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Digital Creativity, Volume 30
Volume 30, Number 1, 2019
- Henrik Engström

:
'I have a different kind of brain' - a script-centric approach to interactive narratives in games. 1-22 - Anna Kantosalo

, Sirpa Riihiaho
:
Quantifying co-creative writing experiences. 23-38 - Can Altay

, Gizem Öz
:
Dialogic weaving: a favorable tension between design and craft. 39-55 - Popi Iacovou:

Duration as another measuring device of space: a journey from Naples to Capri. 56-66 - David Kim-Boyle

:
Compositional strategies with generative scores. 67-80
Volume 30, Number 2, 2019
- Zach Cohen:

Time and freestyle piling: a subjective approach to 3D printing. 81-92 - Susana Tosca

:
Utopian social media. 93-106
- Yan Jin

, Sangwon Lee:
Designing in virtual reality: a comparison of problem-solving styles between desktop and VR environments. 107-126
- Shaleph O'Neill

:
Synaesthesia and cycling data art: towards cross-modal representations of self-tacking cycling data. 127-140
- Call for Papers on Special Issue: Hybrid pedagogies. i

Volume 30, Number 3, 2019
Articles
- Raivo Kelomees:

Reversing the spectator paradigm: symbiotic interaction and the 'gaze' of the artwork. 143-160 - Jiwoo Hong, Donghyeon Ko

, Woohun Lee:
Investigating the effect of digitally augmented toys on young children's social pretend play. 161-176 - Vanessa Bartlett

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Digital design and time on device; how aesthetic experience can help to illuminate the psychological impact of living in a digital culture. 177-195 - Sara Pinheiro

, Matej Senkyrík, Jirí Rous, Petr Zábrodský:
Reflections on sonic digital unreality. 196-205
- Esen Gökçe Özdamar

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An architectural counterpoint in Universal Everything: Fluid Bodies exhibition. 206-212
Volume 30, Number 4, 2019
Editorial
- Matt Ratto

, Daniela K. Rosner, Yana Boeva
, Alex S. Taylor
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Special issue on hybrid pedagogies editorial. 213-217
- Laine Nooney, Tega Brain:

A 'speculative pasts' pedagogy: where speculative design meets historical thinking. 218-234 - Annette N. Markham

, Gabriel Pereira
:
Analyzing public interventions through the lens of experimentalism: the case of the Museum of Random Memory. 235-256 - Daniel Cardoso Llach

, Mine Özkar
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Cultivating the critical imagination: post-disciplinary pedagogy in a computational design laboratory. 257-276 - Maliheh Ghajargar

, Jeffrey Bardzell
:
What design education tells us about design theory: a pedagogical genealogy. 277-299 - James W. Malazita

, Korryn Resetar:
Infrastructures of abstraction: how computer science education produces anti-political subjects. 300-312 - Loren Britton, Goda Klumbyte

, Claude Draude:
Doing thinking: revisiting computing with artistic research and technofeminism. 313-328 - Diana A. Chen

, Joel Alejandro Mejia
, Samantha Breslin
:
Navigating equity work in engineering: contradicting messages encountered by minority faculty. 329-344

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