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BibTeX records: Elizabeth A. Boyle
@article{DBLP:journals/bjet/TerrasB19, author = {Melody M. Terras and Elizabeth A. Boyle}, title = {Integrating games as a means to develop e-learning: Insights from a psychological perspective}, journal = {Br. J. Educ. Technol.}, volume = {50}, number = {3}, pages = {1049--1059}, year = {2019}, url = {https://doi.org/10.1111/bjet.12784}, doi = {10.1111/BJET.12784}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/bjet/TerrasB19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/bjet/TerrasBRJ18, author = {Melody M. Terras and Elizabeth A. Boyle and Judith Ramsay and Dominic Jarrett}, title = {The opportunities and challenges of serious games for people with an intellectual disability}, journal = {Br. J. Educ. Technol.}, volume = {49}, number = {4}, pages = {690--700}, year = {2018}, url = {https://doi.org/10.1111/bjet.12638}, doi = {10.1111/BJET.12638}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/bjet/TerrasBRJ18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ile/HummelBEPG18, author = {Hans G. K. Hummel and Elizabeth A. Boyle and Sif Einarsd{\'{o}}ttir and Arna P{\'{e}}tursd{\'{o}}ttir and Aurel Graur}, title = {Game-based career learning support for youth: effects of playing the Youth@Work game on career adaptability}, journal = {Interact. Learn. Environ.}, volume = {26}, number = {6}, pages = {745--759}, year = {2018}, url = {https://doi.org/10.1080/10494820.2017.1402062}, doi = {10.1080/10494820.2017.1402062}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ile/HummelBEPG18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gala/BoyleHLSHJJ18, author = {Elizabeth A. Boyle and Jannicke Baalsrud Hauge and Murray Leith and Duncan Sim and Hans G. K. Hummel and Petar Jandric and Athanassios Jimoyiannis}, editor = {Manuel Gentile and Mario Allegra and Heinrich S{\"{o}}bke}, title = {Linking Learning Outcomes and Game Mechanics in the Early Stages of the {RU} EU? Project}, booktitle = {Games and Learning Alliance - 7th International Conference, {GALA} 2018, Palermo, Italy, December 5-7, 2018, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {11385}, pages = {191--200}, publisher = {Springer}, year = {2018}, url = {https://doi.org/10.1007/978-3-030-11548-7\_18}, doi = {10.1007/978-3-030-11548-7\_18}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/gala/BoyleHLSHJJ18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/techedu/BoyleBJLSZSTTHH18, author = {Elizabeth A. Boyle and Gavin Baxter and Athanassios Jimoyiannis and Murray Leith and Duncan Sim and Arno van der Zwet and Graham G. Scott and Melody M. Terras and Panagiotis Tsiotakis and Hans G. K. Hummel and Jannicke Baalsrud Hauge and Petar Jandric}, editor = {Meni Tsitouridou and Jos{\'{e}} A. Diniz and Tassos A. Mikropoulos}, title = {The Design of the {RU} EU? Game: {A} Game-Based Approach to Help Students' Exploring of European Identity and Values}, booktitle = {Technology and Innovation in Learning, Teaching and Education - First International Conference, {TECH-EDU} 2018, Thessaloniki, Greece, June 20-22, 2018, Revised Selected Papers}, series = {Communications in Computer and Information Science}, volume = {993}, pages = {120--133}, publisher = {Springer}, year = {2018}, url = {https://doi.org/10.1007/978-3-030-20954-4\_9}, doi = {10.1007/978-3-030-20954-4\_9}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/techedu/BoyleBJLSZSTTHH18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ce/BoyleHCGEOLNRP16, author = {Elizabeth A. Boyle and Thomas Hainey and Thomas M. Connolly and Grant Gray and Jeffrey Earp and Michela Ott and Theodore Lim and Manuel Ninaus and Cl{\'{a}}udia Sofia Ribeiro and Jo{\~{a}}o Madeiras Pereira}, title = {An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games}, journal = {Comput. Educ.}, volume = {94}, pages = {178--192}, year = {2016}, url = {https://doi.org/10.1016/j.compedu.2015.11.003}, doi = {10.1016/J.COMPEDU.2015.11.003}, timestamp = {Sat, 20 Apr 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ce/BoyleHCGEOLNRP16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ce/HaineyCBWR16, author = {Thomas Hainey and Thomas M. Connolly and Elizabeth A. Boyle and Amanda Wilson and Aisya Razak}, title = {A systematic literature review of games-based learning empirical evidence in primary education}, journal = {Comput. Educ.}, volume = {102}, pages = {202--223}, year = {2016}, url = {https://doi.org/10.1016/j.compedu.2016.09.001}, doi = {10.1016/J.COMPEDU.2016.09.001}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ce/HaineyCBWR16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ce/BoyleMCHMKR14, author = {Elizabeth A. Boyle and Ewan MacArthur and Thomas M. Connolly and Thomas Hainey and Madalina Manea and Anne K{\"{a}}rki and Peter van Rosmalen}, title = {A narrative literature review of games, animations and simulations to teach research methods and statistics}, journal = {Comput. Educ.}, volume = {74}, pages = {1--14}, year = {2014}, url = {https://doi.org/10.1016/j.compedu.2014.01.004}, doi = {10.1016/J.COMPEDU.2014.01.004}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ce/BoyleMCHMKR14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/sg/RosmalenBBKA14, author = {Peter van Rosmalen and Elizabeth A. Boyle and John van der Baaren and A. I. K{\"{a}}rki and {\'{A}}ngel del Blanco Aguado}, title = {A case study on the design and development of minigames for research methods and statistics}, journal = {{EAI} Endorsed Trans. Serious Games}, volume = {1}, number = {3}, pages = {e5}, year = {2014}, url = {https://doi.org/10.4108/sg.1.3.e5}, doi = {10.4108/SG.1.3.E5}, timestamp = {Wed, 22 May 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/sg/RosmalenBBKA14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gala/BoyleB13, author = {James M. Boyle and Elizabeth A. Boyle}, editor = {Alessandro De Gloria}, title = {Towards an Understanding of the Relationship Between Executive Functions and Learning Outcomes from Serious Computer Games}, booktitle = {Games and Learning Alliance - Second International Conference, {GALA} 2013, Paris, France, October 23-25, 2013, Revised Selected Papers}, series = {Lecture Notes in Computer Science}, volume = {8605}, pages = {187--199}, publisher = {Springer}, year = {2013}, url = {https://doi.org/10.1007/978-3-319-12157-4\_15}, doi = {10.1007/978-3-319-12157-4\_15}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/gala/BoyleB13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gala/RosmalenBNBFMPMS13, author = {Peter van Rosmalen and Elizabeth A. Boyle and Rob Nadolski and John van der Baaren and Baltasar Fern{\'{a}}ndez{-}Manj{\'{o}}n and Ewan MacArthur and Tiina Pennanen and Madalina Manea and Kam Star}, editor = {Alessandro De Gloria}, title = {Acquiring 21st Century Skills: Gaining Insight into the Design and Applicability of a Serious Game with 4C-ID}, booktitle = {Games and Learning Alliance - Second International Conference, {GALA} 2013, Paris, France, October 23-25, 2013, Revised Selected Papers}, series = {Lecture Notes in Computer Science}, volume = {8605}, pages = {327--334}, publisher = {Springer}, year = {2013}, url = {https://doi.org/10.1007/978-3-319-12157-4\_26}, doi = {10.1007/978-3-319-12157-4\_26}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/gala/RosmalenBNBFMPMS13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ce/ConnollyBMHB12, author = {Thomas M. Connolly and Elizabeth A. Boyle and Ewan MacArthur and Thomas Hainey and James M. Boyle}, title = {A systematic literature review of empirical evidence on computer games and serious games}, journal = {Comput. Educ.}, volume = {59}, number = {2}, pages = {661--686}, year = {2012}, url = {https://doi.org/10.1016/j.compedu.2012.03.004}, doi = {10.1016/J.COMPEDU.2012.03.004}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ce/ConnollyBMHB12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/chb/BoyleCHB12, author = {Elizabeth A. Boyle and Thomas M. Connolly and Thomas Hainey and James M. Boyle}, title = {Engagement in digital entertainment games: {A} systematic review}, journal = {Comput. Hum. Behav.}, volume = {28}, number = {3}, pages = {771--780}, year = {2012}, url = {https://doi.org/10.1016/j.chb.2011.11.020}, doi = {10.1016/J.CHB.2011.11.020}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/chb/BoyleCHB12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/sgda/RomeroUPB12, author = {Margarida Romero and Mireia Usart and Maria Popescu and Elizabeth A. Boyle}, editor = {Minhua Ma and Manuel Fradinho and Jannicke Baalsrud Hauge and Heiko Duin and Klaus{-}Dieter Thoben}, title = {Interdisciplinary and International Adaption and Personalization of the MetaVals Serious Games}, booktitle = {Serious Games Development and Applications - Third International Conference, {SGDA} 2012, Bremen, Germany, September 26-29, 2012. Proceedings}, series = {Lecture Notes in Computer Science}, volume = {7528}, pages = {59--73}, publisher = {Springer}, year = {2012}, url = {https://doi.org/10.1007/978-3-642-33687-4\_5}, doi = {10.1007/978-3-642-33687-4\_5}, timestamp = {Tue, 04 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/sgda/RomeroUPB12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ce/HaineyCSB11, author = {Thomas Hainey and Thomas M. Connolly and Mark Stansfield and Elizabeth A. Boyle}, title = {Evaluation of a game to teach requirements collection and analysis in software engineering at tertiary education level}, journal = {Comput. Educ.}, volume = {56}, number = {1}, pages = {21--35}, year = {2011}, url = {https://doi.org/10.1016/j.compedu.2010.09.008}, doi = {10.1016/J.COMPEDU.2010.09.008}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ce/HaineyCSB11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ce/HaineyCSB11a, author = {Thomas Hainey and Thomas M. Connolly and Mark Stansfield and Elizabeth A. Boyle}, title = {The differences in motivations of online game players and offline game players: {A} combined analysis of three studies at higher education level}, journal = {Comput. Educ.}, volume = {57}, number = {4}, pages = {2197--2211}, year = {2011}, url = {https://doi.org/10.1016/j.compedu.2011.06.001}, doi = {10.1016/J.COMPEDU.2011.06.001}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ce/HaineyCSB11a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/entcom/BoyleCH11, author = {Elizabeth A. Boyle and Thomas M. Connolly and Thomas Hainey}, title = {The role of psychology in understanding the impact of computer games}, journal = {Entertain. Comput.}, volume = {2}, number = {2}, pages = {69--74}, year = {2011}, url = {https://doi.org/10.1016/j.entcom.2010.12.002}, doi = {10.1016/J.ENTCOM.2010.12.002}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/entcom/BoyleCH11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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