Computer Graphics Forum, Volume 40

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Volume 40, Number 1, February 2021

Editorial

Articles

Major Revision from Eurographics Conference

Articles

Major Revision from EuroVis Symposium

Major Revision from Eurographics Conference

Articles

Major Revision from EG Symposium on Geometry

Articles

Major Revision from Eurographics Conference

Major Revision from Pacific Graphics

Articles

Major Revision from Pacific Graphics

Major Revision from Symposium on Computer Animation

Articles

Major Revision from Pacific Graphics

Major Revision from EuroVis Symposium

Major Revision from Pacific Graphics

Articles

Erratum

Miscellaneous

Volume 40, Number 2, May 2021

EG 2021

Front Matter

Geometry and Transformations

Navigating and Exploring Images and Videos

3D and Beyond

Rendering

Generative Models

Deep Rendering

Fabrication

Sampling Theory

Learning Pose Manifolds and Motor Skills

Mesh Generation

Material Acquisition and Estimation

Fluids

Learning from Human Motion

Visualization

Shape Analysis

Physically-based Simulation

Flow Visualization

Data Structures

Analyzing and Integrating RGB-D Images

Skinning and Deformation

Expressive Modeling

State of the Art Reports

Volume 40, Number 3, June 2021

EuroVis 2021

Front Matter

Social Science, Security, and Accessibility

Best Papers

Multivariate Data and Dimension Reduction

Volume and Vector Computing and Representation

Situated Displays and Guidance

Machine Learning and Explainable AI

Medical Applications and GPUs

Analytics in Science and Engineering

Geo-spatial Design and Analysis

Charts, Design, and Interaction

Bio-Medical Image Analysis

Design Guidelines

Temporal Data and Animation

Machine Learning and Networks

Interaction and Physicalization

Scalar Field Topology and Astrophysics

From Music to Medical Imaging

Volume 40, Number 4, July 2021

EGSR 2021

Front Matter

Denoising

Neural Rendering

Integration

Image and Video Editing

Differentiable Rendering

High Performance Rendering

Path Tracing, Monte Carlo Rendering

Material Models

Faces and Body

Volume 40, Number 5, August 2021

SGP 2021

Front Matter

Data and Acquisition

Shape Synthesis and Editing

Shape Matching

Surface Reconstruction

Direction Fields and Quads

Differential Operators

Distances

Fabrication

Volume 40, Number 6, September 2021

Articles

Volume 40, Number 7, October 2021

PG 2021

Front Matter

Stylization and Layout

Animation

Global Illumination

Real-Time Rendering

Image Synthesis and Enhancement

Interaction and Interfaces

Modelling

Volume 40, Number 8, December 2021

HPG 2021

Front Matter

High-Performance Rendering

Rendering

Geometry and Optimization