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Daniel L. King
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2020 – today
- 2025
- [j19]Ecaterina Eltahir, Paul H. Delfabbro, Daniel L. King:
Autism in relation to gaming disorder and internet addiction: A systematic review. Comput. Hum. Behav. 162: 108443 (2025) - 2024
- [j18]Alessandro Giardina, Adriano Schimmenti, Vladan Starcevic, Daniel L. King, Maria Di Blasi, Joël Billieux:
Problematic gaming, social withdrawal, and Escapism: The Compensatory-Dissociative Online Gaming (C-DOG) model. Comput. Hum. Behav. 155: 108187 (2024) - [j17]Verónica Cervigón-Carrasco, S. Politi, Damien Brevers, Cristina Giménez-García, Daniel L. King, Joël Billieux, Jesús Castro-Calvo:
Effects of 72-hour abstinence from instant messaging on craving, withdrawal, and affect. Comput. Hum. Behav. 160: 108389 (2024) - 2023
- [j16]Xiang Niu, Yu-Xin Xie, Li-Xing Gou, Daniel L. King, Jing-Jing Gu, Jin-Liang Wang:
The association between adult attachment and problematic Internet use: A three-level meta-analysis. Comput. Hum. Behav. 149: 107957 (2023) - 2022
- [j15]Nerilee Hing, Alex M. T. Russell, Andrew Black, Matthew J. Rockloff, Matthew Browne, Vijay Rawat, Nancy Greer, Matthew Stevens, Nicki A. Dowling, Stephanie Merkouris, Daniel L. King, Anne H. Salonen, Helen Breen, Linda Woo:
Gambling prevalence and gambling problems amongst land-based-only, online-only and mixed-mode gamblers in Australia: A national study. Comput. Hum. Behav. 132: 107269 (2022) - 2021
- [j14]Matthew W. R. Stevens, Paul H. Delfabbro, Daniel L. King:
Prevention approaches to problem gaming: A large-scale qualitative investigation. Comput. Hum. Behav. 115: 106611 (2021) - [j13]Paul H. Delfabbro, Daniel L. King, Patrick Carey:
Harm severity in internet gaming disorder and problem gambling: A comparative study. Comput. Hum. Behav. 124: 106898 (2021) - 2020
- [j12]Maèva Flayelle, Jesús Castro-Calvo, Claus Vögele, Robert Astur, Rafael Ballester-Arnal, Gaëlle Challet-Bouju, Matthias Brand, Georgina Cárdenas, Gaëtan Devos, Hussien Elkholy, Marie Grall-Bronnec, Richard J. E. James, Martha Jiménez-Martínez, Yasser Khazaal, Saeideh Valizadeh-Haghi, Daniel L. King, Yueheng Liu, Christine Lochner, Joël Billieux:
Towards a cross-cultural assessment of binge-watching: Psychometric evaluation of the "watching TV series motives" and "binge-watching engagement and symptoms" questionnaires across nine languages. Comput. Hum. Behav. 111: 106410 (2020)
2010 – 2019
- 2019
- [j11]Daniel L. King, Paul H. Delfabbro, Sally M. Gainsbury, Michael Dreier, Nancy Greer, Joël Billieux:
Unfair play? Video games as exploitative monetized services: An examination of game patents from a consumer protection perspective. Comput. Hum. Behav. 101: 131-143 (2019) - 2018
- [j10]Daniel L. King, Madeleine C. E. Herd, Paul H. Delfabbro:
Motivational components of tolerance in Internet gaming disorder. Comput. Hum. Behav. 78: 133-141 (2018) - [j9]Michelle Colder Carras, Anne Marie Porter, Antonius J. van Rooij, Daniel L. King, Amanda Lange, Matthew Carras, Alain Labrique:
Gamers' insights into the phenomenology of normal gaming and game "addiction": A mixed methods study. Comput. Hum. Behav. 79: 238-246 (2018) - [j8]Carlee Evans, Daniel L. King, Paul H. Delfabbro:
Effect of brief gaming abstinence on withdrawal in adolescent at-risk daily gamers: A randomized controlled study. Comput. Hum. Behav. 88: 70-77 (2018) - 2016
- [j7]Daniel L. King, Paul H. Delfabbro:
Early exposure to digital simulated gambling: A review and conceptual model. Comput. Hum. Behav. 55: 198-206 (2016) - [j6]Cameron J. Forrest, Daniel L. King, Paul H. Delfabbro:
The measurement of maladaptive cognitions underlying problematic video-game playing among adults. Comput. Hum. Behav. 55: 399-405 (2016) - [j5]Daniel L. King, Dean Kaptsis, Paul H. Delfabbro, Michael Gradisar:
Craving for internet games? Withdrawal symptoms from an 84-h abstinence from Massively Multiplayer Online gaming. Comput. Hum. Behav. 62: 488-494 (2016) - [j4]Sally M. Gainsbury, Alex M. T. Russell, Daniel L. King, Paul H. Delfabbro, Nerilee Hing:
Migration from social casino games to gambling: Motivations and characteristics of gamers who gamble. Comput. Hum. Behav. 63: 59-67 (2016) - 2015
- [j3]Lisa J. Smith, Michael Gradisar, Daniel L. King:
Parental Influences on Adolescent Video Game Play: A Study of Accessibility, Rules, Limit Setting, Monitoring, and Cybersafety. Cyberpsychology Behav. Soc. Netw. 18(5): 273-279 (2015) - 2014
- [j2]Daniel L. King, Paul H. Delfabbro, Dean Kaptsis, Tara Zwaans:
Adolescent simulated gambling via digital and social media: An emerging problem. Comput. Hum. Behav. 31: 305-313 (2014) - 2013
- [j1]Daniel L. King, Paul H. Delfabbro, Mark D. Griffiths:
Trajectories of Problem Video Gaming Among Adult Regular Gamers: An 18-Month Longitudinal Study. Cyberpsychology Behav. Soc. Netw. 16(1): 72-76 (2013)
Coauthor Index
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last updated on 2024-10-07 21:24 CEST by the dblp team
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