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"Biologically-Inspired Gameplay: Movement Algorithms for Artificially ..."
Rina R. Wehbe et al. (2019)
- Rina R. Wehbe, Giovanni Riberio, Kin Pon Fung, Lennart E. Nacke, Edward Lank:

Biologically-Inspired Gameplay: Movement Algorithms for Artificially Intelligent (AI) Non-Player Characters (NPC). Graphics Interface 2019: 28:1-28:9

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