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Andreea Molnar
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2020 – today
- 2024
- [p1]Ann Borda
, Andreea Molnar
:
Immersive Serious Games: Shifting Paradigms from Activism to AI. The Arts and Computational Culture 2024: 443-469 - 2023
- [j18]Therese Keane
, Tanya Linden
, Paula Hernández-Martínez, Andreea Molnar, Aaron Simon Blicblau:
Digital technologies: students' expectations and experiences during their transition from high school to university. Educ. Inf. Technol. 28(1): 857-877 (2023) - [j17]Andreea Molnar:
Games that aim to promote antimicrobial stewardship: An overview of the entertainment potential. First Monday 28(2) (2023) - [j16]Andreea Molnar, Patty Kostkova
:
A Study Exploring Different Modalities to Integrate Learning Objectives in Games. Int. J. Game Based Learn. 13(1): 1-13 (2023) - [j15]Andreea Molnar
, Dorian Stoilescu:
Diversity Initiatives for Women in IT: Friends or Enemies? IEEE Technol. Soc. Mag. 42(3): 33-36 (2023) - [j14]Ioan-Sorin Comsa
, Andreea Molnar
, Irina Tal, Christof Imhof
, Per Bergamin
, Gabriel-Miro Muntean
, Cristina Hava Muntean
, Ramona Trestian
:
Improved Quality of Online Education Using Prioritized Multi-Agent Reinforcement Learning for Video Traffic Scheduling. IEEE Trans. Broadcast. 69(2): 436-454 (2023) - [c28]Andreea Molnar, Georgiana Birjovanu, Susanne Luedtke, Carmen E. Lefevre, Fortune NCube, Caroline Wood, Patrick Okonji, Laura Shallcross, Andrew Hayward, Sue Wiseman, Olajumoke Olufemi, Eneyi Kpokiri, Folasade Ogunsola, Patty Kostkova
:
GADSA: Persuasive Gamified Antimicrobial Stewardship Decision Support App for Antibiotics Prescribing Behaviour Change in Nigeria. SeGAH 2023: 1-8 - 2022
- [c27]Tanya Linden
, Therese Keane
, Anie Sharma
, Andreea Molnar
:
STEM Programs at Primary School: Teachers Views and Concerns About Teaching "Digital Technologies". WCCE 2022: 27-38 - 2021
- [j13]Myron Anthony Godinho
, Ann Borda
, Timothy Kariotis
, Andreea Molnar
, Patty Kostkova
, Siaw-Teng Liaw:
Knowledge co-creation in participatory policy and practice: Building community through data-driven direct democracy. Big Data Soc. 8(1): 205395172110194 (2021) - [j12]Andreea Molnar, Therese Keane
, Rosemary Stockdale:
Educational interventions and female enrollment in IT degrees. Commun. ACM 64(3): 73-77 (2021) - [j11]Ioan-Sorin Comsa
, Andreea Molnar
, Irina Tal, Per Bergamin
, Gabriel-Miro Muntean
, Cristina Hava Muntean
, Ramona Trestian
:
A Machine Learning Resource Allocation Solution to Improve Video Quality in Remote Education. IEEE Trans. Broadcast. 67(3): 664-684 (2021) - [j10]Andreea Molnar:
Smart cities education: An insight into existing drawbacks. Telematics Informatics 57: 101509 (2021)
2010 – 2019
- 2019
- [j9]Vishanth Weerakkody, Ramzi El-Haddadeh
, Uthayasankar Sivarajah
, Amizan Omar, Andreea Molnar:
A case analysis of E-government service delivery through a service chain dimension. Int. J. Inf. Manag. 47: 233-238 (2019) - [c26]Georgiana Birjovanu, Caroline Wood, Olajumoke Olufemi, Folasade Ogunsola, Patrick Okonji, Eneyi Kpokiri, Susanne Luedtke, Laura Shallcross
, Delphine Soriano, Carmen E. Lefevre, Andrew Hayward, Andreea Molnar, Fortune NCube, Sue Wiseman, Patty Kostkova
:
GADSA: Decision Support App for Antibiotics Prescribing in Nigeria. PDH 2019: 9-10 - [c25]Ann Borda
, Andreea Molnar, Patty Kostkova
:
Serious Games and Participatory Research in Public Health. PDH 2019: 133 - [c24]Andreea Molnar:
Session details: DPH 2019 Poster and Demo Presentations. PDH 2019 - [c23]Adalberto L. Simeone
, Marco Speicher, Andreea Molnar, Adriana Wilde
, Florian Daiber
:
LIVE: the Human Role in Learning in Immersive Virtual Environments. SUI 2019: 5:1-5:11 - 2018
- [c22]Andreea Molnar, Patty Kostkova
:
Learning about Hygiene and Antibiotic Resistance through Mobile Games: Evaluation of Learning Effectiveness. DH 2018: 95-99 - [c21]Andreea Molnar, José García Estrada
:
A Comparative Study of In-Game and Out-Game Assessment for Storyline-Based Games. ICALT 2018: 138-142 - [c20]Andreea Molnar:
The Effect of Content-Type and Video Adaptation on Information Assimilation. MoMM 2018: 123-127 - 2017
- [j8]Andreea Molnar:
Content type and perceived multimedia quality in mobile learning. Multim. Tools Appl. 76(20): 21613-21627 (2017) - 2016
- [j7]Andreea Molnar, Patty Kostkova
:
Interactive Digital Storytelling Based Educational Games: Formalise, Author, Play, Educate and Enjoy! - The Edugames4all Project Framework. Trans. Edutainment 12: 1-20 (2016) - [j6]Andreea Molnar:
Video quality vs. mobile data billing plans. Telematics Informatics 33(1): 227-231 (2016) - [c19]Andreea Molnar, Patty Kostkova
:
Ubiquitous Bugs and Drugs Education for Children Through Mobile Games. Digital Health 2016: 77-78 - [c18]Andreea Molnar:
Factors affecting user preference for mobile video quality. ICME 2016: 1-6 - 2015
- [j5]Andreea Molnar, Ann F. McKenna
, Qing Liu, Mihaela Vorvoreanu, Krishna P. C. Madhavan:
Using Visualization to Derive Insights from Research Funding Portfolios. IEEE Computer Graphics and Applications 35(3): 91- (2015) - [j4]Habin Lee, Uthayasankar Sivarajah
, Andreea Molnar, Vishanth Weerakkody, Zahir Irani:
A User Satisfaction Study of London's Congestion Charge e-Service: A Citizen Perspective. Int. J. Electron. Gov. Res. 11(2): 35-50 (2015) - [j3]Andreea Molnar, Cristina Hava Muntean:
What can people risk attitude tell us about people preference for multimedia quality? Inf. Technol. People 28(2): 383-404 (2015) - [j2]Andreea Molnar, Cristina Hava Muntean:
Assessing Learning Achievements when Reducing Mobile Video Quality. J. Univers. Comput. Sci. 21(7): 959-975 (2015) - [c17]Andreea Molnar, Marijn Janssen
, Vishanth Weerakkody:
e-government theories and challenges: findings from a plenary expert panel. DG.O 2015: 160-166 - [c16]Andreea Molnar, Patty Kostkova
:
Mind the Gap: From Desktop to App. Digital Health 2015: 15-16 - 2014
- [c15]Zahir Irani, Uthayasankar Sivarajah, Andreea Molnar, Habin Lee:
A User Satisfaction Study of the London Congestion Charging e-Service. AMCIS 2014 - [c14]Vishanth Weerakkody, Andreea Molnar, Ramzi El-Haddadeh:
Indicators for Measuring the Success of Video Usage in Public Services: The Case of Education. AMCIS 2014 - [c13]Andreea Molnar, Vishanth Weerakkody, Ahlam Almuwil:
Promoting ICT Skills through Online Services: Case Study of Video Use for Adult Education in Municipalities. AIAI Workshops 2014: 63-72 - [c12]Andreea Molnar, Patty Kostkova
:
Gaming to master the game - Game usability and game mechanics. SeGAH 2014: 1-7 - 2013
- [j1]Andreea Molnar, Cristina Hava Muntean:
Cost-Oriented Adaptive Multimedia Delivery. IEEE Trans. Broadcast. 59(3): 484-499 (2013) - [c11]Andreea Molnar, Ramzi El-Haddadeh, Ray Hackney:
Facilitating the Adoption of Public Services Using High Definition Video: The Case of Primary Education. AMCIS 2013 - [c10]Andreea Molnar, Cristina Hava Muntean:
COMEDY: Viewer trade off between multimedia quality and monetary benefits. BMSB 2013: 1-7 - [c9]Andreea Molnar, Vishanth Weerakkody, Ramzi El-Haddadeh:
Diffusing Public Sector Services Through High Definition Video. ECIS 2013: 14 - [c8]Vishanth Weerakkody, Andreea Molnar, Zahir Irani, Ramzi El-Haddadeh:
Complementing E-Government Services through the Use of Video: The LiveCity Project. EGOV/ePart Ongoing Research 2013: 124-131 - [c7]Andreea Molnar, Patty Kostkova:
Seamless evaluation integration into IDS educational games. FDG 2013: 322-329 - [c6]Andreea Molnar, Patty Kostkova
:
On Effective Integration of Educational Content in Serious Games: Text vs. Game Mechanics. ICALT 2013: 299-303 - [c5]Andreea Molnar, Vishanth Weerakkody:
Defining Key Performance Indicators for Evaluating the Use of High Definition Video-to-Video Services in eHealth. AIAI 2013: 452-461 - [c4]Andreea Molnar, Vishanth Weerakkody, Ramzi El-Haddadeh
, Habin Lee, Zahir Irani:
A Framework of Reference for Evaluating User Experience When Using High Definition Video to Video to Facilitate Public Services. TDIT 2013: 436-450 - 2012
- [c3]Andreea Molnar, Cristina Hava Muntean:
Consumer' risk attitude based personalisation for content delivery. CCNC 2012: 265-269 - [c2]Andreea Molnar, David Farrell, Patty Kostkova
:
Who Poisoned Hugh? - The STAR Framework: Integrating Learning Objectives with Storytelling. ICIDS 2012: 60-71 - 2010
- [c1]Andreea Molnar, Cristina Hava Muntean:
Educational content delivery: An experimental study assessing student preference for multimedia content when monetary cost is involved. ISDA 2010: 871-876
Coauthor Index
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last updated on 2024-08-05 20:19 CEST by the dblp team
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