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Andrew Chalmers
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2020 – today
- 2024
- [c23]Rongsen Chen, Junhong Zhao, Fang-Lue Zhang, Andrew Chalmers, Taehyun Rhee:
Neural Radiance Fields for Dynamic View Synthesis Using Local Temporal Priors. CVM (1) 2024: 74-90 - [c22]Andrew Chalmers, Faisal Zaman, Taehyun Rhee:
Avatar360: Emulating 6-DoF Perception in 360°Panoramas through Avatar-Assisted Navigation. VR 2024: 630-638 - 2023
- [j8]Rongsen Chen, Fang-Lue Zhang, Simon Finnie, Andrew Chalmers, Taehyun Rhee:
Casual 6-DoF: Free-Viewpoint Panorama Using a Handheld 360° Camera. IEEE Trans. Vis. Comput. Graph. 29(9): 3976-3988 (2023) - [c21]Junhong Zhao, Kien T. P. Tran, Andrew Chalmers, Weng Khuan Hoh, Richard Yao, Arindam Dey, James Wilmott, James Lin, Mark Billinghurst, Robert W. Lindeman, Taehyun Rhee:
Deep Learning-based Simulator Sickness Estimation from 3D Motion. ISMAR 2023: 39-48 - [c20]Faisal Zaman, Craig Anslow, Andrew Chalmers, Taehyun Rhee:
MRMAC: Mixed Reality Multi-user Asymmetric Collaboration. ISMAR 2023: 591-600 - [c19]Joshua Weir, Junhong Zhao, Andrew Chalmers, Taehyun Rhee:
De-lighting Human Images Using Region-Specific Data Augmentation. IVCNZ 2023: 1-6 - [c18]Taehyun Rhee, Andrew Chalmers, Faisal Zaman, Anna Stangnes, Vic Roberts:
Real-time Stage Modelling and Visual Effects for Live Performances. SIGGRAPH Real Time Live! 2023: 8:1-8:2 - [c17]Andrew Chalmers, Junhong Zhao, Weng Khuan Hoh, James Drown, Simon Finnie, Richard Yao, James Lin, James Wilmott, Arindam Dey, Mark Billinghurst, Taehyun Rhee:
A Motion-Simulation Platform to Generate Synthetic Motion Data for Computer Vision Tasks. SIGGRAPH Asia Technical Communications 2023: 21:1-21:4 - [c16]Joshua O'Hagan, Andrew Chalmers, Taehyun Rhee:
Simulating the Geometric Growth of the Marine Sponge Crella Incrustans. IEEE VIS (Short Papers) 2023: 116-120 - [i3]Joshua O'Hagan, Andrew Chalmers, Taehyun Rhee:
Simulating the Geometric Growth of the Marine Sponge Crella Incrustans. CoRR abs/2308.00474 (2023) - 2022
- [j7]Andrew Chalmers, Todd E. Zickler, Taehyun Rhee:
Illumination Browser: An intuitive representation for radiance map databases. Comput. Graph. 103: 101-108 (2022) - [j6]Skye Longworth, Andrew Chalmers:
CiteAb for researchers and suppliers: How identifying product citations from publications can help accelerate science. Inf. Serv. Use 42(3-4): 319-324 (2022) - [c15]Joshua Weir, Junhong Zhao, Andrew Chalmers, Taehyun Rhee:
Deep Portrait Delighting. ECCV (16) 2022: 423-439 - [i2]Joshua Weir, Junhong Zhao, Andrew Chalmers, Taehyun Rhee:
Deep Portrait Delighting. CoRR abs/2203.12088 (2022) - [i1]Rongsen Chen, Fang-Lue Zhang, Simon Finnie, Andrew Chalmers, Taehyun Rhee:
Casual 6-DoF: free-viewpoint panorama using a handheld 360 camera. CoRR abs/2203.16756 (2022) - 2021
- [j5]Finn Welsford-Ackroyd, Andrew Chalmers, Rafael Kuffner dos Anjos, Daniel Medeiros, Hyejin Kim, Taehyun Rhee:
Spectator View: Enabling Asymmetric Interaction between HMD Wearers and Spectators with a Large Display. Proc. ACM Hum. Comput. Interact. 5(ISS): 485:1-485:17 (2021) - [j4]Andrew Chalmers, Junhong Zhao, Daniel Medeiros, Taehyun Rhee:
Reconstructing Reflection Maps Using a Stacked-CNN for Mixed Reality Rendering. IEEE Trans. Vis. Comput. Graph. 27(10): 4073-4084 (2021) - [j3]Junhong Zhao, Andrew Chalmers, Taehyun Rhee:
Adaptive Light Estimation using Dynamic Filtering for Diverse Lighting Conditions. IEEE Trans. Vis. Comput. Graph. 27(11): 4097-4106 (2021) - [c14]Christian Suppan, Andrew Chalmers, Junhong Zhao, Alex Doronin, Taehyun Rhee:
Neural Screen Space Rendering of Direct Illumination. PG (Short Papers, Posters, and Work-in-Progress Papers) 2021: 37-42 - [c13]Lohit Petikam, Andrew Chalmers, Ken Anjyo, Taehyun Rhee:
Art-directing Appearance using an Environment Map Latent Space. PG (Short Papers, Posters, and Work-in-Progress Papers) 2021: 43-48 - 2020
- [j2]Taehyun Rhee, Stephen Thompson, Daniel Medeiros, Rafael Kuffner dos Anjos, Andrew Chalmers:
Augmented Virtual Teleportation for High-Fidelity Telecollaboration. IEEE Trans. Vis. Comput. Graph. 26(5): 1923-1933 (2020) - [c12]Andrew Chalmers, Taehyun Rhee:
Shadow-based Light Detection for HDR Environment Maps. IVCNZ 2020: 1-5 - [c11]Andrew Chalmers, Todd E. Zickler, Taehyun Rhee:
Illumination Space: A Feature Space for Radiance Maps. PG (Short Papers, Posters, and Work-in-Progress Papers) 2020: 7-12 - [c10]Finn Welsford-Ackroyd, Andrew Chalmers, Rafael Kuffner dos Anjos, Daniel Medeiros, Hyejin Kim, Taehyun Rhee:
Asymmetric Interaction between HMD Wearers and Spectators with a Large Display. VR Workshops 2020: 671-672
2010 – 2019
- 2019
- [c9]Stephen Thompson, Andrew Chalmers, Taehyun Rhee:
Real-Time Mixed Reality Rendering for Underwater 360° Videos. ISMAR 2019: 74-82 - [c8]Stephen Thompson, Andrew Chalmers, Taehyun Rhee:
Real-time Underwater Caustics for Mixed Reality 360° Videos. VR 2019: 1191-1192 - 2018
- [b1]Andrew Chalmers:
Illumination Space: A Feature Space for Radiance Maps. Victoria University of Wellington, New Zealand, 2018 - [c7]Christopher J. Dean, J. P. Lewis, Andrew Chalmers:
A magic wand for motion capture editing and edit propagation. SIGGRAPH Asia Technical Briefs 2018: 1:1-1:4 - [c6]Lohit Petikam, Andrew Chalmers, Taehyun Rhee:
Visual Perception of Real World Depth Map Resolution for Mixed Reality Rendering. VR 2018: 401-408 - 2017
- [j1]Taehyun Rhee, Lohit Petikam, Benjamin Allen, Andrew Chalmers:
MR360: Mixed Reality Rendering for 360° Panoramic Videos. IEEE Trans. Vis. Comput. Graph. 23(4): 1379-1388 (2017) - [c5]Neil A. Dodgson, Andrew Chalmers:
Designing a Computer Graphics Course for First Year Undergraduates. Eurographics (Education Papers) 2017: 9-15 - 2015
- [c4]Kurt Wan-Duo Ma, Thomas Iorns, Andrew Chalmers, Taehyun Rhee:
Synthesising radiance maps from legacy outdoor photographs for real-time IBL on HMDs. IVCNZ 2015: 1-6 - 2014
- [c3]Andrew Chalmers, Jong Jin Choi, Taehyun Rhee:
Perceptually Optimised Illumination for Seamless Composites. PG (Short Papers) 2014 - [c2]Andrew Chalmers, John Lewis, Peter Hillman, Charlie Tait, Taehyun Rhee:
Sky Browser: Search for HDR Sky Maps. PG (Short Papers) 2014 - 2013
- [c1]Andrew Chalmers, Jong Jin Choi, Taehyun Rhee:
Perceptually based radiance map for realistic composition. IVCNZ 2013: 172-177
Coauthor Index
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last updated on 2024-10-07 21:23 CEST by the dblp team
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