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Computers & Education, Volume 111
Volume 111, August 2017
- Jorge Joo Nagata

, Fernando Martínez-Abad
, José Rafael García-Bermejo Giner, Francisco J. García-Peñalvo
:
Augmented reality and pedestrian navigation through its implementation in m-learning and e-learning: Evaluation of an educational program in Chile. 1-17 - Shihkuan Hsu

:
Developing and validating a scale for measuring changes in teachers' ICT integration proficiency over time. 18-30 - Sevda Kucuk

, Burak Sisman
:
Behavioral patterns of elementary students and teachers in one-to-one robotics instruction. 31-43 - Amy Shapiro, Judith Sims-Knight, Grant V. O'Rielly, Paul Capaldo, Teal Pedlow, Leamarie Gordon, Kristina Monteiro:

Clickers can promote fact retention but impede conceptual understanding: The effect of the interaction between clicker use and pedagogy on learning. 44-59 - Meng-Tzu Cheng, Louisa Rosenheck, Chen-Yen Lin, Eric Klopfer:

Analyzing gameplay data to inform feedback loops in The Radix Endeavor. 60-73 - Serkan Dinçer

, Ahmet Doganay
:
The effects of multiple-pedagogical agents on learners' academic success, motivation, and cognitive load. 74-100 - Jackie M. Poos

, Karel van den Bosch
, Christian P. Janssen
:
Battling bias: Effects of training and training context. 101-113 - Keri L. Stoyle

, Bradley J. Morris:
Blogging mathematics: Using technology to support mathematical explanations for learning fractions. 114-127 - Ching-Ter Chang, Jeyhun Hajiyev

, Chia-Rong Su:
Examining the students' behavioral intention to use e-learning in Azerbaijan? The General Extended Technology Acceptance Model for E-learning approach. 128-143 - Xiang T. R. Kong, G. W. Chen, George Q. Huang

, Hao Luo:
Ubiquitous auction learning system with TELD (Teaching by Examples and Learning by Doing) approach: A quasi-experimental study. 144-157 - Michele Biasutti:

A comparative analysis of forums and wikis as tools for online collaborative learning. 158-171 - Asta Adukaite, Izak van Zyl

, Sebnem Er
, Lorenzo Cantoni
:
Teacher perceptions on the use of digital gamified learning in tourism education: The case of South African secondary schools. 172-190

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