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The Visual Computer, Volume 25
Volume 25, Number 1, January 2009
- Minoru Etoh, Frank Nack, Shin'ichi Satoh:

Editorial. 1 - Hosei Matsuoka, Yusuke Nakashima, Takeshi Yoshimura:

Acoustic OFDM system and its extension. 3-12 - Yantao Zheng, Shi-Yong Neo, Tat-Seng Chua, Qi Tian:

Toward a higher-level visual representation for object-based image retrieval. 13-23 - Tat-Jun Chin, Yilun You, Céline Coutrix

, Joo-Hwee Lim, Jean-Pierre Chevallet, Laurence Nigay:
Mobile phone-based mixed reality: the Snap2Play game. 25-37 - Tao Mei, Bo Yang, Shi-Qiang Yang, Xian-Sheng Hua:

Video collage: presenting a video sequence using a single image. 39-51 - Werner Bailer

, Felix Lee, Georg Thallinger:
A distance measure for repeated takes of one scene. 53-68 - José Luis Martínez

, W. A. Rajitha Jayaruwan Weerakkody, Warnakulasuriya Anil Chandana Fernando, Gerardo Fernández-Escribano
, Hari Kalva
, Antonio Garrido
:
Distributed Video Coding using Turbo Trellis Coded Modulation. 69-82
Volume 25, Number 2, February 2009
- Nadia Magnenat-Thalmann:

Editorial note from the Editor-in-Chief. 83-85 - Jean-François El Hajjar, Vincent Jolivet, Djamchid Ghazanfarpour, Xavier Pueyo

:
A model for real-time on-surface flows. 87-100 - Rüyam Acar:

Simulation of interface dynamics: a diffuse-interface model. 101-115 - Nikos Komodakis, Georgios Tziritas:

Real-time exploration and photorealistic reconstruction of large natural environments. 117-137 - Zhong Li

, Lizhuang Ma, Xiaogang Jin, Zuoyong Zheng:
A new feature-preserving mesh-smoothing algorithm. 139-148 - Pierre Kraemer

, David Cazier
, Dominique Bechmann:
Extension of half-edges for the representation of multiresolution subdivision surfaces. 149-163 - Olivier Terraz, Guillaume Guimberteau, Stéphane Mérillou, Dimitri Plemenos, Djamchid Ghazanfarpour:

3Gmap L-systems: an application to the modelling of wood. 165-180 - Àlex Méndez-Feliu, Mateu Sbert

:
From obscurances to ambient occlusion: A survey. 181-196
Volume 25, Number 3, March 2009
- Yotam Livny, Zvi Kogan, Jihad El-Sana:

Seamless patches for GPU-based terrain rendering. 197-208 - Aaron Knoll, Ingo Wald, Charles D. Hansen:

Coherent multiresolution isosurface ray tracing. 209-225 - Nico Pietroni

, Fabio Ganovelli
, Paolo Cignoni
, Roberto Scopigno:
Splitting cubes: a fast and robust technique for virtual cutting. 227-239 - Jeremy Long, David Mould:

Dendritic stylization. 241-253 - Alexis Angelidis, Brendan McCane

:
Fur simulation with spring continuum. 255-265 - Chunxia Xiao, Hongbo Fu

, Chiew-Lan Tai:
Hierarchical aggregation for efficient shape extraction. 267-278 - Xiaogang Jin, Chiew-Lan Tai, Hailin Zhang:

Implicit modeling from polygon soup using convolution. 279-288 - Zhihong Mao, Guo Cao, Mingxi Zhao:

Robust detection of perceptually salient features on 3D meshes. 289-295
Volume 25, Number 4, April 2009
- Chin-Hung Teng, Yung-Sheng Chen:

Image-based tree modeling from a few images with very narrow viewing range. 297-307 - José Luis Crespo, Marta E. Zorrilla

, Pilar Bernardos, Eduardo Mora:
Moving objects forecast in image sequences using autoregressive algorithms. 309-323 - Susan Frank, Arie E. Kaufman:

Dependency graph approach to load balancing distributed volume visualization. 325-337 - Huawei Wang, Kai Tang

:
Biorthogonal wavelet construction for hybrid quad/triangle meshes. 349-366 - Sherif Ghali:

Sense and sidedness in the graphics pipeline via a passage through a separable space. 367-375
Volume 25, Numbers 5-7, May 2009
- Geoff Wyvill:

Editorial. 377-380 - Xin Liu, Marina L. Gavrilova

, Jon G. Rokne:
Incorporating object-centered sampling and Delaunay tetrahedrization for visual hull reconstruction. 381-389 - Yi-Ling Chen, Shang-Hong Lai

:
Creating MPU implicit surfaces from unoriented point sets with orientation inference. 391-399 - Julien Dardenne, Sébastien Valette

, Nicolas Siauve, Noël Burais, Rémy Prost:
Variational tetrahedral mesh generation from discrete volume data. 401-410 - Pablo Diaz-Gutierrez, Jonas Bösch, Renato Pajarola

, Meenakshisundaram Gopi:
Streaming surface sampling using Gaussian epsilon-nets. 411-421 - Kenny Erleben

:
Maximal independent set graph partitions for representations of body-centered cubic lattices. 423-430 - Yingzhen Yang, Yichen Wei, Chunxiao Liu, Qunsheng Peng, Yasuyuki Matsushita

:
An improved belief propagation method for dynamic collage. 431-439 - Pere-Pau Vázquez

:
Automatic view selection through depth-based view stability analysis. 441-449 - Cagatay Turkay

, Emre Koc, Selim Balcisoy
:
An information theoretic approach to camera control for crowded scenes. 451-459 - Rupert Reif, Willibald A. Günthner:

Pick-by-vision: augmented reality supported order picking. 461-467 - Fernando Trebien, Manuel M. Oliveira

:
Realistic real-time sound re-synthesis and processing for interactive virtual worlds. 469-477 - Xi Cheng, Gengdai Liu, Zhigeng Pan, Bing Tang:

Fragment-based responsive character motion for interactive games. 479-485 - Zhigeng Pan, Xi Cheng, Wenzhi Chen, Gengdai Liu, Bing Tang:

Real time falling animation with active and protective responses. 487-497 - Shuangyuan Wu, Shihong Xia, Zhaoqi Wang, Chunpeng Li:

Efficient motion data indexing and retrieval with local similarity measure of motion strings. 499-508 - Daniel Raunhardt, Ronan Boulic:

Motion constraint. 509-518 - Afonso Paiva

, Emilio Vital Brazil, Fabiano Petronetto, Mario Costa Sousa
:
Fluid-based hatching for tone mapping in line illustrations. 519-527 - Günter Wallner

:
An extended GPU radiosity solver. 529-537 - Rafael Pacheco Kovaleski, Manuel M. Oliveira

:
High-quality brightness enhancement functions for real-time reverse tone mapping. 539-547 - Xuan Yu, Jingyi Yu, Leonard McMillan

:
Towards multi-perspective rasterization. 549-557 - Cem Yuksel

, John Keyser
:
Fast real-time caustics from height fields. 559-564 - Chun Jia, Voicu Popescu:

Compact real-time modeling of seated humans by video sprite sequence quantization. 565-572 - Brennan Rusnell, David Mould, Mark G. Eramian:

Feature-rich distance-based terrain synthesis. 573-579 - Yubo Tao, Hai Lin, Hujun Bao, Feng Dong, Gordon Clapworthy:

Feature enhancement by volumetric unsharp masking. 581-588 - Cindy Grimm

, Tao Ju, Ly Phan, John F. Hughes:
Adaptive smooth surface fitting with manifolds. 589-597 - Yuxu Lin, Chun Chen, Mingli Song, Zicheng Liu:

Dual-RBF based surface reconstruction. 599-607 - Qizhen He, Horace Ho-Shing Ip

, Jun Feng, Xianbin Cao:
Mr-SDM: a novel statistical deformable model for object deformation. 609-616 - Olusola Olumide Aina:

Generating anatomical substructures for physically-based facial animation. Part 1: A methodology for skull fitting. 617-625 - Sasakthi S. Abeysinghe, Tao Ju:

Interactive skeletonization of intensity volumes. 627-635 - Yanli Liu, Xueying Qin, Songhua Xu, Eihachiro Nakamae, Qunsheng Peng:

Light source estimation of outdoor scenes for mixed reality. 637-646 - Lorcán Mac Manus, Masahiro Iwasaki, Katsuhiro Kanamori, Satoshi Sato, Neil A. Dodgson

:
Inherent limitations on specular highlight analysis. 647-656 - Fei Hou, Yue Qi, Xukun Shen

, Shen Yang, Qinping Zhao:
Automatic registration of multiple range images based on cycle space. 657-665 - Jiaxi Hu, Jing Hua:

Salient spectral geometric features for shape matching and retrieval. 667-675 - Cosmin Ancuti, Codruta Orniana Ancuti

, Philippe Bekaert:
An efficient two steps algorithm for wide baseline image matching. 677-686 - Shiguang Liu, Qiguang Liu, Tai An, Jizhou Sun, Qunsheng Peng:

Physically based simulation of thin-shell objects' burning. 687-696 - Ehsan Miandji

, M. H. Sargazi Moghadam, Faramarz F. Samavati, Mohammad Emadi:
Real-time multi-band synthesis of ocean water with new iterative up-sampling technique. 697-705 - Ho-Young Lee, Jeong-Mo Hong, Chang-Hun Kim:

Simulation of swirling bubbly water using bubble particles. 707-712 - Ho-Young Lee, Jeong-Mo Hong, Chang-Hun Kim:

Interchangeable SPH and level set method in multiphase fluids. 713-718 - Takashi Imagire, Henry Johan, Tomoyuki Nishita:

A fast method for simulating destruction and the generated dust and debris. 719-727
Volume 25, Number 8, August 2009
- Michela Spagnuolo, Daniel Cohen-Or, Xianfeng David Gu:

Preface. 729 - Martin Aigner, Bert Jüttler

:
Robust fitting of implicitly defined surfaces using Gauss-Newton-type techniques. 731-741 - Joon-Kyung Seong, Won-Ki Jeong

, Elaine Cohen:
Curvature-based anisotropic geodesic distance computation for parametric and implicit surfaces. 743-755 - Young In Yeo, Tianyun Ni, Ashish Myles, Vineet Goel, Jörg Peters

:
Parallel smoothing of quad meshes. 757-769 - David Eppstein, Michael T. Goodrich

, Ethan Kim, Rasmus Tamstorf:
Approximate topological matching of quad meshes. 771-783 - Atsushi Tatsuma, Masaki Aono:

Multi-Fourier spectra descriptor and augmentation with spectral clustering for 3D shape retrieval. 785-804 - Yacine Amara, Xavier Marsault:

A GPU Tile-Load-Map architecture for terrain rendering: theory and applications. 805-824
Volume 25, Number 9, September 2009
- Nadia Magnenat-Thalmann, Ewald Quak:

Editorial. 825 - Vincent Luboz, Rafal Blazewski, Derek Gould, Fernando Bello

:
Real-time guidewire simulation in complex vascular models. 827-834 - Xavier Maurice, Anders Sandholm, Nicolas Pronost

, Ronan Boulic, Daniel Thalmann:
A subject-specific software solution for the modeling and the visualization of muscles deformations. 835-842 - Katja Oberhofer

, Kumar Mithraratne
, Ngaire S. Stott, Iain A. Anderson:
Anatomically-based musculoskeletal modeling: prediction and validation of muscle deformation during walking. 843-851 - Bernhard Kainz

, Ursula Reiter, Gert Reiter, Dieter Schmalstieg:
In vivo interactive visualization of four-dimensional blood flow patterns. 853-862 - Pengcheng Xi, Chang Shu:

Consistent parameterization and statistical analysis of human head scans. 863-871 - Caecilia Charbonnier

, Lazhari Assassi
, Pascal Volino, Nadia Magnenat-Thalmann:
Motion study of the hip joint in extreme postures. 873-882 - Marco Agus

, Fabio Bettio, Andrea Giachetti
, Enrico Gobbetti
, José Antonio Iglesias Guitián, Fabio Marton
, Jonas Nilsson, Giovanni Pintore
:
An interactive 3D medical visualization system based on a light field display. 883-893
Volume 25, Number 10, October 2009
- Nadia Magnenat-Thalmann:

Editorial. 895 - Luis Gustavo Nonato:

Editorial. 897 - Jesús P. Mena-Chalco, Ives Macêdo

, Luiz Velho, Roberto M. Cesar
:
3D face computational photography using PCA spaces. 899-909 - Álvaro E. Cuno Parari

, Claudio Esperança, Antonio A. F. Oliveira:
Shape-sensitive MLS deformation. 911-922 - Danilo Medeiros Eler, Marcel Y. Nakazaki, Fernando Vieira Paulovich

, Davi Pereira-Santos, Gabriel de Faria Andery, Maria Cristina Ferreira de Oliveira
, João Batista Neto, Rosane Minghim
:
Visual analysis of image collections. 923-937 - Vladimir Alves dos Passos, Marcelo Walter

:
3D virtual mosaics: Opus Palladium and mixed styles. 939-946 - Wallace Santos Lages

, Carlúcio Cordeiro, Dorgival O. Guedes
:
Performance analysis of a parallel multi-view rendering architecture using light fields. 947-958 - Juntao Ye, Robert E. Webber, Yangsheng Wang:

A reduced unconstrained system for the cloth dynamics solver. 959-971
Volume 25, Number 11, November 2009
- Hanli Zhao, Xiaoyang Mao

, Xiaogang Jin, Jianbing Shen
, Feifei Wei, Jieqing Feng:
Real-time saliency-aware video abstraction. 973-984 - Zhe Fan, Yu-Chuan Kuo, Ye Zhao, Feng Qiu, Arie E. Kaufman, William Arcieri:

Visual simulation of thermal fluid dynamics in a pressurized water reactor. 985-996 - Guofeng Zhang, Wei Hua, Xueying Qin, Yuanlong Shao, Hujun Bao:

Video stabilization based on a 3D perspective camera model. 997-1008 - Chang Ha Lee, Alan Liu, Thomas P. Caudell:

A study of locomotion paradigms for immersive medical simulation environments. 1009-1018 - Qi Zhang, Roy Eagleson, Terry M. Peters:

High-quality cardiac image dynamic visualization with feature enhancement and virtual surgical tool inclusion. 1019-1035 - Anna Puig-Centelles, Oscar Ripolles

, Miguel Chover
:
Creation and control of rain in virtual environments. 1037-1052
Volume 25, Number 12, December 2009
- Fotis Liarokapis

:
Special issue on Serious Games and Virtual Worlds. 1053-1054 - Johan Koolwaaij, Martin Wibbels, Sebastian Böhm, Marko Luther:

Living virtual history. 1055-1062 - Jian Chang

, Jian J. Zhang, Rehan Zia:
Modelling deformations in car crash animation. 1063-1072 - Kyung-Kyu Kang, Jung-A Kim, Dongho Kim:

Development of a sensory gate-ball game system for the aged people. 1073-1083 - James William Burke, M. D. J. McNeill, Darryl Charles

, Philip J. Morrow, Jacqui Crosbie, Suzanne McDonough
:
Optimising engagement for stroke rehabilitation using serious games. 1085-1099 - Alan Chalmers

, Kurt Debattista, Belma Ramic-Brkic
:
Towards high-fidelity multi-sensory virtual environments. 1101-1108 - Fotis Liarokapis

, Louis Macan, Garry Malone, Genaro Rebolledo-Mendez
, Sara de Freitas:
Multimodal augmented reality tangible gaming. 1109-1120 - Stelios Papakonstantinou, Vesna Brujic-Okretic:

Framework for context-aware smartphone applications. 1121-1132

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