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Kim Halskov
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2020 – today
- 2021
- [j21]Kim Halskov, Caroline Lundqvist:
Filtering and Informing the Design Space: Towards Design-Space Thinking. ACM Trans. Comput. Hum. Interact. 28(1): 8:1-8:28 (2021) - [c66]Jonas Frich, Midas Nouwens, Kim Halskov, Peter Dalsgaard:
How Digital Tools Impact Convergent and Divergent Thinking in Design Ideation. CHI 2021: 431:1-431:11 - [c65]Jeanette Falk Olesen, Michael Mose Biskjaer, Kim Halskov, Annakaisa Kultima:
How Organisers Understand and Promote Participants' Creativity in Game Jams. ICGJ 2021: 12-21 - [c64]Kim Halskov:
A Media Architecture Design Space: The MAB 2012-2018 Nominees. MAB 2021: 12-22 - [c63]Niels Wouters, Franz Wohlgezogen, Kim Halskov:
The Business Case for Media Architecture: Modelling Project Benefits to Justify Investment. MAB 2021: 54-65 - 2020
- [c62]Jeanette Falk Olesen, Kim Halskov:
10 Years of Research With and On Hackathons. Conference on Designing Interactive Systems 2020: 1073-1088 - [c61]Jens Emil Grønbæk, Majken Kirkegaard Rasmussen, Kim Halskov, Marianne Graves Petersen:
KirigamiTable: Designing for Proxemic Transitions with a Shape-Changing Tabletop. CHI 2020: 1-15
2010 – 2019
- 2019
- [j20]Kim Halskov, Aron D. Fischel:
The design space of media architecture displays. Interactions 26(6): 60-63 (2019) - [c60]Søren Rasmussen, Jeanette Falk Olesen, Kim Halskov:
Co-notate: Exploring Real-time Annotations to Capture Situational Design Knowledge. Conference on Designing Interactive Systems 2019: 161-172 - [c59]Sarah-Kristin Thiel, Jeanette Falk Olesen, Kim Halskov, Ida Larsen-Ledet:
Group Dynamics in Gameful Collaborative Innovation Processes. CRIWG/CollabTech 2019: 222-231 - [c58]Nicolai Brodersen Hansen, Christian Dindler, Kim Halskov, Ole Sejer Iversen, Claus Bossen, Ditte Amund Basballe, Ben A. M. Schouten:
How Participatory Design Works: Mechanisms and Effects. OZCHI 2019: 30-41 - 2018
- [c57]Peter Dalsgaard, Kim Halskov, Jonas Frich Pedersen, Michael Mose Biskjaer, Andruid Kerne, Nic Lupfer:
Designing Interactive Systems to Support and Augment Creativity - A Roadmap for Research and Design. Conference on Designing Interactive Systems (Companion Volume) 2018: 403-406 - [c56]Aron D. Fischel, Kim Halskov:
A Survey of the Usage of Sticky Notes. CHI Extended Abstracts 2018 - [c55]Jonas Frich, Nanna Inie, Kim Halskov, Peter Dalsgaard:
A Sentiment Analysis of Design Reflections from Design Projects. CHI Extended Abstracts 2018 - [c54]Jeanette Falk Olesen, Kim Halskov:
The Dynamic Design Space During a Game Jam. MindTrek 2018: 30-38 - [c53]Caroline Lundqvist, Daniel Klinkhammer, Kim Halskov, Stefan P. Feyer, Jeanette Falk Olesen, Nanna Inie, Harald Reiterer, Peter Dalsgaard:
Physical, digital, and hybrid setups supporting card-based collaborative design ideation. NordiCHI 2018: 260-272 - [c52]Graham Dove, Caroline Lundqvist, Kim Halskov:
The life cycle of a generative design metaphor. NordiCHI 2018: 414-425 - [c51]Nicolai Brodersen Hansen, Kim Halskov:
Teaching interaction design by research through design. OZCHI 2018: 421-431 - [c50]Jeanette Falk Olesen, Nicolai Brodersen Hansen, Kim Halskov:
Four factors informing design judgement at a hackathon. OZCHI 2018: 473-483 - 2017
- [c49]Nicolai Brodersen Hansen, Peter Dalsgaard, Kim Halskov:
Design Tools and Materials in Creative Work. Conference on Designing Interactive Systems (Companion Volume) 2017: 376-379 - [c48]Michael Mose Biskjaer, Peter Dalsgaard, Kim Halskov:
Understanding Creativity Methods in Design. Conference on Designing Interactive Systems 2017: 839-851 - [c47]Graham Dove, Kim Halskov, Jodi Forlizzi, John Zimmerman:
UX Design Innovation: Challenges for Working with Machine Learning as a Design Material. CHI 2017: 278-288 - [c46]Graham Dove, Michael Mose Biskjaer, Caroline Lundqvist, Jeanette Falk Olesen, Kim Halskov:
Constraints and Ambiguity: Some Design Strategies for Supporting Small-scale Creativity in the Classroom. ECCE 2017: 69-76 - 2016
- [j19]Olav W. Bertelsen, Kim Halskov, Shaowen Bardzell:
Introduction. Interactions 23(2): 30-32 (2016) - [j18]Michael Mose Biskjaer, Peter Dalsgaard, Kim Halskov:
Taking action on distraction. Interactions 23(6): 48-53 (2016) - [c45]Peter Dalsgaard, Kim Halskov, Jeffrey Bardzell, Shaowen Bardzell, Andrés Lucero:
Documenting Design Research Processes. Conference on Designing Interactive Systems (Companion Volume) 2016: 73-76 - [c44]Jeffrey Bardzell, Shaowen Bardzell, Peter Dalsgaard, Shad Gross, Kim Halskov:
Documenting the Research Through Design Process. Conference on Designing Interactive Systems 2016: 96-107 - [c43]David Lindlbauer, Jens Emil Grønbæk, Morten Birk, Kim Halskov, Marc Alexa, Jörg Müller:
Combining Shape-Changing Interfaces and Spatial Augmented Reality Enables Extended Object Appearance. CHI 2016: 791-802 - [c42]Susanne Bødker, Christian Dindler, Kim Halskov, Ole Sejer Iversen:
Advances in Participatory Design. CHI Extended Abstracts 2016: 984-987 - [c41]Peter Dalsgaard, Kim Halskov, Alexander Wiethoff:
Designing Media Architecture: Tools and Approaches for Addressing the Main Design Challenges. CHI 2016: 2562-2573 - [c40]Peter Dalsgaard, Kim Halskov, Ole Sejer Iversen:
Participation Gestalt: Analysing Participatory Qualities of Interaction in Public Space. CHI 2016: 4435-4446 - [c39]Graham Dove, Nicolai Brodersen Hansen, Kim Halskov:
An Argument For Design Space Reflection. NordiCHI 2016: 17 - [c38]Ditte Amund Basballe, Kim Halskov, Nicolai Brodersen Hansen:
The early shaping of participatory design at PDC. PDC (2) 2016: 21-24 - [p1]Andrés Lucero, Peter Dalsgaard, Kim Halskov, Jacob Buur:
Designing with Cards. Collaboration in Creative Design 2016: 75-95 - 2015
- [j17]Kim Halskov, Nicolai Brodersen Hansen:
The diversity of participatory design research practice at PDC 2002-2012. Int. J. Hum. Comput. Stud. 74: 81-92 (2015) - [c37]Peter Dalsgård, Kim Halskov, Wendy E. Mackay, Neil A. M. Maiden, Jean-Bernard Martens:
Supporting Creative Design Processes in Blended Interaction Spaces. Creativity & Cognition 2015: 395-396 - [e4]Olav W. Bertelsen, Kim Halskov, Shaowen Bardzell, Ole Iversen:
Proceedings of The Fifth Decennial Aarhus Conference on Critical Alternatives, 2015, Aarhus, Denmark, August 17-21, 2015. Aarhus University Press / ACM 2015 [contents] - 2014
- [j16]Michael Mose Biskjaer, Kim Halskov:
Decisive constraints as a creative resource in interaction design. Digit. Creativity 25(1): 27-61 (2014) - [j15]Kim Halskov, Stine Liv Johansen, Michelle Bach:
3-D projection installations - three design strategies for a new medium. Digit. Creativity 25(4): 283-294 (2014) - [j14]Peter Dalsgård, Kim Halskov:
Tangible 3D tabletops. Interactions 21(5): 42-47 (2014) - [c36]Kim Halskov, Peter Dalsgård, Louise Bak Stolze:
Analysing engaging experiences with a tangible 3D tabletop. Advances in Computer Entertainment 2014: 29:1-29:10 - [c35]Nicolai Brodersen Hansen, Rikke Toft Nørgård, Kim Halskov:
Crafting code at the demo-scene. Conference on Designing Interactive Systems 2014: 35-38 - [c34]Peter Dalsgård, Kim Halskov:
Environments for creative interaction design processes. Conference on Designing Interactive Systems (Companion Volume) 2014: 211-214 - [c33]Michael Mose Biskjaer, Peter Dalsgård, Kim Halskov:
A constraint-based understanding of design spaces. Conference on Designing Interactive Systems 2014: 453-462 - [c32]Peter Dalsgård, Kim Halskov, Ditte Amund Basballe:
Emergent boundary objects and boundary zones in collaborative design research projects. Conference on Designing Interactive Systems 2014: 745-754 - [c31]Nicolai Brodersen Hansen, Kim Halskov:
Material interactions with tangible tabletops: a pragmatist perspective. NordiCHI 2014: 441-450 - [c30]Clemens Nylandsted Klokmose, Janus Bager Kristensen, Rolf Bagge, Kim Halskov:
BullsEye: High-Precision Fiducial Tracking for Table-based Tangible Interaction. ITS 2014: 269-278 - 2013
- [c29]Ann Light, Katie Hill, Nicolai Brodersen Hansen, Fiona Hackney, Kim Halskov, Peter Dalsgård:
Exploring the dynamics of ownership in community-oriented design projects. C&T 2013: 90-99 - [c28]Hans William Falck, Kim Halskov:
Towards a framework for projection installations. PerDis 2013: 67-72 - 2012
- [c27]Ditte Amund Basballe, Kim Halskov:
Dynamics of research through design. Conference on Designing Interactive Systems 2012: 58-67 - [c26]Peter Dalsgård, Kim Halskov:
Reflective design documentation. Conference on Designing Interactive Systems 2012: 428-437 - [c25]Peter Dalsgård, Kim Halskov, Steve Harrison:
Supporting reflection in and on design processes. Conference on Designing Interactive Systems 2012: 803-804 - [c24]Henrik Korsgaard, Nicolai Brodersen Hansen, Ditte Amund Basballe, Peter Dalsgaard, Kim Halskov:
Odenplan: a media façade design process. MAB 2012: 23-32 - [c23]Peter Dalsgård, Kim Halskov:
Tangible 3D tabletops: combining tangible tabletop interaction and 3D projection. NordiCHI 2012: 109-118 - [c22]Susanne Bødker, Kim Halskov:
Participation: basic concepts and research challenges. PDC (2) 2012: 149-150 - [e3]Kim Halskov, Heike Winschiers-Theophilus, Yanki Lee, Jesper Simonsen, Keld Bødker:
12th Participatory Design Conference, PDC '12, Roskilde, Denmark, August 12-16, 2012, Volume 1. ACM 2012, ISBN 978-1-4503-0846-5 [contents] - [e2]Jesper Simonsen, Kim Halskov:
12th Participatory Design Conference, PDC '12, Roskilde, Denmark, August 12-16, 2012, Exploratory Papers, Workshop Descriptions, Industry Cases, Volume 2. ACM 2012, ISBN 978-1-4503-1296-7 [contents] - 2011
- [j13]Kim Halskov, Peter Dalsgård:
Using 3-D projection to bring a statue to life. Interactions 18(3): 60-65 (2011) - [j12]Kim Halskov:
CAVI: an interaction design research lab. Interactions 18(4): 92-95 (2011) - [c21]Peter Dalsgård, Kim Halskov:
3d projection on physical objects: design insights from five real life cases. CHI 2011: 1041-1050 - [c20]Peter Dalsgård, Christian Dindler, Kim Halskov:
Understanding the Dynamics of Engaging Interaction in Public Spaces. INTERACT (2) 2011: 212-229 - 2010
- [j11]Kim Halskov:
Kinds of inspiration in interaction design. Digit. Creativity 21(3): 186-196 (2010) - [c19]Peter Dalsgård, Kim Halskov:
Designing urban media façades: cases and challenges. CHI 2010: 2277-2286 - [c18]Michael Mose Biskjaer, Peter Dalsgård, Kim Halskov:
Creativity methods in interaction design. DESIRE 2010: 12-21 - [c17]Ditte Amund Basballe, Kim Halskov:
Projections on museum exhibits: engaging visitors in the museum setting. OZCHI 2010: 80-87 - [c16]Ole Sejer Iversen, Kim Halskov, Tuck Wah Leong:
Rekindling values in participatory design. PDC 2010: 91-100 - [c15]Peter Dalsgård, Kim Halskov:
Innovation in participatory design. PDC 2010: 281-282 - [e1]Olav W. Bertelsen, Peter Gall Krogh, Kim Halskov, Marianne Graves Petersen:
Proceedings of the Conference on Designing Interactive Systems, Aarhus, Denmark, August 16-20, 2010. ACM 2010, ISBN 978-1-4503-0103-9 [contents]
2000 – 2009
- 2009
- [c14]Rune Nielsen, Jonas Fritsch, Kim Halskov, Martin Brynskov:
Out of the box: exploring the richness of children's use of an interactive table. IDC 2009: 61-69 - [c13]Peter Dalsgård, Kim Halskov:
Dynamically transparent window. CHI Extended Abstracts 2009: 3019-3034 - [c12]Martin Brynskov, Peter Dalsgård, Tobias Ebsen, Jonas Fritsch, Kim Halskov, Rune Nielsen:
Staging Urban Interactions with Media Façades. INTERACT (1) 2009: 154-167 - 2008
- [c11]Lene Mailund, Kim Halskov:
Designing marketing experiences. Conference on Designing Interactive Systems 2008: 222-229 - [c10]Peter Dalsgård, Kim Halskov, Rune Nielsen:
Towards a design space explorer for media facades. OZCHI 2008: 219-226 - 2006
- [j10]Kim Halskov, Rune Nielsen:
Virtual Video Prototyping. Hum. Comput. Interact. 21(2): 199-233 (2006) - [c9]Kim Halskov, Peter Dalsgård:
Inspiration card workshops. Conference on Designing Interactive Systems 2006: 2-11 - [c8]Peter Dalsgård, Kim Halskov:
Real life experiences with experience design. NordiCHI 2006: 331-340 - 2002
- [j9]Marianne Graves Petersen, Kim Halskov Madsen, Arne Kjær:
The usability of everyday technology: emerging and fading opportunities. ACM Trans. Comput. Hum. Interact. 9(2): 74-105 (2002) - [c7]Jakob E. Bardram, Claus Bossen, Andreas Lykke-Olesen, Rune Nielsen, Kim Halskov Madsen:
Virtual video prototyping of pervasive healthcare systems. Symposium on Designing Interactive Systems 2002: 167-177 - 2000
- [c6]Kim Halskov Madsen:
Magic by metaphors. Designing Augmented Reality Environments 2000: 167-169 - [c5]Arne Kjær, Kim Halskov Madsen, Marianne Graves Petersen:
Methodological Challenges in the Study of Technology Use at Home. HOIT 2000: 45-60
1990 – 1999
- 1999
- [j8]Kim Halskov Madsen:
The Diversity of Usability Practices - Introduction. Commun. ACM 42(5): 60-62 (1999) - [j7]Thea Borgholm, Kim Halskov Madsen:
Cooperative Usability Practices. Commun. ACM 42(5): 91-97 (1999) - 1998
- [j6]Susanne Bødker, Kim Halskov Madsen:
Methods & tools: context: an active choice in usability work. Interactions 5(4): 17-25 (1998) - 1997
- [j5]Arne Kjær, Kim Halskov Madsen:
Customer-vendor co-operation. Inf. Technol. People 10(3): 205-223 (1997) - [c4]Søren Christensen, Jens Bæk Jørgensen, Kim Halskov Madsen:
Design As Interaction with Computer Based Materials. Symposium on Designing Interactive Systems 1997: 65-71 - 1995
- [j4]Arne Kjær, Kim Halskov Madsen:
Participatory Analysis of Flexibility. Commun. ACM 38(5): 53-60 (1995) - [j3]Arne Kjær, Kim Halskov Madsen:
Dependencies between Work Activities, Technical Artifacts, Space, and Work Organisation: Flexibility issues. Scand. J. Inf. Syst. 7(2): 3 (1995) - 1994
- [j2]Kim Halskov Madsen:
A Guide to Metaphorical Design. Commun. ACM 37(12): 57-62 (1994) - [c3]John W. Bandler, S. H. Chen, R. M. Biernacki, Kim Halskov Madsen:
The Huber Concept in Device Modeling, Circuit Diagnosis and Design Centering. ISCAS 1994: 129-132 - 1993
- [j1]Kim Halskov Madsen, Peter H. Aiken:
Experiences Using Cooperative Interactive Storyboard Prototyping. Commun. ACM 36(6): 57-64 (1993) - 1991
- [c2]Michael J. Muller, Jeanette Blomberg, Kathleen Carter, Elizabeth A. Dykstra, Kim Halskov Madsen, Joan Greenbaum:
Participatory design in Britain and North America: responses to the "Scandinavian Challenge". CHI 1991: 389-392
1980 – 1989
- 1988
- [c1]Susanne Bødker, Pelle Ehn, Joergen Knudsen, Morten Kyng, Kim Halskov Madsen:
Computer Support for Cooperative Design (invited paper). CSCW 1988: 377-394
Coauthor Index
aka: Peter Dalsgaard
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