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Antônio L. Apolinário Jr.
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Journal Articles
- 2023
- [j12]Antônio Lopes Apolinário, Jefersson A. dos Santos, Fabio Miranda, Cosimo Distante:
Foreword to special section on SIBGRAPI 2022. Comput. Graph. 114: 4- (2023) - [j11]Jefersson A. dos Santos, Antônio L. Apolinário Jr., Fabio Miranda, Cosimo Distante:
Foreword to Special Section on SIBGRAPI 2022. Pattern Recognit. Lett. 175: 81-82 (2023) - [j10]Márcio C. F. Macedo, Antônio L. Apolinário Jr.:
Occlusion Handling in Augmented Reality: Past, Present and Future. IEEE Trans. Vis. Comput. Graph. 29(2): 1590-1609 (2023) - 2022
- [j9]Alexandre Costa Henriques, Thiago Barros Murari, Jennifer Callans, Alexandre Maguino Pinheiro Silva, Antônio Lopes Apolinário, Ingrid Winkler:
Virtual Reality-Based Stimuli for Immersive Car Clinics: A Performance Evaluation Model. Big Data Cogn. Comput. 6(2): 45 (2022) - 2021
- [j8]Márcio C. F. Macedo, Antônio L. Apolinário Jr.:
Live user-guided depth map estimation for single images. J. Real Time Image Process. 18(6): 1907-1919 (2021) - 2020
- [j7]Márcio Cerqueira de Farias Macedo, Antônio L. Apolinário Jr., Karl Apaza-Agüero:
Revectorization-Based Soft Shadow Mapping. Comput. Graph. Forum 39(1): 389-404 (2020) - 2018
- [j6]Márcio Cerqueira de Farias Macedo, Antônio L. Apolinário Jr.:
Improved anti-aliasing for Euclidean distance transform shadow mapping. Comput. Graph. 71: 166-179 (2018) - 2017
- [j5]Josildo Pereira da Silva, Gilson A. Giraldi, Antônio L. Apolinário Jr.:
Data-driven optimization approach for mass-spring models parametrization based on isogeometric analysis. J. Comput. Sci. 23: 1-19 (2017) - [j4]Alan dos Santos Soares, Antônio L. Apolinário Jr.:
Real-time 3D Gesture Recognition using Dynamic Time Warping and Simplification Methods. J. WSCG 25(1): 59-66 (2017) - 2015
- [j3]Márcio Cerqueira de Farias Macedo, Antônio L. Apolinário Jr.:
Focus plus context visualization based on volume clipping for markerless on-patient medical data visualization. Comput. Graph. 53: 196-209 (2015) - [j2]Josildo Pereira da Silva, Gilson A. Giraldi, Antônio L. Apolinário Jr.:
A new optimization approach for mass-spring models parameterization. Graph. Model. 81: 1-17 (2015) - 2014
- [j1]Angelo C. Loula, Leandro Nunes de Castro, Antônio L. Apolinário Jr., Pedro Luís Bernardo da Rocha, Maria da Conceição L. Carneiro, Vanessa Perpétua G. S. Reis, Ricardo F. Machado, Claudia Sepulveda, Charbel N. El-Hani:
Modeling a Virtual World for the Educational Game Calangos. Int. J. Comput. Games Technol. 2014: 382396:1-382396:14 (2014)
Conference and Workshop Papers
- 2022
- [c24]Iolanda Lima Chamusca, Fabrício Vinicius De Jesus Santos, Cristiano Vasconcelos Ferreira, Thiago Barros Murari, Antônio Lopes Apolinário Júnior, Ingrid Winkler:
Evaluation of design guidelines for the development of intuitive virtual reality authoring tools: a case study with NVIDIA Omniverse. ISMAR Adjunct 2022: 357-362 - 2021
- [c23]Rafaela Souza Alcântara, Antônio Lopes Apolinário, Perfilino Eugênio Ferreira Jr., Gilson Antonio Giraldi, Iêda Margarida Crusoé Rocha Rebello, Joaquim de Almeida Dultra:
Metal Artifact Reduction Based on Color Mapping and Inpainting Techniques. CIARP 2021: 303-312 - 2020
- [c22]Leonardo Thomas, Karl Apaza-Agüero, Antônio Lopes Apolinário:
Real-Time 3D Position-Based Dynamics Simulation for Hydrographic Printing. SIBGRAPI 2020: 23-30 - [c21]Vítor M. Aranha, Márcio Cerqueira de Farias Macedo, Antônio Lopes Apolinário:
Screen-space VPL propagation for real-time indirect lighting. SIBGRAPI 2020: 46-53 - [c20]Lucas S. O. Rezende, Paulo H. M. Sá, Márcio Cerqueira de Farias Macedo, Antônio Lopes Apolinário, Ingrid Winkler, Marcelo A. Moret S. G.:
Volume Rendering: An Analysis based on the HoloLens Augmented Reality Device. SVR 2020: 35-38 - 2017
- [c19]Márcio Cerqueira de Farias Macedo, Antônio L. Apolinário Jr.:
Euclidean Distance Transform Shadow Mapping. Graphics Interface 2017: 171-180 - [c18]Márcio Cerqueira de Farias Macedo, Antônio L. Apolinário Jr.:
Revectorization-Based Accurate Soft Shadow using Adaptive Area Light Source Sampling. Graphics Interface 2017: 181-189 - [c17]Márcio Cerqueira de Farias Macedo, Almir Vinicius Teixeira, Antônio Lopes Apolinário Júnior, Karl Apaza-Agüero:
Hard Shadow Anti-Aliasing for Spot Lights in a Game Engine. SBGames 2017: 106-115 - [c16]Márcio Cerqueira de Farias Macedo, Antônio Lopes Apolinário:
Euclidean Distance Transform Soft Shadow Mapping. SIBGRAPI 2017: 238-245 - [c15]Fernando Akio de Araujo Yamada, Marcelo Bernardes Vieira, Gilson Antonio Giraldi, Antônio Lopes Apolinário:
Comparing Different Strategies for Frame-to-Frame Rigid Registration of Point Clouds. SVR 2017: 87-96 - 2016
- [c14]Márcio Cerqueira de Farias Macedo, Antônio Lopes Apolinário:
Revectorization-Based Shadow Mapping. Graphics Interface 2016: 75-83 - 2015
- [c13]Arivan S. Bastos, Vaninha Vieira, Antônio Lopes Apolinário:
Indoor location systems in emergency scenarios - A Survey. SBSI 2015: 251-258 - [c12]Antonio Carlos dos Santos Souza, Márcio Cerqueira de Farias Macedo, Antônio Lopes Apolinário:
A GPU-based adaptive algorithm for non-rigid surface registration. VR 2015: 289-290 - 2014
- [c11]Liordino dos Santos Rocha Neto, Antônio Lopes Apolinário:
Cartoon Water Rendering with Foam and Surface Smoothing. SBGames 2014: 230-239 - [c10]Márcio Cerqueira de Farias Macedo, Antônio Lopes Apolinário Júnior:
Improving On-Patient Medical Data Visualization in a Markerless Augmented Reality Environment by Volume Clipping. SIBGRAPI 2014: 149-156 - [c9]Márcio Cerqueira de Farias Macedo, Antônio Lopes Apolinário, Antonio Carlos dos Santos Souza, Gilson A. Giraldi:
A Semi-automatic Markerless Augmented Reality Approach for On-Patient Volumetric Medical Data Visualization. SVR 2014: 63-70 - [c8]Antonio Carlos dos Santos Souza, Márcio Cerqueira de Farias Macedo, Antônio L. Apolinário Jr.:
Multi-frame adaptive non-rigid registration for markerless augmented reality. VRCAI 2014: 7-16 - 2013
- [c7]Márcio Cerqueira de Farias Macedo, Antônio Lopes Apolinário, Antonio Carlos dos Santos Souza:
A Robust Real-Time Face Tracking Using Head Pose Estimation for a Markerless AR System. SVR 2013: 224-227 - 2012
- [c6]Victor Travassos Sarinho, Antônio L. Apolinário Jr., Eduardo Santana de Almeida:
A Feature-Based Environment for Digital Games. ICEC 2012: 518-523 - [c5]Victor Travassos Sarinho, Antônio L. Apolinário Jr., Eduardo Santana de Almeida:
OOFM - A feature modeling approach to implement MPLs and DSPLs. IRI 2012: 740-742 - [c4]Caio Sacramento de Britto Almeida, Antônio Lopes Apolinário Júnior:
OpenedEyes: developing an information visualization framework using web standards and open web technologies. WebMedia 2012: 59-66 - 2010
- [c3]Victor Travassos Sarinho, Antônio L. Apolinário Jr.:
Combining feature modeling and Object Oriented concepts to manage the software variability. IRI 2010: 344-349 - 2009
- [c2]Bruno Barcellos S. Coutinho, Gilson Antonio Giraldi, Antônio L. Apolinário Jr.:
GPU Based Fluid Animation over Elastic Surface Models. SBGames 2009: 32-43 - [c1]Victor Travassos Sarinho, Antônio L. Apolinário Jr.:
A Generative Programming Approach for Game Development. SBGames 2009: 83-92
Informal and Other Publications
- 2018
- [i4]Ricardo B. D. d'Oliveira, Antônio L. Apolinário Jr.:
Procedural Planetary Multi-resolution Terrain Generation for Games. CoRR abs/1803.04612 (2018) - 2017
- [i3]Márcio Cerqueira de Farias Macedo, Antônio Lopes Apolinário, Karl Apaza-Agüero:
Optimized Visibility Functions for Revectorization-Based Shadow Mapping. CoRR abs/1711.07793 (2017) - 2013
- [i2]Josildo Pereira da Silva, Antônio Lopes Apolinário Júnior, Gilson A. Giraldi:
A Review of Dynamic NURBS Approach. CoRR abs/1303.6683 (2013) - 2005
- [i1]Gilson A. Giraldi, Adilson V. Xavier, Antônio L. Apolinário Jr., Paulo Sergio Rodrigues:
Lattice Gas Cellular Automata for Computational Fluid Animation. CoRR abs/cs/0507012 (2005)
Coauthor Index
aka: Márcio Cerqueira de Farias Macedo
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