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Matej Moravcik
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2020 – today
- 2021
- [c7]Michal Sustr, Martin Schmid, Matej Moravcík, Neil Burch, Marc Lanctot, Michael Bowling:
Sound Algorithms in Imperfect Information Games. AAMAS 2021: 1674-1676 - [i6]Martin Schmid, Matej Moravcik, Neil Burch, Rudolf Kadlec, Joshua Davidson, Kevin Waugh, Nolan Bard, Finbarr Timbers, Marc Lanctot, G. Zacharias Holland, Elnaz Davoodi, Alden Christianson, Michael Bowling:
Player of Games. CoRR abs/2112.03178 (2021) - 2020
- [i5]Michal Sustr, Martin Schmid, Matej Moravcík, Neil Burch, Marc Lanctot, Michael Bowling:
Sound Search in Imperfect Information Games. CoRR abs/2006.08740 (2020)
2010 – 2019
- 2019
- [j1]Neil Burch, Matej Moravcik, Martin Schmid:
Revisiting CFR+ and Alternating Updates. J. Artif. Intell. Res. 64: 429-443 (2019) - [c6]Martin Schmid, Neil Burch, Marc Lanctot, Matej Moravcik, Rudolf Kadlec, Michael Bowling:
Variance Reduction in Monte Carlo Counterfactual Regret Minimization (VR-MCCFR) for Extensive Form Games Using Baselines. AAAI 2019: 2157-2164 - 2018
- [c5]Neil Burch, Martin Schmid, Matej Moravcik, Dustin Morrill, Michael Bowling:
AIVAT: A New Variance Reduction Technique for Agent Evaluation in Imperfect Information Games. AAAI 2018: 949-956 - [i4]Martin Schmid, Neil Burch, Marc Lanctot, Matej Moravcik, Rudolf Kadlec, Michael Bowling:
Variance Reduction in Monte Carlo Counterfactual Regret Minimization (VR-MCCFR) for Extensive Form Games using Baselines. CoRR abs/1809.03057 (2018) - [i3]Neil Burch, Matej Moravcik, Martin Schmid:
Revisiting CFR+ and Alternating Updates. CoRR abs/1810.11542 (2018) - 2017
- [c4]Neil Burch, Martin Schmid, Matej Moravcik, Michael Bowling:
AIVAT: A New Variance Reduction Technique for Agent Evaluation in Imperfect Information Games. AAAI Workshops 2017 - [i2]Matej Moravcík, Martin Schmid, Neil Burch, Viliam Lisý, Dustin Morrill, Nolan Bard, Trevor Davis, Kevin Waugh, Michael Johanson, Michael H. Bowling:
DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker. CoRR abs/1701.01724 (2017) - 2016
- [c3]Matej Moravcik, Martin Schmid, Karel Ha, Milan Hladík, Stephen J. Gaukrodger:
Refining Subgames in Large Imperfect Information Games. AAAI 2016: 572-578 - [i1]Neil Burch, Martin Schmid, Matej Moravcik, Michael H. Bowling:
AIVAT: A New Variance Reduction Technique for Agent Evaluation in Imperfect Information Games. CoRR abs/1612.06915 (2016) - 2015
- [c2]Martin Schmid, Matej Moravcik, Milan Hladík, Stephen J. Gaukrodger:
Automatic Public State Space Abstraction in Imperfect Information Games. AAAI Workshop: Computer Poker and Imperfect Information 2015 - 2014
- [c1]Martin Schmid, Matej Moravcik, Milan Hladík:
Bounding the Support Size in Extensive Form Games with Imperfect Information. AAAI 2014: 784-790
Coauthor Index
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