MindTrek 2010: Tampere, Finland

Gameplay aesthetics

Social media and civic participation

Open source development

Game rules and emergence

Social media, exercising and health

Ambient media

Game design research

Social media, socialising and design challenges

User experience parameters: learning, acceptance and tracking

Poster session

Business-orientated session

a service of Schloss Dagstuhl - Leibniz Center for Informatics