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9th VMV 2004: Stanford, CA, USA
- Bernd Girod, Marcus A. Magnor, Hans-Peter Seidel:

9th International Fall Workshop on Vision, Modeling, and Visualization, VMV 2004, Stanford, CA, USA, November 16-18, 2004. Aka GmbH 2004, ISBN 3-89838-058-0
Invited Talk l
- Avideh Zakhor:

3D modeling of static and dynamic scenes. VMV 2004: 1
Invited Talk 2
- Marc Pollefeys:

Visual 3D Modeling from Images. VMV 2004: 3
Poster Session l: Calibration, Registration, Tracking
- Torsten Rohlfing, Joachim Denzler, Daniel B. Russakoff, Christoph Gräßl, Calvin R. Maurer Jr.:

Markerless Real-Time Target Region Tracking: Application to Frameless Sterotactic Radiosurgery. VMV 2004: 5-12 - Sanjit Jhala, Suresh K. Lodha:

Stereo and Lidar-Based Pose Estimation with Uncertainty for 3D Reconstruction. VMV 2004: 13-20 - Jochen Schmidt, Florian Vogt, Heinrich Niemann:

Vector Quantization Based Data Selection for Hand-Eye Calibration. VMV 2004: 21-28 - Stefan K. Gehrig, Jens Klappstein, Uwe Franke:

Active Stereo for Intersection Assistance. VMV 2004: 29-35 - Narcís Parés, Anna Carreras, Miquel Soler:

Non-invasive attitude detection for full-body interaction in MEDIATE, a multisensory interactive environment for children with autism. VMV 2004: 37-45 - Roland Brockers, Marcus Hund, Bärbel Mertsching:

A Fast Cost Relaxation Stereo Algorithm with Occlusion Detection for Mobile Robot Applications. VMV 2004: 47-53 - Yannick Caulier, Klaus Spinnler:

Calibration of lD cameras - Determination of 3D reconstruction accuracy. VMV 2004: 55-62 - Nizam Anuar, Igor Guskov:

Extracting Animated Meshes with Adaptive Motion Estimation. VMV 2004: 63-71 - Geremy Heitz, Torsten Rohlfing, Calvin R. Maurer Jr.:

Automatic Generation of Shape Models Using Nonrigid Registration with a Single Segmented Template Mesh. VMV 2004: 73-80 - Christoph Gräßl, Timo Zinßer, Heinrich Niemann:

A Probabilistic Model-based Template Matching Approach for Robust Object Tracking in Real-Time. VMV 2004: 81-88 - Hui Chen:

Gradient-based Approach for Fine Registration of Panorama Images. VMV 2004: 89-96
Invited Talk 3
- Marc Levoy:

High-performance imaging using dense camera arrays and projectors. VMV 2004: 97
Invited Talk 4
- Paul E. Debevec:

Digitizing the Parthenon: Estimating Surface Reflectance Properties of a Complex Scene under Captured Natural Illumination. VMV 2004: 99
Poster Session 2: Image and Video-based Modeling and Rendering
- Ingo Bauermann, Eckehard G. Steinbach:

Low-complexity Image-based 3D Gaming. VMV 2004: 101-107 - Benjamin Deutsch, Ingo Scholz, Christoph Gräßl, Heinrich Niemann:

Extending Light Fields using Object Tracking Techniques. VMV 2004: 109-116 - Volker Scholz, Marcus A. Magnor:

Cloth Motion from Optical Flow. VMV 2004: 117-124 - Emric Epstein, Martin Granger-Piché, Pierre Potilin:

Exploiting Mirrors in Interactive Reconstruction with Structured Light. VMV 2004: 125-132 - H. Harlyn Baker, Donald Tanguay:

Graphics-Accelerated Panoramic Mosaicking from a Video Camera Array. VMV 2004: 133-140 - Richard Roussel, André Gagalowicz:

Realistic Face Reconstruction From Uncalibrated Images. VMV 2004: 141-149 - Thomas Schiwietz, Rüdiger Westermann:

GPU-PIV. VMV 2004: 151-158 - Martin Granger-Piché, Emric Epstein, Pierre Poulin:

Interactive Hierarchical Space Carving with Projector-based Calibrations. VMV 2004: 159-166 - Jan Meseth, Reinhard Klein:

Memory Efficient Billboard Clouds for BTF Textured Objects. VMV 2004: 167-174 - Peter Eisert, Yong Guo, Anke Riechers, Jürgen Rurainsky:

High-Resolution Interactive Panoramas with MPEG-4. VMV 2004: 175-182
Invited Talk 5
- Thomas Malzbender:

Enhancement of Shape Perception by Surface Reflectance Transformation. VMV 2004: 183
Invited Talk 6
- Leonidas J. Guibas:

Local and Global Analysis for Point Cloud Data. VMV 2004: 185
Invited Talk 7
- Pietro Perona:

A taxonomy of visual recognition. VMV 2004: 187
Invited Talk 8
- Jitendra Malik:

Recognition and synthesis of human actions from video. VMV 2004: 189
Poster Session 3: Simulation and Rendering
- Arno Zinke, Gerrit Sobottka, Andreas Weber:

Photo-Realistic Rendering of Blond Hair. VMV 2004: 191-198 - Nils Thürey, Ulrich Rüde:

Free Surface Lattice-Boltzmann fluid simulations with and without level sets. VMV 2004: 199-207 - Veronica Sundstedt, Alan Chalmers, Kirsten Cater, Kurt Debattista:

Top-Down Visual Attention for Efficient Rendering of Task Related Scenes. VMV 2004: 209-216 - Jens Krokowski, Harald Räcke, Christian Sohler, Matthias Westermann:

Reducing State Changes with a Pipeline Buffer. VMV 2004: 217 - Stefan Kimmerle, Markus Wacker, C. Holzer:

Multilayered Wrinkle Textures from Strain. VMV 2004: 225-232 - Rosario De Chiara, Ugo Erra, Vittorio Scarano, Maurizio Tatafiore:

Massive Simulation using GPU of a distributed behavioral model of a flock with obstacle avoidance. VMV 2004: 233-240 - Nicolas Fritz, Philipp Lucas, Philipp Slusallek:

CGiS, a new Language for Data-parallel GPU Programming. VMV 2004: 241-248 - Kirill Dmitriev, Hans-Peter Seidel:

Progressive path tracing with lightweight local error estimation. VMV 2004: 249-253 - Manfred Ernst, Christian Vogelgsang, Günther Greiner:

Stack Implementation on Programmable Graphics Hardware. VMV 2004: 255-262 - Martin Sunkel, Jan Kautz, Hans-Peter Seidel:

Rendering and Simulation of Liquid Foams. VMV 2004: 263-269 - Marco Winter, Marc Slamminger:

Depth-Buffer based Navigation. VMV 2004: 271-278
Invited Talk 9
- Seth J. Teller:

Pervasive Multi-Sensor Egomotion Estimation for Direct Interaction and Unstructured Robotics. VMV 2004: 279
Invited Talk 10
- Holly E. Rushmeier:

Problems Revealed by Applications in Art History and Archaeology. VMV 2004: 281
Poster Session 4: Geometry Processing
- Stefan Röttger, Stefan Guthe, Andreas Schieber, Thomas Ertl:

Convexification of Unstructured Grids. VMV 2004: 283-292 - Stefan Gumhold:

Hierarchical Shape-Adaptive Quantization for Geometry Compression. VMV 2004: 293-298 - Thomas Lewiner, Luiz Velho, Hélio Lopes, Vinícius Mello:

Simplicial Isosurface Compression. VMV 2004: 299-306 - Stefan Kimmerle, Matthieu Nesme, François Faure:

Hierarchy Accelerated Stochastic Collision Detection. VMV 2004: 307-314 - Richard Keiser, Matthias Müller, Bruno Heidelberger, Matthias Teschner, Markus H. Gross:

Contact Handling for Deformable Point-Based Objects. VMV 2004: 315-322 - Michael Guthe, Ákos Balázs, Reinhard Klein:

Real-time out-of-core trimmed NURBS rendering and editing. VMV 2004: 323-330 - Mirko Sattler, Ralf Sarlette, Gabriel Zachmann, Reinhard Klein:

Hardware-accelerated ambient occlusion computation. VMV 2004: 331-338 - Bruno Heidelberger, Matthias Teschner, Richard Keiser, Matthias Müller, Markus H. Gross:

Consistent penetration depth estimation for deformable collision response. VMV 2004: 339-346 - Rhaleb Zayer, Christian Rössl, Hans-Peter Seidel:

Efficient Iterative Solvers for Angle Based Flattening. VMV 2004: 347-354
Invited Talk 11
- Roberto Scopigno:

3D Scanning: Improving completeness, processing speed and visualization. VMV 2004: 355
Invited Talk 12
- Eugene Fiume:

Estimation of Indirect Physical Properties from Images. VMV 2004: 357
Invited Talk 13
- Brian A. Wandell:

Development and Plasticity in Visual Cortex. VMV 2004: 359
Invited Talk 14
- Thomas Ertl:

GPU-based Visualization: New Approaches and Advanced Algorithms. VMV 2004: 361
Poster Session 5: Volume Data Processing and Scientific Visualization
- Balázs Csébfalvi, József Koloszár, Zsolt Tarján:

Vector Quantization for Feature-Preserving Volume Filtering. VMV 2004: 363-370 - Dorit Merhof, Peter Hastreiter, Grzegorz Soza, Christopher Nimsky:

Non-linear Integration of DTI-based Fiber Tracts into Standard 3D MR Data. VMV 2004: 371-378 - Sören Grimm, Stefan Bruckner, Armin Kanitsar, M. Eduard Gröller:

Flexible Direct Multi-Volume Rendering in Dynamic Scenes. VMV 2004: 379-386 - Thomas Klein, Thomas Ertl:

Illustrating Magnetic Field Lines using a Discrete Particle Model. VMV 2004: 387-394 - Thomas Jansen, Bartosz von Rymon Lipinski, Nils Hanssen, Erwin Keeve:

Fourier Volume Rendering on the GPU Using a Split-Stream-FFT. VMV 2004: 395-403 - Itay Cohen, Dan Gordon:

The Voxel-Sweep: A Boundary-based Algorithm for Object Segmentation and Connected-Components Detection. VMV 2004: 405-411 - Xiaohong Bao, Renato Pajarola, Michael Shafae:

SMART: An Efficient Technique for Massive Terrain Visualization from Out-of-core. VMV 2004: 413-420 - Holger Theisel, Tino Weinkauf, Hans-Christian Hege, Hans-Peter Seidel:

Grid-independent Detection of Closed Stream Lines in 2D Vector Fields. VMV 2004: 421-428 - Gerd Marmitt, Andreas Kleer, Ingo Wald, Heiko Friedrich, Philipp Slusallek:

Fast and Accurate Ray-Voxel Intersection Techniques for Iso-Surface Ray Tracing. VMV 2004: 429-435 - Michael Meißner, Klaus Engel:

Pre-Integrated Non-Photorealistic Volume Rendering. VMV 2004: 437-445
Invited Talk 15
- Richard Szeliski:

Video-Based Rendering. VMV 2004: 447

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