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Julian Togelius
Person information
- affiliation: New York University, New York, USA
- affiliation (former): University of Applied Sciences and Arts of Southern Switzerland, Switzerland
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2020 – today
- 2024
- [j71]Julian Togelius, Georgios N. Yannakakis:
Choose Your Weapon: Survival Strategies for Depressed AI Academics [Point of View]. Proc. IEEE 112(1): 4-11 (2024) - [j70]David Melhart, Julian Togelius, Benedikte Mikkelsen, Christoffer Holmgård, Georgios N. Yannakakis:
The Ethics of AI in Games. IEEE Trans. Affect. Comput. 15(1): 79-92 (2024) - [j69]Megan Charity, Isha Dave, Ahmed Khalifa, Julian Togelius:
Baba is Y'all 2.0: Design and Investigation of a Collaborative Mixed-Initiative System. IEEE Trans. Games 16(1): 75-89 (2024) - [c277]Tim Merino, Sam Earle, Ryan Sudhakaran, Shyam Sudhakaran, Julian Togelius:
Making New Connections: LLMs as Puzzle Generators for the New York Times' Connections Word Game. AIIDE 2024: 87-96 - [c276]Megan Charity, Sam Earle, Dipika Rajesh, Mayu Wilson, Julian Togelius:
Amorphous Fortress: Exploring Emergent Behavior and Complexity in Multi-Agent 0-Player Games. CEC 2024: 1-10 - [c275]Sam Earle, Zehua Jiang, Julian Togelius:
Scaling, Control and Generalization in Reinforcement Learning Level Generators. CoG 2024: 1-8 - [c274]Pittawat Taveekitworachai, Febri Abdullah, Mury F. Dewantoro, Yi Xia, Pratch Suntichaikul, Ruck Thawonmas, Julian Togelius, Jochen Renz:
ChatGPT4PCG 2 Competition: Prompt Engineering for Science Birds Level Generation. CoG 2024: 1-8 - [c273]Graham Todd, Tim Merino, Sam Earle, Julian Togelius:
Missed Connections: Lateral Thinking Puzzles for Large Language Models. CoG 2024: 1-8 - [c272]Sam Earle, Filippos Kokkinos, Yuhe Nie, Julian Togelius, Roberta Raileanu:
DreamCraft: Text-Guided Generation of Functional 3D Environments in Minecraft. FDG 2024: 17 - [c271]Asad Anjum, Yuting Li, Noelle Law, Megan Charity, Julian Togelius:
The Ink Splotch Effect: A Case Study on ChatGPT as a Co-Creative Game Designer. FDG 2024: 18 - [c270]Muhammad Umair Nasir, Sam Earle, Julian Togelius, Steven James, Christopher W. Cleghorn:
LLMatic: Neural Architecture Search Via Large Language Models And Quality Diversity Optimization. GECCO 2024 - [c269]Sudipta Banerjee, Anubhav Jain, Zehua Jiang, Nasir D. Memon, Julian Togelius, Arun Ross:
Alpha-Wolves and Alpha-mammals: Exploring Dictionary Attacks on Iris Recognition Systems. WACV (Workshops) 2024: 1072-1081 - [i145]Roberto Gallotta, Graham Todd, Marvin Zammit, Sam Earle, Antonios Liapis, Julian Togelius, Georgios N. Yannakakis:
Large Language Models and Games: A Survey and Roadmap. CoRR abs/2402.18659 (2024) - [i144]Asad Anjum, Yuting Li, Noelle Law, Megan Charity, Julian Togelius:
The Ink Splotch Effect: A Case Study on ChatGPT as a Co-Creative Game Designer. CoRR abs/2403.02454 (2024) - [i143]Pittawat Taveekitworachai, Febri Abdullah, Mury F. Dewantoro, Yi Xia, Pratch Suntichaikul, Ruck Thawonmas, Julian Togelius, Jochen Renz:
ChatGPT4PCG 2 Competition: Prompt Engineering for Science Birds Level Generation. CoRR abs/2403.02610 (2024) - [i142]Sudipta Banerjee, Anubhav Jain, Zehua Jiang, Nasir D. Memon, Julian Togelius, Arun Ross:
Alpha-wolves and Alpha-mammals: Exploring Dictionary Attacks on Iris Recognition Systems. CoRR abs/2403.12047 (2024) - [i141]Graham Todd, Timothy Merino, Sam Earle, Julian Togelius:
Missed Connections: Lateral Thinking Puzzles for Large Language Models. CoRR abs/2404.11730 (2024) - [i140]Sam Earle, Filippos Kokkinos, Yuhe Nie, Julian Togelius, Roberta Raileanu:
DreamCraft: Text-Guided Generation of Functional 3D Environments in Minecraft. CoRR abs/2404.15538 (2024) - [i139]Muhammad Umair Nasir, Steven James, Julian Togelius:
Word2World: Generating Stories and Worlds through Large Language Models. CoRR abs/2405.06686 (2024) - [i138]Guy Davidson, Graham Todd, Julian Togelius, Todd M. Gureckis, Brenden M. Lake:
Goals as Reward-Producing Programs. CoRR abs/2405.13242 (2024) - [i137]Sam Earle, Julian Togelius:
Autoverse: An Evolvable Game Langugage for Learning Robust Embodied Agents. CoRR abs/2407.04221 (2024) - [i136]Graham Todd, Alexander Padula, Matthew Stephenson, Éric Piette, Dennis J. N. J. Soemers, Julian Togelius:
GAVEL: Generating Games Via Evolution and Language Models. CoRR abs/2407.09388 (2024) - [i135]Tim Merino, Sam Earle, Ryan Sudhakaran, Shyam Sudhakaran, Julian Togelius:
Making New Connections: LLMs as Puzzle Generators for The New York Times' Connections Word Game. CoRR abs/2407.11240 (2024) - [i134]Yuhe Nie, Michael Middleton, Tim Merino, Nidhushan Kanagaraja, Ashutosh Kumar, Zhan Zhuang, Julian Togelius:
Moonshine: Distilling Game Content Generators into Steerable Generative Models. CoRR abs/2408.09594 (2024) - [i133]Sam Earle, Zehua Jiang, Julian Togelius:
PCGRL+: Scaling, Control and Generalization in Reinforcement Learning Level Generators. CoRR abs/2408.12525 (2024) - [i132]Muhammad Umair Nasir, Steven James, Julian Togelius:
GameTraversalBenchmark: Evaluating Planning Abilities Of Large Language Models Through Traversing 2D Game Maps. CoRR abs/2410.07765 (2024) - 2023
- [j68]Aaron Dharna, Amy K. Hoover, Julian Togelius, Lisa B. Soros:
Transfer Dynamics in Emergent Evolutionary Curricula. IEEE Trans. Games 15(2): 157-170 (2023) - [j67]Chengpeng Hu, Ziqi Wang, Tianye Shu, Hao Tong, Julian Togelius, Xin Yao, Jialin Liu:
Reinforcement Learning With Dual-Observation for General Video Game Playing. IEEE Trans. Games 15(2): 202-216 (2023) - [j66]Rodrigo Canaan, Xianbo Gao, Julian Togelius, Andy Nealen, Stefan Menzel:
Generating and Adapting to Diverse Ad Hoc Partners in Hanabi. IEEE Trans. Games 15(2): 228-241 (2023) - [j65]Weiming Liu, Bin Li, Julian Togelius:
Model-Free Neural Counterfactual Regret Minimization With Bootstrap Learning. IEEE Trans. Games 15(3): 315-325 (2023) - [c268]Timothy Merino, Roman Negri, Dipika Rajesh, Megan Charity, Julian Togelius:
The Five-Dollar Model: Generating Game Maps and Sprites from Sentence Embeddings. AIIDE 2023: 107-115 - [c267]Yangkun Chen, Joseph Suarez, Junjie Zhang, Chenghui Yu, Bo Wu, Hanmo Chen, Hengman Zhu, Rui Du, Shanliang Qian, Shuai Liu, Weijun Hong, Jinke He, Yibing Zhang, Liang Zhao, Clare Zhu, Julian Togelius, Sharada P. Mohanty, Jiaxin Chen, Xiu Li, Xiaolong Zhu, Phillip Isola:
Benchmarking Robustness and Generalization in Multi-Agent Systems: A Case Study on Neural MMO. AAMAS 2023: 2490-2492 - [c266]Shuo Huang, Chengpeng Hu, Julian Togelius, Jialin Liu:
Generating Redstone Style Cities in Minecraft. CoG 2023: 1-4 - [c265]Muhammad Umair Nasir, Julian Togelius:
Practical PCG Through Large Language Models. CoG 2023: 1-4 - [c264]Matthew Siper, Sam Earle, Zehua Jiang, Ahmed Khalifa, Julian Togelius:
Controllable Path of Destruction. CoG 2023: 1-8 - [c263]Pittawat Taveekitworachai, Febri Abdullah, Mury F. Dewantoro, Ruck Thawonmas, Julian Togelius, Jochen Renz:
ChatGPT4PCG Competition: Character-like Level Generation for Science Birds. CoG 2023: 1-8 - [c262]Debosmita Bhaumik, Julian Togelius, Georgios N. Yannakakis, Ahmed Khalifa:
Lode Enhancer: Level Co-creation Through Scaling. FDG 2023: 65:1-65:8 - [c261]Timothy Merino, Megan Charity, Julian Togelius:
Interactive Latent Variable Evolution for the Generation of Minecraft Structures. FDG 2023: 67:1-67:8 - [c260]Graham Todd, Sam Earle, Muhammad Umair Nasir, Michael Cerny Green, Julian Togelius:
Level Generation Through Large Language Models. FDG 2023: 70:1-70:8 - [c259]Anubhav Jain, Nasir D. Memon, Julian Togelius:
Zero-Shot Racially Balanced Dataset Generation using an Existing Biased StyleGAN2. IJCB 2023: 1-18 - [i131]Sam Earle, Ozlem Yildiz, Julian Togelius, Chinmay Hegde:
Pathfinding Neural Cellular Automata. CoRR abs/2301.06820 (2023) - [i130]Graham Todd, Sam Earle, Muhammad Umair Nasir, Michael Cerny Green, Julian Togelius:
Level Generation Through Large Language Models. CoRR abs/2302.05817 (2023) - [i129]Pittawat Taveekitworachai, Febri Abdullah, Mury F. Dewantoro, Ruck Thawonmas, Julian Togelius, Jochen Renz:
ChatGPT4PCG Competition: Character-like Level Generation for Science Birds. CoRR abs/2303.15662 (2023) - [i128]Julian Togelius, Georgios N. Yannakakis:
Choose Your Weapon: Survival Strategies for Depressed AI Academics. CoRR abs/2304.06035 (2023) - [i127]David Melhart, Julian Togelius, Benedikte Mikkelsen, Christoffer Holmgård, Georgios N. Yannakakis:
The Ethics of AI in Games. CoRR abs/2305.07392 (2023) - [i126]Anubhav Jain, Nasir D. Memon, Julian Togelius:
Zero-shot racially balanced dataset generation using an existing biased StyleGAN2. CoRR abs/2305.07710 (2023) - [i125]Muhammad Umair Nasir, Julian Togelius:
Practical PCG Through Large Language Models. CoRR abs/2305.18243 (2023) - [i124]Matthew Siper, Sam Earle, Zehua Jiang, Ahmed Khalifa, Julian Togelius:
Controllable Path of Destruction. CoRR abs/2305.18553 (2023) - [i123]Muhammad Umair Nasir, Sam Earle, Julian Togelius, Steven James, Christopher W. Cleghorn:
LLMatic: Neural Architecture Search via Large Language Models and Quality-Diversity Optimization. CoRR abs/2306.01102 (2023) - [i122]Megan Charity, Dipika Rajesh, Sam Earle, Julian Togelius:
Amorphous Fortress: Observing Emergent Behavior in Multi-Agent FSMs. CoRR abs/2306.13169 (2023) - [i121]Shuo Huang, Chengpeng Hu, Julian Togelius, Jialin Liu:
Generating Redstone Style Cities in Minecraft. CoRR abs/2307.09777 (2023) - [i120]Debosmita Bhaumik, Ahmed Khalifa, Julian Togelius:
Lode Encoder: AI-constrained co-creativity. CoRR abs/2308.01312 (2023) - [i119]Debosmita Bhaumik, Julian Togelius, Georgios N. Yannakakis, Ahmed Khalifa:
Lode Enhancer: Level Co-creation Through Scaling. CoRR abs/2308.01543 (2023) - [i118]Timothy Merino, Roman Negri, Dipika Rajesh, Megan Charity, Julian Togelius:
The Five-Dollar Model: Generating Game Maps and Sprites from Sentence Embeddings. CoRR abs/2308.04052 (2023) - [i117]Anubhav Jain, Nasir D. Memon, Julian Togelius:
Fair GANs through model rebalancing with synthetic data. CoRR abs/2308.08638 (2023) - [i116]Megan Charity, Yash Bhartia, Daniel Zhang, Ahmed Khalifa, Julian Togelius:
A Preliminary Study on a Conceptual Game Feature Generation and Recommendation System. CoRR abs/2308.13538 (2023) - [i115]Yangkun Chen, Joseph Suarez, Junjie Zhang, Chenghui Yu, Bo Wu, Hanmo Chen, Hengman Zhu, Rui Du, Shanliang Qian, Shuai Liu, Weijun Hong, Jinke He, Yibing Zhang, Liang Zhao, Clare Zhu, Julian Togelius, Sharada P. Mohanty, Jiaxin Chen, Xiu Li, Xiaolong Zhu, Phillip Isola:
Benchmarking Robustness and Generalization in Multi-Agent Systems: A Case Study on Neural MMO. CoRR abs/2308.15802 (2023) - [i114]Enhong Liu, Joseph Suarez, Chenhui You, Bo Wu, Bingcheng Chen, Jun Hu, Jiaxin Chen, Xiaolong Zhu, Clare Zhu, Julian Togelius, Sharada P. Mohanty, Weijun Hong, Rui Du, Yibing Zhang, Qinwen Wang, Xinhang Li, Zheng Yuan, Xiang Li, Yuejia Huang, Kun Zhang, Hanhui Yang, Shiqi Tang, Phillip Isola:
The NeurIPS 2022 Neural MMO Challenge: A Massively Multiagent Competition with Specialization and Trade. CoRR abs/2311.03707 (2023) - [i113]Julian Togelius, Ahmed Khalifa, Sam Earle, Michael Cerny Green, Lisa B. Soros:
Evolutionary Machine Learning and Games. CoRR abs/2311.16172 (2023) - [i112]Sam Earle, Megan Charity, Dipika Rajesh, Mayu Wilson, Julian Togelius:
Quality Diversity in the Amorphous Fortress (QD-AF): Evolving for Complexity in 0-Player Games. CoRR abs/2312.02231 (2023) - 2022
- [j64]Alberto Alvarez, Steve Dahlskog, José M. Font, Julian Togelius:
Interactive Constrained MAP-Elites: Analysis and Evaluation of the Expressiveness of the Feature Dimensions. IEEE Trans. Games 14(2): 202-211 (2022) - [j63]Alberto Alvarez, José M. Font, Julian Togelius:
Toward Designer Modeling Through Design Style Clustering. IEEE Trans. Games 14(4): 676-686 (2022) - [c258]Megan Charity, Julian Togelius:
Aesthetic Bot: Interactively Evolving Game Maps on Twitter. AIIDE 2022: 18-25 - [c257]Megan Charity, Nasir D. Memon, Zehua Jiang, Abhi Sen, Julian Togelius:
Diversity and Novelty MasterPrints: Generating Multiple DeepMasterPrints for Increased User Coverage. BIOSIG 2022: 221-228 - [c256]Michael Cerny Green, Ahmed Khalifa, Megan Charity, Debosmita Bhaumik, Julian Togelius:
Predicting Personas Using Mechanic Frequencies and Game State Traces. CEC 2022: 1-8 - [c255]Megan Charity, Julian Togelius:
Keke AI Competition: Solving puzzle levels in a dynamically changing mechanic space. CoG 2022: 570-575 - [c254]Michael Cerny Green, Ahmed Khalifa, Megan Charity, Julian Togelius:
Persona-driven Dominant/Submissive Map (PDSM) Generation for Tutorials. FDG 2022: 35:1-35:10 - [c253]Alberto Alvarez, José M. Font, Julian Togelius:
Story Designer: Towards a Mixed-Initiative Tool to Create Narrative Structures. FDG 2022: 42:1-42:9 - [c252]Christoph Salge, Claus Aranha, Adrian Brightmoore, Sean Butler, Rodrigo De Moura Canaan, Michael Cook, Michael Cerny Green, Hagen Fischer, Christian Guckelsberger, Jupiter Hadley, Jean-Baptiste Hervé, Mark Richard Johnson, Quinn Kybartas, David Mason, Mike Preuss, Tristan Smith, Ruck Thawonmas, Julian Togelius:
Impressions of the GDMC AI Settlement Generation Challenge in Minecraft. FDG 2022: 45:1-45:16 - [c251]Ahmed Khalifa, Julian Togelius, Michael Cerny Green:
Mutation Models: Learning to Generate Levels by Imitating Evolution. FDG 2022: 67:1-67:9 - [c250]Zehua Jiang, Sam Earle, Michael Cerny Green, Julian Togelius:
Learning Controllable 3D Level Generators. FDG 2022: 71:1-71:9 - [c249]Sam Earle, Justin Snider, Matthew C. Fontaine, Stefanos Nikolaidis, Julian Togelius:
Illuminating diverse neural cellular automata for level generation. GECCO 2022: 68-76 - [c248]Bryon Tjanaka, Matthew C. Fontaine, Julian Togelius, Stefanos Nikolaidis:
Approximating gradients for differentiable quality diversity in reinforcement learning. GECCO 2022: 1102-1111 - [c247]Anubhav Jain, Nasir D. Memon, Julian Togelius:
A Dataless FaceSwap Detection Approach Using Synthetic Images. IJCB 2022: 1-7 - [c246]Razieh L. Saremi, Hardik Yardik, Julian Togelius, Ye Yang, Guenther Ruhe:
An Evolutionary Algorithm for Task Scheduling in Crowdsourced Software Development. ICEIS (1) 2022: 120-128 - [c245]Ya-Chuan Hsu, Matthew C. Fontaine, Sam Earle, Maria Edwards, Julian Togelius, Stefanos Nikolaidis:
Generating Diverse Indoor Furniture Arrangements. SIGGRAPH Posters 2022: 60:1-60:2 - [c244]Matthew Siper, Ahmed Khalifa, Julian Togelius:
Path of Destruction: Learning an Iterative Level Generator Using a Small Dataset. SSCI 2022: 337-343 - [i111]Bryon Tjanaka, Matthew C. Fontaine, Julian Togelius, Stefanos Nikolaidis:
Approximating Gradients for Differentiable Quality Diversity in Reinforcement Learning. CoRR abs/2202.03666 (2022) - [i110]Matthew Siper, Ahmed Khalifa, Julian Togelius:
Path of Destruction: Learning an Iterative Level Generator Using a Small Dataset. CoRR abs/2202.10184 (2022) - [i109]Megan Charity, Isha Dave, Ahmed Khalifa, Julian Togelius:
Baba is Y'all 2.0: Design and Investigation of a Collaborative Mixed-Initiative System. CoRR abs/2203.02035 (2022) - [i108]Aaron Dharna, Amy K. Hoover, Julian Togelius, Lisa B. Soros:
Transfer Dynamics in Emergent Evolutionary Curricula. CoRR abs/2203.10941 (2022) - [i107]Michael Cerny Green, Ahmed Khalifa, Megan Charity, Debosmita Bhaumik, Julian Togelius:
Predicting Personas Using Mechanic Frequencies and Game State Traces. CoRR abs/2203.13351 (2022) - [i106]Michael Cerny Green, Ahmed Khalifa, Megan Charity, Julian Togelius:
Persona-driven Dominant/Submissive Map (PDSM) Generation for Tutorials. CoRR abs/2204.05217 (2022) - [i105]Aaron Dharna, Charlie Summers, Rohin Dasari, Julian Togelius, Amy K. Hoover:
Watts: Infrastructure for Open-Ended Learning. CoRR abs/2204.13250 (2022) - [i104]Ahmed Khalifa, Michael Cerny Green, Julian Togelius:
Learning to Generate Levels by Imitating Evolution. CoRR abs/2206.05497 (2022) - [i103]Ya-Chuan Hsu, Matthew C. Fontaine, Sam Earle, Maria Edwards, Julian Togelius, Stefanos Nikolaidis:
Generating Diverse Indoor Furniture Arrangements. CoRR abs/2206.10608 (2022) - [i102]Zehua Jiang, Sam Earle, Michael Cerny Green, Julian Togelius:
Learning Controllable 3D Level Generators. CoRR abs/2206.13623 (2022) - [i101]Megan Charity, Julian Togelius:
Aesthetic Bot: Interactively Evolving Game Maps on Twitter. CoRR abs/2208.05017 (2022) - [i100]Megan Charity, Nasir D. Memon, Zehua Jiang, Abhi Sen, Julian Togelius:
Diversity and Novelty MasterPrints: Generating Multiple DeepMasterPrints for Increased User Coverage. CoRR abs/2209.04909 (2022) - [i99]Megan Charity, Julian Togelius:
Keke AI Competition: Solving puzzle levels in a dynamically changing mechanic space. CoRR abs/2209.04911 (2022) - [i98]Alberto Alvarez, José M. Font, Julian Togelius:
Story Designer: Towards a Mixed-Initiative Tool to Create Narrative Structures. CoRR abs/2210.09294 (2022) - [i97]Anubhav Jain, Nasir D. Memon, Julian Togelius:
A Dataless FaceSwap Detection Approach Using Synthetic Images. CoRR abs/2212.02571 (2022) - 2021
- [j62]Giuseppe Cuccu, Julian Togelius, Philippe Cudré-Mauroux:
Playing Atari with few neurons. Auton. Agents Multi Agent Syst. 35(2): 17 (2021) - [j61]Haibo He, Carlos A. Coello Coello, Julian Togelius, Yaochu Jin, Yew-Soon Ong, Hussein A. Abbass:
CIS Publication Spotlight [Publication Spotlight]. IEEE Comput. Intell. Mag. 16(1): 18-20 (2021) - [j60]Haibo He, Jon Garibaldi, Carlos A. Coello Coello, Julian Togelius, Yaochu Jin, Yew-Soon Ong, Hussein A. Abbass:
CIS Publication Spotlight [Publication Spotlight]. IEEE Comput. Intell. Mag. 16(2): 11-76 (2021) - [j59]Haibo He, Jon Garibaldi, Carlos A. Coello Coello, Julian Togelius, Yaochu Jin, Yew-Soon Ong, Hussein A. Abbass:
CIS Publication Spotlight [Publication Spotlight]. IEEE Comput. Intell. Mag. 16(3): 5-7, 94 (2021) - [j58]Haibo He, Jon Garibaldi, Carlos A. Coello Coello, Julian Togelius, Yaochu Jin, Yew-Soon Ong, Hussein A. Abbass:
CIS Publication Spotlight [Publication Spotlight]. IEEE Comput. Intell. Mag. 16(4): 14-16 (2021) - [j57]Jialin Liu, Sam Snodgrass, Ahmed Khalifa, Sebastian Risi, Georgios N. Yannakakis, Julian Togelius:
Deep learning for procedural content generation. Neural Comput. Appl. 33(1): 19-37 (2021) - [j56]Tae Jong Choi, Julian Togelius, Yun-Gyung Cheong:
A Fast and efficient stochastic opposition-based learning for differential evolution in numerical optimization. Swarm Evol. Comput. 60: 100768 (2021) - [j55]Julian Togelius:
Editorial IEEE Transactions on Games: The First Four Years. IEEE Trans. Games 13(4): 325-326 (2021) - [c243]Matthew C. Fontaine, Ruilin Liu, Ahmed Khalifa, Jignesh Modi, Julian Togelius, Amy K. Hoover, Stefanos Nikolaidis:
Illuminating Mario Scenes in the Latent Space of a Generative Adversarial Network. AAAI 2021: 5922-5930 - [c242]Alberto Alvarez, José M. Font, Steve Dahlskog, Julian Togelius:
Assessing the Effects of Interacting with MAP-Elites. AIIDE 2021: 124-131 - [c241]Maria Edwards, Ming Jiang, Julian Togelius:
Search-Based Exploration and Diagnosis of TOAD-GAN. AIIDE 2021: 140-147 - [c240]Debosmita Bhaumik, Ahmed Khalifa, Julian Togelius:
Lode Encoder: AI-constrained co-creativity. CoG 2021: 1-8 - [c239]Philip Bontrager, Julian Togelius:
Learning to Generate Levels From Nothing. CoG 2021: 1-8 - [c238]Sam Earle, Maria Edwards, Ahmed Khalifa, Philip Bontrager, Julian Togelius:
Learning Controllable Content Generators. CoG 2021: 1-9 - [c237]Sam Earle, Julian Togelius, Lisa B. Soros:
Video Games as a Testbed for Open-Ended Phenomena. CoG 2021: 1-9 - [c236]Omar Delarosa, Hang Dong, Mindy Ruan, Ahmed Khalifa, Julian Togelius:
Mixed-Initiative Level Design with RL Brush. EvoMUSART 2021: 412-426 - [c235]Michael Cerny Green, Ahmed Khalifa, Rodrigo Canaan, Philip Bontrager, Julian Togelius:
Game Mechanic Alignment Theory. FDG 2021: 29:1-29:11 - [c234]Tae Jong Choi, Julian Togelius:
Self-referential quality diversity through differential MAP-Elites. GECCO 2021: 502-509 - [c233]Jordan Urbaczek, Razieh L. Saremi, Mostaan Lotfalian Saremi, Julian Togelius:
Greedy Scheduling: A Neural Network Method to Reduce Task Failure in Software Crowdsourcing. ICEIS (1) 2021: 410-419 - [c232]Enhong Liu, Joseph Suarez, Chenhui You, Bo Wu, Bingcheng Chen, Jun Hu, Jiaxin Chen, Xiaolong Zhu, Clare Zhu, Julian Togelius, Sharada P. Mohanty, Weijun Hong, Rui Du, Yibing Zhang, Qinwen Wang, Xinhang Li, Zheng Yuan, Xiang Li, Yuejia Huang, Kun Zhang, Hanhui Yang, Shiqi Tang, Phillip Isola:
The NeurIPS 2022 Neural MMO Challenge: A Massively Multiagent Competition with Specialization and Trade. NeurIPS (Competition and Demos) 2021: 18-34 - [i96]Michael Cerny Green, Ahmed Khalifa, Philip Bontrager, Rodrigo Canaan, Julian Togelius:
Game Mechanic Alignment Theory and Discovery. CoRR abs/2102.10247