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ISS Companion 2023: Pittsburgh, PA, USA
- Jacob T. Biehl, Scott A. Carter, Andrés Lucero, Ville Mäkelä, Florian Alt:

Companion Proceedings of the 2023 Conference on Interactive Surfaces and Spaces, ISS Companion 2023, Pittsburgh, PA, USA, November 5-8, 2023. ACM 2023 - Filip Trzcinka

, Oyewole Oyekoya
, Daniel Chan
:
Students with Attention-Deficit/Hyperactivity Disorder and Utilizing Virtual Reality to Improve Driving Skills. 1-4 - Habin Park

, Daniel Lichtman
, Oyewole Oyekoya
:
Exploring Virtual Reality Game Development as an Interactive Art Medium: A Case Study with the Community Game Development Toolkit. 5-9 - Samantha Vos

, Oyewole Oyekoya
, Olorunseun Ogunwobi
:
Visualization of Point Mutations in Fibronectin Type-III Domain-Containing Protein 3 in Prostate Cancer. 10-13 - Sabrina Chow

, Kendra Krueger
, Oyewole Oyekoya
:
iOS Augmented Reality Application for Immersive Structural Biology Education. 14-18 - Lisa Haye

, Courtney D. Cogburn
, Oyewole Oyekoya
:
Exploring Perceptions of Structural Racism in Housing Valuation through 3D Visualizations. 19-23 - Richard Chinedu Erem

, Oyewole Oyekoya
, Margrethe Horlyck-Romanovsky
:
Effects of Varying Avatar Sizes on Food Choices in Virtual Environments. 24-26 - Milad Jamalzadeh

, Yosra Rekik
, Laurent Grisoni
:
The Effect of Attention Saturating Task on Eyes-Free Gesture Production on Mobile Devices. 27-31 - Thomas E. F. Witte

, Jessica Schwarz
:
A Concept of User State Analysis for Evaluations of Interaction Design in Armored Vehicles. 32-34 - Takayuki Komoda

, Hisham Elser Bilal Salih
, Tadashi Ebihara
, Naoto Wakatsuki
, Keiichi Zempo
:
Synchronized Expressions: An Auditory Interface for Naturally Harmonizing Facial Expressions between People with Visual Impairment and Sighted People. 35-39 - Cyrus Monteiro

, Ipsita Rajasekar
, Prakhar Bhargava
, Anmol Srivastava
:
Safar: Heuristics for Augmented Reality Integration in Cultural Heritage. 40-44 - Richard Yeung

, Oyewole Oyekoya
, Hao Tang
:
In-Place Virtual Exploration Using a Virtual Cane: An Initial Study. 45-49 - Jesse Harden

, Nurit Kirshenbaum
, Roderick S. Tabalba Jr.
, Jason Leigh
, Luc Renambot
, Chris North
:
SAGE3 for Interactive Collaborative Visualization, Analysis, and Storytelling. 50-52 - Tian Min

, Chengshuo Xia
, Yuta Sugiura
:
Assisting the Multi-directional Limb Motion Exercise with Spatial Audio and Interactive Feedback. 53-56 - Yoshito Nakaue

, Chihiro Ura
, Hiroshi Kano
, Shigeyuki Hirai
:
MarbLED: Embedded and Transmissive LED Touch Display System and Its Application Platform for Surface Computing with Engineered Marble. 57-60 - Tate Johnson

, Ann Li
, Andrew Knowles
, Zhenfang Chen
, Semina Yi
, Yumeng Zhuang
, Dina El-Zanfaly
, Daragh Byrne
:
Augmenting Welding Training: An XR Platform to Foster Muscle Memory and Mindfulness for Skills Development. 61-64 - Florian Echtler

, Vitus Maierhöfer
, Nicolai Brodersen Hansen
, Raphael Wimmer
:
Demonstrating SurfaceCast: Ubiquitous, Cross-Device Surface Sharing. 65-68 - Kotaro Oomori

, Wataru Kawabe
, Fabrice Matulic
, Takeo Igarashi
, Keita Higuchi
:
Interactive 3D Annotation of Objects in Moving Videos from Sparse Multi-view Frames. 69 - Manuel Rebol

, Becky Lake
, Michael Reinisch
, Krzysztof Pietroszek
, Christian Gütl
:
Holographic Sports Training. 70-73 - Sunniva Liu

, Eric Zhao
, Anthony Anton Julian Alexander Renouf
, Dina El-Zanfaly
:
MindfulBloom: Spatial Finger Painting for Mindfulness Intervention in Augmented Reality. 74-78 - Nan Qie

, Nick Bryan-Kinns, Fangli Song, Francisco Rebelo
, Roger Ball
, Yijing Yang, Le Du
, Wei Wang:
Framing Seamlessness-Enhancing Future Multimodal Interaction from Physical to Virtual Spaces. 79-81 - Brandon Huynh

, Tatiana Lau
, Kate A. Sieck
:
Augmented Reality for Exploring Social Spaces and Building Social Connections. 82-83 - Arghavan (Nova) Ebrahimi

:
Empowering Online Learning: AI-Embedded Design Patterns for Enhanced Student and Educator Experiences in Virtual Worlds. 84-88 - Yanjun Lyu

:
Designing for Children's Social Play in Responsive Multi-sensory Environments. 89-92 - Mengxing Li

:
Exploring Human Values in Mixed Reality. 93-96 - Jesse Harden

:
Exploring and Evaluating the Potential of 2D Computational Notebooks. 97-99 - Jonathan Wieland

:
Designing and Evaluating Interactions for Handheld AR. 100-103

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