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International Journal of Arts and Technology, Volume 7
Volume 7, Number 1, 2014
- Franca Garzotto

:
Interactive storytelling for children: a survey. 5-16 - Françoise Decortis, Anne Bationo Tillon:

"Once upon a time, there was a fairy who walked in paradise": the child finalised, mediated and creative narrative activity. 17-37 - Nicoletta Di Blas, Luca Ferrari

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Digital storytelling at school: what kind of educational benefits? 38-54 - Elisa Rubegni

, Amalia G. Sabiescu
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Integrating digital storytelling in formal educational settings: a design framework. 55-77 - Kai Schubert, Anne Weibert:

How the social structure of intercultural 'come_IN' computer clubs fosters interactive storytelling. 78-91 - Luca Botturi

, Chiara Bramani, Sara Corbino:
Digital storytelling for social and international development: from special education to vulnerable children. 92-111 - Jerry Alan Fails, Allison Druin, Mona Leigh Guha:

Interactive storytelling: interacting with people, environment, and technology. 112-124
Volume 7, Numbers 2/3, 2014
- Mahdi Rezaei

, Juan Lin, Reinhard Klette
:
Hybrid filter blending to maintain facial expressions in rendered human portraits. 128-147 - Javier Villegas, George Legrady:

Creating coherent animations from video. 148-162 - Flemming Tvede Hansen, Kristoffer Jensen:

Experiences with voice to design ceramics. 163-184 - Dan Overholt:

Advancements in violin-related human-computer interaction. 185-206 - Alexander Refsum Jensenius

, Kari Anne Vadstensvik Bjerkestrand, Victoria Johnson:
How still is still? Exploring human standstill for artistic applications. 207-222 - Christian Jacquemin, Véronique Caye, Livio De Luca

, Aurélie Favre-Brun:
Genius Loci: digital heritage augmentation for immersive performance. 223-246 - Kristoffer Jensen:

Aesthetics and quality of numbers using the primety measure. 247-260 - Kristoffer Jensen, Søren R. Frimodt-Møller, Cynthia M. Grund

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Perspectives on gesture from music informatics, performance and aesthetics. 261-277 - Anthony Lewis Brooks

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ICT in the arts: creative industries impact and contribution. 278-289
Volume 7, Number 4, 2014
- Federica Bressan, Sergio Canazza:

The challenge of preserving interactive sound art: a multi-level approach. 294-315 - Giorgio Gnecco

, Donald Glowinski, Antonio Camurri
, Marcello Sanguineti
:
On the detection of the level of attention in an orchestra through head movements. 316-338 - Ben Challis, Rob Dean:

Defining digital-Foley for live performance. 339-355 - Andrew Quitmeyer, Michael Nitsche, Ava Ansari:

Media in performance - the Subway project. 356-372 - Juan M. Castro, Hideo Iwasaki

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Heliotropika: interfacing between humans and cyanobacteria. 373-376 - Gloria Ronchi, Claudio Benghi

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Interactive light and sound installation using artificial intelligence. 377-379 - Daniela de Paulis:

Le Voyage dans la Lune. 380-383 - Francesca Mereu, Javier Villarroel:

Visions Project K.1: DIY 3-D interactive videohologram device. 384-387 - John Fass:

Media, database, and narrative: navigating digital public space. 388-390 - Dan Norton, Mel Woods

, Shaleph O'Neill
:
Mixing the library-information interaction and the disc jockey. 391-396

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