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5th WEVR@VR 2019: Osaka, Japan
- 5th IEEE Workshop on Everyday Virtual Reality, WEVR 2019, Osaka, Japan, March 23-24, 2019. IEEE 2019, ISBN 978-1-7281-4050-6
- Svetlana Bialkova, Dick Ettema:
Cycling renaissance: The VR potential in exploring static and moving environment elements. 1-6 - Andreas L. Lohse, Christoffer K. Kjær, Ervin Hamulic, Ingrid G. A. Lima, Tilde H. Jensen, Luis Emilio Bruni, Niels C. Nilsson:
Leveraging Change Blindness for Haptic Remapping in Virtual Environments. 1-5 - Catherine Ball, Sun Joo (Grace) Ahn, Kyle Johnsen:
Design and Field Study of Motion-based Informal Learning Games for a Children's Museum. 1-6 - Daniel Zielasko, Marcel Krüger, Benjamin Weyers, Torsten W. Kuhlen:
Passive Haptic Menus for Desk-Based and HMD-Projected Virtual Reality. 1-6 - Matti Pouke, Johanna Ylipulli, Satu Rantala, Paula Alavesa, Toni Alatalo, Timo Ojala:
A Qualitative Study on the Effects of Real-World Stimuli and Place Familiarity on Presence. 1-6 - Pablo Pérez, Ester Gonzalez-Sosa, Redouane Kachach, Jaime J. Ruiz, Ignacio Benito, Francisco Pereira, Álvaro Villegas:
Immersive Gastronomic Experience with Distributed Reality. 1-6 - Adam Kvisgaard, Sune Øllgaard Klem, Thomas Lund Nielsen, Eoin Ivan Rafferty, Niels Christian Nilsson, Emil Rosenlund Høeg, Rolf Nordahl:
Frames to Zones: Applying Mise-en-Scène Techniques in Cinematic Virtual Reality. 1-5 - Jan Oliver Wallgrün, Arif Masrur, Jiayan Zhao, Alan Taylor, Eric Knapp, Jack Shen-Kuen Chang, Alexander Klippel:
Low-Cost VR Applications to Experience Real Word Places Anytime, Anywhere, and with Anyone. 1-6
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