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"Practical GPU and Voxel-Based Indirect Illumination for Real Time Computer ..."
Andrei Simion et al. (2015)
- Andrei Simion, Victor Asavei, Sorin Andrei Pistirica, Ovidiu Mihai Poncea:
Practical GPU and Voxel-Based Indirect Illumination for Real Time Computer Games. CSCS 2015: 379-384
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