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BibTeX records: Jan Van Looy
@article{DBLP:journals/tciaig/DurnezZCMBLM22, author = {Wouter Durnez and Aleksandra Zheleva and Mark Claypool and Mathias Maes and Klaas Bombeke and Jan Van Looy and Lieven De Marez}, title = {Spaz! The Effects of Local Latency on Player Actions in a Desktop-Based Exergame}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {623--631}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3128714}, doi = {10.1109/TG.2021.3128714}, timestamp = {Sun, 15 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/DurnezZCMBLM22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ce/AllCL21, author = {Anissa All and Elena Patricia N{\'{u}}{\~{n}}ez Castellar and Jan Van Looy}, title = {Digital Game-Based Learning effectiveness assessment: Reflections on study design}, journal = {Comput. Educ.}, volume = {167}, pages = {104160}, year = {2021}, url = {https://doi.org/10.1016/j.compedu.2021.104160}, doi = {10.1016/J.COMPEDU.2021.104160}, timestamp = {Mon, 26 Apr 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ce/AllCL21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/mta/LuzardoVAPWLRLD21, author = {Gonzalo Luzardo and Tine Vyvey and Jan Aelterman and Tom Paridaens and Glenn Van Wallendael and Peter Lambert and Sven Rousseaux and Hi{\^{e}}p Quang Luong and Wouter Durnez and Jan Van Looy and Wilfried Philips and Daniel Ochoa}, title = {An experimental study on the perceived quality of natively graded versus inverse tone mapped high dynamic range video content on television}, journal = {Multim. Tools Appl.}, volume = {80}, number = {4}, pages = {5559--5576}, year = {2021}, url = {https://doi.org/10.1007/s11042-020-09955-7}, doi = {10.1007/S11042-020-09955-7}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/mta/LuzardoVAPWLRLD21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/que/VyveyCMVL18, author = {Tine Vyvey and Elena N{\'{u}}{\~{n}}ez Castellar and Dirk Maes and Bruno Vandevelde and Jan Van Looy}, title = {An experimental study on the impact of cinema theater reflections on users' perceived intra-frame dynamic range}, journal = {Qual. User Exp.}, volume = {3}, number = {1}, year = {2018}, url = {https://doi.org/10.1007/s41233-017-0014-5}, doi = {10.1007/S41233-017-0014-5}, timestamp = {Mon, 15 Apr 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/que/VyveyCMVL18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/hci/BombekeDDAAALMM18, author = {Klaas Bombeke and Aranka Van Dongen and Wouter Durnez and Alessandra Anzolin and Hannes Almgren and Anissa All and Jan Van Looy and Lieven De Marez and Daniele Marinazzo and Elena Patricia N{\'{u}}{\~{n}}ez Castellar}, editor = {Dylan D. Schmorrow and Cali M. Fidopiastis}, title = {Do Not Disturb: Psychophysiological Correlates of Boredom, Flow and Frustration During {VR} Gaming}, booktitle = {Augmented Cognition: Intelligent Technologies - 12th International Conference, {AC} 2018, Held as Part of {HCI} International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part {I}}, series = {Lecture Notes in Computer Science}, volume = {10915}, pages = {101--119}, publisher = {Springer}, year = {2018}, url = {https://doi.org/10.1007/978-3-319-91470-1\_10}, doi = {10.1007/978-3-319-91470-1\_10}, timestamp = {Fri, 09 Apr 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/hci/BombekeDDAAALMM18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ce/AllPCL17, author = {Anissa All and Barbara Plovie and Elena Patricia N{\'{u}}{\~{n}}ez Castellar and Jan Van Looy}, title = {Pre-test influences on the effectiveness of digital-game based learning: {A} case study of a fire safety game}, journal = {Comput. Educ.}, volume = {114}, pages = {24--37}, year = {2017}, url = {https://doi.org/10.1016/j.compedu.2017.05.018}, doi = {10.1016/J.COMPEDU.2017.05.018}, timestamp = {Sat, 22 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ce/AllPCL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/chb/VermeulenBL17, author = {Lotte Vermeulen and Sofie Van Bauwel and Jan Van Looy}, title = {Tracing female gamer identity. An empirical study into gender and stereotype threat perceptions}, journal = {Comput. Hum. Behav.}, volume = {71}, pages = {90--98}, year = {2017}, url = {https://doi.org/10.1016/j.chb.2017.01.054}, doi = {10.1016/J.CHB.2017.01.054}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/chb/VermeulenBL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/jstsp/KumcuBPJLP17, author = {Asli Kumcu and Klaas Bombeke and Ljiljana Platisa and Ljubomir Jovanov and Jan Van Looy and Wilfried Philips}, title = {Performance of Four Subjective Video Quality Assessment Protocols and Impact of Different Rating Preprocessing and Analysis Methods}, journal = {{IEEE} J. Sel. Top. Signal Process.}, volume = {11}, number = {1}, pages = {48--63}, year = {2017}, url = {https://doi.org/10.1109/JSTSP.2016.2638681}, doi = {10.1109/JSTSP.2016.2638681}, timestamp = {Wed, 07 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/jstsp/KumcuBPJLP17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ce/AllCL16, author = {Anissa All and Elena Patricia N{\'{u}}{\~{n}}ez Castellar and Jan Van Looy}, title = {Assessing the effectiveness of digital game-based learning: Best practices}, journal = {Comput. Educ.}, volume = {92-93}, pages = {90--103}, year = {2016}, url = {https://doi.org/10.1016/j.compedu.2015.10.007}, doi = {10.1016/J.COMPEDU.2015.10.007}, timestamp = {Sat, 22 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ce/AllCL16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/chb/VermeulenCJCL16, author = {Lotte Vermeulen and Elena Patricia N{\'{u}}{\~{n}}ez Castellar and Dirk P. Janssen and Licia Calvi and Jan Van Looy}, title = {Playing under threat. Examining stereotype threat in female game players}, journal = {Comput. Hum. Behav.}, volume = {57}, pages = {377--387}, year = {2016}, url = {https://doi.org/10.1016/j.chb.2015.12.042}, doi = {10.1016/J.CHB.2015.12.042}, timestamp = {Tue, 18 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/chb/VermeulenCJCL16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ce/CastellarAML15, author = {Elena Patricia N{\'{u}}{\~{n}}ez Castellar and Anissa All and Lieven De Marez and Jan Van Looy}, title = {Cognitive abilities, digital games and arithmetic performance enhancement: {A} study comparing the effects of a math game and paper exercises}, journal = {Comput. Educ.}, volume = {85}, pages = {123--133}, year = {2015}, url = {https://doi.org/10.1016/j.compedu.2014.12.021}, doi = {10.1016/J.COMPEDU.2014.12.021}, timestamp = {Sat, 22 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ce/CastellarAML15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ce/AllCL15, author = {Anissa All and Elena Patricia N{\'{u}}{\~{n}}ez Castellar and Jan Van Looy}, title = {Towards a conceptual framework for assessing the effectiveness of digital game-based learning}, journal = {Comput. Educ.}, volume = {88}, pages = {29--37}, year = {2015}, url = {https://doi.org/10.1016/j.compedu.2015.04.012}, doi = {10.1016/J.COMPEDU.2015.04.012}, timestamp = {Sat, 22 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ce/AllCL15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/chb/GroveL15, author = {Frederik De Grove and Jan Van Looy}, title = {Young people at play. Behaviors, motives and social structure}, journal = {Comput. Hum. Behav.}, volume = {43}, pages = {263--271}, year = {2015}, url = {https://doi.org/10.1016/j.chb.2014.11.012}, doi = {10.1016/J.CHB.2014.11.012}, timestamp = {Tue, 18 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/chb/GroveL15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/jcmc/GroveCL15, author = {Frederik De Grove and C{\'{e}}dric Courtois and Jan Van Looy}, title = {How to be a gamer! Exploring personal and social indicators of gamer identity}, journal = {J. Comput. Mediat. Commun.}, volume = {20}, number = {3}, pages = {346--361}, year = {2015}, url = {https://doi.org/10.1111/jcc4.12114}, doi = {10.1111/JCC4.12114}, timestamp = {Thu, 01 Oct 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/jcmc/GroveCL15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ais/DecockLBB14, author = {J{\'{e}}r{\'{e}}mie Decock and Jan Van Looy and Lizzy Bleumers and Philippe Bekaert}, title = {The pleasure of being (there?): an explorative study into the effects of presence and identification on the enjoyment of an interactive theatrical performance using omnidirectional video}, journal = {{AI} Soc.}, volume = {29}, number = {4}, pages = {449--459}, year = {2014}, url = {https://doi.org/10.1007/s00146-013-0487-6}, doi = {10.1007/S00146-013-0487-6}, timestamp = {Mon, 05 Jun 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ais/DecockLBB14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/cbsn/VermeulenCL14, author = {Lotte Vermeulen and Elena Patricia N{\'{u}}{\~{n}}ez Castellar and Jan Van Looy}, title = {Challenging the Other: Exploring the Role of Opponent Gender in Digital Game Competition for Female Players}, journal = {Cyberpsychology Behav. Soc. Netw.}, volume = {17}, number = {5}, pages = {303--309}, year = {2014}, url = {https://doi.org/10.1089/cyber.2013.0331}, doi = {10.1089/CYBER.2013.0331}, timestamp = {Tue, 31 Mar 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/cbsn/VermeulenCL14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/AllCL14, author = {Anissa All and Elena Patricia N{\'{u}}{\~{n}}ez Castellar and Jan Van Looy}, title = {Measuring Effectiveness in Digital Game-Based Learning: {A} Methodological Review}, journal = {Int. J. Serious Games}, volume = {1}, number = {2}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i2.18}, doi = {10.17083/IJSG.V1I2.18}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/AllCL14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/isci/CastellarLSM14, author = {Elena Patricia N{\'{u}}{\~{n}}ez Castellar and Jan Van Looy and Arnaud Szmalec and Lieven De Marez}, title = {Improving arithmetic skills through gameplay: Assessment of the effectiveness of an educational game in terms of cognitive and affective learning outcomes}, journal = {Inf. Sci.}, volume = {264}, pages = {19--31}, year = {2014}, url = {https://doi.org/10.1016/j.ins.2013.09.030}, doi = {10.1016/J.INS.2013.09.030}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/isci/CastellarLSM14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/qomex/CastellarOL14, author = {Elena Patricia N{\'{u}}{\~{n}}ez Castellar and Kimmo Oksanen and Jan Van Looy}, title = {Assessing game experience: Heart rate variability, in-game behavior and self-report measures}, booktitle = {Sixth International Workshop on Quality of Multimedia Experience, QoMEX 2014, Singapore, September 18-20, 2014}, pages = {292--296}, publisher = {{IEEE}}, year = {2014}, url = {https://doi.org/10.1109/QoMEX.2014.6982334}, doi = {10.1109/QOMEX.2014.6982334}, timestamp = {Wed, 16 Oct 2019 14:14:54 +0200}, biburl = {https://dblp.org/rec/conf/qomex/CastellarOL14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ce/BourgonjonGSLSV13, author = {Jeroen Bourgonjon and Frederik De Grove and Cindy De Smet and Jan Van Looy and Ronald Soetaert and Martin Valcke}, title = {Acceptance of game-based learning by secondary school teachers}, journal = {Comput. Educ.}, volume = {67}, pages = {21--35}, year = {2013}, url = {https://doi.org/10.1016/j.compedu.2013.02.010}, doi = {10.1016/J.COMPEDU.2013.02.010}, timestamp = {Mon, 26 Oct 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ce/BourgonjonGSLSV13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijart/GroveCML13, author = {Frederik De Grove and Frederik Cornillie and Peter Mechant and Jan Van Looy}, title = {Tapping into the field of foreign language learning games}, journal = {Int. J. Arts Technol.}, volume = {6}, number = {1}, pages = {44--60}, year = {2013}, url = {https://doi.org/10.1504/IJART.2013.050690}, doi = {10.1504/IJART.2013.050690}, timestamp = {Thu, 24 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijart/GroveCML13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/AllLC13, author = {Anissa All and Jan Van Looy and Elena Patricia N{\'{u}}{\~{n}}ez Castellar}, title = {An Evaluation of the Added Value of Co-Design in the Development of an Educational Game for Road Safety}, journal = {Int. J. Game Based Learn.}, volume = {3}, number = {1}, pages = {1--17}, year = {2013}, url = {https://doi.org/10.4018/ijgbl.2013010101}, doi = {10.4018/IJGBL.2013010101}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/AllLC13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgbl/GroveLM13, author = {Frederik De Grove and Jan Van Looy and Peter Mechant}, title = {Learning to Play, Playing to Learn: Comparing the Experiences of Adult Foreign Language Learners with Off-the-Shelf and Specialized Games for Learning German}, journal = {Int. J. Game Based Learn.}, volume = {3}, number = {2}, pages = {22--35}, year = {2013}, url = {https://doi.org/10.4018/ijgbl.2013040102}, doi = {10.4018/IJGBL.2013040102}, timestamp = {Tue, 24 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgbl/GroveLM13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/digra/MayraLQ13, author = {Frans M{\"{a}}yr{\"{a}} and Jan Van Looy and Thorsten Quandt}, editor = {Celia Pearce and John Sharp and Helen W. Kennedy}, title = {Disciplinary Identity of Game Scholars: An Outline}, booktitle = {Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, DiGRA 2013, Atlanta, GA, USA, August 26-29, 2013}, publisher = {Digital Games Research Association}, year = {2013}, url = {http://www.digra.org/digital-library/publications/disciplinary-identity-of-game-scholars-an-outline/}, timestamp = {Wed, 10 Feb 2021 08:45:53 +0100}, biburl = {https://dblp.org/rec/conf/digra/MayraLQ13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ph/ElpramaKDJVL13, author = {Shirley A. Elprama and Katriina Kilpi and Pieter Duysburgh and An Jacobs and Lotte Vermeulen and Jan Van Looy}, title = {Identifying barriers in telesurgery by studying current team practices in robot-assisted surgery}, booktitle = {7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, PervasiveHealth 2013, Venice, Italy, May 5-8, 2013}, pages = {224--231}, publisher = {{IEEE}}, year = {2013}, url = {https://doi.org/10.4108/icst.pervasivehealth.2013.252005}, doi = {10.4108/ICST.PERVASIVEHEALTH.2013.252005}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ph/ElpramaKDJVL13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/qomex/BombekeL13, author = {Klaas Bombeke and Jan Van Looy}, editor = {Ian S. Burnett}, title = {The development of a free stereopsis test for active shutter displays}, booktitle = {Fourth International Workshop on Quality of Multimedia Experience, QoMEX 2012, Melbourne, Australia, July 5-7, 2012}, pages = {26--27}, publisher = {{IEEE}}, year = {2013}, url = {https://doi.org/10.1109/QoMEX.2013.6603197}, doi = {10.1109/QOMEX.2013.6603197}, timestamp = {Wed, 16 Oct 2019 14:14:54 +0200}, biburl = {https://dblp.org/rec/conf/qomex/BombekeL13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/chb/GroveBL12, author = {Frederik De Grove and Jeroen Bourgonjon and Jan Van Looy}, title = {Digital games in the classroom? {A} contextual approach to teachers' adoption intention of digital games in formal education}, journal = {Comput. Hum. Behav.}, volume = {28}, number = {6}, pages = {2023--2033}, year = {2012}, url = {https://doi.org/10.1016/j.chb.2012.05.021}, doi = {10.1016/J.CHB.2012.05.021}, timestamp = {Tue, 18 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/chb/GroveBL12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/digra/BoschRL11, author = {Frederik Van Den Bosch and Wannes Ribbens and Jan Van Looy}, editor = {Marinka Copier and Annika Waern and Helen W. Kennedy}, title = {Doing It Themselves! {A} Mixed-Method Study into the Motivations of Players to 'Create' in the Context of Gaming}, booktitle = {Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, DiGRA 2011, Hilversum, The Netherlands, September 14-17, 2011}, publisher = {Digital Games Research Association}, year = {2011}, url = {http://www.digra.org/digital-library/publications/doing-it-themselves-a-mixed-method-study-into-the-motivations-of-players-to-create-in-the-context-of-gaming/}, timestamp = {Wed, 10 Feb 2021 08:45:48 +0100}, biburl = {https://dblp.org/rec/conf/digra/BoschRL11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/digra/DecockL11, author = {Jan Decock and Jan Van Looy}, editor = {Marinka Copier and Annika Waern and Helen W. Kennedy}, title = {Forbidden or Promising Fruit? An experimental study into the effects of warning labels on the purchase intention of digital gamers}, booktitle = {Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, DiGRA 2011, Hilversum, The Netherlands, September 14-17, 2011}, publisher = {Digital Games Research Association}, year = {2011}, url = {http://www.digra.org/digital-library/publications/forbidden-or-promising-fruit-an-experimental-study-into-the-effects-of-warning-labels-on-the-purchase-intention-of-digital-gamers/}, timestamp = {Wed, 10 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/digra/DecockL11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/digra/VermeulenLGC11, author = {Lotte Vermeulen and Jan Van Looy and Frederik De Grove and C{\'{e}}dric Courtois}, editor = {Marinka Copier and Annika Waern and Helen W. Kennedy}, title = {You Are What You Play? {A} Quantitative Study into Game Design Preferences across Gender and Their Interaction with Gaming Habits}, booktitle = {Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, DiGRA 2011, Hilversum, The Netherlands, September 14-17, 2011}, publisher = {Digital Games Research Association}, year = {2011}, url = {http://www.digra.org/digital-library/publications/you-are-what-you-play-a-quantitative-study-into-game-design-preferences-across-gender-and-their-interaction-with-gaming-habits/}, timestamp = {Wed, 10 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/digra/VermeulenLGC11.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fungames/FrederikPJ10, author = {Frederik De Grove and Peter Mechant and Jan Van Looy}, editor = {Vero Vanden Abeele and Bieke Zaman and Marianna Obrist and Wijnand A. IJsselsteijn}, title = {Uncharted waters?: exploring experts' opinions on the opportunities and limitations of serious games for foreign language learning}, booktitle = {Fun and Games, Third International Conference, Leuven, Belgium, September 15-17, 2010. Proceedings}, series = {{ACM} International Conference Proceeding Series}, pages = {107--115}, publisher = {{ACM}}, year = {2010}, url = {https://doi.org/10.1145/1823818.1823830}, doi = {10.1145/1823818.1823830}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fungames/FrederikPJ10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fungames/LooyCV10, author = {Jan Van Looy and C{\'{e}}dric Courtois and Melanie De Vocht}, editor = {Vero Vanden Abeele and Bieke Zaman and Marianna Obrist and Wijnand A. IJsselsteijn}, title = {Player identification in online games: validation of a scale for measuring identification in MMORPGs}, booktitle = {Fun and Games, Third International Conference, Leuven, Belgium, September 15-17, 2010. Proceedings}, series = {{ACM} International Conference Proceeding Series}, pages = {126--134}, publisher = {{ACM}}, year = {2010}, url = {https://doi.org/10.1145/1823818.1823832}, doi = {10.1145/1823818.1823832}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fungames/LooyCV10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/dimea/SchuurmanMML08, author = {Dimitri Schuurman and Katrien De Moor and Lieven De Marez and Jan Van Looy}, editor = {Sofia Tsekeridou and Adrian David Cheok and Konstantinos Giannakis and John Karigiannis}, title = {Fanboys, competers, escapists and time-killers: a typology based on gamers' motivations for playing video games}, booktitle = {Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, {DIMEA} 2008, 10-12 September 2008, Athens, Greece}, series = {{ACM} International Conference Proceeding Series}, volume = {349}, pages = {46--50}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1413634.1413647}, doi = {10.1145/1413634.1413647}, timestamp = {Sun, 12 Feb 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/dimea/SchuurmanMML08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Looy03, author = {Jan Van Looy}, title = {Uneasy lies the head that wears a crown - Interactivity and signification in Head Over Heels}, journal = {Game Stud.}, volume = {3}, number = {2}, year = {2003}, url = {http://www.gamestudies.org/0302/vanlooy/}, timestamp = {Thu, 02 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gamestudies/Looy03.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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