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"Paleo-Games: Using AI and Gamification to Generate an Unguided Tour of an ..."
Harman Singh et al. (2024)
- Harman Singh, Sarah Saad, Chencheng Zhang, Thomas Palazzolo, Jessee Horton, Robert G. Reynolds, John O'Shea, Ashley Lemke, Cailen O'Shea:
Paleo-Games: Using AI and Gamification to Generate an Unguided Tour of an Open World Virtual Environment for STEM Education. HCI (52) 2024: 255-277
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