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Yulong Bian
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2020 – today
- 2024
- [j20]Yang Li
, Juan Liu, Jin Huang
, Yang Zhang
, Xiaolan Peng, Yulong Bian
, Feng Tian:
Evaluating the effects of user motion and viewing mode on target selection in augmented reality. Int. J. Hum. Comput. Stud. 191: 103327 (2024) - [j19]Xiyu Bao
, Yulong Bian, Meng Qi, Ran Liu, Wei Gai, Juan Liu, Hongqiu Luan, Chenglei Yang, Yu Wang:
A toolkit for automatically generating and modifying VR hierarchy tile menus. Comput. Animat. Virtual Worlds 35(1) (2024) - [j18]Lutong Wang
, Wei Gai
, Nan Jiang
, Gongxiang Chen
, Yulong Bian
, Hongqiu Luan
, Li Huang
, Chenglei Yang
:
Effective Motion Self-Learning Genre Using 360° Virtual Reality Content on Mobile Device: A Study Based on Taichi Training Platform. IEEE J. Biomed. Health Informatics 28(6): 3695-3708 (2024) - [j17]Weiying Liu, Yanyan Zhang, Baiqiao Zhang, Qianqian Xiong, Hong Zhao
, Sheng Li
, Juan Liu
, Yulong Bian
:
Self-Guided DMT: Exploring a Novel Paradigm of Dance Movement Therapy in Mixed Reality for Children with ASD. IEEE Trans. Vis. Comput. Graph. 30(5): 2119-2128 (2024) - [i1]Baiqiao Zhang, Xiangxian Li, Yunfan Zhou, Juan Liu, Weiying Liu, Chao Zhou, Yulong Bian:
Are We in The Zone? Exploring The Features and Method of Detecting Simultaneous Flow Experiences Based on EEG Signals. CoRR abs/2405.02045 (2024) - 2023
- [j16]Yu Wang, Hongqiu Luan, Lutong Wang, Shengzun Song, Yulong Bian, Xiyu Bao
, Ran Liu, Wei Gai, Gaorong Lv, Chenglei Yang:
MGP: a monitoring-based VR interactive mode to support guided practice. Vis. Comput. 39(8): 3387-3401 (2023) - [j15]Yulong Bian
, Chao Zhou, Wei Gai, Juan Liu, Chenglei Yang:
The effect of embodied interaction designs on flow experience: examination in VR games. Virtual Real. 27(2): 1549-1565 (2023) - [c22]Wenxiu Geng, Yulong Bian, Xiangxian Li
:
A Multi-View Co-Learning Method for Multimodal Sentiment Analysis. ICME 2023: 1373-1378 - [c21]Wenxiu Geng
, Xiangxian Li
, Yulong Bian
:
A Dual-branch Enhanced Multi-task Learning Network for Multimodal Sentiment Analysis. ICMR 2023: 481-489 - [c20]Yang Zhang, Tangjun Qu, Dingming Tan, Yulong Bian, Juan Liu, Zelu Liu, Weiying Liu, Chao Zhou:
Breaking the Ice with Group Flow: A Collaborative VR Serious Game for Relationship Enhancement. VR Workshops 2023: 613-614 - 2022
- [j14]Juan Liu, Yulong Bian, Yuting Xi, Yawen Zheng, Jin Huang, Wei Gai, Chenglei Yang, Xiangxu Meng:
Evaluating the role of mixed reality in cognitive training of children with ASD: Evidence from a mixed reality aquarium. Int. J. Hum. Comput. Stud. 162: 102815 (2022) - [j13]Hui Yang
, Junyan Li, Jingnan Liu, Yulong Bian
, Juan Liu
:
Development of an Indoor Exergame Based on Moving-Target Hitting Task for COVID-19 Epidemic: A Comparison Between AR and VR Mode. IEEE Trans. Games 14(3): 511-521 (2022) - [j12]Yulong Bian
, Chao Zhou, Juan Liu, Wenxiu Geng, Ying Shi:
The effect of reducing distraction on the flow-performance link in virtual experiential learning environment. Virtual Real. 26(4): 1277-1290 (2022) - [j11]Yulong Bian
:
Motivation Effect of Animated Pedagogical Agent's Personality and Feedback Strategy Types on Learning in Virtual Training Environment. Virtual Real. Intell. Hardw. 4(2): 153-172 (2022) - 2021
- [j10]Juan Liu, Yulong Bian, Yanran Yuan, Yuting Xi, Wenxiu Geng, Xinpei Jin, Wei Gai, Xiangmin Fan, Feng Tian, Xiangxu Meng, Chenglei Yang:
Designing and deploying a mixed-reality aquarium for cognitive training of young children with autism spectrum disorder. Sci. China Inf. Sci. 64(5) (2021) - [j9]Haokai Ma, Yulong Bian, Yingbin Wang, Chao Zhou, Wenxiu Geng, Fan Zhang, Juan Liu, Chenglei Yang:
Exploring the effect of virtual reality relaxation environment on white coat hypertension in blood pressure measurement. J. Biomed. Informatics 116: 103721 (2021) - [c19]Huiyu Li
, Yulong Bian, Chenglei Yang, Fan Zhang, Yanshuai Zhao, Juan Liu, Xiangxu Meng, Linwei Fan
:
Estimation of Human Sensitivity for Curvature Gain of Redirected Walking Technology. MobileHCI 2021: 33:1-33:12 - 2020
- [j8]Chao Zhou
, Hong Li
, Yulong Bian
:
Identifying the Optimal 3D Display Technology for Hands-On Virtual Experiential Learning: A Comparison Study. IEEE Access 8: 73791-73803 (2020) - [j7]Yeqing Chen
, Yulong Bian, Wei Gai
, Chenglei Yang:
Adaptive Blowing Interaction Method Based on a Siamese Network. IEEE Access 8: 115486-115500 (2020) - [j6]Wei Gai
, Meng Qi, Mingcong Ma, Lu Wang, Chenglei Yang, Juan Liu, Yulong Bian, Gerard de Melo
, Shijun Liu
, Xiangxu Meng:
Employing Shadows for Multi-Person Tracking Based on a Single RGB-D Camera. Sensors 20(4): 1056 (2020) - [j5]Yingjie Song, Chenglei Yang
, Wei Gai, Yulong Bian, Juan Liu:
A new storytelling genre: combining handicraft elements and storytelling via mixed reality technology. Vis. Comput. 36(10): 2079-2090 (2020) - [c18]Yulong Bian, Chao Zhou, Yeqing Chen, Yanshuai Zhao, Juan Liu, Chenglei Yang:
The Role of the Field Dependence-independence Construct on the Flow-performance Link in Virtual Reality. I3D 2020: 17:1-17:9
2010 – 2019
- 2019
- [j4]Yuan Wei, Dong-Dong Guan, Qiuchen Wang, Xiangxiang Li
, Yulong Bian, Pu Qin, Yanning Xu, Chenglei Yang:
Virtual fire drill system supporting co-located collaboration. Virtual Real. Intell. Hardw. 1(3): 290-302 (2019) - [c17]Wei Gai, Meng Qi, Lu Wang, Chenglei Yang, Juan Liu, Yulong Bian, Gerard de Melo, Shijun Liu, Xiangxu Meng:
Catch the Shadow: Person Tracking Under Occlusion with a Single RGB-D Camera. SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI 2019: 413-418 - [c16]Yeqing Chen, Yulong Bian, Chenglei Yang, Xiyu Bao
, Yafang Wang, Gerard de Melo, Juan Liu, Wei Gai, Lu Wang, Xiangxu Meng:
Leveraging Blowing as a Directly Controlled Interface. SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI 2019: 419-424 - [c15]Yulong Bian, Chao Zhou, Yeqing Chen, Yanshuai Zhao, Juan Liu, Chenglei Yang, Xiangxu Meng:
Explore the Weak Association between Flow and Performance Based on a Visual Search Task Paradigm in Virtual Reality. VR 2019: 852-853 - [c14]Xinpei Jin, Yulong Bian, Wenxiu Geng, Yeqing Chen, Ke Chu, Hao Hu, Juan Liu, Yuliang Shi, Chenglei Yang:
Developing an Agent-based Virtual Interview Training System for College Students with High Shyness Level. VR 2019: 998-999 - [c13]Yingjie Song, Nianmei Zhou
, Qianhui Sun, Wei Gai, Juan Liu, Yulong Bian, Shijun Liu, Lizhen Cui, Chenglei Yang:
Mixed Reality Storytelling Environments Based on Tangible User Interface: Take Origami as an Example. VR 2019: 1167-1168 - 2018
- [c12]Yulong Bian, Chenglei Yang, Chao Zhou, Juan Liu, Wei Gai, Xiangxu Meng, Feng Tian, Chia Shen:
Exploring the Weak Association between Flow Experience and Performance in Virtual Environments. CHI 2018: 401 - [c11]Dong-Dong Guan, Chenglei Yang, Wei-Si Sun, Yuan Wei, Wei Gai, Yulong Bian, Juan Liu, Qianhui Sun, Siwei Zhao, Xiangxu Meng:
Two Kinds of Novel Multi-user Immersive Display Systems. CHI 2018: 599 - [c10]Yulong Bian, Qiuchen Wang, Chao Zhou, Guowen Qi, Chenglei Yang, Xiangxu Meng, Chia Shen:
Comparison of 3D Display Technologies for Embodied Interaction in Virtual Hands-On Experiential Learning. ICLS 2018 - [c9]Juan Liu, Hanchao Li, Lu Zhao, Siwei Zhao, Guowen Qi, Yulong Bian, Xiangxu Meng, Chenglei Yang:
A Method of View-Dependent Stereoscopic Projection on Curved Screen. VR 2018: 623-624 - 2017
- [j3]Yu Tian, Yulong Bian, Piguo Han, Fengqiang Gao, Peng Wang:
Associations between psychosocial factors and generalized pathological internet use in Chinese university students: A longitudinal cross-lagged analysis. Comput. Hum. Behav. 72: 178-188 (2017) - [c8]Wei Gai, Chenglei Yang, Yulong Bian, Chia Shen, Xiangxu Meng, Lu Wang, Juan Liu, Mingda Dong, Chengjie Niu, Cheng Lin:
Supporting Easy Physical-to-Virtual Creation of Mobile VR Maze Games: A New Genre. CHI 2017: 5016-5028 - [c7]Sa Xiao, Yulong Bian, Chenglei Yang, Xiangxu Meng, Shijun Liu, Min Li, Qianhui Sun, Guowen Qi, Juan Liu, Nianmei Zhou
, Yuan Wei:
Optimal Device Choice and Media Display: A Novel Multimedia Exhibition System Based on Multi-terminal Display Platform. IIKI 2017: 103-109 - [c6]Xiaowen Sun, Yafang Wang, Gerard de Melo, Wei Gai, Yuliang Shi, Lu Zhao, Yulong Bian, Juan Liu, Chenglei Yang, Xiangxu Meng:
Enabling Participatory Design of 3D Virtual Scenes on Mobile Devices. WWW (Companion Volume) 2017: 473-482 - 2016
- [j2]Lei Han, Jie Xu, Yulong Bian, Fengqiang Gao, Yueqiang Ren:
Effects of problem characteristics on the online helping behavior of shy individuals. Comput. Hum. Behav. 64: 531-536 (2016) - [j1]Yulong Bian, Chenglei Yang, Fengqiang Gao, Huiyu Li
, Shisheng Zhou, Hanchao Li, Xiaowen Sun, Xiangxu Meng:
A framework for physiological indicators of flow in VR games: construction and preliminary evaluation. Pers. Ubiquitous Comput. 20(5): 821-832 (2016) - [c5]Yulong Bian, Chenglei Yang, Dong-Dong Guan, Sa Xiao, Fengqiang Gao, Chia Shen, Xiangxu Meng:
Effects of Pedagogical Agent's Personality and Emotional Feedback Strategy on Chinese Students' Learning Experiences and Performance: A Study Based on Virtual Tai Chi Training Studio. CHI 2016: 433-444 - [c4]Xiyu Bao
, Xiaowen Sun, Yulong Bian, Hao Liu, Chenglei Yang, Shijun Liu, Lei Meng:
An Interactive Graphical Interface for Retrieving Multi-attribute Data: A Case Study on Historical Relics Retrieval in 3D Digital Museum. IIKI 2016: 73-78 - [c3]Wei Gai, Chenglei Yang, Yulong Bian, Mingda Dong, Juan Liu, Yifan Dong, Chengjie Niu, Cheng Lin, Xiangxu Meng, Chia Shen:
UbiMaze: a new genre of virtual reality game based on mobile devices. MobileHCI Adjunct 2016: 591-593 - 2015
- [c2]Yulong Bian, Chao Zhou, Yu Tian, Peng Wang, Fengqiang Gao:
The Proteus Effect: Influence of Avatar Appearance on Social Interaction in Virtual Environments. HCI (28) 2015: 78-83 - [c1]Yulong Bian, Chenglei Yang, Fengqiang Gao, Hanchao Li, Xiaowen Sun, Xiangxu Meng, Yu Wang:
A Physiological Evaluation Model for Flow-Experience in VR Games: Construction and Preliminary Test. IIKI 2015: 244-249
Coauthor Index
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last updated on 2024-08-23 18:31 CEST by the dblp team
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