BibTeX record conf/iciso/GaoZK14

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@inproceedings{DBLP:conf/iciso/GaoZK14,
  author       = {Shang Gao and
                  Zhe Zang and
                  John Krogstie},
  editor       = {Kecheng Liu and
                  Stephen R. Gulliver and
                  Weizi Li and
                  Changrui Yu},
  title        = {The Adoption of Mobile Games in China: An Empirical Study},
  booktitle    = {Service Science and Knowledge Innovation - 15th {IFIP} {WG} 8.1 International
                  Conference on Informatics and Semiotics in Organisations, {ICISO}
                  2014, Shanghai, China, May 23-24, 2014. Proceedings},
  series       = {{IFIP} Advances in Information and Communication Technology},
  volume       = {426},
  pages        = {368--377},
  publisher    = {Springer},
  year         = {2014},
  url          = {https://doi.org/10.1007/978-3-642-55355-4\_38},
  doi          = {10.1007/978-3-642-55355-4\_38},
  timestamp    = {Thu, 12 Jul 2018 15:25:48 +0200},
  biburl       = {https://dblp.org/rec/conf/iciso/GaoZK14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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