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Journal of Graphics Tools, Volume 15
Volume 15, Number 1, 2010
- Kevin Boulanger, Kadi Bouatouch, Sumanta N. Pattanaik:

High-Frequency Shadows for Real-Time Rendering of Trees. 1-12 - Alan Brunton, Jochen Lang, Eric Dubois:

Spherical Harmonic Transforms and Convolutions on the GPU. 13-27 - Ignacio Ascencio-Lopez, Oscar Meruvia Pastor, Hugo Hidalgo-Silva

:
Adaptive Incremental Stippling using the Poisson-Disk Distribution. 29-47 - Morten S. Mikkelsen:

Bump Mapping Unparametrized Surfaces on the GPU. 49-61 - Glen Aldridge Sherman:

A Triangle Product for Texture Stretch. 63-72
Volume 15, Number 2, 2010
- Abdalla G. M. Ahmed:

Pixel Patterns from Quantization Artifacts of Forward Affine Mapping. 73-94 - Andrew S. Glassner:

Reconciling Circular and Elliptical Arcs. 95-98 - Eric Lengyel:

Transition Cells for Dynamic Multiresolution Marching Cubes. 99-122 - Jacob Munkberg, Tomas Akenine-Möller:

Backface Culling for Motion Blur and Depth of Field. 123-139
Volume 15, Number 3, 2011
- Manfred Ernst, Sven Woop:

Ray Tracing with Shared-Plane Bounding Volume Hierarchies. 141-151 - Thomas Schlömer, Oliver Deussen:

Accurate Spectral Analysis of Two-Dimensional Point Sets. 152-160 - David Eberly:

A Fast and Accurate Algorithm for Computing SLERP. 161-176 - Thouis R. Jones

, David R. Karger:
Linear-Time Poisson-Disk Patterns. 177-182 - Vincent Pegoraro

, Philipp Slusallek:
On the Evaluation of the Complex-Valued Exponential Integral. 183-198 - Peter Shirley, Austin Robison, R. Keith Morley:

A Simple Algorithm for Managing Color in Global Tone Reproduction. 199-205
Volume 15, Number 4, 2011
- Morgan McGuire:

Editorial. 207-209
- Brent Cowan, Bill Kapralos:

A GPU-Based Method to Approximate Acoustical Reflectivity. 210-215 - Morgan McGuire:

Efficient Triangle and Quadrilateral Clipping Within Shaders. 216-224 - Andreas Thomsen, Kasper Høy Nielsen:

Approximate Radiosity Using Stochastic Depth Buffering. 225-234 - Ola Olsson, Ulf Assarsson:

Tiled Shading. 235-251 - Peter-Pike J. Sloan, Derek Nowrouzezahrai, Hong Yuan:

Wrap Shading. 252-259

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