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"BGGAN: Bokeh-Glass Generative Adversarial Network for Rendering Realistic ..."
Ming Qian et al. (2020)
- Ming Qian

, Congyu Qiao, Jiamin Lin, Zhenyu Guo, Chenghua Li, Cong Leng, Jian Cheng:
BGGAN: Bokeh-Glass Generative Adversarial Network for Rendering Realistic Bokeh. ECCV Workshops (3) 2020: 229-244

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