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Journal on Interactive Systems, Volume 15
Volume 15, Number 1, 2024
- José Luiz Nunes
, Gabriel D. J. Barbosa
, Clarisse Sieckenius de Souza
, Simone D. J. Barbosa
:
Using Model Cards for ethical reflection on machine learning models: an interview-based study. 1-19 - Derzu Omaia
, Walter F. M. Correia
, André L. M. Santos
:
Interactive rapid prototyping combining 3D Printing and Augmented Reality. 20-35 - Thiago Adriano Coleti
, Marcelo Morandini
, Lucia Vilela Leite Filgueiras
:
Human-Data Interaction Syllabus for Undergraduate and Graduate Courses. 36-54 - Ana Paula de Carvalho
, Camila Santana Braz
, Raquel Oliveira Prates
:
An Analysis of the Evaluation Methods being Applied to Serious Games for Autistic Children. 55-78 - Jean C. S. Rosa
, Adriana Lopes Damian
:
Exploring Digital Technology Adoption among Brazilian Evangelicals: A Survey and Research Agenda. 79-91 - Walter Lopes Neto
, Philipy A. Silveira de Brito, Inácia F. da Costa Neta, Charles A. G. Madeira
:
Proposal for a gamification strategy applied to remote learning. 92-103 - Sahra K. G. Silva
, Cléber Gimenez Corrêa
, Silvio Ricardo Rodrigues Sanches
, Marcelo de S. Lauretto
, Fátima L. S. Nunes
:
Assessing Depth Perception in Virtual Environments: A Comprehensive Framework. 104-117 - Raul Benites Paradeda
, Álisson Alves
, Daniel Torres
, Althierfson Lima
:
The Emotions and Advice in Virtual Assistants: A Dual Study on Emotion Validation and Agent Suggestions in a Gaming Scenario. 118-129 - Mariana O. Silva
, Lucas L. Costa
, Larissa D. Gomide
, Guilherme Bezerra dos Santos
, Gabriel P. Oliveira
, Michele A. Brandão
, Anísio Lacerda
, Gisele L. Pappa
:
Overpricing Analysis in Brazilian Public Bidding Items. 130-142 - Rummenigge R. Dantas
, Alan K. S. Alves
, Andre V. Dos Santos
:
TeamBridge 2.0: an extensible and non-invasive middleware for control and adapting games for motor rehabilitation. 143-156 - Kattiana Constantino
, Raquel Oliveira Prates
, Eduardo Figueiredo
:
A User Evaluation of a Collaborator Recommender based on Co-Changed Files. 157-169 - Valmir V. de Almeida Santos
, Claudia Pinto Pereira
:
Promoting prevention to fake news through an educational software. 170-193 - Andreia R. Casare
, Celmar Guimarães da Silva
, Regina Moraes
:
User perception as a factor for improving Trustworthiness in e-commerce systems. 194-219 - Laís Dib Albuquerque
, Elloá B. Guedes
:
Coffee Plant Leaf Disease Detection for Digital Agriculture. 220-233 - Malu Mafra
, Kennedy Nunes
, Simara Rocha
, Geraldo Braz Júnior
, Aristófanes Corrêa Silva
, Davi Viana
, Williamson Silva
, Luis Rivero
:
Proposing Usability-UX technologies for the design and evaluation of text-based chatbots. 234-251 - Gabriel Acassio Correia
, Vinícius Carvalho Pereira
, Daniele Trevisan
, Cristiano Maciel
:
The Art of Dying in a Digital World: How Death is Represented in Digital Art. 252-264 - Franklin Matheus da Costa Lima
, Leonardo Cunha de Miranda
, Gabriel Alves Mendes Vasiljevic
, M. Cecília C. Baranauskas
:
An Analysis of the Authorship and Co-authorship Networks of the Brazilian Human-Computer Interaction Conference. 265-293 - Giselle Lorrane Nobre Melo
, Nicoly Da Silva Menezes
, Ana Clara dos Santos Maciel
, Luciano Arruda Teran
, Thayssa A. da Rocha
, Cleidson Ronald Botelho de Souza
, Marcelle Pereira Mota
:
Accessibility issues in establishing awareness on remote collaborative software development. 294-310 - Thiago Adriano Coleti
, Renato Balancieri
, André Menolli
, Omar Ali Mahmoud
, Victor Hugo Sotti
, Michel Yvano
, Marcelo Morandini
:
Handling of Personal Data by Smart Home Equipment: an Exploratory Analysis in the Context of LGPD. 311-322 - Alana Miranda Medeiros
, João Lúcio de Souza Júnior
, Marisa C. M. A. de Andrade
, Saulo William Da Silva Costa
, Fernando Augusto Ribeiro Costa
, Nelson Cruz Sampaio Neto
, Marcos César da Rocha Seruffo
:
Application of a multicriteria decision model for the classification of Paraíba's municipalities as to the occurrence of domestic and family violence against women. 323-332 - Erik Henrique Da Costa Nunes
, Junior Cezar Bezerra de Oliveira
, Laura Maria de Queiroz Melo
, Carlos Eduardo Almeida Feitosa
, Ingrid Teixeira Monteiro
:
Democracy out-of-the-box: analysis of compliance with constitutional principles in tax policies that use Artificial Intelligence. 333-348 - Camila Santana Braz
, Marco Túlio Dutra
, Gabriel P. Oliveira
, Lucas L. Costa
, Mariana O. Silva
, Michele A. Brandão
, Anísio Lacerda
, Gisele L. Pappa
:
Exploring Irregularities in Brazilian Public Bids: An In-depth Analysis on Small Companies. 349-361 - Joana Gabriela Ribeiro de Souza
, Raquel Oliveira Prates
:
Identifying Challenges for Elementary School Teachers in Building Digital Games through a Workshop. 362-374 - Heitor Castro Brasiel
, Danielli Araújo Lima
:
Swarm Robotics surveillance control with Ant Cellular Automata Model in the Cerrado Biome for preserving biodiversity. 375-387 - Ikaro Siqueira Rodrigues Vitor
, Elisa de Cássia Silva Rodrigues
, Bruno Guazzelli Batista
:
Development and Analysis of a Game Design Methodology applied to the Game Honor Keeper Conception. 388-400 - Ana Maria Amorim
, Ailton Ribeiro
, Murilo Guerreiro Arouca
, Iago Meijon
, Victor Cavalheiro
, Maria Clara Pestana
, Vaninha Vieira
:
Gamification Techniques and Contribution Filtering in Crowdsourcing Micro-Task Applications. 401-416 - José Vieira
, Rodrigo Andrade
:
On the investigation of Usability in the Caixa Tem Application. 417-433 - Roberto Rufino Júnior
, Tadeu Moreira de Classe
, Camila de Castro Lima
:
Games With Safety Training Purposes in the Industry: Game Design Method and Its Demonstration. 434-449 - Gilberto Batista Damaceno Júnior
, Jesse Nery Filho
, Maria Talita Rabelo Pinheiro
:
Challenges and possibilities of digital games in mathematics teaching: a situational overview of recent years in Brazil. 450-460 - Leandro Ouriques
, Farmy Silva
, Marcus Parreiras
, Marcos Magalhães
, Geraldo Xexéo
:
Balancing and Analyzing Player Interaction in the ESG+P Game with Machinations. 461-477 - Paula T. Palomino
, Seiji Isotani
:
Enhancing User Experience in Learning Environments: a Narrative Gamification Framework for Education. 478-489 - Cristiano Barroso Serra
, Tadeu Moreira de Classe
:
Could Gameplay Data of Games with a Purpose Assist in Training Hazardous Situations in the Industry? 490-503 - Sofia Bento Desidério
, Maria Rebecca Lopes Lelis
, Maria Elanne M. Rodrigues
, Anna Beatriz Marques
:
How Ready for HCI? A Qualitative Analysis of the Practice of Soft Skills Related to HCI by Women Involved in the Digital Girls Program Partners Projects. 504-516 - Marcos Paulo Silva Gôlo
, Marcelo Isaias de Moraes
, Rudinei Goularte
, Ricardo Marcondes Marcacini
:
Unsupervised Heterogeneous Graph Neural Networks for One-Class Tasks: Exploring Early Fusion Operators. 517-529 - Rita Cristina Galarraga Berardi
, Pedro Henrique Stolarski Auceli
, Cristiano Maciel
, Rodgers Fritoli
, Guillermo Antonio Dávila
, Indira R. Guzman
, Luana Mendes
:
ELLAS Architecture and Process: Collecting and Curating Data on Women's Presence in STEM. 530-540 - Andressa R. Vinhal
, Valguima Odakura
:
Peg.Ada: uncovering digital footprint's career impact for girls. 541-548 - Eduardo Jorge Lira Antunes da Silva
, Cristina Souza de Araújo
, Jucimar Maia da Silva Junior
, Roberto Junio Rodrigues Gomes
, Larissa Roque Carvalho
, Luis Cuevas Rodriguez
, Clairon Lima Pinheiro
:
Development of cryptogames with Unity on an Ethereum Blockchain Test Network: Case Study and Challenges. 549-560 - Felipe Viegas
, Sérgio D. Canuto
, Washington Cunha
, Celso França
, Cláudio M. V. de Andrade, Guilherme Fonseca
, Ana Machado
, Leonardo Rocha
, Marcos André Gonçalves
:
Pipelining Semantic Expansion and Noise Filtering for Sentiment Analysis of Short Documents - CluSent Method. 561-575 - Horácio Henriques
, Alan de Oliveira
, Eder de Oliveira
, Daniela Trevisan
, Esteban Clua
:
Foveated Path Culling: A mixed path tracing and radiance field approach for optimizing rendering in XR Displays. 576-590 - Alexandre Thurow Bender
, Emillyn Mellyne Gobetti Souza
, Ihan Belmonte Bender
, Ulisses Brisolara Corrêa
, Ricardo Matsumura de Araújo
:
Integrating Domain Knowledge in Multi-Source Classification Tasks. 591-614 - Afra Pascual Almenara
, Toni Granollers Saltiveri
, Juan Enrique Garrido Navarro
, Marta Albets Mitjaneta
:
Enhancing Usability Assessment with a Novel Heuristics-Based Approach Validated in an Actual Business Setting. 615-631 - Daniel Domingos Alves
, Ecivaldo de Souza Matos
:
Interaction Design in Distributed Software Development: What we know and what we don't know. 632-656 - Yohan Duarte
, Henrique Canella Mandelli
, Vinicius H. S. Durelli
, Paulo Augusto Nardi
, André Takeshi Endo
:
Exploratory testing for platform video games: strategies and lessons learned. 657-669 - Julio Cesar Duarte
, Sérgio Colcher
:
Noise-Robust Automatic Speech Recognition: A Case Study for Communication Interference. 670-681 - Yan Martins Braz Gurevitz Cunha
, Bruno Rocha Gomes
, José Matheus Carvalho Boaro
, Daniel de Sousa Moraes
, Antonio José Grandson Busson
, Julio Cesar Duarte
, Sérgio Colcher
:
Learning Self-distilled Features for Facial Deepfake Detection Using Visual Foundation Models: General Results and Demographic Analysis. 682-694 - Roberto Pereira
, Andressa Sebben
, Krissia Menezes
, Patricia Castellano
, Leticia Mara Peres
, Guilherme Alex Derenievicz
, Marcos A. Castilho
, Nadja Rodrigues
, Silvério da Cruz
:
Analyzing the Logistics of the Brazilian Book and Teaching Material Program: a sociotechnical strategy to inform optimization. 695-711 - Maria Andréia Formico Rodrigues
, Thiago Narak C. de Oliveira
, Denise Q. M. Teixeira
:
Exploring Mysteries in VR: A Journey Through Brazilian Folklore and Legends. 712-727 - Filipe Maciel. S. dos Anjos
, Hugo M. Oliveira
, Fabricia E. Estevam
, Noeli Antônia Pimentel Vaz
, Luciana Regina F. da Mata
, Sérgio T. Carvalho
:
Analyzing the impact of gamification on a mHealth application for treating urinary incontinence in prostate cancer patients. 728-740 - João Pedro Assunção Campos
, Guilherme A. Madalozzo
, Ana Luisa Sant'anna Alves
, Rafael Rieder
:
ARFood: an augmented-reality food diary app for asynchronous collaborative interaction. 750-761 - Luana de Parolis Bianchini
, Luciana Zaina
:
Which UX Research method or technique should I take? Assisting software startup professionals in making their choices. 762-789 - Luciano Arruda Teran
, Giselle Lorrane Nobre Melo
, Ingrid Moreira Miranda da Silva
, Rafael Barbosa de Salles
, Thayssa A. da Rocha
, Marcelle Pereira Mota
:
A Set of Professional Tools to Support the Design and Evaluation of Real-Time Payment Systems and Emergent Users. 790-809 - Romário Santos
, Ellen Souza
, Daniely Sobral
, José Antonio Feitosa Apolinário
, Luanna Araújo
:
Social-Digital Inclusion of People with Intellectual Disability: a study with the assisted of APAE in Serra Talhada. 741-749 - José Alexandre de Freitas
, Mateus Oliveira
, Carlos Martinelli
, Fernando Amorim
, Armando M. Toda
, Paula T. Palomino
, Ana C. T. Klock
, Guilherme Corredato Guerino
, Anderson P. Avila-Santos
, Luiz A. L. Rodrigues
:
Sensation in Gamification: A Qualitative Investigation of Background Music in Gamified Learning. 810-822 - João Victor Assis
, George Valença
:
Is My Child Safe Online? - On Requirements for Parental Control Tools in Apps used by Children. 823-838 - Giselle Lorrane Nobre Melo
, Ronald Pinto Marques
, Nicoly Da Silva Menezes
, Luciano Arruda Teran
, Marcelle Pereira Mota
:
Inspecting the Accessibility of Chatbots and Mobile Banking for Emergent Users in the Context of People with Low Literacy. 839-859 - Nathalia Freire Albuquerque, George Valença
, Taciana Pontual Falcão
:
Investigating Manipulative Design on Social Media Platforms - the Case of Kidinfluencers. 860-874 - Pamella Augusta de Lima Mariano, Ana Carolina Rossi De Souza
, Guilherme Corredato Guerino
, Ana Paula Chaves
, Natasha M. Costa Valentim
:
A Systematic Mapping Study about Technologies for Hedonic Aspects Evaluation in Text-based Chatbots. 875-896 - Valeriia Demareva
, Valeriia Viakhireva
, Irina Zayceva
, Andrey Demarev
, Nicolay Nazarov
:
Exploring Subjective Sleepiness with UnnCyberpsy, a Web-Based Psychophysiological Research Tool. 897-903 - Luiz Paulo Carvalho
, Silas P. Lima Filho
, Michele A. Brandão
, Jonice Oliveira
, Flávia Maria Santoro
, Mônica Ferreira da Silva
:
Eleven years of WCAMA (2013 - 2023): A Comprehensive Descriptive and Meta-Scientific Analysis. 904-925 - Aline Elias Cardoso Verhalen
, Kamila Rios da Hora Rodrigues
:
The use of serious digital games to talk about grief and finitude with children: reports on the design and evaluation process of two games. 926-941

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