default search action
"Problematic Video Game Use: Estimated Prevalence and Associations with ..."
Rune Aune Mentzoni et al. (2011)
- Rune Aune Mentzoni, Geir Scott Brunborg, Helge Molde, Helga Myrseth, Knut Joachim Mår Skouverøe, Jørn Hetland, Ståle Pallesen:
Problematic Video Game Use: Estimated Prevalence and Associations with Mental and Physical Health. Cyberpsychology Behav. Soc. Netw. 14(10): 591-596 (2011)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.