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BibTeX record conf/icccrea/LopesLY16
@inproceedings{DBLP:conf/icccrea/LopesLY16, author = {Philip L. Lopes and Antonios Liapis and Georgios N. Yannakakis}, editor = {Fran{\c{c}}ois Pachet and Am{\'{\i}}lcar Cardoso and Vincent Corruble and Fiammetta Ghedini}, title = {Framing Tension for Game Generation}, booktitle = {Proceedings of the Seventh International Conference on Computational Creativity, {ICCC} 2016, UPMC, Paris, France, June 27 - July 1, 2016}, pages = {205--212}, publisher = {Sony {CSL} Paris, France}, year = {2016}, url = {https://computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Framing-Tension-for-Game-Generation.pdf}, timestamp = {Mon, 21 Oct 2024 12:15:26 +0200}, biburl = {https://dblp.org/rec/conf/icccrea/LopesLY16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }

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