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Anders Sundnes Løvlie
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2020 – today
- 2024
- [j9]Mia F. Yates, Anders Sundnes Løvlie:
Subtle Sound Design: Designing for Experience Blend in a Historic House Museum. ACM Journal on Computing and Cultural Heritage 17(1): 10:1-10:15 (2024) - [j8]Matthias Freiberger, Peter Kun, Christian Igel, Anders Sundnes Løvlie, Sebastian Risi:
Fooling Contrastive Language-Image Pre-Trained Models with CLIPMasterPrints. Trans. Mach. Learn. Res. 2024 (2024) - [c18]Peter Kun, Matthias Anton Freiberger, Anders Sundnes Løvlie, Sebastian Risi:
GenFrame - Embedding Generative AI Into Interactive Artifacts. Conference on Designing Interactive Systems 2024 - [c17]Peter Kun, Matthias Freiberger, Sebastian Risi, Anders Sundnes Løvlie:
GenFrame: An Interactive Picture Frame Painting the Portrait of Any Girl. Conference on Designing Interactive Systems (Companion Volume) 2024 - [c16]Christian Sivertsen, Anders Sundnes Løvlie:
Exploring Aesthetic Qualities of Deep Generative Models through Technological (Art) Mediation. Conference on Designing Interactive Systems 2024 - [c15]Louie Søs Meyer, Johanne Engel Aaen, Anitamalina Regitse Tranberg, Peter Kun, Matthias Freiberger, Sebastian Risi, Anders Sundnes Løvlie:
Algorithmic Ways of Seeing: Using Object Detection to Facilitate Art Exploration. CHI 2024: 29:1-29:18 - [c14]Christian Sivertsen, Guido Salimbeni, Anders Sundnes Løvlie, Steven David Benford, Jichen Zhu:
Machine Learning Processes As Sources of Ambiguity: Insights from AI Art. CHI 2024: 165:1-165:14 - [i17]Christian Sivertsen, Guido Salimbeni, Anders Sundnes Løvlie, Steve Benford, Jichen Zhu:
Machine Learning Processes as Sources of Ambiguity: Insights from AI Art. CoRR abs/2403.09374 (2024) - [i16]Louie Søs Meyer, Johanne Engel Aaen, Anitamalina Regitse Tranberg, Peter Kun, Matthias Freiberger, Sebastian Risi, Anders Sundnes Løvlie:
Algorithmic Ways of Seeing: Using Object Detection to Facilitate Art Exploration. CoRR abs/2403.19174 (2024) - [i15]Lucía Montesinos, Halfdan Hauch Jensen, Anders Sundnes Løvlie:
Using Tangible Interaction to Design Musicking Artifacts for Non-musicians. CoRR abs/2404.09597 (2024) - [i14]Peter Kun, Matthias Freiberger, Anders Sundnes Løvlie, Sebastian Risi:
AI-generated art perceptions with GenFrame - an image-generating picture frame. CoRR abs/2405.01901 (2024) - [i13]Matthias Freiberger, Peter Kun, Anders Sundnes Løvlie, Sebastian Risi:
LayerShuffle: Enhancing Robustness in Vision Transformers by Randomizing Layer Execution Order. CoRR abs/2407.04513 (2024) - 2023
- [c13]Christian Sivertsen, René Haas, Halfdan Hauch Jensen, Anders Sundnes Løvlie:
Exploring a Digital Art Collection through Drawing Interactions with a Deep Generative Model. CHI Extended Abstracts 2023: 451:1-451:5 - [i12]Matthias Freiberger, Peter Kun, Anders Sundnes Løvlie, Sebastian Risi:
CLIPMasterPrints: Fooling Contrastive Language-Image Pre-training Using Latent Variable Evolution. CoRR abs/2307.03798 (2023) - [i11]Thea Overby Hansen, Maria Leis Jensen, Line Schack Tonnesen, Anders Sundnes Løvlie:
Stairway to heaven: designing for an embodied experience with satellite data. CoRR abs/2312.13940 (2023) - [i10]Mia F. Yates, Anders Sundnes Løvlie:
Subtle Sound Design: Designing for experience blend in a historic house museum. CoRR abs/2312.13953 (2023) - 2022
- [c12]Petros Ioannidis, Anders Sundnes Løvlie:
Exploring affordances through design-after-design: the re-purposing of an exhibition artefact by museum visitors. Creativity & Cognition 2022: 125-134 - [c11]Steve Benford, Anders Sundnes Løvlie, Karin Ryding, Paulina Rajkowska, Edgar Bodiaj, Dimitrios Paris Darzentas, Harriet R. Cameron, Jocelyn Spence, Joy Egede, Bogdan Spanjevic:
Sensitive Pictures: Emotional Interpretation in the Museum. CHI 2022: 455:1-455:16 - [c10]Anders Sundnes Løvlie, Lucas Schønrock, Jannik Bryld, Louise Barkhuus:
Designing for Shared Remote Video Experiences. MindTrek 2022: 219-229 - [c9]Petros Ioannidis, Anders Sundnes Løvlie:
Designing for Design-after-Design in a Museum Installation. NordiCHI 2022: 22:1-22:11 - [i9]Anders Sundnes Løvlie, Astrid Waagstein, Peter Hyldgård:
The Scientific Evidence Indicator for Popular Science News. CoRR abs/2201.03363 (2022) - [i8]Anders Sundnes Løvlie, Astrid Waagstein, Peter Hyldgård:
"How trustworthy is this research?" Designing a Tool to Help Readers Understand Evidence and Uncertainty in Science Journalism. CoRR abs/2202.00069 (2022) - [i7]Steve Benford, Anders Sundnes Løvlie, Karin Ryding, Paulina Rajkowska, Edgar Bodiaj, Dimitrios Paris Darzentas, Harriet R. Cameron, Jocelyn Spence, Joy Egede, Bogdan Spanjevic:
Sensitive Pictures: Emotional Interpretation in the Museum. CoRR abs/2203.01041 (2022) - 2021
- [j7]Karin Ryding, Jocelyn Spence, Anders Sundnes Løvlie, Steve Benford:
Interpersonalizing Intimate Museum Experiences. Int. J. Hum. Comput. Interact. 37(12): 1151-1172 (2021) - [j6]Anders Sundnes Løvlie, Karin Ryding, Jocelyn Spence, Paulina Rajkowska, Annika Waern, Tim Wray, Steve Benford, William Preston, Emily-Clare Thorn:
Playing Games with Tito: Designing Hybrid Museum Experiences for Critical Play. ACM Journal on Computing and Cultural Heritage 14(2): 16:1-16:26 (2021) - [j5]Petros Ioannidis, Lina Eklund, Anders Sundnes Løvlie:
We Dare You: A Lifecycle Study of a Substitutional Reality Installation in a Museum Space. ACM Journal on Computing and Cultural Heritage 14(3): 34:1-34:21 (2021) - [c8]David Kadish, Sebastian Risi, Anders Sundnes Løvlie:
Improving Object Detection in Art Images Using Only Style Transfer. IJCNN 2021: 1-8 - [i6]Anders Sundnes Løvlie, Karin Ryding, Jocelyn Spence, Paulina Rajkowska, Annika Waern, Tim Wray, Steve Benford, William Preston, Emily-Clare Thorn:
Playing games with Tito: Designing hybrid museum experiences for critical play. CoRR abs/2101.12533 (2021) - [i5]David Kadish, Sebastian Risi, Anders Sundnes Løvlie:
Improving Object Detection in Art Images Using Only Style Transfer. CoRR abs/2102.06529 (2021) - 2020
- [c7]Annika Waern, Paulina Rajkowska, Karin B. Johansson, Jon Back, Jocelyn Spence, Anders Sundnes Løvlie:
Sensitizing Scenarios: Sensitizing Designer Teams to Theory. CHI 2020: 1-13 - [c6]Mette Muxoll Schou, Anders Sundnes Løvlie:
The Diary of Niels: Affective Engagement Through Tangible Interaction with Museum Artifacts. EuroMed 2020: 289-299 - [i4]Mette Muxoll Schou, Anders Sundnes Løvlie:
The Diary of Niels: Affective engagement through tangible interaction with museum artifacts. CoRR abs/2011.11375 (2020) - [i3]Karin Ryding, Jocelyn Spence, Anders Sundnes Løvlie, Steve Benford:
Interpersonalizing Intimate Museum Experiences. CoRR abs/2011.11386 (2020) - [i2]Anders Sundnes Løvlie, Lina Eklund, Annika Waern, Karin Ryding, Paulina Rajkowska:
Designing for Interpersonal Museum Experiences. CoRR abs/2011.11398 (2020) - [i1]Petros Ioannidis, Lina Eklund, Anders Sundnes Løvlie:
We Dare You: A Lifecycle Study of a Substitutional Reality Installation in a Museum Space. CoRR abs/2012.01792 (2020)
2010 – 2019
- 2019
- [c5]Jocelyn Spence, Benjamin Bedwell, Michelle Coleman, Steve Benford, Boriana N. Koleva, Matt Adams, Ju Row-Farr, Nick Tandavanitj, Anders Sundnes Løvlie:
Seeing with New Eyes: Designing for In-the-Wild Museum Gifting. CHI 2019: 5 - 2018
- [c4]Jon Back, Benjamin Bedwell, Steve Benford, Lina Eklund, Anders Sundnes Løvlie, William Preston, Paulina Rajkowska, Karin Ryding, Jocelyn Spence, Emily-Clare Thorn, Annika Waern, Tim Wray:
GIFT: Hybrid Museum Experiences through Gifting and Play. CIRA@EuroMed 2018: 31-40 - 2017
- [j4]Joakim Karlsen, Anders Sundnes Løvlie:
'You can dance your prototype if you like': independent filmmakers adapting the hackathon. Digit. Creativity 28(3): 224-239 (2017) - [c3]Anders Sundnes Løvlie:
From playground to salon: challenges in designing a system for online public debate. MindTrek 2017: 164-173 - 2012
- [j3]Anders Sundnes Løvlie:
You are the one thinking this: locative poetry as deictic writing. New Rev. Hypermedia Multim. 18(1-2): 109-127 (2012) - 2011
- [j2]Anders Sundnes Løvlie:
Locative literature: experiences with the textopia system. Int. J. Arts Technol. 4(3): 234-248 (2011)
2000 – 2009
- 2009
- [j1]Anders Sundnes Løvlie:
Textopia: designing a locative literary reader. J. Locat. Based Serv. 3(4): 249-276 (2009) - [c2]Anders Sundnes Løvlie:
Poetic augmented reality: place-bound literature in locative media. MindTrek 2009: 19-28 - 2005
- [c1]Anders Sundnes Løvlie:
End of story? Quest, narrative and enactment in computer games. DiGRA Conference 2005
Coauthor Index
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last updated on 2024-08-13 20:44 CEST by the dblp team
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