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2nd MobiGames@MobiSys 2015: Florence, Italy
- Eduardo Cuervo, David Chu:
Proceedings of the 2nd Workshop on Mobile Gaming, MobiGames@MobiSys 2015, Florence, Italy, May 19, 2015. ACM 2015, ISBN 978-1-4503-3499-0
Session 1: Resource Efficiency
- Mathias Almquist, Viktor Almquist, Ekhiotz Jon Vergara, Simin Nadjm-Tehrani:
Communication Energy Overhead of Mobiles Games. 1-6 - Tianxing Jin, Songtao He, Yunxin Liu:
Towards Accurate GPU Power Modeling for Smartphones. 7-11 - De-Yu Chen, Po-Ching Lin, Kuan-Ta Chen:
Does Playing Online Mobile Games Overcharge You for the Fun? 13-18
Session 2: Cloud Support
- Chun-Ying Huang
, Yu-Ling Huang, Yu-Hsuan Chi, Kuan-Ta Chen, Cheng-Hsin Hsu:
To Cloud or Not to Cloud: Measuring the Performance of Mobile Gaming. 19-24 - Wei Cai, Conghui Zhou, Minchen Li, Xiuhua Li, Victor C. M. Leung:
MCG Test-bed: an Experimental Test-bed for Mobile Cloud Gaming. 25-30
Session 3: Mobile Game Infrastructure
- Nairan Zhang, Youngki Lee, Rajesh Krishna Balan:
Matchmaking Game Players On Public Transport. 31-36 - Eduardo Mena
, Carlos Bobed
:
Mobile Agents for Mobile Games. 37-42
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