)Exploring Air-Vortex Rings in Human-Machine Interaction. 41-51
Session 2: Tools and Technology
- Kevin Krings  , Philip Weber, Florian Jasche, Thomas Ludwig: , Philip Weber, Florian Jasche, Thomas Ludwig:
 FADER: An Authoring Tool for Creating Augmented Reality-Based Avatars from an End-User Perspective. 52-65
- Thomas Weber, Heinrich Hußmann: 
 Tooling for Developing Data-Driven Applications: Overview and Outlook. 66-77
- Steeven Villa, Sven Mayer  : :
 Cobity: A Plug-And-Play Toolbox to Deliver Haptics in Virtual Reality. 78-84
- Alexander Schäfer, Gerd Reis, Didier Stricker: 
 The Gesture Authoring Space: Authoring Customised Hand Gestures for Grasping Virtual Objects in Immersive Virtual Environments. 85-95
- Fiona Draxler  , Laura Haller, Albrecht Schmidt, Lewis L. Chuang: , Laura Haller, Albrecht Schmidt, Lewis L. Chuang:
 Auto-Generating Multimedia Language Learning Material for Children with Off-the-Shelf AI. 96-105
Session 3: Participation and Inclusion
- Sabrina Burtscher  , Katta Spiel, Lukas Daniel Klausner, Manuel Lardelli , Katta Spiel, Lukas Daniel Klausner, Manuel Lardelli , Dagmar Gromann , Dagmar Gromann : :
 "Es geht um Respekt, nicht um Technologie": Erkenntnisse aus einem Interessensgruppen-übergreifenden Workshop zu genderfairer Sprache und Sprachtechnologie. 106-118
- Sebastian Rottmann  , Claudia Loitsch , Claudia Loitsch , Gerhard Weber , Gerhard Weber : :
 Accessible Mobile Map Application and Interaction for People with Visual or Mobility Impairments. 119-127
- Fabian Hemmert  , Martina Fineder, Fabienne Cezanne, Yeeun Cho, Helena Hagemeier, Anja Hungerkamp, Tobias Lischka, Caroline Nievelstein, Maike Strauch, Luis van den Berg, Nora Weber: , Martina Fineder, Fabienne Cezanne, Yeeun Cho, Helena Hagemeier, Anja Hungerkamp, Tobias Lischka, Caroline Nievelstein, Maike Strauch, Luis van den Berg, Nora Weber:
 To Go or not to Go? A Participatory Approach to Digitally Augmenting Museum Experiences. 128-136
- Jenny Berkholz, Margarita Esau-Held, Gunnar Stevens: 
 Negotiating Taste for Digital Depiction: Aligning Individual Concepts of Taste Perception in a Co-Design Process. 137-146
- Yanhong Li  , Zhenhan Gao, Sabrina Egger, Sven Mayer , Zhenhan Gao, Sabrina Egger, Sven Mayer , Heinrich Hussmann: , Heinrich Hussmann:
 Tangible Interfaces Support Young Children's Goal Interdependence. 147-157
Session 4: Artificial Intelligence
- Changkun Ou, Daniel Buschek, Sven Mayer  , Andreas Butz: , Andreas Butz:
 The Human in the Infinite Loop: A Case Study on Revealing and Explaining Human-AI Interaction Loop Failures. 158-168
- Sergio Staab, Lukas Bröning, Johannes Luderschmidt, Ludger Martin: 
 Activity Recognition over Temporal Distance using Supervised Learning in the Context of Dementia Diagnostics: Aktivitätserkennung über zeitliche Distanz mittels Supervised Learningim Kontext der Demenzdiagnostik. 169-181
- David Halbhuber, Maximilian Seewald, Fabian Schiller, Mathias Götz, Jakob Fehle, Niels Henze: 
 Using Artificial Neural Networks to Compensate Negative Effects of Latency in Commercial Real-Time Strategy Games. 182-191
- Florian Lehmann, Niklas Markert  , Hai Dang, Daniel Buschek: , Hai Dang, Daniel Buschek:
 Suggestion Lists vs. Continuous Generation: Interaction Design for Writing with Generative Models on Mobile Devices Affect Text Length, Wording and Perceived Authorship. 192-208
- Maximilian Schrapel, Dennis Grannemann, Michael Rohs: 
 Sign H3re: Symbol and X-Mark Writer Identification Using Audio and Motion Data from a Digital Pen. 209-218
Session 5: Augmented Reality, Virtual Reality, and Natural Interaction
- Charlotte Imenkamp, Annika Hanert, Robby Schönfeld, Thorsten Bartsch  , Felix Woelk: , Felix Woelk:
 An AR User Interface for the Evaluation of Visuospatial Abilities. 219-228
- Jingyi Li  , Linda Hirsch , Linda Hirsch , Tianyang Lu, Sven Mayer , Tianyang Lu, Sven Mayer , Andreas Butz: , Andreas Butz:
 A Touch of Realities: Car-Interior-Based Haptic Interaction Supports In-Car VR Recovery from Interruptions. 229-239
- Linda Hirsch  , Jingyi Li , Jingyi Li , Sven Mayer , Sven Mayer , Andreas Butz: , Andreas Butz:
 A Survey of Natural Design for Interaction. 240-254
- Gordon George Brown, Julien Hust, Sebastian Büttner, Michael Prilla: 
 The Impact of Varying Resolution and Motion Realism of Avatars in Augmented Reality-Supported, Virtually Co-located Sales Consultations. 255-264
Session 6: Usability and User Experience
- Linda Graf, Maximilian Altmeyer, Katharina Emmerich, Marc Herrlich, Andrey Krekhov, Katta Spiel: 
 Development and Validation of a German Version of the Player Experience Inventory (PXI). 265-275
- Katharina Lingelbach, Nektaria Tagalidou, Patrick S. Markey, Bettina Föll, Matthias Peissner, Mathias Vukelic  : :
 Examining Joy of Use and Usability During Mobile Phone Interactions within a Multimodal Methods Approach. 276-285
- David Halbhuber, Annika Köhler, Markus Schmidbauer, Jannik Wiese, Niels Henze: 
 The Effects of Auditory Latency on Experienced First-Person Shooter Players. 286-296
- Marie Goetz  , Kathrin Wolter, Michael Prilla: , Kathrin Wolter, Michael Prilla:
 The Influence of Unequal Chatbot Treatment on Users in Group Chat. 297-307
- Yong Ma, Yomna Abdelrahman, Barbarella Petz, Heiko Drewes, Florian Alt  , Heinrich Hussmann, Andreas Butz: , Heinrich Hussmann, Andreas Butz:
 Enthusiasts, Pragmatists, and Skeptics: Investigating Users' Attitudes Towards Emotion- and Personality-Aware Voice Assistants across Cultures. 308-322
Posters: Short Papers
- Fabian Hemmert  , Alexander Görts, Jana Horst, So Jeong Park, Thomas S. Huang: , Alexander Görts, Jana Horst, So Jeong Park, Thomas S. Huang:
 Life-Death Interfaces: Tangible Ways of Legacy-Making, Grief, and Remembrance. 323-327
- Henrike Freier, Lisa Marie Gerhards, Dominik Sondern  , Stephanie Schwenke, Meinald T. Thielsch: , Stephanie Schwenke, Meinald T. Thielsch:
 Usability and User Experience of Medical Devices - Insights from Laypersons and Healthcare Professionals. 328-332
- Nathalie Bettina Elisabetha Papenfuß  , Carina Spangenberger, Stephan Huber , Carina Spangenberger, Stephan Huber : :
 Side Effects of Increasing Participation in a Contextual Design Process: A Knowledge Management Case Study. 333-337
- Sebastian Weiß, Simon Kimmel, Ani Withöft  , Frederike Jung, Susanne Boll, Wilko Heuten: , Frederike Jung, Susanne Boll, Wilko Heuten:
 Elevating Stress Levels - Exploring Multimodality for Stress Induction in VR. 338-342
- Solveig Tonn  , Antonia van Duijn, Moritz Schaaf , Antonia van Duijn, Moritz Schaaf , Wilfried Kunde: , Wilfried Kunde:
 Gaze-Controlled Instructions for Manual Assembly Tasks - A Usability Evaluation Study. 343-348
- Mari Karhu  , Maria Karampela, Jonna Häkkilä: , Maria Karampela, Jonna Häkkilä:
 Collaborating in a Crisis: Perspectives on Trust and Technological Framework in Organising a COVID-19 Online Hackathon. 349-353
- Falk Lieder, Pin-Zhen Chen, Jugoslav Stojcheski, Saksham Consul, Viktoria Pammer-Schindler  : :
 A Cautionary Tale About AI-Generated Goal Suggestions. 354-359
- Robert Luzsa  , Susanne Mayr: , Susanne Mayr:
 Links Between Online Privacy Fatigue, Technology Attitudes and Sociodemographic Factors in a German Population Sample. 360-364
- Jessica Sehrt, Henrico Putra Neumann, Julian Niclas Wenzel, Luca Kindermann, Valentin Schwind  : :
 The Negative Effect on Postural Ergonomics of Non-Sedentary Workplace Desks in Virtual Reality. 365-370
- Jessica Sehrt, Feng Yi Lu, Leonard Husske, Anton Roesler, Valentin Schwind  : :
 WristConduct: Biometric User Authentication Using Bone Conduction at the Wrist. 371-375
- Reem Albaghli, Chaz Chang, Sarah Almahmeed, Nada Attar  : :
 Untraining Ethnocentric Biases about Gender Roles: A Preliminary Empirical Study Presenting Art as Stimulus. 376-381
- Clarissa Sabrina Arlinghaus, Frank Ollermann: 
 Hey, Siri®! Ok, Google®! Does Talking to Voice Assistants Enhance Emotional Aspects of Mobile Phone User Experience? 382-388
- Katharina Maitz  , Angela Fessl, Viktoria Pammer-Schindler , Angela Fessl, Viktoria Pammer-Schindler , Rene Kaiser , Rene Kaiser , Stefanie N. Lindstaedt: , Stefanie N. Lindstaedt:
 What do Construction Workers Know about Artificial Intelligence? An Exploratory Case Study in an Austrian SME. 389-393
- Jonah-Noël Kaiser  , Thu Marianski, Frederike Jung, Mikolaj Wozniak, Susanne Boll: , Thu Marianski, Frederike Jung, Mikolaj Wozniak, Susanne Boll:
 Informed ShoppAR - Visualizing Privacy Information in Augmented Reality. 394-398
- Katharina Maitz  , Lisa Paleczek, Claudia Danielowitz: , Lisa Paleczek, Claudia Danielowitz:
 Simultaneously Fostering Computational Thinking and Social-Emotional Competencies in 4th Graders Using Scratch: A Feasibility Study. 399-403
- Carolin Wienrich, Valentin Roß, Joachim Baumeister: 
 Creation of In-Situ Instructions Made Easy: Development and Evaluation of a Prototypical AR Tool. 404-408
- María Belén Giménez Ciciolli, Ahmet Kocaker, Shikha Thakur, Carolina Haro, Parmarth Rai, Sarah Rüller  , Konstantin Aal , Konstantin Aal , Volker Wulf: , Volker Wulf:
 Digital Security Story Cards for Women with a Refugee and Migrant Background. 409-419
- Rahel Maué, Rahel Flechtner: 
 "Hopohopo": A Virtual Reality Awareness Application about Social Anxiety Disorder. 420-424
- Niklas Tasche, Anna-Katharina Dhungel  , Moreen Heine: , Moreen Heine:
 How to Design User-Centered Decision Support Systems in Public Budgeting? Guidelines and a Web-Based Prototype With First Insights From a Mixed-Methods Study. 425-430
- Melina Helm, Felix Carros  , Johannes Schädler, Volker Wulf: , Johannes Schädler, Volker Wulf:
 Zoomorphic Robots and People with Disabilities. 431-436
- Henrik Detjen  , Stefan Schneegass: , Stefan Schneegass:
 Rescue on the Road: Design Recommendations for Vehicle Assistant Systems to Support Effective First Aid Measures. 437-441
- Mira von der Linde, Paulin M. Nospickel, Melanie Göcke, Meinald T. Thielsch: 
 Emergency Alerting Through Smartphone Apps: Functions, Usage and Usability Issues From the First Responder's Point of View. 442-446
- Annika Sabrina Schulz, Eva Hornecker: 
 Pop-Up Probes: Using Pop-up Paper Elements for Cultural Probes to Understand Domestic Routines. 447-451
- Ingmar S. Franke  , Annika Elze, Matthew McGinity , Annika Elze, Matthew McGinity : :
 Stretching Projection ? Projection-Based Visual Control and Support for Sports Exercises: Projektionsbasierte visuelle Kontrolle und Unterstützung bei Sportübungen. 452-456
- Fenja T. Bruns  , Frank Wallhoff , Frank Wallhoff : :
 Correlation Between Heart Rate, Skin Temperature and Emotional State in Exergames. 457-461
- Paula Bräuer  , Athanasios Mazarakis: , Athanasios Mazarakis:
 A Speech-Based AI for Political Participation. 462-466
- Daniel Greve, Marcel Tiator, Christian Kreischer  , Christian Geiger: , Christian Geiger:
 Personalized Motion Analysis with Consideration of Body Segment Shapes. 467-471
- Denis Obrezkov  , Karsten Sohr, Rainer Malaka: , Karsten Sohr, Rainer Malaka:
 "Do Metaphors Influence the Usability of Access Control?": A Gamified Survey. 472-476
- David Leimstädtner  , Peter Sörries , Peter Sörries , Claudia Müller-Birn: , Claudia Müller-Birn:
 Unfolding Values through Systematic Guidance: Conducting a Value-Centered Participatory Workshop for a Patient-Oriented Data Donation. 477-482
- Edgar Gellert, David Petersen, Matthias Böhmer: 
 MultiKnob - A Knob for Multiplexing Rotation Inputs by Multitouch-based Grasp Recognition. 483-487
- Nadine Flegel, Jonas Poehler, Kristof Van Laerhoven, Tilo Mentler: 
 "I Want My Control Room To Be...": On the Aesthetics of Interaction in a Safety-Critical Working Environment. 488-492
- Sarah Feislachen, Philip Garus, Hong Wang, Eduard Podkolin, Sarah Schlüter, Nadine Schulze Bernd, Sven Manske, Alexander Nolte  , Irene-Angelica Chounta: , Irene-Angelica Chounta:
 Sentiment Analysis of Participants Interactions in a Hackathon Context: The Example of a Slack Corpus. 493-497
- Astrid Carolus, Carolin Wienrich: 
 Adopting Just Another Digital Assistant or Establishing Social Interactions with a New Friend?: Conceptual Research Model of a Long-Term Analysis of First-Time Users' Adoption and Social Interactions with Smart Speakers. 498-502
- Shi Liu  , Peyman Toreini, Alexander Maedche: , Peyman Toreini, Alexander Maedche:
 Designing Gaze-Aware Attention Feedback for Learning in Mixed Reality. 503-508
- Theodor Diesner-Mayer, Niels Seidel: 
 Supporting Gender-Neutral Writing in German. 509-512
- Nina Döllinger  , Christopher Göttfert , Christopher Göttfert , Erik Wolf, David Mal, Marc Erich Latoschik, Carolin Wienrich: , Erik Wolf, David Mal, Marc Erich Latoschik, Carolin Wienrich:
 Analyzing Eye Tracking Data in Mirror Exposure. 513-517
- Rebecca Hein, Marc Erich Latoschik, Carolin Wienrich: 
 Usability and User Experience of Virtual Objects Supporting Learning and Communicating in Virtual Reality. 518-522
- Wolf Elias Kaminski, Sebastian Keppler, Johann Habakuk Israel  : :
 Physics-Based Hand-Object-Interaction for Immersive Environments. 523-527
- Sarah Faltaous, Justin Vogel, Marco Giesler, Stefan Schneegass: 
 Lessons Learnt from Using Electrical Muscle Stimulation to Actuate Agonist and Antagonist Muscle Pairs. 528-532
- Sarah Faltaous, Marvin Prochazka, Jonas Auda, Jonas Keppel, Nick Wittig, Uwe Gruenefeld, Stefan Schneegass: 
 Give Weight to VR: Manipulating Users' Perception of Weight in Virtual Reality with Electric Muscle Stimulation. 533-538
- Sara Wolf  , Franzisca Maas , Franzisca Maas , Pauline Künzl, Anna Hohm, Jörn Hurtienne: , Pauline Künzl, Anna Hohm, Jörn Hurtienne:
 UNeedS: Development of Scales to Measure the Satisfaction and Frustration of 13 Fundamental Needs. 539-544
- Otilia Pasnicu, Verena Zimmermann, Nina Gerber  , Sarah Cardoso: , Sarah Cardoso:
 Autonomous Driving - Analysing the Impact of Resilience Engineering Features in Smart Car Interfaces. 545-549
- Çaglar Genç, Hayati Havlucu, Elina Puro, Ashley Colley, Jonna Häkkilä: 
 WearEC Kits: Designing Toolkits for Exploring Subtle Visual Outputs on Wearables with Electrochromic Displays. 550-555
- Susanne Dirks: 
 Ethical challenges in inclusive software development projects with people with cognitive disabilities: Ethische Herausforderungen in inklusiven Softwareentwicklungsprojekten mit Menschen mit kognitiven Beeinträchtigungen. 556-560
- Martin Westhoven: 
 Requirements for AI Support in Occupational Safety Risk Analysis. 561-565
- Mario A. Cypko, Lea Timmermann, Igor M. Sauer, Claudia Müller-Birn: 
 Towards Human-Robotic Collaboration: Observing Teamwork of Experienced Surgeons in Robotic-Assisted Surgery. 566-571
Demos: Interactive Systems or Demonstrators
- Anne F. Merkle, Michael A. Herzog  , Dominik Schumacher: , Dominik Schumacher:
 Footprints Without Borders: An Interactive Installation for Tangible Communication About Consumption-Based CO₂ Emissions in an Exhibition Context: Footprints Without Borders: Eine interaktive Installation zur greifbaren Kommunikation nachfragebasierter CO₂-Emissionen im Ausstellungskontext. 572-575
- Lisa Renz  , Michael A. Herzog, Dominik Schumacher: , Michael A. Herzog, Dominik Schumacher:
 Casino Melanoma - Gamble with Your Life: An Interactive Roulette Game to Raise Awareness of Individual Skin Cancer Risk: Casino Melanom - Spiel mit Deinem Leben: Ein interaktives Roulette-Spiel zur Sensibilisierung des individuellen Hautkrebsrisikos. 576-579
- Alexander Kalus  , Martin Kocur , Martin Kocur , Niels Henze, Johanna Bogon, Valentin Schwind , Niels Henze, Johanna Bogon, Valentin Schwind : :
 How to Induce a Physical and Virtual Rubber Hand Illusion. 580-583
- Vitus Maierhöfer, Andreas Schmid, Raphael Wimmer: 
 Demonstration of an Infrared Pen as an Input Device for Projected Augmented Reality Tabletops. 584-586
- Tino Hentschel, Jan Neuhöfer: 
 Browser-Based, VR-Enhanced Vocational Training of Nursing Staff With and Without Migration Background: Browserbasierte, VR- gestützte Ausbildung von Pflegepersonal mit und ohne Migrationshintergrund. 587-589
- Sebastian Günther, Frank Nelles  , Florian Horn , Florian Horn , Max Mühlhäuser: , Max Mühlhäuser:
 Demonstrating MagneTisch: Tangibles in Motion on an Interactive Surface. 590-593
- Jonas Potthast, Valentin Grimm, Jessica Rubart: 
 Immersive Experience of Multidimensional Data using Mixed Reality based Scatterplots. 594-596
- Sabrina Großkopp, Tim zum Hoff, Emil Cyrill Gerhardt, Tina Malburg: 
 WeHub: The Social Center of Smart Homes. 597-600
- Jessica Brandenburger, Hamid Mergan, Jan Schametat, Annika Vergin, Alexandra Engel, Monique Janneck: 
 A Digital Application for Digital Natives to Improve Orientation Competence and Career Choice Decisions: Eine Digitale Applikation für Digital Natives zur Verbesserung der Orientierungskompetenz und Berufswahlentscheidung. 601-604
- Valentin Grimm: 
 A Gamification Design Tool to Improve Design Quality. 605-607
- Thomas Bublak, Marie Bofferding, Christopher Olson, Henk Jonas, Jannis Rademeier, Christian Hansen  : :
 A Virtual Environment for Emergency Ultrasound Training during Cardiopulmonary Resuscitation. 608-610
- Florian Lang  , Jesse W. Grootjen , Jesse W. Grootjen , Lewis L. Chuang, Tonja Machulla: , Lewis L. Chuang, Tonja Machulla:
 IDeA: A Demonstration of a Mixed Reality System to Support Living with Central Field Loss. 611-614
- Daniel Wessel, Sandra Claudy, Karlson Hanke, Christian Herzog, Robin Preiß, Christiane Wegner, Moreen Heine: 
 Prototypes for E-government Websites to support the Digital Sovereignty of Citizens. 615-617
- Leon Hanschmann, Ulrich Gnewuch, Alexander Maedche: 
 BotOrNot: A Platform for Conducting Experiments with Undisclosed Chat Agents. 618-621
- Rahel Mirijam Schneider, Hauke Steffen Wendt  , Alexander Kuon: , Alexander Kuon:
 AID-Watch - Smartwatch for People with Cognitive Impairments. 622-624

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