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Kurt Squire
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2020 – today
- 2024
- [j10]Garrison Wells, Agnes Romhanyi, Jason G. Reitman, Reginald T. Gardner, Kurt Squire, Constance Steinkuehler:
Right-Wing Extremism in Mainstream Games: A Review of the Literature. Games Cult. 19(4): 469-492 (2024) - [c24]Richard Martinez, Kurt Squire:
Engaging recently incarcerated and gang affiliated Black and Latino/a young adults in designing social collocated applications for mixed reality smart glasses through community-based participatory design workshops. CHI 2024: 871:1-871:17 - 2023
- [j9]Kurt Squire, Garrison Wells, Maria J. Anderson-Coto, Constance Steinkuehler:
Casual Games, Cognition, and Play across the Lifespan: A Critical Synthesis. Games Res. Pract. 1(2): 14:1-14:25 (2023) - 2022
- [j8]Nicholas Persa, Craig G. Anderson, Richard Martinez, Max Collins, Maria J. Anderson-Coto, Kurt Squire:
Enhancing Youth Self-Regulation Through Wearable Apps: Increasing Usage Through Participatory Design in Low Income Youth. ACM Trans. Comput. Hum. Interact. 29(5): 40:1-40:34 (2022) - 2020
- [c23]Bill Tomlinson, M. Six Silberman, Andrew W. Torrance, Kurt Squire, Paramdeep S. Atwal, Ameya N. Mandalik, Sahil Railkar, Rebecca W. Black:
A Participatory Simulation of the Accountable Capitalism Act. CHI 2020: 1-13
2010 – 2019
- 2016
- [c22]Craig G. Anderson, John V. Binzak, Jennifer Dalsen, Jenny Saucerman, Anna Jordan-Douglass, Vishesh Kumar, Aybuke Turker, Matthew Berland, Kurt Squire, Constance Steinkuehler:
Situating Deep Multimodal Data on Game-Based STEM Learning. ICLS 2016 - 2014
- [c21]Mark E. Stenerson, Allison Salmon, Matthew Berland, Kurt Squire:
Adage: an open API for data collection in educational games. CHI PLAY 2014: 437-438 - [c20]Mina C. Johnson-Glenberg, Caroline Savio-Ramos, Katherine K. Perkins, Emily B. Moore, Robb Lindgren, Douglas B. Clark, Corey E. Brady, Pratim Sengupta, Mario Martinez-Garza, Deanne Adams, Stephen S. Killingsworth, Grant Van Eaton, Matthew Gaydos, Amanda Barany, Kurt Squire, Nathan R. Holbert:
Science Sims and Games: Best Design Practices and Fave Flops. ICLS 2014 - 2013
- [j7]Norah E. Dunbar, Scott N. Wilson, Bradley J. Adame, Javier Elizondo, Matthew L. Jensen, Claude H. Miller, Abigail Allums Kauffman, Toby Seltsam, Elena Bessarabova, Cindy Vincent, Sara K. Straub, Ryan Ralston, Christopher L. Dulawan, Dennis Ramirez, Kurt Squire, Joseph S. Valacich, Judee K. Burgoon:
MACBETH: Development of a Training Game for the Mitigation of Cognitive Bias. Int. J. Game Based Learn. 3(4): 7-26 (2013) - [j6]José Bidarra, Meagan Rothschild, Kurt Squire, Mauro J. G. Figueiredo:
The AIDLET Model: A Framework for Selecting Games, Simulations and Augmented Reality Environments in Mobile Learning. Int. J. Web Based Learn. Teach. Technol. 8(4): 50-71 (2013) - [c19]David Hatfield, Gabriella Anton, Amanda Ochsner, Kurt Squire, R. Benjamin Shapiro, Ivan Alex Games:
Studio K: Tools for Game Design and Computational Thinking. CSCL (2) 2013: 400-403 - [c18]Kurt Squire, Richard Halverson, Craig Kasemodel, R. Benjamin Shapiro, Matthew Gaydos, V. Elizabeth Owen, Mike Beall, Dennis Paiz-Ramirez:
CyberSTEM: Making Discovery Visible Through Digital Games. CSCL (2) 2013: 413-417 - [c17]Matthew Gaydos, Kurt Squire, Dennis Ramirez, Ryan Martinez, Clem Samson-Samuel:
Educational Game Design - Prototyping with Purpose. CSCL (2) 2013: 433-434 - 2011
- [c16]Eric Klopfer, Josh Sheldon, Louisa Rosenheck, Judy Perry, Kurt Squire, Jim Mathews, Bob Coulter, Matt Dunleavy, R. Benjamin Shapiro:
Augmented Reality Games: Place-based Digital Learning. CSCL 2011 - 2010
- [j5]Timothy K. Shih, Kurt Squire, Rynson W. H. Lau:
Guest Editorial: Special Section on Game-Based Learning. IEEE Trans. Learn. Technol. 3(4): 278-280 (2010) - [c15]Ming-Fong Jan, Kurt Squire:
Learning argumentation through a role-playing game-based curriculum. ICLS 2010: 247-248
2000 – 2009
- 2008
- [j4]Ben DeVane, Kurt Squire:
The Meaning of Race and Violence in Grand Theft Auto: San Andreas. Games Cult. 3(3-4): 264-285 (2008) - [c14]Ivan Alex Games, Kurt Squire:
Design thinking in gamestar mechanic: the role of gamer experience on the appropriation of the discourse practices of game designers. ICLS (1) 2008: 257-264 - [c13]James Paul Gee, Elisabeth R. Hayes, Robert J. Torres, Ivan Alex Games, Kurt Squire, Katie Salen:
Playing to learn game design skills in a game context. ICLS (3) 2008: 368-374 - [c12]Kurt Squire, Sean Duncan, Ben DeVane, Moses Wolfenstein, Rik Hunter:
Gamer communities, design, and learning: panel proposal. Sandbox@SIGGRAPH 2008: 31-33 - 2006
- [c11]Richard Halverson, David Williamson Shaffer, Kurt Squire, Constance Steinkuehler:
Theorizing Games in/and Education. ICLS 2006 - [c10]David Williamson Shaffer, Kurt Squire:
The Pasteurization of Education. ICLS 2006 - [c9]Robin Hunicke, Alice Robison, Kurt Squire, Constance Steinkuehler:
Games, learning and literacy. Sandbox@SIGGRAPH 2006: 19 - [c8]Kurt Squire:
Designing Learning Systems for an Interactive Age. USAB 2006: 13-14 - 2005
- [c7]Eric Klopfer, Judy Perry, Kurt Squire, Ming-Fong Jan:
Collaborative learning through augmented reality role playing. CSCL 2005: 311-315 - [c6]Eric Klopfer, Judy Perry, Kurt Squire, Ming-Fong Jan, Constance Steinkuehler:
Mystery at the museum: a collaborative game for museum education. CSCL 2005: 316-320 - [c5]Kurt Squire, Levi Giovanetto:
The Higher Education of Gaming. DiGRA Conference 2005 - 2004
- [c4]Eric Klopfer, Kurt Squire:
Getting Your Socks Wet: Augmented Reality Environmental Science. ICLS 2004 - [c3]Kurt Squire, Sasha A. Barab:
Replaying History: Engaging Urban Underserved Students in Learning World History Through Computer Simulation Games. ICLS 2004 - [c2]Kurt Squire, Mike Barnett, Jamillah M. Grant, Thomas Higginbotham:
Electromagnetism Supercharged! Learning Physics with Digital Simulation Games. ICLS 2004 - 2003
- [j3]Henry Jenkins, Eric Klopfer, Kurt Squire, Philip Tan:
Entering the education arcade. Comput. Entertain. 1(1): 17 (2003) - [j2]Kurt Squire:
Video games in education. Int. J. Intell. Games Simul. 2(1): 49-62 (2003) - 2002
- [j1]Kurt Squire:
Cultural Framing of Computer/Video Games. Game Stud. 2(1) (2002) - [c1]Eric Klopfer, Kurt Squire, Henry Jenkins:
Environmental Detectives: PDAs as a Window into a Virtual Simulated World. WMTE 2002: 95-98
Coauthor Index
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last updated on 2024-09-29 00:25 CEST by the dblp team
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