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Anna Louise Cox
Anna L. Cox
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- affiliation: University College London, UK
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2020 – today
- 2024
- [j41]Jonathan Mella, Ioanna Iacovides, Anna Louise Cox:
"Jumping Out from the Pressure of Work and into the Game": Curating Immersive Digital Game Experiences for Post-Work Recovery. Games Res. Pract. 2(3): 21:1-21:20 (2024) - [j40]Andreas Balaskas, Stephen M. Schueller, Kevin Doherty, Anna L. Cox, Gavin Doherty:
Designing personalized mental health interventions for anxiety: CBT therapists' perspective. Int. J. Hum. Comput. Stud. 190: 103319 (2024) - [j39]Elahi Hossain, Anna L. Cox, Anna Dowthwaite, Yvonne Rogers:
Adaptive, Sociable and Ready for Anything: Undergraduate Students Are Resilient When Faced with Technological Change. Proc. ACM Hum. Comput. Interact. 8(CSCW1): 1-32 (2024) - [j38]Elahi Hossain, Greg Wadley, Nadia Berthouze, Anna L. Cox:
Social Media Breaks: An Opportunity for Recovery and Procrastination. Proc. ACM Hum. Comput. Interact. 8(CSCW1): 1-46 (2024) - [j37]Laura Lascau, Duncan P. Brumby, Sandy J. J. Gould, Anna L. Cox:
"Sometimes It's Like Putting the Track in Front of the Rushing Train": Having to Be 'On Call' for Work Limits the Temporal Flexibility of Crowdworkers. ACM Trans. Comput. Hum. Interact. 31(2): 18:1-18:45 (2024) - [c101]Max L. Wilson, Jwan Shaban, Horia A. Maior, Christina Schneegass, Anna L. Cox:
The CHI'24 Workshop on the Future of Cognitive Personal Informatics. CHI Extended Abstracts 2024: 491:1-491:6 - [c100]Sandy J. J. Gould, Duncan P. Brumby, Anna L. Cox:
ChatTL;DR - You Really Ought to Check What the LLM Said on Your Behalf. CHI Extended Abstracts 2024: 552:1-552:7 - [c99]Yoana Ahmetoglu, Duncan P. Brumby, Anna Louise Cox:
Bridging the Gap Between Time Management Research and Task Management App Design: A Study on the Integration of Planning Fallacy Mitigation Strategies. CHIWORK 2024: 12:1-12:14 - [c98]Elahi Hossain, Anna Dowthwaite, Anna L. Cox:
ComplianceBot: Leveraging Generative Conversational AI to Support Researchers with Academic Compliance. MuC (Workshopband) 2024 - [c97]Jonathan Mella, Sarah Frampton, Anna Louise Cox:
Unseen Work: Leveraging Generative AI for Invisible Academic Labour. MuC (Workshopband) 2024 - [c96]Qing Nancy Xia, Advait Sarkar, Duncan P. Brumby, Anna L. Cox:
The Paradox of Spreadsheet Self-Efficacy: Social Incentives for Informal Knowledge Sharing in End-User Programming. VL/HCC 2024: 81-88 - [i1]Qing Xia, Advait Sarkar, Duncan P. Brumby, Anna L. Cox:
The Paradox of Spreadsheet Self-Efficacy: Social Incentives for Informal Knowledge Sharing in End-User Programming. CoRR abs/2408.08068 (2024) - 2023
- [j36]Sandy J. J. Gould, Anna Rudnicka, Dave Cook, Marta E. Cecchinato, Joseph W. Newbold, Anna L. Cox:
Remote Work, Work Measurement and the State of Work Research in Human-Centred Computing. Interact. Comput. 35(5): 725-734 (2023) - [c95]Jon Mella, Ioanna Iacovides, Anna L. Cox:
Gaming for Post-Work Recovery: The Role of Immersion. CHI 2023: 288:1-288:15 - [c94]Alberta A. Ansah, Adriana S. Vivacqua, Sailin Zhong, Susanne Boll, Marios Constantinides, Himanshu Verma, Abdallah El Ali, Alina Lushnikova, Hamed S. Alavi, Sean Rintel, Andrew L. Kun, Orit Shaer, Anna L. Cox, Kathrin Gerling, Michael J. Muller, Vít Rusnák, Letícia Santos Machado, Thomas Kosch, CHIWORK Collective, SIGCHI Executive Committee:
Reflecting on Hybrid Events: Learning from a Year of Hybrid Experiences. CHI Extended Abstracts 2023: 517:1-517:4 - [c93]Christina Schneegass, Max L. Wilson, Horia A. Maior, Francesco Chiossi, Anna L. Cox, Jason Wiese:
The Future of Cognitive Personal Informatics. MobileHCI (Companion) 2023: 35:1-35:5 - [e9]Susanne Boll, Anna L. Cox, Thomas Ludwig, Marta E. Cecchinato:
Proceedings of the 2nd Annual Meeting of the Symposium on Human-Computer Interaction for Work, CHIWORK 2023, Oldenburg, Germany, June 13-16, 2023. ACM 2023 [contents] - 2022
- [j35]Andreas Balaskas, Stephen M. Schueller, Anna L. Cox, Gavin Doherty:
Understanding users' perspectives on mobile apps for anxiety management. Frontiers Digit. Health 4 (2022) - [j34]Joseph W. Newbold, Anna Rudnicka, David Cook, Marta E. Cecchinato, Sandy J. J. Gould, Anna L. Cox:
The new normals of work: a framework for understanding responses to disruptions created by new futures of work. Hum. Comput. Interact. 37(6): 508-531 (2022) - [j33]Benjamin Tag, Zhanna Sarsenbayeva, Anna L. Cox, Greg Wadley, Jorge Gonçalves, Vassilis Kostakos:
Emotion trajectories in smartphone use: Towards recognizing emotion regulation in-the-wild. Int. J. Hum. Comput. Stud. 166: 102872 (2022) - [c92]Greg Wadley, Vassilis Kostakos, Peter Koval, Wally Smith, Sarah Webber, Anna L. Cox, James J. Gross, Kristina Höök, Regan L. Mandryk, Petr Slovák:
The Future of Emotion in Human-Computer Interaction. CHI Extended Abstracts 2022: 93:1-93:6 - [c91]CHIWORK Collective, Naveena Karusala, Nabil Al Nahin Ch, Diana Tosca, Alberta A. Ansah, Emeline Brulé, Nadia Fereydooni, Le-En Huang, Azra Ismail, Pranjal Jain, Yi Xuan Khoo, Isabel Muñoz, Clemens Schartmüller, Himanshu Verma, Preeti Vyas, Susanne C. J. Boll, Sarah E. Fox, Noopur Raval, Max L. Wilson, Anna L. Cox, Christian P. Janssen, Helena M. Mentis, Neha Kumar, Orit Shaer, Andrew L. Kun:
Human-Computer Interaction and the Future of Work. CHI Extended Abstracts 2022: 162:1-162:3 - [c90]Max L. Wilson, Serena Midha, Horia A. Maior, Anna L. Cox, Lewis L. Chuang, Lachlan D. Urquhart:
SIG: Moving from Brain-Computer Interfaces to Personal Cognitive Informatics. CHI Extended Abstracts 2022: 163:1-163:4 - [c89]Elahi Hossain, Greg Wadley, Nadia Berthouze, Anna L. Cox:
Motivational and Situational Aspects of Active and Passive Social Media Breaks May Explain the Difference Between Recovery and Procrastination. CHI Extended Abstracts 2022: 284:1-284:8 - [c88]Laura Lascau, Sandy J. J. Gould, Duncan P. Brumby, Anna L. Cox:
Crowdworkers' Temporal Flexibility is Being Traded for the Convenience of Requesters Through 19 'Invisible Mechanisms' Employed by Crowdworking Platforms: A Comparative Analysis Study of Nine Platforms. CHI Extended Abstracts 2022: 365:1-365:8 - [c87]Anna Rudnicka, Dave Cook, Marta E. Cecchinato, Sandy J. J. Gould, Joseph W. Newbold, Anna L. Cox:
The end of the active work break? Remote work, sedentariness and the role of technology in creating active break-taking norms. CHIWORK 2022: 1:1-1:13 - 2021
- [j32]Joseph W. Newbold, Anna Rudnicka, Anna Louise Cox:
Staying Active While Staying Home: The Use of Physical Activity Technologies During Life Disruptions. Frontiers Digit. Health 3: 753115 (2021) - [j31]Anna L. Cox, Jon Bird, Duncan P. Brumby, Marta E. Cecchinato, Sandy J. J. Gould:
Prioritizing unread e-mails: people send urgent responses before important or short ones. Hum. Comput. Interact. 36(5-6): 511-534 (2021) - [j30]Diego Garaialde, Anna L. Cox, Benjamin R. Cowan:
Designing gamified rewards to encourage repeated app selection: Effect of reward placement. Int. J. Hum. Comput. Stud. 153: 102661 (2021) - [j29]Yoana Ahmetoglu, Duncan P. Brumby, Anna L. Cox:
Disengaged From Planning During the Lockdown? An Interview Study in an Academic Setting. IEEE Pervasive Comput. 20(4): 18-25 (2021) - [c86]Sandy J. J. Gould, Lewis L. Chuang, Ioanna Iacovides, Diego Garaialde, Marta E. Cecchinato, Benjamin R. Cowan, Anna L. Cox:
A Special Interest Group on Designed and Engineered Friction in Interaction. CHI Extended Abstracts 2021: 158:1-158:4 - [c85]Mark Warner, Laura Lascau, Anna L. Cox, Duncan P. Brumby, Ann Blandford:
"Oops...": Mobile Message Deletion in Conversation Error and Regret Remediation. CHI 2021: 343:1-343:13 - [c84]Benjamin Tag, Sarah Webber, Greg Wadley, Vanessa Bartlett, Jorge Gonçalves, Peter Koval, Petr Slovák, Wally Smith, Tom Hollenstein, Anna L. Cox, Vassilis Kostakos:
Making Sense of Emotion-Sensing: Workshop on Quantifying Human Emotions. UbiComp/ISWC Adjunct 2021: 226-229 - 2020
- [j28]Niels van Berkel, Jorge Gonçalves, Katarzyna Wac, Simo Hosio, Anna L. Cox:
Human accuracy in mobile data collection. Int. J. Hum. Comput. Stud. 137: 102396 (2020) - [j27]Yoana Ahmetoglu, Duncan P. Brumby, Anna L. Cox:
To Plan or Not to Plan? A Mixed-Methods Diary Study Examining When, How and Why Knowledge Work Planning is Inaccurate. Proc. ACM Hum. Comput. Interact. 4(CSCW3): 1-20 (2020) - [j26]Rowanne Fleck, Marta E. Cecchinato, Anna L. Cox, Daniel Harrison, Paul Marshall, Jea Hoo Na, Anya Skatova:
Life-swap: how discussions around personal data can motivate desire for change. Pers. Ubiquitous Comput. 24(5): 669-681 (2020) - [j25]Judith Borghouts, Duncan P. Brumby, Anna L. Cox:
TimeToFocus: Feedback on Interruption Durations Discourages Distractions and Shortens Interruptions. ACM Trans. Comput. Hum. Interact. 27(5): 32:1-32:31 (2020) - [c83]Yoana Ahmetoglu, Duncan P. Brumby, Anna L. Cox:
Time Estimation Bias in Knowledge Work: Tasks With Fewer Time Constraints Are More Error-Prone. CHI Extended Abstracts 2020: 1-8 - [c82]Amid Ayobi, Paul Marshall, Anna L. Cox:
Trackly: A Customisable and Pictorial Self-Tracking App to Support Agency in Multiple Sclerosis Self-Care. CHI 2020: 1-15
2010 – 2019
- 2019
- [j24]Paulina Yurman, Marloes ten Bhömer, Renee Noortman, Britta Friederike Schulte, Paul Marshall, Saskia Bakker, Anna L. Cox, Alexis Begnoche, Jurrian van Geest, Beth Grimmer, Thijmen Langendam, Nanda Schellingerhout, Martin Havranek, Aadjan J. C. van der Helm, Wouter van der Hoog, Tomasz Jaskiewicz, Jakob Lehr:
Demo hour. Interactions 26(6): 8-11 (2019) - [c81]Anna Rudnicka, Anna L. Cox, Sandy J. J. Gould:
Why Do You Need This?: Selective Disclosure of Data Among Citizen Scientists. CHI 2019: 392 - [c80]Laura Lascau, Sandy J. J. Gould, Anna L. Cox, Elizaveta Karmannaya, Duncan P. Brumby:
Monotasking or Multitasking: Designing for Crowdworkers' Preferences. CHI 2019: 419 - [c79]Renee Noortman, Britta Friederike Schulte, Paul Marshall, Saskia Bakker, Anna L. Cox:
HawkEye - Deploying a Design Fiction Probe. CHI 2019: 422 - [c78]Evelyn Tan, Anna L. Cox:
Trusted Teammates: Commercial Digital Games Can Be Effective Trust-Building Tools. CHI PLAY (Companion) 2019: 705-713 - [c77]Catherine Holloway, Kathrin Gerling, Christopher Power, Katta Spiel, Giulia Barbareschi, Anna Louise Cox, Paul A. Cairns:
Disability Interactions in Digital Games: From Accessibility to Inclusion. CHI PLAY (Companion) 2019: 835-839 - [c76]Jacob M. Rigby, Duncan P. Brumby, Sandy J. J. Gould, Anna L. Cox:
Development of a Questionnaire to Measure Immersion in Video Media: The Film IEQ. TVX 2019: 35-46 - [e8]Stephen A. Brewster, Geraldine Fitzpatrick, Anna L. Cox, Vassilis Kostakos:
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, CHI 2019, Glasgow, Scotland, UK, May 04-09, 2019. ACM 2019, ISBN 978-1-4503-5970-2 [contents] - [e7]Regan L. Mandryk, Stephen A. Brewster, Mark Hancock, Geraldine Fitzpatrick, Anna L. Cox, Vassilis Kostakos, Mark Perry:
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, CHI 2019, Glasgow, Scotland, UK, May 04-09, 2019. ACM 2019, ISBN 978-1-4503-5971-9 [contents] - [e6]Stephen A. Brewster, Geraldine Fitzpatrick, Anna L. Cox, Vassilis Kostakos:
The 25th Annual International Conference on Mobile Computing and Networking, MobiCom 2019, Los Cabos, Mexico, October 21-25, 2019. ACM 2019, ISBN 978-1-4503-6169-9 [contents] - 2018
- [c75]Amid Ayobi, Tobias Sonne, Paul Marshall, Anna L. Cox:
Flexible and Mindful Self-Tracking: Design Implications from Paper Bullet Journals. CHI 2018: 28 - [c74]Judith Willemijn Borghouts, Duncan P. Brumby, Anna L. Cox:
Looking Up Information in Email: Feedback on Visit Durations Discourages Distractions. CHI Extended Abstracts 2018 - [c73]Nora Ptakauskaite, Anna L. Cox, Nadia Berthouze:
Knowing What You're Doing or Knowing what to do: How Stress Management Apps Support Reflection and Behaviour Change. CHI Extended Abstracts 2018 - [c72]Jacob M. Rigby, Duncan P. Brumby, Anna L. Cox, Sandy J. J. Gould:
Old Habits Die Hard: A Diary Study of On-Demand Video Viewing. CHI Extended Abstracts 2018 - [c71]Niels van Berkel, Simo Hosio, Jorge Gonçalves, Katarzyna Wac, Vassilis Kostakos, Anna L. Cox:
MHC '18: International Workshop on Mobile Human Contributions: Opportunities and Challenges. UbiComp/ISWC Adjunct 2018: 590-593 - [c70]Jacob M. Rigby, Duncan P. Brumby, Sandy J. J. Gould, Anna L. Cox:
"I Can Watch What I Want": A Diary Study of On-Demand and Cross-Device Viewing. TVX 2018: 69-80 - [p3]Sandy J. J. Gould, Anna L. Cox, Duncan P. Brumby:
Influencing and Measuring Behaviour in Crowdsourced Activities. New Directions in Third Wave Human-Computer Interaction (2) 2018: 103-130 - [e5]Regan L. Mandryk, Mark Hancock, Mark Perry, Anna L. Cox:
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, CHI 2018, Montreal, QC, Canada, April 21-26, 2018. ACM 2018, ISBN 978-1-4503-5620-6 [contents] - [e4]Regan L. Mandryk, Mark Hancock, Mark Perry, Anna L. Cox:
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, CHI 2018, Montreal, QC, Canada, April 21-26, 2018. ACM 2018, ISBN 978-1-4503-5621-3 [contents] - 2017
- [j23]Marta E. Cecchinato, Anna L. Cox:
Smartwatches: Digital Handcuffs or Magic Bracelets? Computer 50(4): 106-109 (2017) - [j22]Sarah Wiseman, Anna L. Cox, Sandy J. J. Gould, Duncan P. Brumby:
Exploring the effects of non-monetary reimbursement for participants in HCI research. Hum. Comput. 4(1): 1-24 (2017) - [j21]Charlene Jennett, Sofia Papadopoulou, Jesse C. Himmelstein, Alexandre Vaugoux, Vincent Roger, Anna L. Cox:
Case Study 3: Students' Experiences of Interdisciplinary Learning while Building Scientific Video Games. Int. J. Game Based Learn. 7(3): 93-97 (2017) - [c69]Duncan P. Brumby, Ann Blandford, Anna L. Cox, Sandy J. J. Gould, Paul Marshall:
Understanding People: A Course on Qualitative and Quantitative HCI Research Methods. CHI Extended Abstracts 2017: 1170-1173 - [c68]Joseph W. Newbold, Jacob Luton, Anna L. Cox, Sandy J. J. Gould:
Using Nature-based Soundscapes to Support Task Performance and Mood. CHI Extended Abstracts 2017: 2802-2809 - [c67]Audrey Tse, Charlene Jennett, Joanne Moore, Zillah Watson, Jacob Rigby, Anna L. Cox:
Was I There?: Impact of Platform and Headphones on 360 Video Immersion. CHI Extended Abstracts 2017: 2967-2974 - [c66]Marta E. Cecchinato, Anna L. Cox, Jon Bird:
Always On(line)?: User Experience of Smartwatches and their Role within Multi-Device Ecologies. CHI 2017: 3557-3568 - [c65]Amid Ayobi, Paul Marshall, Anna L. Cox, Yunan Chen:
Quantifying the Body and Caring for the Mind: Self-Tracking in Multiple Sclerosis. CHI 2017: 6889-6901 - [c64]Judith Willemijn Borghouts, Duncan P. Brumby, Anna L. Cox:
Batching, Error Checking and Data Collecting: Understanding Data Entry in a Financial Office. ECSCW Exploratory Papers 2017: 91-101 - [c63]Jacob M. Rigby, Duncan P. Brumby, Sandy J. J. Gould, Anna L. Cox:
Film, interrupted: investigating how mobile device notifications affect immersion during movies. MobileHCI 2017: 93:1-93:8 - [c62]Jacob M. Rigby, Duncan P. Brumby, Sandy J. J. Gould, Anna L. Cox:
Media Multitasking at Home: A Video Observation Study of Concurrent TV and Mobile Device Usage. TVX 2017: 3-10 - 2016
- [j20]Ioanna Iacovides, Ann Blandford, Anna L. Cox, Jonathan Back:
How external and internal resources influence user action: the case of infusion devices. Cogn. Technol. Work. 18(4): 793-805 (2016) - [j19]Charlene Jennett, Laure Kloetzer, Anna L. Cox, Daniel Schneider, Emily Collins, Mattia Fritz, Michael J. Bland, Cindy Regalado, Ian Marcus, Hannah Stockwell, Louise Francis, Eleanor Rusack, Ioannis Charalampidis:
Creativity in Citizen Cyberscience. Hum. Comput. 3(1): 181-204 (2016) - [j18]Sandy J. J. Gould, Anna L. Cox, Duncan P. Brumby, Sarah Wiseman:
Short links and tiny keyboards: A systematic exploration of design trade-offs in link shortening services. Int. J. Hum. Comput. Stud. 96: 38-53 (2016) - [j17]Paul Curzon, Ann Blandford, Harold Thimbleby, Anna Louise Cox:
Safer Interactive Medical Device Design: Insights from the CHI+MED Project. EAI Endorsed Trans. Security Safety 3(9): e1 (2016) - [j16]Sandy J. J. Gould, Anna L. Cox, Duncan P. Brumby:
Diminished Control in Crowdsourcing: An Investigation of Crowdworker Multitasking Behavior. ACM Trans. Comput. Hum. Interact. 23(3): 19:1-19:29 (2016) - [c61]Duncan P. Brumby, Ann Blandford, Anna L. Cox, Sandy J. J. Gould, Paul Marshall:
Research Methods for HCI: Understanding People Using Interactive Technologies. CHI Extended Abstracts 2016: 1028-1031 - [c60]Lennart E. Nacke, Anna L. Cox, Regan L. Mandryk, Paul A. Cairns:
SIGCHI Games: The Scope of Games and Play Research at CHI. CHI Extended Abstracts 2016: 1088-1091 - [c59]Sarah Wiseman, Gustavo Soto Mino, Anna L. Cox, Sandy J. J. Gould, Joanne Moore, Chris Needham:
Use Your Words: Designing One-time Pairing Codes to Improve User Experience. CHI 2016: 1385-1389 - [c58]Anna L. Cox, Sandy J. J. Gould, Marta E. Cecchinato, Ioanna Iacovides, Ian Renfree:
Design Frictions for Mindful Interactions: The Case for Microboundaries. CHI Extended Abstracts 2016: 1389-1397 - [c57]Amid Ayobi, Paul Marshall, Anna L. Cox:
Reflections on 5 Years of Personal Informatics: Rising Concerns and Emerging Directions. CHI Extended Abstracts 2016: 2774-2781 - [c56]Ian Renfree, Daniel Harrison, Paul Marshall, Katarzyna Stawarz, Anna Louise Cox:
Don't Kick the Habit: The Role of Dependency in Habit Formation Apps. CHI Extended Abstracts 2016: 2932-2939 - [c55]Sandy J. J. Gould, Anna Louise Cox, Duncan P. Brumby, Alice Wickersham:
Now Check Your Input: Brief Task Lockouts Encourage Checking, Longer Lockouts Encourage Task Switching. CHI 2016: 3311-3323 - [c54]Emily I. M. Collins, Anna L. Cox, Frank J. Lee:
Say Cheese!: Games for Successful Academic and Student Networking. CHI PLAY 2016: 105-115 - [c53]Charlene Jennett, Ioanna Iacovides, Anna L. Cox, Anastasia Vikhanova, Emily Weigold, Layla Mostaghimi, Geraint Jones, James Jenkins, Sarah Gallacher, Yvonne Rogers:
Squeezy Green Balls: Promoting Environmental Awareness through Playful Interactions. CHI PLAY 2016: 389-400 - [c52]Jacob M. Rigby, Duncan P. Brumby, Anna Louise Cox, Sandy J. J. Gould:
Watching movies on netflix: investigating the effect of screen size on viewer immersion. MobileHCI Adjunct 2016: 714-721 - [c51]Britta Friederike Schulte, Paul Marshall, Anna L. Cox:
Homes For Life: A Design Fiction Probe. NordiCHI 2016: 80 - [e3]Anna L. Cox, Phoebe O. Toups Dugas, Regan L. Mandryk, Paul A. Cairns, Vero Vanden Abeele, Daniel M. Johnson:
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2016, Austin, TX, USA, October 16 - 19, 2016. ACM 2016, ISBN 978-1-4503-4456-2 [contents] - [e2]Anna L. Cox, Phoebe O. Toups Dugas, Regan L. Mandryk, Paul A. Cairns, Vero Vanden Abeele, Daniel M. Johnson:
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, Companion Extended Abstracts, CHI PLAY 2016, Austin, TX, USA, October 16 - 19, 2016. ACM 2016, ISBN 978-1-4503-4458-6 [contents] - 2015
- [j15]Sandy J. J. Gould, Anna L. Cox, Duncan P. Brumby, Sarah Wiseman:
Home is Where the Lab is: A Comparison of Online and Lab Data From a Time-sensitive Study of Interruption. Hum. Comput. 2(1): 45-67 (2015) - [j14]Ioanna Iacovides, Anna Louise Cox, Patrick McAndrew, James Aczel, Eileen Scanlon:
Game-Play Breakdowns and Breakthroughs: Exploring the Relationship Between Action, Understanding, and Involvement. Hum. Comput. Interact. 30(3-4): 202-231 (2015) - [j13]Emily I. M. Collins, Anna Louise Cox, Ruby Wootton:
Out of Work, Out of Mind?: Smartphone Use and Work-Life Boundaries. Int. J. Mob. Hum. Comput. Interact. 7(3): 67-77 (2015) - [j12]Christian P. Janssen, Sandy J. J. Gould, Simon Y. W. Li, Duncan P. Brumby, Anna Louise Cox:
Integrating knowledge of multitasking and interruptions across different perspectives and research methods. Int. J. Hum. Comput. Stud. 79: 1-5 (2015) - [c50]Sandy J. J. Gould, Anna Louise Cox, Duncan P. Brumby:
Task Lockouts Induce Crowdworkers to Switch to Other Activities. CHI Extended Abstracts 2015: 1785-1790 - [c49]Marta E. Cecchinato, Anna Louise Cox, Jon Bird:
Smartwatches: the Good, the Bad and the Ugly? CHI Extended Abstracts 2015: 2133-2138 - [c48]Ioanna Iacovides, Anna Louise Cox:
Moving Beyond Fun: Evaluating Serious Experience in Digital Games. CHI 2015: 2245-2254 - [c47]Sandy J. J. Gould, Duncan P. Brumby, Anna Louise Cox, Geraldine Fitzpatrick, Jettie Hoonhout, David Lamas, Effie Law:
Methods for Human-Computer Interaction Research. CHI Extended Abstracts 2015: 2473-2474 - [c46]Katarzyna Stawarz, Anna Louise Cox, Ann Blandford:
Beyond Self-Tracking and Reminders: Designing Smartphone Apps That Support Habit Formation. CHI 2015: 2653-2662 - [c45]Rowanne Fleck, Anna Louise Cox, Rosalyn A. V. Robison:
Balancing Boundaries: Using Multiple Devices to Manage Work-Life Balance. CHI 2015: 3985-3988 - [c44]Marta E. Cecchinato, Anna Louise Cox, Jon Bird:
Working 9-5?: Professional Differences in Email and Boundary Management Practices. CHI 2015: 3989-3998 - [c43]Ioanna Iacovides, Anna Louise Cox, Richard Kennedy, Paul A. Cairns, Charlene Jennett:
Removing the HUD: The Impact of Non-Diegetic Game Elements and Expertise on Player Involvement. CHI PLAY 2015: 13-22 - [p2]Eduardo H. Calvillo Gámez, Paul A. Cairns, Anna L. Cox:
Assessing the Core Elements of the Gaming Experience. Game User Experience Evaluation 2015: 37-62 - [e1]Anna L. Cox, Paul A. Cairns, Regina Bernhaupt, Lennart E. Nacke:
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2015, London, United Kingdom, October 5-7, 2015. ACM 2015, ISBN 978-1-4503-3466-2 [contents] - 2014
- [j11]Charlene Jennett, Dominic Furniss, Ioanna Iacovides, Sarah Wiseman, Sandy J. J. Gould, Anna L. Cox:
Exploring Citizen Psych-Science and the Motivations of Errordiary Volunteers. Hum. Comput. 1(2): 201-220 (2014) - [j10]Emily Collins, Anna Louise Cox:
Switch on to games: Can digital games aid post-work recovery? Int. J. Hum. Comput. Stud. 72(8-9): 654-662 (2014) - [c42]Andrew Howes, Benjamin R. Cowan, Christian P. Janssen, Anna Louise Cox, Paul A. Cairns, Anthony J. Hornof, Stephen J. Payne, Peter Pirolli:
Interaction science SIG: overcoming challenges. CHI Extended Abstracts 2014: 1127-1130 - [c41]Duncan P. Brumby, Helena Du Toit, Harry J. Griffin, Ana Tajadura-Jiménez, Anna Louise Cox:
Working with the television on: an investigation into media multitasking. CHI Extended Abstracts 2014: 1807-1812 - [c40]Ioanna Iacovides, Anna Louise Cox, Thomas Knoll:
Learning the game: breakdowns, breakthroughs and player strategies. CHI Extended Abstracts 2014: 2215-2220 - [c39]Katarzyna Stawarz, Anna Louise Cox, Ann Blandford:
Don't forget your pill!: designing effective medication reminder apps that support users' daily routines. CHI 2014: 2269-2278 - [c38]