BibTeX records: Kai Erenli

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@proceedings{DBLP:conf/ilrn/2021,
  editor       = {Daphne Economou and
                  Anasol Pe{\~{n}}a{-}R{\'{\i}}os and
                  Andreas Dengel and
                  Heather Dodds and
                  Markos Mentzelopoulos and
                  Alexander Klippel and
                  Kai Erenli and
                  Mark J. W. Lee and
                  Jonathon Richter},
  title        = {7th International Conference of the Immersive Learning Research Network,
                  iLRN 2021, Eureka, CA, USA, May 17 - June 10, 2021},
  publisher    = {{IEEE}},
  year         = {2021},
  url          = {https://doi.org/10.23919/iLRN52045.2021},
  doi          = {10.23919/ILRN52045.2021},
  isbn         = {978-1-7348995-2-8},
  timestamp    = {Tue, 06 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ilrn/2021.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/LaiEKL19,
  author       = {Gorm Lai and
                  Kai Erenli and
                  Foaad Khosmood and
                  William H. Latham},
  editor       = {Sebastian Deterding and
                  Foaad Khosmood and
                  Johanna Pirker and
                  Thomas H. Apperley},
  title        = {Introducing: the game jam license},
  booktitle    = {Proceedings of the 14th International Conference on the Foundations
                  of Digital Games, {FDG} 2019, San Luis Obispo, California, USA, August
                  26-30, 2019},
  pages        = {72:1--72:6},
  publisher    = {{ACM}},
  year         = {2019},
  url          = {https://doi.org/10.1145/3337722.3341844},
  doi          = {10.1145/3337722.3341844},
  timestamp    = {Sun, 25 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/LaiEKL19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/JankKFE19,
  author       = {Angela Jank and
                  Fabian Kozich and
                  Felix Fr{\"{o}}hlich and
                  Kai Erenli},
  title        = {{VR} Fact Sheet 2019- An Overview of {VR} Movies {\&} Games},
  booktitle    = {{IEEE} Games, Entertainment, Media Conference, {GEM} 2019, New Haven,
                  CT, USA, June 18-21, 2019},
  pages        = {1--9},
  publisher    = {{IEEE}},
  year         = {2019},
  url          = {https://doi.org/10.1109/GEM.2019.8811536},
  doi          = {10.1109/GEM.2019.8811536},
  timestamp    = {Mon, 09 Aug 2021 14:54:01 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/JankKFE19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-1908-11459,
  author       = {Gorm Lai and
                  Kai Erenli and
                  Foaad Khosmood and
                  William H. Latham},
  title        = {Introducing: The Game Jam License},
  journal      = {CoRR},
  volume       = {abs/1908.11459},
  year         = {2019},
  url          = {http://arxiv.org/abs/1908.11459},
  eprinttype    = {arXiv},
  eprint       = {1908.11459},
  timestamp    = {Wed, 04 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-1908-11459.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/i-jac/Erenli16,
  author       = {Kai Erenli},
  title        = {Generation I(mmersion) - How to Meet Learner Expectations of Tomorrow},
  journal      = {Int. J. Adv. Corp. Learn.},
  volume       = {9},
  number       = {1},
  pages        = {19--25},
  year         = {2016},
  url          = {https://www.online-journals.org/index.php/i-jac/article/view/5241},
  timestamp    = {Thu, 25 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/i-jac/Erenli16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/Erenli15,
  author       = {Kai Erenli},
  editor       = {Elena G. Bertozzi and
                  Bill Kapralos and
                  Nahum D. Gershon and
                  Jim R. Parker},
  title        = {Gaming {\&} law - Its part of the game, so what should {I} know},
  booktitle    = {2015 {IEEE} Games Entertainment Media Conference, {GEM} 2015, Toronto,
                  ON, Canada, October 14-16, 2015},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/GEM.2015.7377250},
  doi          = {10.1109/GEM.2015.7377250},
  timestamp    = {Wed, 16 Oct 2019 14:14:48 +0200},
  biburl       = {https://dblp.org/rec/conf/gamesem/Erenli15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamedays/BirkenraheE14,
  author       = {Marcus Birkenkrahe and
                  Kai Erenli},
  editor       = {Stefan G{\"{o}}bel and
                  Josef Wiemeyer},
  title        = {QuizeRo - Recipe for a Successful QR-Code Scavenger Hunt},
  booktitle    = {Games for Training, Education, Health and Sports - 4th International
                  Conference on Serious Games, GameDays 2014, Darmstadt, Germany, April
                  1-5, 2014. Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {8395},
  pages        = {190--194},
  publisher    = {Springer},
  year         = {2014},
  url          = {https://doi.org/10.1007/978-3-319-05972-3\_20},
  doi          = {10.1007/978-3-319-05972-3\_20},
  timestamp    = {Tue, 14 May 2019 10:00:47 +0200},
  biburl       = {https://dblp.org/rec/conf/gamedays/BirkenraheE14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/i-jac/Erenli13,
  author       = {Kai Erenli},
  title        = {Gamify Your Teaching - Using Location-Based Games for Educational
                  Purposes},
  journal      = {Int. J. Adv. Corp. Learn.},
  volume       = {6},
  number       = {2},
  pages        = {22--27},
  year         = {2013},
  url          = {https://www.online-journals.org/index.php/i-jac/article/view/2960},
  timestamp    = {Thu, 25 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/i-jac/Erenli13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijet/Erenli13,
  author       = {Kai Erenli},
  title        = {The Impact of Gamification - Recommending Education Scenarios},
  journal      = {Int. J. Emerg. Technol. Learn.},
  volume       = {8},
  number       = {{S1}},
  pages        = {15--21},
  year         = {2013},
  url          = {https://doi.org/10.3991/ijet.v8is1.2320},
  doi          = {10.3991/IJET.V8IS1.2320},
  timestamp    = {Fri, 10 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijet/Erenli13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/i-jac/Erenli12,
  author       = {Kai Erenli},
  title        = {Choosing a Virtual World Platform for Teaching: "VICERO"
                  - {A} Scoring Model Aiding the Right Choice},
  journal      = {Int. J. Adv. Corp. Learn.},
  volume       = {5},
  number       = {3},
  pages        = {54--57},
  year         = {2012},
  url          = {https://www.online-journals.org/index.php/i-jac/article/view/2192},
  timestamp    = {Thu, 25 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/i-jac/Erenli12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijet/EbnerGWEBS12,
  author       = {Martin Ebner and
                  Ortrun Gr{\"{o}}blinger and
                  Stephan Waba and
                  Kai Erenli and
                  Erwin Bratengeyer and
                  Reinhard Staber},
  title        = {Young Academics in E-Learning Research - Editorial},
  journal      = {Int. J. Emerg. Technol. Learn.},
  volume       = {7},
  number       = {{S2}},
  pages        = {4--6},
  year         = {2012},
  url          = {https://doi.org/10.3991/ijet.v7is2.2321},
  doi          = {10.3991/IJET.V7IS2.2321},
  timestamp    = {Tue, 16 Aug 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijet/EbnerGWEBS12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/edutainment/Erenli12,
  author       = {Kai Erenli},
  editor       = {Stefan G{\"{o}}bel and
                  Wolfgang M{\"{u}}ller and
                  Bodo Urban and
                  Josef Wiemeyer},
  title        = {Veni, Vidi, {VICERO} - But Where to Start?},
  booktitle    = {E-Learning and Games for Training, Education, Health and Sports -
                  7th International Conference, Edutainment 2012 and 3rd International
                  Conference, GameDays 2012, Darmstadt, Germany, September 18-20, 2012.
                  Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {7516},
  pages        = {190},
  publisher    = {Springer},
  year         = {2012},
  url          = {https://doi.org/10.1007/978-3-642-33466-5\_23},
  doi          = {10.1007/978-3-642-33466-5\_23},
  timestamp    = {Thu, 30 Jun 2022 15:24:36 +0200},
  biburl       = {https://dblp.org/rec/conf/edutainment/Erenli12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/i-jac/ErenliO11,
  author       = {Kai Erenli and
                  Gerhard Ortner},
  title        = {Collaborative and Social Learning using Virtual Worlds: Preparing
                  Students for Virtually Anything},
  journal      = {Int. J. Adv. Corp. Learn.},
  volume       = {4},
  number       = {3},
  pages        = {23--29},
  year         = {2011},
  url          = {https://www.online-journals.org/index.php/i-jac/article/view/1734},
  timestamp    = {Thu, 25 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/i-jac/ErenliO11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ucmedia/Erenli09,
  author       = {Kai Erenli},
  editor       = {Petros Daras and
                  Oscar Mayora{-}Ibarra},
  title        = {Virtual Persons + Virtual Goods = Real Problems},
  booktitle    = {User Centric Media - First International Conference, UCMedia 2009,
                  Venice, Italy, December 9-11, 2009, Revised Selected Papers},
  series       = {Lecture Notes of the Institute for Computer Sciences, Social Informatics
                  and Telecommunications Engineering},
  volume       = {40},
  pages        = {265--270},
  publisher    = {Springer},
  year         = {2009},
  url          = {https://doi.org/10.1007/978-3-642-12630-7\_32},
  doi          = {10.1007/978-3-642-12630-7\_32},
  timestamp    = {Fri, 02 Nov 2018 09:34:16 +0100},
  biburl       = {https://dblp.org/rec/conf/ucmedia/Erenli09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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