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Eduardo Fernández 0003
Person information
- affiliation: Universidad de la Repüblica, Montevideo, Uruguay
Other persons with the same name
- Eduardo Fernández — disambiguation page
- Eduardo Fernández 0001 (aka: Eduardo Fernández-Jover) — University Miguel Hernandez, Bioengineering Institute, Alicante, Spain (and 2 more)
- Eduardo René Fernández-González (aka: Eduardo Fernández 0002, Eduardo R. Fernández 0002, Eduardo Fernández-González 0002) — Autonomous University of Sinaloa, Mexico (and 1 more)
- Eduardo Fernández 0004 — Universidad Politécnica de Madrid, EUIT de Telecomunicación, Spain
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2020 – today
- 2020
- [j7]José Pedro Aguerre, Elena García-Nevado, Jairo Acuña Paz y Miño, Eduardo Fernández, Benoit Beckers:
Physically Based Simulation and Rendering of Urban Thermography. Comput. Graph. Forum 39(6): 377-391 (2020)
2010 – 2019
- 2017
- [j6]José Pedro Aguerre, Eduardo Fernández, Gonzalo Besuievsky, Benoit Beckers:
Computing urban radiation: A sparse matrix approach. Graph. Model. 91: 1-11 (2017) - [c6]Ignacio Decia, Rodrigo Leira, Martín Pedemonte, Eduardo Fernández, Pablo Ezzatti:
A VNS with Parallel Evaluation of Solutions for the Inverse Lighting Problem. EvoApplications (1) 2017: 741-756 - [c5]Rodrigo Leira, Eduardo Fernández, Gonzalo Besuievsky:
Calculation of Optimal Luminaires for Architectural Design. VISIGRAPP (1: GRAPP) 2017: 203-211 - 2016
- [j5]José Pedro Aguerre, Eduardo Fernández:
A hierarchical factorization method for efficient radiosity calculations. Comput. Graph. 60: 46-54 (2016) - [c4]Eduardo Fernández, José Pedro Aguerre, Benoit Beckers, Gonzalo Besuievsky:
Optimizing Window Shape for Daylighting: An Urban Context Approach. UDMV 2016: 37-43 - 2015
- [j4]Eduardo Fernández, Gonzalo Besuievsky:
Inverse opening design with anisotropic lighting incidence. Comput. Graph. 47: 113-122 (2015) - [j3]Eduardo Fernández, Gonzalo Besuievsky:
Erratum to 'A sample-based method for computing the radiosity inverse matrix' [Computers & Graphics 41 (2014) 1-12]. Comput. Graph. 49: 36 (2015) - 2014
- [j2]Eduardo Fernández, Gonzalo Besuievsky:
A sample-based method for computing the radiosity inverse matrix. Comput. Graph. 41: 1-12 (2014) - 2013
- [c3]Eduardo Fernández, Gonzalo Besuievsky:
Statistical Inverse Lighting. GRAPP/IVAPP 2013: 185-190 - 2012
- [j1]Eduardo Fernández, Gonzalo Besuievsky:
Inverse lighting design for interior buildings integrating natural and artificial sources. Comput. Graph. 36(8): 1096-1108 (2012) - [c2]Eduardo Fernández, Pablo Ezzatti, Sergio Nesmachnow, Gonzalo Besuievsky:
Low-rank Radiosity using Sparse Matrices. GRAPP/IVAPP 2012: 260-267 - 2010
- [c1]Santiago Cioli, Gonzalo Ordeix, Eduardo Fernández, Martín Pedemonte, Pablo Ezzatti:
Improving the Performance of a Ray Tracing Algorithm Using a GPU. SCCC 2010: 11-20
Coauthor Index
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