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Interactions, Volume 3
Volume 3 , Number 1, January 1996
- Chris Law:

Amulet user interface development environment. 11-13 - Michael G. Paciello:

Designing for people with disabilities. 15-16 - Allison Druin:

A place called childhood. 17-22 - Mary Beth Butler:

Getting to know your users: usability roundtables at Lotus Development. 23-30 - Glenda H. Eoyang:

Complex? Yes! Adaptive? Well, maybe.... 31-37 - Brenda Smith Faison:

Graphic designers in transition: from print communications to interactive media design. 39-57 - Keith A. Butler:

Usability engineering turns 10. 58-75 - James R. Rudd, Kenneth R. Stern, Scott Isensee:

Low vs. high-fidelity prototyping debate. 76-85
Volume 3 , Number 2, March 1996
- Max Murdock:

Software design teams at Iomega. 11-14 - Susan M. Dray:

Designing for the rest of the world: a consultant's observation. 15-18 - Hagan Heller, David Rivers:

So you wanna design for the Web. 19-23 - Carolanne Fisher, Penelope Sanderson:

Exploratory sequential data analysis: exploring continuous observational data. 25-34 - Vannevar Bush:

As we may think (Reprint). 35-46 - Rosemary Michelle Simpson, Allen Renear, Elli Mylonas, Andries van Dam:

50 years after "As we may think": the Brown/MIT Vannevar Bush symposium. 47-67 - Pamela Mead, Christopher Pacione:

Time and space. 68-77
Volume 3 , Number 3, May/June 1996
- Marc Rettig:

Preamble. 5-8 - Beth M. Lange, Mark A. Jones:

Reflections on the judging process. 9-10 - Lauralee Alben:

Quality of experience: defining the criteria for effective interaction design. 11-15 - Charles Mauro:

New York Stock Exchange hand-held device. 18-25 - Jose Esteban:

AppleGuide. 36-37 - Ron Avitzur:

Graphing calculator. 38-39 - Oliver Bayley:

Nokia Feature Stereo TV. 40-41 - John Baker:

Meeting manager. 42-43 - Harry J. Saddler:

Seeing the light go on: the Apple design project. 45-52 - Pelle Ehn, Jonas Lüwgren:

The Qualiteque: systems at an exhibition. 53-55 - Austin Henderson:

What's next? - growing the notion of quality. 56-59 - Donald A. Chartier:

The Andersen commitment to interaction design. 60-61 - Marc Rettig:

Reflections on awards criteria. 64
Volume 3 , Number 4, July/August 1996
- Jennifer Bruer:

Letters and updates. 6-10 - John Karat:

User centered design: quality or quackery? 18-20 - Rosemary Michelle Simpson:

Common ground: hypermedia, human augmentation, and the Web. 21-23 - John F. Brock:

Whose metaphor? 24-29 - Thomas Erickson:

Design as storytelling. 30-35 - Hal Shubin, Deborah Falck, Ati Gropius Johansen:

Exploring color in interface design. 36-48 - Michael D. Levi, Frederick G. Conrad:

A heuristic evaluation of a World Wide Web prototype. 50-61 - Saul Greenberg:

Teaching human computer interaction to programmers. 62-76
Volume 3 , Number 5, September/October 1996
- Allison Druin:

CHIkid voices: it's too bad they don't let you be a kid! 10-20 - Elizabeth Rosenzweig:

Design guidelines for software products: a common look and feel or a fantasy? 21-26 - Bruce Damer:

Inhabited virtual worlds: a new frontier for interaction design. 27-34 - Daniel Lafrenière:

CUTA: a simple, practical, low-cost approach to task analysis. 35-39 - Mitchel Resnick, Amy S. Bruckman, Fred Martin:

Pianos not stereos: creating computational construction kits. 40-50 - Carolyn Milligan, Max Murdock:

Testing with kids & teens at IOMEGA. 51-57 - David Canfield Smith, Allen Cypher, Kurt J. Schmucker:

Making programming easier for children. 58-67 - Karen G. Schneider

:
Children and information visualization technologies. 68-73 - Jennifer Bruer:

Book previews. 75-81
Volume 3 , Number 6, November/December 1996
- Apple Computer's design project '96 showcases virtual communities. 6-9

- Batya Friedman:

Value-sensitive design. 16-23 - Arnold M. Lund:

Are we having fun yet? 24-30 - Nicole Yankelovich:

How do users know what to say? 32-43 - Hugh R. Beyer, Karen Holtzblatt:

Contextual techniques starter kit. 44-50 - Scott Lewis, Michael Mateas, Susan Palmiter, Gene Lynch:

Ethnographic data for product development: a collaborative process. 52-69 - Jef Raskin:

Wanted for crimes against the interface: thoughts on an HCI poster. 70-76 - Dan Shapiro, Michael J. Tauber, Roland Traunmüller:

Book preview: The design of computer supported cooperative work and groupware systems. 78-85 - F. Kenton Musgrave:

Fractal landscapes in context. 92-95

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