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Hanspeter Bieri
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- affiliation: University of Bern, Switzerland
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2000 – 2009
- 2007
- [c19]Philippe C. D. Robert, Severin Schoepke, Hanspeter Bieri:
Hybrid ray tracing - ray tracing using gpu-accelerated image-space methods. GRAPP (GM/R) 2007: 305-311 - 2006
- [c18]Lorenz Ammon, Hanspeter Bieri:
Collaboration on scene graph based 3D data. GRAPP 2006: 259-266 - [c17]Lorenz Ammon, Hanspeter Bieri:
Collaboration on Scene Graph Based 3D Data. VISIGRAPP (Selected Papers) 2006: 78-90 - 2005
- [c16]Sonja Schär, Hanspeter Bieri, Xiaoyi Jiang:
Digital Restoration of Medieval Tapestries. VAST 2005: 143-150 - 2003
- [c15]Hanspeter Bieri:
Teaching Algorithms and Data Structures: 10 Personal Observations. Computer Science in Perspective 2003: 39-48 - [c14]C. Glauser, Hanspeter Bieri:
From road maps to 3D-scenes: a reconstruction system. SCCG 2003: 263-272 - 2002
- [c13]M. Cobo, Hanspeter Bieri:
A Web3D Toolbox for Creating H-Anim Compatible Actors. CA 2002: 120-125 - 2001
- [e3]Gerald E. Farin, Hanspeter Bieri, Guido Brunnett:
Geometric Modelling, Dagstuhl, Germany, May 1999. Computing Supplementa 14, Springer 2001, ISBN 3-211-83603-9 [contents] - 2000
- [j8]Thomas Bebie, Hanspeter Bieri:
A Video-Based 3D-Reconstruction of Soccer Games. Comput. Graph. Forum 19(3): 391-400 (2000) - [j7]Andrey Collison, Hanspeter Bieri:
A component-based system for storing and manipulating graphics objects of different representations. Vis. Comput. 16(6): 322-338 (2000)
1990 – 1999
- 1999
- [j6]Hanspeter Bieri, Hartmut Prautzsch:
Preface. Comput. Aided Geom. Des. 16(7): 579-581 (1999) - 1998
- [c12]Thierry Matthey, Hanspeter Bieri:
An Object-Oriented Approach to Model Scenes of Buildings. Computer Graphics International 1998: 14-23 - [c11]Andrey Collison, Hanspeter Bieri:
An Architecture of a Universal DBMS for Graphics Applications. Computer Graphics International 1998: 373- - [c10]Bernhard Bühlmann, Hanspeter Bieri:
Supercomputing at the Desktop: An Improved Interface Using Internet Facilities. HPCN Europe 1998: 617-627 - [c9]Thomas Bebie, Hanspeter Bieri:
SoccerMan - Reconstructing Soccer Games from Video Sequences. ICIP (1) 1998: 898-902 - [e2]Gerald E. Farin, Hanspeter Bieri, Guido Brunnett, Tony DeRose:
Geometric Modelling, Dagstuhl, Germany, 1996. Computing Supplementa 13, Springer 1998, ISBN 3-211-83207-6 [contents] - 1996
- [c8]Hanspeter Bieri, Peter-Michael Schmidt:
On the Permutations Generated by Rotational Sweeps of Planar Point Sets. CCCG 1996: 179-184 - [c7]Hanspeter Bieri:
Representation Conversions for Nef Polyhedra. Geometric Modelling 1996: 27-38 - 1993
- [c6]Hanspeter Bieri, Felix Grimm:
Approaching Classical Algorithms in APL2. APL 1993: 33-40 - [c5]Hanspeter Bieri:
A Brief Introduction. Geometric Modelling 1993: 43-60 - 1992
- [b1]Hanspeter Bieri, Felix Grimm:
Datenstrukturen in APL2 - mit Anwendungen aus der künstlichen Intelligenz. Springer 1992, ISBN 978-3-540-55747-0, pp. I-X, 1-342 - 1991
- [c4]Hanspeter Bieri, Peter-Michael Schmidt:
An On-Line Algorithm for Constructing Sweep Planes in Regular Position. Workshop on Computational Geometry 1991: 27-35 - [e1]Hanspeter Bieri, Hartmut Noltemeier:
Computational Geometry - Methods, Algorithms and Applications, International Workshop on Computational Geometry CG'91, Bern, Switzerland, March 21-22, 1991. Lecture Notes in Computer Science 553, Springer 1991, ISBN 3-540-54891-2 [contents] - 1990
- [c3]Hanspeter Bieri:
Hyperimages - an Alternative to the Conventional Digital Images. Eurographics 1990
1980 – 1989
- 1988
- [c2]Hanspeter Bieri, Walter Nef:
Elementary Set Operations with d-Dimensional Polyhedra. Workshop on Computational Geometry 1988: 97-112 - 1987
- [j5]Hanspeter Bieri:
Computing the Euler characteristic and related additive functionals of digital objects from their bintree representation. Comput. Vis. Graph. Image Process. 40(1): 115-126 (1987) - 1986
- [j4]Hanspeter Bieri:
Méthodes structurelles pour la reconnaissance des formes : L. Miclet. Editions Eyrolles, Paris, 1984, 14 + 184 pp. FF118. Pattern Recognit. 19(4): 339 (1986) - [c1]Hanspeter Bieri:
Wechselwirkung zwischen der Computergrafik und der Theorie der Polyeder. GI Jahrestagung (1) 1986: 441-455 - 1985
- [j3]Hanspeter Bieri, Walter Nef:
A sweep-plane algorithm for computing the Euler-characteristic of polyhedra represented in Boolean form. Computing 34(4): 287-302 (1985) - 1984
- [j2]Hanspeter Bieri, Walter Nef:
Algorithms for the euler characteristic and related additive functionals of digital objects. Comput. Vis. Graph. Image Process. 28(2): 166-175 (1984) - 1982
- [j1]Hanspeter Bieri, Walter Nef:
A recursive sweep-plane algorithm, determining all cells of a finite division of Rd. Computing 28(3): 189-198 (1982)
Coauthor Index
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