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John C. Hart
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2010 – 2019
- 2019
- [j32]Apollo I. Ellis, Warren Hunt, John C. Hart:
Real-Time Analytic Antialiased Text for 3-D Environments. Comput. Graph. Forum 38(8): 23-32 (2019) - [i1]Kevin Karsch, John C. Hart:
Snaxels on a Plane. CoRR abs/1904.09530 (2019) - 2017
- [c49]Pin-Chun Wang, Apollo I. Ellis, John C. Hart, Cheng-Hsin Hsu:
Optimizing next-generation cloud gaming platforms with planar map streaming and distributed rendering. NetGames 2017: 25-30 - 2016
- [j31]Mingcheng Chen, Shawn C. Shadden, John C. Hart
:
Fast Coherent Particle Advection through Time-Varying Unstructured Flow Datasets. IEEE Trans. Vis. Comput. Graph. 22(8): 1959-1972 (2016) - [c48]Apollo I. Ellis, Warren Hunt, John C. Hart:
SVGPU: real time 3D rendering to vector graphics formats. High Performance Graphics 2016: 13-21 - 2015
- [j30]Julian Kratt, Marc Spicker, Alejandro Guayaquil, Marek Fiser, Sören Pirk
, Oliver Deussen, John C. Hart, Bedrich Benes
:
Woodification: User-Controlled Cambial Growth Modeling. Comput. Graph. Forum 34(2): 361-372 (2015) - 2014
- [c47]Pooya Khorrami, Vuong Le
, John C. Hart, Thomas S. Huang:
A system for monitoring the engagement of remote online students using eye gaze estimation. ICME Workshops 2014: 1-6 - [c46]Victor Lu, Ian Endres, Matei Stroila, John C. Hart:
Accelerating arrays of linear classifiers using approximate range queries. WACV 2014: 255-260 - 2012
- [j29]Scott Schaefer, John C. Hart:
Foreword to Shape Modeling International 2012. Comput. Graph. 36(5): 305 (2012) - [c45]Rajesh Bhasin, Won Jun Jang, John C. Hart:
A parallel stereo reconstruction algorithm with applications in entomology (APSRA). Three-Dimensional Image Processing (3DIP) and Applications 2012: 82901G - [c44]David Mayerich, John C. Hart:
Volume visualization in serial electron microscopy using local variance. BioVis 2012: 9-16 - 2011
- [j28]Yuntao Jia, Michael Garland, John C. Hart:
Social Network Clustering and Visualization using Hierarchical Edge Bundles. Comput. Graph. Forum 30(8): 2314-2327 (2011) - [c43]Mahsa Kamali, Eyal Ofek, Forrest N. Iandola, Ido Omer, John C. Hart:
Linear Clutter Removal from Urban Panoramas. ISVC (2) 2011: 85-94 - [c42]Mahsa Kamali, Forrest N. Iandola, Hui Fang, John C. Hart:
MethMorph: Simulating Facial Deformation Due to Methamphatamine Usage. ISVC (1) 2011: 102-111 - [c41]Mahsa Kamali, Matei Stroila, Jason Cho, Eric Shaffer, John C. Hart:
Robust Classification of Curvilinear and Surface-Like Structures in 3d Point Cloud Data. ISVC (1) 2011: 699-708 - [c40]Kevin Karsch, John C. Hart:
Snaxels on a plane. NPAR 2011: 35-42 - [r1]John C. Hart:
Computer Graphics. Encyclopedia of Parallel Computing 2011: 360-364 - 2010
- [j27]Jared Hoberock, John C. Hart:
Arbitrary Importance Functions for Metropolis Light Transport. Comput. Graph. Forum 29(6): 1993-2003 (2010) - [c39]Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Sung, Robert L. Bocchino Jr., Sarita V. Adve, John C. Hart:
Parallel SAH k-D tree construction. High Performance Graphics 2010: 77-86 - [c38]Shu Shi, Mahsa Kamali, Klara Nahrstedt, John C. Hart, Roy H. Campbell:
A high-quality low-delay remote rendering system for 3D video. ACM Multimedia 2010: 601-610 - [c37]Yuntao Jia, Xinlai Ni, Eric Lorimer, Michael Mullan, Ross T. Whitaker, John C. Hart:
RBF Dipole Surface Evolution. Shape Modeling International 2010: 143-150
2000 – 2009
- 2009
- [c36]Jared Hoberock, Victor Lu, Yuntao Jia, John C. Hart:
Stream compaction for deferred shading. High Performance Graphics 2009: 173-180 - 2008
- [j26]Elmar Eisemann, Holger Winnemöller, John C. Hart, David Salesin:
Stylized Vector Art from 3D Models with Region Support. Comput. Graph. Forum 27(4): 1199-1207 (2008) - [j25]Yuntao Jia, Jared Hoberock, Michael Garland, John C. Hart:
On the Visualization of Social and other Scale-Free Networks. IEEE Trans. Vis. Comput. Graph. 14(6): 1285-1292 (2008) - [c35]Apeksha Godiyal, Jared Hoberock, Michael Garland, John C. Hart:
Rapid Multipole Graph Drawing on the GPU. GD 2008: 90-101 - 2007
- [j24]Hui Fang, John C. Hart:
Detail preserving shape deformation in image editing. ACM Trans. Graph. 26(3): 12 (2007) - [c34]Tony Bergstrom, Karrie Karahalios, John C. Hart:
Isochords: visualizing structure in music. Graphics Interface 2007: 297-304 - 2006
- [j23]Shen Dong, Peer-Timo Bremer, Michael Garland, Valerio Pascucci
, John C. Hart:
Spectral surface quadrangulation. ACM Trans. Graph. 25(3): 1057-1066 (2006) - [j22]Hui Fang, John C. Hart:
RotoTexture: Automated Tools for Texturing Raw Video. IEEE Trans. Vis. Comput. Graph. 12(6): 1580-1589 (2006) - [c33]Nathan A. Carr, Jared Hoberock, Keenan Crane, John C. Hart:
Fast GPU ray tracing of dynamic meshes using geometry images. Graphics Interface 2006: 203-209 - [c32]Nathan A. Carr, Jared Hoberock, Keenan Crane, John C. Hart:
Rectangular multi-chart geometry images. Symposium on Geometry Processing 2006: 181-190 - 2005
- [j21]John C. Hart:
Editorial. ACM Trans. Graph. 24(2): 181 (2005) - [c31]Steve Zelinka, Hui Fang, Michael Garland, John C. Hart:
Interactive material replacement in photographs. Graphics Interface 2005: 227-232 - [c30]Samuel Hornus, Jared Hoberock, Sylvain Lefebvre, John C. Hart:
ZP+: correct Z-pass stencil shadows. SI3D 2005: 195-202 - [c29]Marc Olano, Avi Bleiweiss, Larry Gritz, John C. Hart, Mark J. Kilgard, Michael McCool, Pedro V. Sander:
GPU shading and rendering. SIGGRAPH Courses 2005: 1 - [c28]John C. Hart:
Some notes on radial basis functions and thin plate splines. SIGGRAPH Courses 2005: 40 - [c27]Barton T. Stander, John C. Hart:
Guaranteeing the topology of an implicit surface polygonization for interactive modeling. SIGGRAPH Courses 2005: 44 - [c26]John C. Hart:
Using the CW-complex to represent the topological structure of implicit surfaces and solids. SIGGRAPH Courses 2005: 52 - [c25]John C. Hart, Ed Bachta, Wojciech Jarosz, Terry Fleury:
Using particles to sample and control more complex implicit surfaces. SIGGRAPH Courses 2005: 269 - [c24]Wen Y. Su, John C. Hart:
A programmable particle system framework for shape modeling. SIGGRAPH Courses 2005: 277 - [c23]Wen Y. Su, John C. Hart:
A Programmable Particle System Framework for Shape Modeling. SMI 2005: 114-123 - [c22]Jerry O. Talton, Nathan A. Carr, John C. Hart:
Voronoi Rasterization of Sparse Point Sets. PBG 2005: 33-37 - [c21]Peer-Timo Bremer, John C. Hart:
A Sampling Theorem for MLS Surfaces. PBG 2005: 47-54 - 2004
- [j20]Hui Fang, John C. Hart:
Textureshop: texture synthesis as a photograph editing tool. ACM Trans. Graph. 23(3): 354-359 (2004) - [j19]Xinlai Ni, Michael Garland, John C. Hart:
Fair morse functions for extracting the topological structure of a surface mesh. ACM Trans. Graph. 23(3): 613-622 (2004) - [j18]Nathan A. Carr, John C. Hart:
Painting detail. ACM Trans. Graph. 23(3): 845-852 (2004) - [j17]John C. Hart:
Editorial. ACM Trans. Graph. 23(4): 929 (2004) - [c20]Nathan A. Carr, John C. Hart:
Two Algorithms for Fast Reclustering of Dynamic Meshed Surfaces. Symposium on Geometry Processing 2004: 224-234 - [c19]Marc Olano, Kurt Akeley, John C. Hart, Wolfgang Heidrich, Michael McCool, Jason L. Mitchell, Randi J. Rost:
Real-time shading. SIGGRAPH Course Notes 2004: 1 - 2003
- [j16]Paul Sherman, John C. Hart:
Direct manipulation of recurrent models. Comput. Graph. 27(1): 143-151 (2003) - [j15]John C. Hart:
Editorial. ACM Trans. Graph. 22(1): 2 (2003) - [j14]Peter-Pike J. Sloan, Jesse D. Hall, John C. Hart, John M. Snyder:
Clustered principal components for precomputed radiance transfer. ACM Trans. Graph. 22(3): 382-391 (2003) - [j13]John C. Hart:
Editorial. ACM Trans. Graph. 22(4): 981 (2003) - [j12]John C. Hart, Brent Baker, Jeyprakash Michaelraj:
Structural simulation of tree growth and response. Vis. Comput. 19(2-3): 151-163 (2003) - [c18]Nathan A. Carr, Jesse D. Hall, John C. Hart:
GPU algorithms for radiosity and subsurface scattering. Graphics Hardware 2003: 51-59 - [c17]Orion Sky Lawlor
, John C. Hart:
Bounding Recursive Procedural Models Using Convex Optimization. PG 2003: 283-292 - 2002
- [j11]Nathan A. Carr, John C. Hart:
Meshed atlases for real-time procedural solid texturing. ACM Trans. Graph. 21(2): 106-131 (2002) - [c16]Hui Fang, John C. Hart:
Randomly Accessible Procedural Animation of Physically Approximate Turbulent Motion. CA 2002: 43-48 - [c15]Nathan A. Carr, Jesse D. Hall, John C. Hart:
The Ray Engine. Graphics Hardware 2002: 37-46 - [c14]John C. Hart, Ed Bachta, Wojciech Jarosz, Terry Fleury:
Using Particles to Sample and Control More Complex Implicit Surfaces. Shape Modeling International 2002: 129-136 - [c13]Alla Sheffer, John C. Hart:
Seamster: Inconspicuous Low-Distortion Texture Seam Layout. IEEE Visualization 2002: 291-298 - 2001
- [j10]Wayne O. Cochran, Robert R. Lewis, John C. Hart:
The normal of a fractal surface. Vis. Comput. 17(4): 209-218 (2001) - [c12]John C. Hart:
Perlin Noise Pixel Shaders. Workshop on Graphics Hardware 2001: 87-94
1990 – 1999
- 1999
- [c11]John C. Hart, Nate Carr, Masaki Karneya, Stephen A. Tibbitts, Terrance J. Coleman:
Antialiased Parameterized Solid Texturing Simplified for Consumer- Level Hardware Implementation. Workshop on Graphics Hardware 1999: 45-54 - [c10]John C. Hart:
Computational Topology for Shape Modeling. Shape Modeling International 1999: 36-43 - 1998
- [c9]Ioana M. Danciu, John C. Hart:
Fractal Color Compression in the L*a*b* Uniform Color Space. Data Compression Conference 1998: 540 - [c8]Wayne O. Cochran, John C. Hart, Patrick J. Flynn:
On Approximating Rough Curves with Fractal Functions. Graphics Interface 1998: 65-72 - 1997
- [j9]John C. Hart:
Implicit Representation of Rough Surfaces. Comput. Graph. Forum 16(2): 91-99 (1997) - [c7]Barton T. Stander, John C. Hart:
Guaranteeing the topology of an implicit surface polygonization for interactive modeling. SIGGRAPH 1997: 279-286 - [c6]John C. Hart:
Morse Theory for Implicit Surface Modeling. VisMath 1997: 257-268 - 1996
- [j8]John C. Hart:
Fractal image compression and recurrent iterated function systems. IEEE Computer Graphics and Applications 16(4): 25-33 (1996) - [j7]Wayne O. Cochran, John C. Hart, Patrick J. Flynn:
Fractal Volume Compression. IEEE Trans. Vis. Comput. Graph. 2(4): 313-322 (1996) - [j6]John C. Hart:
Sphere tracing: a geometric method for the antialiased ray tracing of implicit surfaces. Vis. Comput. 12(10): 527-545 (1996) - 1995
- [c5]Barton T. Stander, John C. Hart:
A Lipschitz Method for Accelerated Volume Rendering. VVS 1995: 107-114 - 1994
- [j5]John C. Hart, George K. Francis, Louis H. Kauffman:
Visualizing quaternion rotation. ACM Trans. Graph. 13(3): 256-276 (1994) - [p1]John C. Hart:
Distance to an Ellipsoid. Graphics Gems 1994: 113-119 - 1993
- [j4]John C. Hart, Gordon W. Lescinsky, Daniel J. Sandin, Thomas A. DeFanti, Louis H. Kauffman:
Scientific and artistic investigation of multi-dimensional fractals on the AT&T Pixel Machine. Vis. Comput. 9(7): 346-355 (1993) - 1992
- [j3]John C. Hart:
Visualization in Networked Environments - Introduction to the Special Section. Commun. ACM 35(6): 42-43 (1992) - [j2]Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. DeFanti, Robert V. Kenyon, John C. Hart:
The Cave - Audio Visual Experience Automatic Virtual Environment. Commun. ACM 35(6): 64-72 (1992) - 1991
- [c4]John C. Hart:
Conquering complexity: data networking trends as technology meets market reality. LCN 1991: 4-17 - [c3]John C. Hart, Thomas A. DeFanti:
Efficient antialiased rendering of 3-D linear fractals. SIGGRAPH 1991: 91-100 - 1990
- [c2]John C. Hart, Louis H. Kauffman, Daniel J. Sandin:
Interactive Visualization of Quaternion Julia Sets. IEEE Visualization 1990: 209-218
1980 – 1989
- 1989
- [c1]John C. Hart, Daniel J. Sandin, Louis H. Kauffman:
Ray tracing deterministic 3-D fractals. SIGGRAPH 1989: 289-296 - 1988
- [j1]John C. Hart:
Extending the IEEE 802.1 MAC Bridge standard to remote bridges. IEEE Netw. 2(1): 10-15 (1988)
Coauthor Index
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