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Jose Ricardo da Silva Jr.
Person information
- affiliation: Instituto Federal de Educação, Ciência e Tecnologia do Rio de Janeiro - IFRJ, Brazil
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2020 – today
- 2024
- [j7]Victor Alencar, Troy C. Kohwalter, Vanessa Braganholo, José Ricardo da Silva Jr., Leonardo Murta:
Prov-Dominoes: An approach for knowledge discovery from provenance data. Expert Syst. Appl. 245: 123030 (2024) - 2023
- [j6]Sidney Araujo Melo, Luís Fernando Bicalho, Leonardo Camacho de Oliveira Joia, Jose Ricardo da Silva Junior, Esteban Clua, Aline Paes:
Encoding feature set information in heterogeneous graph neural networks for game provenance. Appl. Intell. 53(23): 29024-29042 (2023) - [e1]Marcelo da Silva Hounsell, Edirlei Soares de Lima, Troy Costa Kohwalter, Jose Ricardo da Silva Jr.:
Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment, SBGames 2023, Rio Grande (RS), Brazil, November 6-9, 2023. ACM 2023 [contents] - 2022
- [j5]Jose Ricardo da Silva Junior, Daniel Prett Campagna, Esteban Clua, Anita Sarma, Leonardo Murta:
Dominoes: An Interactive Exploratory Data Analysis Tool for Software Relationships. IEEE Trans. Software Eng. 48(2): 377-396 (2022) - [c16]Sarah Mattos Tabosa de Almeida, Gabriel Montoto Dutra, Gabriel Aprigliano Fernandes, Jose Ricardo da Silva Junior:
A Model for Dynamic Game Content Using Semantic Web and Prolog. SBGAMES 2022: 1-6 - [c15]Renato O. Rodrigues, José Ricardo da Silva Jr., Diego Brandão, Joel A. F. dos Santos:
An Approach for Sensory Effects Dispersion Simulation with Computational Fluid Dynamics. WebMedia 2022: 368-376 - 2020
- [c14]Marcelo Zamith, José Ricardo da Silva Jr., Esteban W. G. Clua, Mark Joselli:
Applying Hidden Markov Model for Dynamic Game Balancing. SBGames 2020: 38-46
2010 – 2019
- 2018
- [j4]Troy Costa Kohwalter, Felipe Machado de Azeredo Figueira, Eduardo Assis de Lima Serdeiro, José Ricardo da S. Junior, Leonardo Gresta Paulino Murta, Esteban Walter Gonzalez Clua:
Understanding game sessions through provenance. Entertain. Comput. 27: 110-127 (2018) - [c13]Felipe Machado de Azeredo Figueira, Lucas Nascimento, José Ricardo da S. Junior, Troy C. Kohwalter, Leonardo Murta, Esteban Clua:
BinG: A Framework for Dynamic Game Balancing using Provenance. SBGames 2018: 57-66 - 2016
- [j3]José Ricardo da S. Junior, Esteban Clua, Leonardo Murta:
Efficient image-aware version control systems using GPU. Softw. Pract. Exp. 46(8): 1011-1033 (2016) - 2015
- [j2]Jose Ricardo da Silva Jr., Esteban Clua, Leonardo Murta, Anita Sarma:
Multi-Perspective Exploratory Analysis of Software Development Data. Int. J. Softw. Eng. Knowl. Eng. 25(1): 51-68 (2015) - [j1]Mark Joselli, José Ricardo da S. Junior, Esteban Walter Gonzalez Clua, Anselmo Antunes Montenegro, Marcos Lage, Paulo A. Pagliosa:
Neighborhood grid: A novel data structure for fluids animation with GPU computing. J. Parallel Distributed Comput. 75: 20-28 (2015) - [c12]Mark Joselli, José Ricardo da S. Junior, Esteban Clua:
NGrid: a proximity data structure for fluids animation with GPU computing. SAC 2015: 1303-1308 - [c11]Jose Ricardo da Silva Jr., Esteban Clua, Leonardo Murta, Anita Sarma:
Niche vs. breadth: Calculating expertise over time through a fine-grained analysis. SANER 2015: 409-418 - 2014
- [c10]Daniel Madeira, José Ricardo da S. Junior, Diego H. Stalder, Leonardo Rocha, Reinaldo R. Rosa, Otton T. Silveira Filho, Esteban Clua:
A Strategy to Workload Division for Massively Particle-Particle N-body Simulations on GPUs. ICCSA (6) 2014: 455-465 - [c9]Mark Joselli, Jose Ricardo da Silva Jr., Esteban Clua:
An Architecture for Real Time Crowd Simulation Using Multiple GPUs. SBGames 2014: 1-10 - [c8]Jose Ricardo da Silva Jr., Esteban Clua, Leonardo Murta, Anita Sarma:
Exploratory Data Analysis of Software Repositories via GPU Processing. SEKE 2014: 495-500 - 2013
- [c7]Mark Joselli, Jose Ricardo da Silva Jr., Esteban Clua, Eduardo Soluri:
MobileWars: A Mobile GPGPU Game. ICEC 2013: 75-86 - 2012
- [c6]Jose Ricardo da Silva Jr., Toni Pacheco, Esteban Walter Gonzalez Clua, Leonardo Gresta Paulino Murta:
A GPU-based Architecture for Parallel Image-aware Version Control. CSMR 2012: 191-200 - [c5]Mark Joselli, Jose Ricardo da Silva Jr., Marcelo Zamith, Esteban Clua, Mateus Pelegrino, Evandro Mendonca:
Techniques for designing GPGPU games. IGIC 2012: 1-5 - [c4]Mark Joselli, Jose Ricardo da Silva Jr., Marcelo Zamith, Esteban Clua, Mateus Pelegrino, Evandro Mendonca, Eduardo Soluri:
An architecture for game interaction using mobile. IGIC 2012: 1-5 - 2011
- [c3]Jose Ricardo da Silva Jr., Esteban Walter Gonzalez Clua, Anselmo Antunes Montenegro, Marcos Lage, Cristina Vasconcellos, Paulo A. Pagliosa:
Two-Way Real Time Fluid Simulation Using a Heterogeneous Multicore CPU and GPU Architecture. PADS 2011: 1-8 - 2010
- [c2]José Ricardo da S. Junior, Esteban Clua, Anselmo Antunes Montenegro, Paulo A. Pagliosa:
Fluid Simulation with Two-Way Interaction Rigid Body Using a Heterogeneous GPU and CPU Environment. SBGames 2010 - [c1]Jose Ricardo da Silva Jr., Esteban Walter Gonzalez Clua, Paulo A. Pagliosa, Anselmo Antunes Montenegro:
Fluid simulation with rigid body triangle accuracy collision using an heterogeneous GPU/CPU hardware system. SI3D 2010
Coauthor Index
aka: Leonardo Gresta Paulino Murta
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last updated on 2024-06-19 20:59 CEST by the dblp team
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