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Timothy P. McNamara
Person information
- affiliation: Vanderbilt University, Nashville, Tennessee, USA
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2020 – today
- 2024
- [c32]Soumyajit Chakraborty, Amanda Kane, Holly C. Gagnon, Timothy P. McNamara, Bobby Bodenheimer:
Comparative Effectiveness of an Omnidirectional Treadmill versus Natural Walking for Navigating in Virtual Environments. SAP 2024: 3:1-3:10 - [c31]Xianshi Xie, Timothy P. McNamara, Bobby Bodenheimer:
Divided Attention in Human-Robot Teaming: Assessing Performance in Large-Scale Interactive Virtual Environments. Spatial Cognition 2024: 114-127 - 2022
- [c30]Richard A. Paris, Lauren E. Buck, Timothy P. McNamara, Bobby Bodenheimer:
Evaluating the Impact of Limited Physical Space on the Navigation Performance of Two Locomotion Methods in Immersive Virtual Environments. VR 2022: 821-831 - 2020
- [j3]Jiayan Zhao, Tesalee Sensibaugh, Bobby Bodenheimer, Timothy P. McNamara, Alina Nazareth, Nora S. Newcombe, Meredith Minear, Alexander Klippel:
Desktop versus immersive virtual environments: effects on spatial learning. Spatial Cogn. Comput. 20(4): 328-363 (2020) - [c29]Lauren E. Buck, Timothy P. McNamara, Bobby Bodenheimer:
Dyadic Acquisition of Survey Knowledge in a Shared Virtual Environment. VR 2020: 579-587
2010 – 2019
- 2019
- [c28]Richard A. Paris, Joshua Klag, Priya Rajan, Lauren E. Buck, Timothy P. McNamara, Bobby Bodenheimer:
How Video Game Locomotion Methods Affect Navigation in Virtual Environments. SAP 2019: 12:1-12:7 - [c27]Thackery Brown, Alina Nazareth, Maria Brucato, Veronique D. Bohbot, Nora S. Newcombe, Andrea Frick, Daniel Voyer, Lucy Huang, Qiliang He, Jon Starnes, Sarah Goodroe, Timothy P. McNamara:
Individual Differences in Spatial Representations and Wayfinding. CogSci 2019: 23-24 - [c26]Betsy Williams Sanders, Tom Carr, Gayathri Narasimham, Timothy P. McNamara, John J. Rieser, Bobby Bodenheimer:
Scaling Gain and Eyeheight While Locomoting in a Large VE. HCI (9) 2019: 277-298 - 2018
- [c25]Xianshi Xie, Richard A. Paris, Timothy P. McNamara, Bobby Bodenheimer:
The Effect of Locomotion Modes on Spatial Memory and Learning in Large Immersive Virtual Environments: A Comparison of Walking with Gain to Continuous Motion Control. Spatial Cognition 2018: 58-73 - 2017
- [c24]Richard A. Paris, Miti Joshi, Qiliang He, Gayathri Narasimham, Timothy P. McNamara, Bobby Bodenheimer:
Acquisition of survey knowledge using walking in place and resetting methods in immersive virtual environments. SAP 2017: 7:1-7:8 - [c23]Richard A. Paris, Timothy P. McNamara, John J. Rieser, Bobby Bodenheimer:
A comparison of methods for navigation and wayfinding in large virtual environments using walking. VR 2017: 261-262 - 2016
- [c22]Qiliang He, Timothy P. McNamara, Jonathan W. Kelly:
Environmental and Idiothetic Cues to Reference Frame Selection in Path Integration. Spatial Cognition 2016: 137-156 - 2014
- [c21]Xiaoli Chen, Timothy P. McNamara:
Bayesian Cue Interaction in Human Spatial Navigation. Spatial Cognition 2014: 147-160 - 2013
- [c20]Betsy Williams, Preston Tunnell Wilson, Gayathri Narasimham, Timothy P. McNamara, John J. Rieser, Bobby Bodenheimer:
Does neck viewing angle affect spatial orientation in an HMD-based VE? SAP 2013: 111-114 - 2012
- [j2]Xianyun Liu, Weimin Mou, Timothy P. McNamara:
Selection of Spatial Reference Directions Prior to Seeing Objects. Spatial Cogn. Comput. 12(1): 53-69 (2012) - [c19]Xianshi Xie, Julie A. Adams, Timothy P. McNamara, Bobby Bodenheimer:
Distributed spatial memory in virtual human-robot team scenarios. SAP 2012: 125 - [c18]Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser, Timothy P. McNamara:
Self-motion illusions (vection) in VR - Are they good for anything? VR 2012: 35-38 - 2011
- [j1]Julia Sluzenski, Chiara Meneghetti, Timothy P. McNamara:
Spatial Influence of Environmental Axes in a Baseball Field. Spatial Cogn. Comput. 11(3): 205-225 (2011) - [c17]Qiufeng Lin, Xianshi Xie, Aysu Erdemir, Gayathri Narasimham, Timothy P. McNamara, John J. Rieser, Bobby Bodenheimer:
Egocentric distance perception in real and HMD-based virtual environments: the effect of limited scanning method. APGV 2011: 75-82 - [c16]Qiufeng Lin, Xianshi Xie, Aysu Erdemir, Gayathri Narasimham, Timothy P. McNamara, John J. Rieser, Bobby Bodenheimer:
Egocentric distance perception in HMD-based virtual environments. APGV 2011: 123 - [c15]Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser, Timothy P. McNamara:
Spatialized sound enhances biomechanically-induced self-motion illusion (vection). CHI 2011: 2799-2802 - 2010
- [c14]Xianshi Xie, Qiufeng Lin, Haojie Wu, Gayathri Narasimham, Timothy P. McNamara, John J. Rieser, Bobby Bodenheimer:
A system for exploring large virtual environments that combines scaled translational gain and interventions. APGV 2010: 65-72 - [c13]Jonathan W. Kelly, Marios N. Avraamides, Timothy P. McNamara:
Reference Frames Influence Spatial Memory Development within and Across Sensory Modalities. Spatial Cognition 2010: 222-233 - [c12]Bernhard E. Riecke, Bobby Bodenheimer, Timothy P. McNamara, Betsy Williams, Peng Peng, Daniel Feuereissen:
Do We Need to Walk for Effective Virtual Reality Navigation? Physical Rotations Alone May Suffice. Spatial Cognition 2010: 234-247
2000 – 2009
- 2009
- [c11]Matthew D. Calderwood, Jonathan W. Kelly, Timothy P. McNamara, Bobby Bodenheimer:
Adding head tracking to desktop virtual reality with the Wii remote as an aid to spatial cognition. APGV 2009: 125 - [c10]Jonathan Kelly, Matthew D. Calderwood, Timothy P. McNamara, Bobby Bodenheimer:
The contributions of self-motion cues and room shape during navigation through virtual environments. APGV 2009: 137 - 2008
- [c9]Peng Peng, Bernhard E. Riecke, Betsy Williams, Timothy P. McNamara, Bobby Bodenheimer:
Navigation modes in virtual environments: walking vs. joystick. APGV 2008: 192 - [c8]Jonathan W. Kelly, Timothy P. McNamara:
Spatial Memory and Spatial Orientation. Spatial Cognition 2008: 22-38 - 2007
- [c7]Bobby Bodenheimer, Jingjing Meng, Haojie Wu, Gayathri Narasimham, Björn Rump, Timothy P. McNamara, Thomas H. Carr, John J. Rieser:
Distance estimation in virtual and real environments using bisection. APGV 2007: 35-40 - [c6]Betsy Williams, Gayathri Narasimham, Björn Rump, Timothy P. McNamara, Thomas H. Carr, John J. Rieser, Bobby Bodenheimer:
Exploring large virtual environments with an HMD when physical space is limited. APGV 2007: 41-48 - 2006
- [c5]Betsy Williams, Gayathri Narasimham, Timothy P. McNamara, Thomas H. Carr, John J. Rieser, Bobby Bodenheimer:
Updating orientation in large virtual environments using scaled translational gain. APGV 2006: 21-28 - [c4]Betsy Williams, Gayathri Narasimham, Björn Rump, Timothy P. McNamara, Thomas H. Carr, John J. Rieser, Bobby Bodenheimer:
Exploring large virtual environments with an HMD on foot. APGV 2006: 148 - [c3]Betsy Williams, Gayathri Narasimham, Björn Rump, Timothy P. McNamara, Thomas H. Carr, John J. Rieser, Bobby Bodenheimer:
Exploring large virtual environments with an HMD on foot. SIGGRAPH Research Posters 2006: 182 - [c2]Björn Rump, Timothy P. McNamara:
Updating in Models of Spatial Memory. Spatial Cognition 2006: 249-269 - 2003
- [c1]Timothy P. McNamara:
How Are the Locations of Objects in the Environment Represented in Memory? Spatial Cognition 2003: 174-191
Coauthor Index
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last updated on 2024-09-10 01:12 CEST by the dblp team
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