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Vincent Corruble
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2020 – today
- 2024
- [i4]Diego Dorn, Alexandre Variengien, Charbel-Raphaël Ségerie, Vincent Corruble:
BELLS: A Framework Towards Future Proof Benchmarks for the Evaluation of LLM Safeguards. CoRR abs/2406.01364 (2024) - 2023
- [c50]Marc Vincent, Amal El Fallah Seghrouchni, Vincent Corruble, Narayan Bernardin, Rami Kassab, Frédéric Barbaresco:
Multi-objective Reinforcement Learning in Factored MDPs with Graph Neural Networks. AAMAS 2023: 2833-2835 - [i3]Pierre Le Pelletier de Woillemont, Rémi Labory, Vincent Corruble:
Adversarial Imitation Learning On Aggregated Data. CoRR abs/2311.08568 (2023) - 2022
- [c49]Pierre Le Pelletier de Woillemont, Rémi Labory, Vincent Corruble:
Automated Play-Testing through RL Based Human-Like Play-Styles Generation. AIIDE 2022: 146-154 - [i2]Pierre Le Pelletier de Woillemont, Rémi Labory, Vincent Corruble:
Configurable Agent With Reward As Input: A Play-Style Continuum Generation. CoRR abs/2211.16221 (2022) - [i1]Pierre Le Pelletier de Woillemont, Rémi Labory, Vincent Corruble:
Automated Play-Testing Through RL Based Human-Like Play-Styles Generation. CoRR abs/2211.17188 (2022) - 2021
- [c48]Pierre Le Pelletier de Woillemont, Rémi Labory, Vincent Corruble:
Configurable Agent With Reward As Input: A Play-Style Continuum Generation. CoG 2021: 1-8 - 2020
- [p1]Bruno Bouzy, Tristan Cazenave, Vincent Corruble, Olivier Teytaud:
Artificial Intelligence for Games. A Guided Tour of Artificial Intelligence Research (2) (II) 2020: 313-337
2010 – 2019
- 2016
- [e2]François Pachet, Amílcar Cardoso, Vincent Corruble, Fiammetta Ghedini:
Proceedings of the Seventh International Conference on Computational Creativity, ICCC 2016, UPMC, Paris, France, June 27 - July 1, 2016. Sony CSL Paris, France 2016, ISBN 978-2-7466-9155-1 [contents] - 2015
- [c47]Cédric Herpson, Vincent Corruble, Amal El Fallah Seghrouchni:
ADS2 : Anytime Distributed Supervision of Distributed Systems that Face Unreliable or Costly Communication. DX 2015: 35-42 - 2014
- [c46]Quentin Reynaud, Jean-Yves Donnart, Vincent Corruble:
Evaluating the believability of virtual agents with anticipatory abilities. AAMAS 2014: 1533-1534 - [c45]Cédric Herpson, Amal El Fallah Seghrouchni, Vincent Corruble:
ADS2 : Anytime Distributed Supervision of Distributed Systems that Face Unreliable or Costly Communication. ECAI 2014: 1023-1024 - [c44]Quentin Reynaud, Jean-Yves Donnart, Vincent Corruble:
Evaluating the Impact of Anticipation on the Efficiency and Believability of Virtual Agents. IVA 2014: 360-363 - [c43]Marco Tulio C. F. Albuquerque, Geber L. Ramalho, Vincent Corruble, Andre Luís de Medeiros Santos, Fred Freitas:
Helping Developers to Look Deeper inside Game Sessions. SBGames 2014: 31-40 - 2013
- [j7]Sabrina Campano, Etienne de Sevin, Vincent Corruble, Nicolas Sabouret:
Une approche pour la simulation de comportements émotionnels fondée sur la théorie de la conservation des ressources. Tech. Sci. Informatiques 32(1): 113-138 (2013) - [c42]Laurent Navarro, Vincent Corruble, Fabien Flacher, Jean-Daniel Zucker:
A flexible approach to multi-level agent-based simulation with the mesoscopic representation. AAMAS 2013: 159-166 - [c41]Sabrina Campano, Nicolas Sabouret, Etienne de Sevin, Vincent Corruble:
An evaluation of the COR-E computational model for affective behaviors. AAMAS 2013: 745-752 - [c40]Quentin Reynaud, Vincent Corruble:
Un mécanisme de composition de comportements pour agents virtuels (présentation courte). JFSMA 2013: 125-134 - 2012
- [c39]Sabrina Campano, Nicolas Sabouret, Etienne de Sevin, Vincent Corruble:
The "resource" approach to emotion. AAMAS 2012: 1191-1192 - [c38]Quentin Reynaud, Etienne de Sevin, Jean-Yves Donnart, Vincent Corruble:
A Cognitive Module in a Decision-Making Architecture for Agents in Urban Simulations. CAVE 2012: 120-133 - [c37]Cyril Poulet, Vincent Corruble, Amal El Fallah Seghrouchni:
Working as a Team: Using Social Criteria in the Timed Patrolling Problem. ICTAI 2012: 933-938 - [c36]Sabrina Campano, Etienne de Sevin, Vincent Corruble, Nicolas Sabouret:
Evaluation of an Affective Model: COR-E. IVA 2012: 508-510 - [c35]Cyril Poulet, Vincent Corruble, Amal El Fallah Seghrouchni:
Travailler en équipe: le choix social appliqué au problème de la patrouille multi-agents. JFSMA 2012: 65-74 - [c34]Etienne de Sevin, Sabrina Campano, Nicolas Sabouret, Vincent Corruble:
Évaluation d'un modèle affectif pour la simulation multi-agents. JFSMA 2012: 87-96 - [c33]Cyril Poulet, Vincent Corruble, Amal El Fallah Seghrouchni:
Auction-Based Strategies for the Open-System Patrolling Task. PRIMA 2012: 92-106 - 2011
- [c32]Sabrina Campano, Etienne de Sevin, Vincent Corruble, Nicolas Sabouret:
Simulating Affective Behaviours : An Approach Based on the COR Theory. ACII (1) 2011: 457-466 - [c31]Sabrina Campano, Etienne de Sevin, Vincent Corruble, Nicolas Sabouret:
An Architecture for Affective Behaviour Based on the Conservation of Resources. AEGS 2011: 183-194 - [c30]Laurent Navarro, Fabien Flacher, Vincent Corruble:
Dynamic level of detail for large scale agent-based urban simulations. AAMAS 2011: 701-708 - [c29]Cyril Poulet, Vincent Corruble, Amal El Fallah Seghrouchni, Geber L. Ramalho:
The Open System Setting in Timed Multiagent Patrolling. IAT 2011: 373-376 - [c28]Cédric Herpson, Vincent Corruble, Amal El Fallah Seghrouchni:
Towards an Adaptive Supervision of Distributed Systems. IDC 2011: 129-139 - [c27]Cédric Herpson, Vincent Corruble, Amal El Fallah Seghrouchni:
Un Modèle décisionnel d'agent pour une supervision adaptative des systèmes distribués. JFSMA 2011: 31-40 - [c26]Charles A. G. Madeira, Vincent Corruble:
Combining Reinforcement Learning with a Multi-level Abstraction Method to Design a Powerful Game AI. SBGames 2011: 132-140
2000 – 2009
- 2009
- [j6]Charles A. G. Madeira, Vincent Corruble:
STRADA, une approche adaptative pour les jeux de stratégie modernes. Rev. d'Intelligence Artif. 23(2-3): 293-326 (2009) - [j5]Magalie Ochs, Nicolas Sabouret, Vincent Corruble:
Simulation de la dynamique des émotions et des relations sociales de personnages virtuels. Rev. d'Intelligence Artif. 23(2-3): 327-357 (2009) - [j4]Magalie Ochs, Nicolas Sabouret, Vincent Corruble:
Simulation of the Dynamics of Nonplayer Characters' Emotions and Social Relations in Games. IEEE Trans. Comput. Intell. AI Games 1(4): 281-297 (2009) - [c25]Cédric Herpson, Vincent Corruble:
Discovering Abstract Concepts to Aid Cross-Map Transfer for a Learning Agent. Discovery Science 2009: 409-416 - [c24]Laurent Navarro, Vincent Corruble:
Extending the Strada Framework to Design an AI for ORTS. ICEC 2009: 270-275 - 2008
- [c23]Magalie Ochs, Nicolas Sabouret, Vincent Corruble:
Modeling the Dynamics of Non-Player Characters' Social Relations in Video Games. AIIDE 2008 - [c22]Gauvain Bourgne, Vincent Corruble:
A Framework for Knowledge Discovery in a Society of Agents. Discovery Science 2008: 172-184 - [c21]Magalie Ochs, Nicolas Sabouret, Vincent Corruble:
Modeling the Dynamics of Virtual Agent's Social Relations. IVA 2008: 524-525 - [c20]Magalie Ochs, Nicolas Sabouret, Vincent Corruble:
Un modèles de la dynamique des relations sociales pour des agents virtuels. JFSMA 2008: 87-96 - 2007
- [c19]Karim Sehaba, Nicolas Sabouret, Vincent Corruble:
An Emotional Model for Synthetic Characters with Personality. ACII 2007: 749-750 - [c18]Anne-Gwenn Bosser, Guillaume Levieux, Karim Sehaba, Axel Buendia, Vincent Corruble, Guillaume de Fondaumière:
Dialogs taking into account experience, emotions and personality. DIMEA 2007: 9-12 - [c17]Anne-Gwenn Bosser, Guillaume Levieux, Karim Sehaba, Axel Buendia, Vincent Corruble, Guillaume de Fondaumière, Viviane Gal, Stéphane Natkin, Nicolas Sabouret:
Dialogs Taking into Account Experience, Emotions and Personality. ICEC 2007: 356-362 - [e1]Vincent Corruble, Masayuki Takeda, Einoshin Suzuki:
Discovery Science, 10th International Conference, DS 2007, Sendai, Japan, October 1-4, 2007, Proceedings. Lecture Notes in Computer Science 4755, Springer 2007, ISBN 978-3-540-75487-9 [contents] - 2006
- [c16]Gustavo Andrade, Geber L. Ramalho, Alex Sandro Gomes, Vincent Corruble:
Dynamic Game Balancing: An Evaluation of User Satisfaction. AIIDE 2006: 3-8 - [c15]Charles A. G. Madeira, Vincent Corruble, Geber L. Ramalho:
Designing a Reinforcement Learning-based Adaptive AI for Large-Scale Strategy Games. AIIDE 2006: 121-123 - 2005
- [c14]Gustavo Andrade, Geber L. Ramalho, Hugo Santana, Vincent Corruble:
Automatic computer game balancing: a reinforcement learning approach. AAMAS 2005: 1111-1112 - [c13]Gustavo Andrade, Geber L. Ramalho, Hugo Santana, Vincent Corruble:
Challenge-Sensitive Action Selection: an Application to Game Balancing. IAT 2005: 194-200 - [c12]Frédéric Baudoin, Philippe Bretier, Vincent Corruble:
A Dialogue Agent with Adaptive and Proactive Capabilities. IAT 2005: 293-296 - [c11]Charles A. G. Madeira, Vincent Corruble, Geber L. Ramalho:
Generating Adequate Representations for Learning from Interaction in Complex Multiagent Simulations. IAT 2005: 512-515 - 2004
- [c10]Hugo Santana, Geber L. Ramalho, Vincent Corruble, Bohdana Ratitch:
Multi-Agent Patrolling with Reinforcement Learning. AAMAS 2004: 1122-1129 - [c9]Charles-David Wajnberg, Vincent Corruble, Jean-Gabriel Ganascia, Carlos Ulises Moulines:
A Structuralist Approach Towards Computational Scientific Discovery. Discovery Science 2004: 412-419 - [c8]Alessandro Almeida, Geber L. Ramalho, Hugo Santana, Patrícia Azevedo Tedesco, Talita Menezes, Vincent Corruble, Yann Chevaleyre:
Recent Advances on Multi-agent Patrolling. SBIA 2004: 474-483 - 2003
- [c7]Karine Chevalier, Cécile Bothorel, Vincent Corruble:
Discovering Rich Navigation Patterns on a Web Site. Discovery Science 2003: 62-75 - 2002
- [c6]Vincent Corruble, Charles A. G. Madeira, Geber L. Ramalho:
Steps toward Building of a Good AI for Complex Wargame-Type Simulation Games. GAME-ON 2002 - [c5]Ivan R. Teixeira, Francisco de A. T. de Carvalho, Geber L. Ramalho, Vincent Corruble:
ActiveCP: A Method for Speeding up User Preferences Acquisition in Collaborative Filtering Systems. SBIA 2002: 237-247 - [c4]Sérgio Ricardo de Melo Queiroz, Francisco de A. T. de Carvalho, Geber L. Ramalho, Vincent Corruble:
Making Recommendations for Groups Using Collaborative Filtering and Fuzzy Majority. SBIA 2002: 248-258 - 2000
- [j3]Derek H. Sleeman, Vincent Corruble, Raúl E. Valdés-Pérez:
Introduction/Editorial: Machine Discovery. Int. J. Hum. Comput. Stud. 53(3): 333-334 (2000)
1990 – 1999
- 1999
- [c3]A. McQuatt, P. J. D. Andrews, Derek H. Sleeman, Vincent Corruble, P. A. Jones:
The Analysis of Head Injury Data Using Decision Tree Techniques. AIMDM 1999: 336-345 - 1997
- [j2]Vincent Corruble, Jean-Gabriel Ganascia:
Induction and the Discovery of the Causes of Scurvy: A Computational Reconstruction. Artif. Intell. 91(2): 205-223 (1997) - 1996
- [c2]Vincent Corruble, Jean-Gabriel Ganascia:
The Discovery of the Causes of Leprosy: A Computational Analysis. AAAI/IAAI, Vol. 1 1996: 731-736 - 1994
- [c1]Jean-Daniel Zucker, Vincent Corruble, J. Thomas, Geber L. Ramalho:
DICE: A Discovery Environment Integrating Inductive Bias. KDD Workshop 1994: 275-286 - 1993
- [j1]Donald E. Brown, Vincent Corruble, Clarence Louis Pittard:
A comparison of decision tree classifiers with backpropagation neural networks for multimodal classification problems. Pattern Recognit. 26(6): 953-961 (1993)
Coauthor Index
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last updated on 2024-08-07 21:34 CEST by the dblp team
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